Arcane Rian Spells |
|
|
SL |
CF |
Spell |
Source |
Effect |
2 |
1 |
Acid Cloud |
Cloud Elf0 |
Acid Cloud (SL=2): CLd2 acid
dmg/s. |
2 |
1 |
Clean Cloud |
Cloud Elf0 |
Clean Cloud (SL=2): Dispel Magic, Psionic or
Inate. |
2 |
1 |
Fart
Cloud |
Cloud
Elf0 |
Fart
Cloud (SL=2): PPD save or Stunned. If made, nauseated. |
2 |
1 |
Itchy Cloud |
Cloud Elf0 |
Itchy Cloud (SL=2): 50% chance of using each
action type/s. |
2 |
1 |
Muffling
Cloud |
Cloud
Elf0 |
Muffling
Cloud (SL=2): Spell save or can’t use spells, psionics. |
2 |
1 |
Obscuring Cloud |
Cloud Elf0 |
Obscuring Cloud (SL=2): Blocks all forms of
vision (inf,ult,x-r) |
2 |
1 |
Puffy
Cloud |
Cloud
Elf0 |
Puffy
Cloud (SL=2): Wall of Cloud. |
2 |
1 |
Rainbow Cloud |
Cloud Elf0 |
Rainbow Cloud (SL=2): RSW save or
Fascinated. |
2 |
1 |
Storm
Cloud |
Cloud
Elf0 |
Storm
Cloud (SL=2): Call Lightning as spell. |
2 |
1 |
Sweet Cloud |
Cloud Elf0 |
Sweet Cloud (SL=2): Cure 20% of max hp. |
2 |
1 |
Tesseract
Cloud |
Cloud
Elf0 |
Tesseract
Cloud(SL=2): Move a cloud from one group to another. |
5 |
1 |
Cloudkill Cloud |
Cloud Elf0 |
Cloudkill Cloud(SL=5): PPD or slain. If made,
1d4 Con/s. |
5 |
1 |
Conjuration
Cloud |
Cloud
Elf0 |
Conjuration
Cloud (SL=5): Summon DL V Cloud/Radiance Elemental. |
5 |
1 |
Crystal Cloud |
Cloud Elf0 |
Crystal Cloud (SL=5): Clairvoyance,
Clairaudience and ESP. |
5 |
1 |
Dust
Cloud |
Cloud
Elf0 |
Dust
Cloud (SL=5): CLd8 wilting dmg/r. |
5 |
1 |
Extradimensional Cloud |
Cloud Elf0 |
Extradimensional Cloud (SL=5): Rope Trick as
spell. |
5 |
1 |
Image
Cloud |
Cloud
Elf0 |
Image
Cloud (SL=5): Mirage Arcana as spell. |
5 |
1 |
Shield Cloud |
Cloud Elf0 |
Shield Cloud (SL=5): +4*CL bonus to AC,saves. |
5 |
1 |
Sleep
Cloud |
Cloud
Elf0 |
Sleep
Cloud (SL=5): PP save or sleep every round. |
5 |
1 |
Swirling Cloud |
Cloud Elf0 |
Swirling Cloud (SL=5): CL^3 dmg and Will save
or Confusion. |
5 |
1 |
Travel
Cloud |
Cloud
Elf0 |
Travel
Cloud (SL=5): +3 V actions/r. |
5 |
1 |
Wight Cloud |
Cloud Elf0 |
Wight Cloud (SL=5): CL^2 Level Drain. |
5 |
1 |
Windwalk
Cloud |
Cloud
Elf0 |
Windwalk
Cloud(SL=5): Windwalk as spell. |
8 |
1 |
Breath Weapon Cloud |
Cloud Elf0 |
Breath Weapon Cloud (SL=8): E or EE= 8 Breath
Weapon. |
8 |
1 |
Chaos
Cloud |
Cloud
Elf0 |
Chaos
Cloud (SL=8): High Freq. Sample every round. |
8 |
1 |
CrystalSphere Cloud |
Cloud Elf0 |
CrystalSphere Cloud (SL=8): Clairvoyance
alternate prime planes. |
8 |
1 |
Formation
Cloud |
Cloud
Elf0 |
Formation
Cloud (SL=8): Polymorph a Cloud into an equal SL one. |
8 |
1 |
House Cloud |
Cloud Elf0 |
House Cloud (SL=8): Melf’s Magnificent Mansion
as spell. |
8 |
1 |
Prison
Cloud |
Cloud
Elf0 |
Prison
Cloud (SL=8): Imprisonment. |
8 |
1 |
Shadow Cloud |
Cloud Elf0 |
Shadow Cloud (SL=8): PPD or Feeblemind. If
made, Enfeeblement. |
8 |
1 |
Smiley
Face Cloud |
Cloud
Elf0 |
Smiley
Face Cloud (SL=8): Fort save or Otto’s Irresistible Dance as spell. |
8 |
1 |
Snow Cloud |
Cloud Elf0 |
Snow Cloud (SL=8): Prismatic Sphere as
spell. |
8 |
1 |
Talking
Cloud |
Cloud
Elf0 |
Talking
Cloud (SL=8): Powerword Stun with no hp limit. |
11 |
1 |
As You Are Cloud |
Cloud Elf0 |
As You Are Cloud (SL=11): As You Are/s. |
11 |
1 |
Estate
Transference Cloud |
Cloud
Elf0 |
Estate
Transference Cloud (SL=11): Estate Transference as spell. |
11 |
1 |
Ship in a Bottle Cloud |
Cloud Elf0 |
Ship in a Bottle Cloud (SL=11): Mass Trap the
Soul. |
11 |
1 |
Step
out of It Cloud |
Cloud
Elf0 |
Step
out of It Cloud (SL=11): Step out of manifesting any Grand or less
Cloud. |
14 |
1 |
Hero Cloud |
Cloud Elf0 |
Hero Cloud (SL=14): Immune to Elements. |
14 |
1 |
Legend
Cloud |
Cloud
Elf0 |
Legend
Cloud (SL=14): All your clouds have no save (incl. Scarab/Pro). |
14 |
1 |
Lich Cloud |
Cloud Elf0 |
Lich Cloud (SL=14): Life Trapping (as per
Mirror). |
14 |
1 |
Villain
Cloud |
Cloud
Elf0 |
Villain
Cloud (SL=14): Your clouds cannot be resisted. |
17 |
1 |
Demigod Cloud |
Cloud Elf0 |
Demigod Cloud (SL=17): +1 G action. |
N |
2 |
Summon
Lobster N |
RDM |
Summon
Lobster N (SL=N): As summon monster N but only for lobsters |
N |
2 |
Summon Mobster N |
RDM |
Summon Mobster N (SL=N): As summon monster N
but only for mobsters |
N |
2 |
Compulsion |
Aes
Sedai |
Compulsion
(SL=N): One target Will Save or mentally dominated |
N |
2 |
Healing |
Aes Sedai |
Healing (SL=N): Cure Light Wounds, Cure
Moderate Wounds, Lesser Restoration, Cure Disease, Cure Serious Wounds, Cure
Critical Wounds, Neutralize Poison, Restoration, or Heal as spell at
appropriate SL. Hit point dmg is not healed but converted into nonlethal dmg.
Ability dmg is converted to temporary. |
N |
2 |
Balefire |
Aes
Sedai |
Balefire
(SL=N): Disintegrate as spell 10*CL cubic ft. plus backward Incursion of
existence and actions with duration 1rd at SL1, 1 turn at SL2, 1 min at SL3,
1 hr at SL4, 1 day at SL5, 1 week at SL6, 1 month at SL7, 1 year at SL8, 1
decade at SL9. 10% per SL to create jagged rips in reality that lead outside
the pattern. |
N |
2 |
Flame of Tar Valon |
Aes Sedai |
Flame of Tar Valon (SL=N): Reverse of Balefire
as spell. Can cure jagged rips in reality that lead outside the pattern. |
N |
2 |
Stations
of the Cross |
Catholic
Priest |
Stations
of the Cross (SL=N): One target suffers a status effect of SEL=N. |
N |
2 |
X Surely Have M Words for Y |
Snowclone |
X Surely Have M Words for Y (SL=N): Choose an
ally, and a target; ally gives a SL^2-word command to target. |
N |
2 |
X
While Y |
Snowclone |
X
While Y (SL=N): Choose an action with “ing” at the end of it and a negative
status effect of SEL=SL; You may take that action while under that status
effect. |
N |
2 |
X-Gate |
Snowclone |
X-Gate (SL=N): Choose a DL=SL monster type;
gate in that type. |
N |
2 |
Disintegrate
N |
Tiny
Leader of the Coast |
Disintegrate
N (SL=N): Deals 10*N fire dmg to target. If target drops, Slain+no remains. |
0 |
2 |
Actual Hand |
Punomancy |
Actual Hand (SL=0): As mage hand but flesh |
0 |
2 |
Can-Trip |
Punomancy |
Can-Trip
(SL=0): As cantrip but effect causes a target to trip |
0 |
2 |
Dancing Tights |
Punomancy |
Dancing Tights (SL=0): As dancing lights but
with tights |
0 |
2 |
No
Direction |
Punomancy |
No
Direction (SL=0): You are unaware of distance and direction of a destination |
1 |
2 |
Apprehend Languages |
Punomancy |
Apprehend Languages (SL=1): Take allys
knowledge of a language to speak |
1 |
2 |
Attend
Items |
Punomancy |
Attend
Items (SL=1): Unattended items are considered attended |
1 |
2 |
Cure Light Hounds |
Punomancy |
Cure Light Hounds (SL=1): As cure light but
only for hounds or houndkin |
1 |
2 |
Detect
Antimagic |
Punomancy |
Detect
Antimagic (SL=1): As detect magic but for antimagic |
1 |
2 |
Detect Dead |
Punomancy |
Detect Dead (SL=1): As detect undead but for
corpses |
1 |
2 |
Detect
Items |
Punomancy |
Detect
Items (SL=1): Detects minor items |
1 |
2 |
Detect Living |
Punomancy |
Detect Living (SL=1): As detect undead but for
living beings |
1 |
2 |
Detect
Neutral |
Punomancy |
Detect
Neutral (SL=1): As detect good/evil but for neutrality |
1 |
2 |
Detect Obvious Doors |
Punomancy |
Detect Obvious Doors (SL=1): As detect secret
doors but for nonsecret doors |
1 |
2 |
Detect
Seeing |
Punomancy |
Detect
Seeing (SL=1): As detect invisibility but for beings looking at you |
1 |
2 |
Detect Visibility |
Punomancy |
Detect Visibility (SL=1): As detect
invisibility but for beings who aren't invisible |
1 |
2 |
Expeditious
Treat |
Punomancy |
Expeditious
Treat (SL=1): As expeditious retreat but increases your healing range |
1 |
2 |
False Strike |
Punomancy |
False Strike (SL=1): As true strike but get -20
on your next attack |
1 |
2 |
Inflict
Light Hounds |
Punomancy |
Inflict
Light Hounds (SL=1): As inflict light wounds for hounds or hound kin |
1 |
2 |
Lending |
Punomancy |
Lending (SL=1): As sending but sends money
rather than message |
1 |
2 |
Magic
Miss-all |
Punomancy |
Magic
Miss-all (SL=1): As magic missile but hits targets with "no target" |
1 |
2 |
Misunderstand Languages |
Punomancy |
Misunderstand Languages (SL=1): As comprehend
languages but returns false messages |
1 |
2 |
Mundane
Weapon |
Punomancy |
Mundane
Weapon (SL=1): As magic weapon but makes a weapon considered masterwork |
1 |
2 |
Page Armor |
Punomancy |
Page Armor (SL=1): As mage armor but made of
paper |
1 |
2 |
Pending |
Punomancy |
Pending
(SL=1): As sending but sends message with a delay |
1 |
2 |
See Detection |
Punomancy |
See Detection (SL=1): As nondetection but sees
people shielded by nondetection |
1 |
2 |
Spending |
Punomancy |
Spending
(SL=1): As sending but sends a bill for a sale rather than message |
1 |
2 |
Vending |
Punomancy |
Vending (SL=1): As sending but sends minor item
for gp |
1 |
2 |
Wage
Armor |
Punomancy |
Wage
Armor (SL=1): As mage armor but made of nonspendable gp |
1 |
2 |
Aligning the Matrix |
Aes Sedai |
Aligning the Matrix (SL=1): Double the
durability of CL cubed lbs of metal. |
1 |
2 |
Delving |
Aes
Sedai |
Delving
(SL=1): Choose one - Detect health status or find unseen ores in the earth
within CL*1000 ft. |
1 |
2 |
Listening to the Wind |
Aes Sedai |
Listening to the Wind (SL=1): Predict the
weather CL days in advance. |
1 |
2 |
Baptism/Christening |
Catholic
Priest |
Baptism/Christening
(SL=1): Remove all SEL=1 status effects and cure 10% max hp. Target may
switch god to yours. |
1 |
2 |
Don't Stop Believin' |
Electric Church Priest |
Don't Stop Believin' (SL=1): Charm a target and
convert it to your religion. |
1 |
2 |
ENGRAM
AUDIT |
Scientologist/Cleric
of Xenu |
ENGRAM
AUDIT (SL=1): Extract a memory from target. |
1 |
2 |
Vision of Heaven |
Slayer of Domiel |
Vision of Heaven (SL=1): One evil target is
dazed and -2 saves vs redemption. |
1 |
2 |
Have
X, Will Travel |
Snowclone |
Have
X, Will Travel (SL=1): Choose an item; that item has instant returning. |
1 |
2 |
Am I Being Detained |
Sovereign Citizen |
Am I Being Detained (SL=1): 1bM: Counter/Dispel
a hold effect or Freedom of Movement. |
1 |
2 |
Authority
of the Consuls |
Tiny
Leader of the Coast |
Authority
of the Consuls (SL=1): While this is running, creatures summoned enter Spent
for 1s and whenever a creature is summoned, cure 10hp. |
1 |
2 |
Cryptbreaker |
Tiny Leader of the Coast |
Cryptbreaker (SL=1): Summon a DLI Zombie with
“1S, spend 2SL’s: Create a DLII zombie.” and “3 zombies who haven’t acted
this segment are Spent: +1SL and lose 10hp”. |
1 |
2 |
Firestorm |
Tiny
Leader of the Coast |
Firestorm
(SL=1): Spend N spells: N targets take N fire damage. May use 1bM to cast. |
1 |
2 |
Gift of Tusks |
Tiny Leader of the Coast |
Gift of Tusks (SL=1): One target loses all
abilities and becomes a DLIII green elephant for 1 segment. |
1 |
2 |
Ground
Rift |
Tiny
Leader of the Coast |
Ground
Rift (SL=1): 1bM: Target can’t interpose (reflex save). Storm (When you cast
this spell, fork it for each spell cast before it this segment. You may
choose new targets for the copies). |
1 |
2 |
Permeating Mass |
Tiny Leader of the Coast |
Permeating Mass (SL=1): Summon a DLI ooze with
“Clone other” branded natural attacks. |
1 |
2 |
S.N.O.T. |
Tiny
Leader of the Coast |
S.N.O.T.
(SL=1): Spend N SL’s: Summon a DL I Ooze with rhp’s = 2^N. |
1 |
2 |
Sinister Concoction |
Tiny Leader of the Coast |
Sinister Concoction (SL=1): Pay 1SL, lose 10hp,
burn out a spell slot, un-memorize a spell: slay a creature. |
1 |
2 |
Stubborn
Denial |
Tiny
Leader of the Coast |
Stubborn
Denial (SL=1): Counter a non-summon spell unless caster pays +1SL. If you
control a DLIV, counter it instead. |
1 |
2 |
Shelgarn's Persistent Blade |
Weapon-like Specialist Mage3.5 |
Shelgarn's Persistent Blade (SL=1): Create a
force dagger attack 1/r for 1d6, 19+. |
2 |
2 |
Batter |
Punomancy |
Batter
(SL=2): As shatter but coats an item in batter |
2 |
2 |
Bear's Cunning |
Punomancy |
Bear's Cunning (SL=2): +4 Int, -2 Con |
2 |
2 |
Bull's
Grace |
Punomancy |
Bull's
Grace (SL=2): +4 Dex, -2 Str |
2 |
2 |
Cat's Strength |
Punomancy |
Cat's Strength (SL=2): +4 Str, -2 Dex |
2 |
2 |
Chatter |
Punomancy |
Chatter
(SL=2): As shatter but makes the item talk instead of break |
2 |
2 |
Cure Moderate Hounds |
Punomancy |
Cure Moderate Hounds (SL=2): As cure moderate
wounds but only for hounds or hound kin |
2 |
2 |
Detectable
Alignment |
Punomancy |
Detectable
Alignment (SL=2): As undetectable alignment but makes the target detectable |
2 |
2 |
Eagle's Wisdom |
Punomancy |
Eagle's Wisdom (SL=2): +4 Wis, -2 Chr |
2 |
2 |
Fox's
Splendor |
Punomancy |
Fox's
Splendor (SL=2): +4 Chr, -2 Int |
2 |
2 |
Hatter |
Punomancy |
Hatter (SL=2): As shatter but makes the item
equip to a different item slot |
2 |
2 |
Hideous
Slaughter |
Punomancy |
Hideous
Slaughter (SL=2): As hideous laughter but target kills instead of laughs |
2 |
2 |
Inflict Moderate Hounds |
Punomancy |
Inflict Moderate Hounds (SL=2): As inflict
moderate wounds but only for hounds or hound kin |
2 |
2 |
Owl's
Endurance |
Punomancy |
Owl's
Endurance (SL=2): +4 Con, -2 Wis |
2 |
2 |
Rope Brick |
Punomancy |
Rope Brick (SL=2): As rope trick but tied to a
brick facade extradimensional space |
2 |
2 |
Tatter |
Punomancy |
Tatter
(SL=2): As shatter but object is ripped into shreds |
2 |
2 |
Visibility |
Punomancy |
Visibility (SL=2): As invisibility but target
is unknowingly visible |
2 |
2 |
Folded
Light |
Aes
Sedai |
Folded
Light (SL=2): Invisibility as spell. |
2 |
2 |
Mask of Mirrors/Mask of the Mists |
Aes Sedai |
Mask of Mirrors/Mask of the Mists (SL=2): Alter
Self as spell. |
2 |
2 |
Confirmation |
Catholic
Priest |
Confirmation (SL=2): Gain “All Priest” group
abilities. |
2 |
2 |
The Boys Are Back In Town |
Electric Church Priest |
The Boys Are Back In Town (SL=2): Summon 2*CL
DL=CL/2 Electric Church Priests. |
2 |
2 |
Deflection |
Krueger
the Storm Lord |
Deflection (SL=2): Warrior allies
get +2AC. CF3: +20AC. |
2 |
2 |
Skyborne |
Krueger the Storm Lord |
Skyborne (SL=2): You fly and get +20’ movement and +2AC. |
2 |
2 |
Telekinesis |
Krueger
the Storm Lord |
Telekinesis (SL=2): Move a target 20’
from its current location. |
2 |
2 |
INCIDENT II |
Scientologist/Cleric of Xenu |
INCIDENT II (SL=2): Wall of Fire or Probe as
spell. |
2 |
2 |
In
Space, No One Can X You Y |
Snowclone |
In
Space, No One Can X You Y (SL=2): Choose one of the five senses and an
action; when you take that action, that sense is undetectable from you. |
2 |
2 |
Do You Have a Claim Against Me |
Sovereign Citizen |
Do You Have a Claim Against Me (SL=2): 1bM:
Counter/Dispel a command/domination effect. |
2 |
2 |
Balance |
Tiny
Leader of the Coast |
Balance
(SL=2): This spell can only be cast 1/turn. Your group sacrifices
subordinates, items, and effects equal to the amount controlled by the least
respectively. |
2 |
2 |
Brain Freeze |
Tiny Leader of the Coast |
Brain Freeze (SL=2): 1bM: Target loses 3SL’s.
Storm (When you cast this spell, fork it for each spell cast before it this
segment. You may choose new targets for the copies). |
2 |
2 |
Burning
Wish |
Tiny
Leader of the Coast |
Burning
Wish (SL=2): Convert a sorcery spell not on the list from MTG to D&D. |
2 |
2 |
Channel |
Tiny Leader of the Coast |
Channel (SL=2): This spell can only be cast
1/turn. 1bM, spend 10*N hp: +N SL’s. |
2 |
2 |
Cryptolith
Rite |
Tiny
Leader of the Coast |
Cryptolith
Rite (SL=2): Subordinates you control have 1M, 1/r: Lend you +1SL even if
they do not cast spells. |
2 |
2 |
Cyclonic Rift |
Tiny Leader of the Coast |
Cyclonic Rift (SL=2): Banish a creature, item
or effect that isn’t yours. If memorized at SL= 7, Banish all in one group
that are not yours. |
2 |
2 |
Grapeshot |
Tiny
Leader of the Coast |
Grapeshot
(SL=2): Target takes 10 fire damage. (save for ½) Storm (When you cast this
spell, fork it for each spell cast before it this segment. You may choose new
targets for the copies). |
2 |
2 |
Haze of Rage |
Tiny Leader of the Coast |
Haze of Rage (SL=2): Summons your control get
+1TH, +1dmg this segment. Buyback 2
(You may spend 2SL's as you cast this spell. If you do, you don't lose it
from memorization after its cast.) Storm (When you cast this spell, fork it
for each spell cast before it this segment). |
2 |
2 |
Living
Wish |
Tiny
Leader of the Coast |
Living
Wish (SL=2): Convert a creature spell not on the list from MTG to D&D. |
2 |
2 |
Murderous Compulsion |
Tiny Leader of the Coast |
Murderous Compulsion (SL=2): 1bM: Slay a
creature that acted this round. If you would lose this spell from
memorization, you may cast it once as a 0 action. |
2 |
2 |
Shahrazad |
Tiny
Leader of the Coast |
Shahrazad
(SL=2): You and one target duel in a pocket plane for 1rd using initiative.
Loser halves their hp total. |
2 |
2 |
Thing in the Ice |
Tiny Leader of the Coast |
Thing in the Ice (SL=2): Summon a DLII horror
with defender. After 4 spells, it becomes DLIV Kraken Horror without defender
and banish a group. |
2 |
2 |
Whirling
Blade |
Weapon-like
Specialist Mage3.5 |
Whirling
Blade (SL=2): Hurled slashing weapon magically attacks all foes in 60-ft.
line. |
3 |
2 |
Bone Shape |
Punomancy |
Bone Shape (SL=3): As stone shape but can only
shape bone |
3 |
2 |
Call
Lighting |
Punomancy |
Call
Lighting (SL=3): As call lightning but calls rays of sunshine |
3 |
2 |
Cure Serious Hounds |
Punomancy |
Cure Serious Hounds (SL=3): As cure serious
wounds but for hounds or hound kin |
3 |
2 |
Eat
Food and Water |
Punomancy |
Eat
Food and Water (SL=3): As create food and water but eats food and water
instead |
3 |
2 |
Fly [not the DnD one] |
Punomancy |
Fly [not the DnD one] (SL=3): Summons a DL I
fly |
3 |
2 |
Globe
of Vulnerability, Lesser |
Punomancy |
Globe
of Vulnerability, Lesser (SL=3): You are vulnerable to all spells of SL III
or less |
3 |
2 |
Inanimate Dead |
Punomancy |
Inanimate Dead (SL=3): Deanimates already
animated dead targets |
3 |
2 |
Inflict
Serious Hounds |
Punomancy |
Inflict
Serious Hounds (SL=3): As inflict serious wounds but only for hounds or hound
kin |
3 |
2 |
Later Walk |
Punomancy |
Later Walk (SL=3): Spend a V action to get +1bV
next round |
3 |
2 |
Lighting
Bolt |
Punomancy |
Lighting
Bolt (SL=3): As lightning bolt but with a ray of sunshine |
3 |
2 |
Masseous Form |
Punomancy |
Masseous Form (SL=3): As gaseous form but with
flesh |
3 |
2 |
Meatball |
Punomancy |
Meatball
(SL=3): As fireball but with flesh |
3 |
2 |
Misplacement |
Punomancy |
Misplacement (SL=3): As displacement but for an
object |
3 |
2 |
Misspell
Magic |
Punomancy |
Misspell
Magic (SL=3): As dispel magic but changes a small aspect of the target spell |
3 |
2 |
Move Blindness/Deafness |
Punomancy |
Move Blindness/Deafness (SL=3): As Remove
blindness/deafness but moves it to another target |
3 |
2 |
Move
Curse |
Punomancy |
Move
Curse (SL=3): As Remove curse but moves it to another target |
3 |
2 |
Move Disease |
Punomancy |
Move Disease (SL=3): As Remove disease but
moves it to another target |
3 |
2 |
Move
Fear |
Punomancy |
Move
Fear (SL=3): As Remove fear but moves it to another target |
3 |
2 |
Move Paralysis |
Punomancy |
Move Paralysis (SL=3): As Remove paralysis but
moves it to another target |
3 |
2 |
Mundane
Weapon, Greater |
Punomancy |
Mundane
Weapon, Greater (SL=3): As magic weapon, greater but not counted as magical |
3 |
2 |
Recreate Food and Water |
Punomancy |
Recreate Food and Water (SL=3): As create food
and water but changes already created things |
3 |
2 |
Speak
with Living |
Punomancy |
Speak
with Living (SL=3): As speak with dead but you can speak with living targets |
3 |
2 |
Water Talk |
Punomancy |
Water Talk (SL=3): As water walk but you talk
to water instead of walking |
3 |
2 |
Wink |
Punomancy |
Wink
(SL=3): As blink but only your eyes get the benefits |
3 |
2 |
Carressing the Child |
Aes Sedai |
Carressing the Child (SL=3): Detect gestation
status and minor restoration as spell. |
3 |
2 |
Fire
Ball |
Aes
Sedai |
Fire
Ball (SL=3): One group takes CLd6 fire damage (no save) divided by the number
of instances of SEL=3 Exhausted(5e) you have, round down. |
3 |
2 |
Calling Lightning |
Aes Sedai |
Calling Lightning (SL=3): One target takes CLd8
lightning dmg (Reflex save for half). |
3 |
2 |
Foretelling |
Aes
Sedai |
Foretelling
(SL=3): Ask the DM a question about the future. |
3 |
2 |
First Communion/Eucharist |
Catholic Priest |
First Communion/Eucharist (SL=3): Consume
blessed bread and wine: Divine Intervention CL*5%. |
3 |
2 |
Born
To Run |
Electric
Church Priest |
Born
To Run (SL=3): You and allies’ mounts have +1V and +1E action. |
3 |
2 |
Chain Lightning |
Krueger the Storm Lord |
Chain Lightning (SL=3): One target 10d6 elec
dmg, 1d6 other targets 10d6 elec dmg. |
3 |
2 |
Gallows |
Krueger
the Storm Lord |
Gallows
(SL=3): One target 13d6 dmg and moved 1d6*5ft. toward this spells origin. |
3 |
2 |
Lightning Storm |
Krueger the Storm Lord |
Lightning Storm (SL=3): One group 10d6 elec
dmg. Persists 1 rd. |
3 |
2 |
Lightning
Tendrils |
Krueger
the Storm Lord |
Lightning
Tendrils (SL=3): One ally immune electricity and weapons x2 reach and
lightning blast branded. |
3 |
2 |
Storm Wall |
Krueger the Storm Lord |
Storm Wall (SL=3): Enemys in
your Control Radius have -5 TH and when an enemy area effect attack misses,
you control where it splashes to. |
3 |
2 |
FAIR
GAME |
Scientologist/Cleric
of Xenu |
FAIR
GAME (SL=3): Target gains a severe allergy versus Scientology spells. |
3 |
2 |
Blessed Sight |
Slayer of Domiel |
Blessed Sight (SL=3): As detect evil but
without concentration and you see strength of auras immediately. |
3 |
2 |
To
X or Not to X |
Snowclone |
To
X or Not to X (SL=3): 1bM: Choose an action. One target has a 50% chance to
take that action or not. |
3 |
2 |
Child of the Province |
Sovereign Citizen |
Child of the Province (SL=3): One target is
charmed and gains iAllyR 50%. |
3 |
2 |
Astral
Steel |
Tiny
Leader of the Coast |
Astral
Steel (SL=3): 1bM: Target creature gets +1TH, +2 dmg this round. Storm (When
you cast this spell, fork it for each spell cast before it this segment. You
may choose new targets for the copies). |
3 |
2 |
Bitter Ordeal |
Tiny Leader of the Coast |
Bitter Ordeal (SL=3): Extract a memory, spell,
or psionic power from target. Gravestorm (When you cast this spell, fork it
for each creature that died this segment. You may choose new targets for the
copies). |
3 |
2 |
Cunning
Wish |
Tiny
Leader of the Coast |
Cunning
Wish (SL=3): Convert an instant spell not on the list from MTG to D&D. |
3 |
2 |
Death Wish |
Tiny Leader of the Coast |
Death Wish (SL=3): Convert a spell not on the
list from MTG to D&D and lose half your hp. |
3 |
2 |
Essence
Extraction |
Tiny
Leader of the Coast |
Essence
Extraction (SL=3): 1bM: Deal 30 to a target. Cure 30 hp. |
3 |
2 |
Mirror Entity |
Tiny Leader of the Coast |
Mirror Entity (SL=3): Summon a DL3 Shapeshifter
with “Spend N SL’s: Summons you control are considered DL N/2 until end of
segment”. |
3 |
2 |
Rhystic
Study |
Tiny
Leader of the Coast |
Rhystic
Study (SL=3): Whenever a spell is cast, and you didn’t cast it, unless 1
extra SL is spent, regain 1 SL. |
3 |
2 |
Rupture |
Tiny Leader of the Coast |
Rupture (SL=3): Sacrifice a summon: Deal its
rhp’s in dmg to a group of enemies. |
3 |
2 |
Timetwister |
Tiny
Leader of the Coast |
Timetwister
(SL=3): This spell can only be cast 1/turn. Your group resets its
memorization to a max of 7 SL’s worth. |
3 |
2 |
Wing Shards |
Tiny Leader of the Coast |
Wing Shards (SL=3): Slay a creature attacking
you. Doesn’t have to target. May use 1bM to cast. Storm (When you cast this
spell, fork it for each spell cast before it this segment). |
3 |
2 |
Steeldance |
Weapon-like
Specialist Mage3.5 |
Steeldance
(SL=3): 2 daggers become animated longswords 1d8, 19+. |
4 |
2 |
Cloudcure |
Punomancy |
Cloudcure (SL=4): As cloudkill but cures rather
than inflicts |
4 |
2 |
Crying |
Punomancy |
Crying
(SL=4): As Scrying but sad |
4 |
2 |
Cure Critical Hounds |
Punomancy |
Cure Critical Hounds (SL=4): As cure critical
wounds but only for hounds or hound kin |
4 |
2 |
Discension
Door |
Punomancy |
Discension
Door (SL=4): As dimension door but only for chaotic aligned targets |
4 |
2 |
Discensional Anchor |
Punomancy |
Discensional Anchor (SL=4): As dimensional
anchor but only for chaotic aligned targets |
4 |
2 |
Geese/Pest,
Lesser |
Punomancy |
Geese/Pest,
Lesser (SL=4): As geas/quest but only for animal or insect targets |
4 |
2 |
Inflict Critical Hounds |
Punomancy |
Inflict Critical Hounds (SL=4): As inflict
critical wounds but only for hounds or houndkin |
4 |
2 |
Reincarcerate |
Punomancy |
Reincarcerate
(SL=4): As reincarnate but appear in an imprisonment bubble |
4 |
2 |
Tone Skin |
Punomancy |
Tone Skin (SL=4): As stone skin but for sonic
based attacks |
4 |
2 |
Transmute
Bone to Blood |
Punomancy |
Transmute
Bone to Blood (SL=4): As transmute stone to mud but for bone and blood |
4 |
2 |
Unincarnate |
Punomancy |
Unincarnate (SL=4): As reincarnate but target
doesn't come back |
4 |
2 |
Keeping |
Aes
Sedai |
Keeping
(SL=4): Immune Time to one willing target/object. Living targets can't
breathe this way. |
4 |
2 |
Milking Tears |
Aes Sedai |
Milking Tears (SL=4): One target makes a Will
Save or in SEL=1 Pain that stacks with itself. |
4 |
2 |
Dreaming |
Aes
Sedai |
Dreaming
(SL=4): Astrally Project to Tel'aran'rhiod. |
4 |
2 |
Penance |
Catholic Priest |
Penance (SL=4): 1bM, lose 40% of current hp:
counter an effect that targets you. |
4 |
2 |
Sweet
Child O' Mine |
Electric
Church Priest |
Sweet
Child O' Mine (SL=4): You have a clone in storage that is SL years old. |
4 |
2 |
Tornado |
Krueger the Storm Lord |
Tornado (SL=4): One target
13d6 wind dmg. If target is corporeal, you may instead move target 1d6*5ft
away and they take 13d6 impact dmg. |
4 |
2 |
POTENTIAL
TROUBLE SOURCE |
Scientologist/Cleric
of Xenu |
POTENTIAL
TROUBLE SOURCE (SL=4): 1bM: Counter an attack. You get to make 1 attack
against the target. |
4 |
2 |
X is the New Y |
Snowclone |
X is the New Y (SL=4): Choose two targets or
items; polymorph one into the other. |
4 |
2 |
Organized
Pseudolegal Commercial Arguments |
Sovereign
Citizen |
Organized
Pseudolegal Commercial Arguments (SL=4): You and target take no actions due
to your filibustering. |
4 |
2 |
Stars of Arvandor |
Weapon-like Specialist Mage3.5 |
Stars of Arvandor (SL=4): Create CL stars.
Release upto 3/r. Touch attack for 1d8. |
5 |
2 |
Animate
Living |
Punomancy |
Animate
Living (SL=5): As animate dead but for living targets |
5 |
2 |
Cone of Old |
Punomancy |
Cone of Old (SL=5): As cone of cold but dmg is
in age catagories |
5 |
2 |
My
Rage Arcana |
Punomancy |
My
Rage Arcana (SL=5): As mirage arcana but illusion always takes on angry
characteristics |
5 |
2 |
Raise Living |
Punomancy |
Raise Living (SL=5): As raise dead but for
living targets |
5 |
2 |
Receiving |
Punomancy |
Receiving
(SL=5): As Sending in reverse |
5 |
2 |
Slay Dead |
Punomancy |
Slay Dead (SL=5): As slay living but for dead
targets |
5 |
2 |
Smell
Resistance |
Punomancy |
Smell
Resistance (SL=5): As spell resistance but for olfactory based spells |
5 |
2 |
Blossom of Fire |
Aes Sedai |
Blossom of Fire (SL=5): Up to three groups take
CLd8 fire dmg. |
5 |
2 |
Skimming |
Aes
Sedai |
Skimming
(SL=5): Teleport as spell with delay by travelling outside the pattern on a
mental platform through a small portal. This can be used to trap an unwilling
target outside the pattern. |
5 |
2 |
Anointing of the Sick |
Catholic Priest |
Anointing of the Sick (SL=5): Immune disease
and aging. |
5 |
2 |
Comfortably
Numb |
Electric
Church Priest |
Comfortably
Numb (SL=5): Astral Projection, -CL physical stats, +CL mental stats. |
5 |
2 |
CAUSE OVER LIFE |
Scientologist/Cleric of Xenu |
CAUSE OVER LIFE (SL=5): Your effects are not
dropped if you are dropped. |
5 |
2 |
Common
Law |
Sovereign
Citizen |
Common
Law (SL=5): Cast only 1/week. Erase one debt up to (LVL^2)*100gp. |
5 |
2 |
Sword of Deception |
Weapon-like Specialist Mage3.5 |
Sword of Deception (SL=5): Creates an animated
1d4,19+ sword with -1 saves curse brand. |
6 |
2 |
False
Seeing |
Punomancy |
False
Seeing (SL=6): As true seeing but returns unknowingly false sight |
6 |
2 |
Geese/Pest, Greater |
Punomancy |
Geese/Pest, Greater (SL=6): As geas/quest,
greater but only for animal or insect targets |
6 |
2 |
Globe
of Vulnerability |
Punomancy |
Globe
of Vulnerability (SL=6): You are vulnerable to all spells of SL VI or less |
6 |
2 |
Heel |
Punomancy |
Heel (SL=6): As heal but only for hounds or
houndkin |
6 |
2 |
Impermanent
Image |
Punomancy |
Impermanent
Image (SL=6): As permanent image with a delayed dissipation |
6 |
2 |
Inanimate Objects |
Punomancy |
Inanimate Objects (SL=6): Deanimates already
animated objects |
6 |
2 |
Lose
the Path |
Punomancy |
Lose
the Path (SL=6): As find the path but you lose an established path getting
lost |
6 |
2 |
Mage's Lubrication |
Punomancy |
Mage's Lubrication (SL=6): As mage's
lucubration but only for fluid based spells |
6 |
2 |
Shadow
Talk |
Punomancy |
Shadow
Talk (SL=6): As shadow walk but you talk instead of walk in shadows |
6 |
2 |
Tell a Port |
Punomancy |
Tell a Port (SL=6): As Sending from a seafaring
vessel |
6 |
2 |
Arrows
of Fire |
Aes
Sedai |
Arrows
of Fire (SL=6): Up to ten targets take 10d6 fire & heat dmg. This damage
can Mtg Trample to targets in a line behind initial ones. |
6 |
2 |
Spinning Earthfire |
Aes Sedai |
Spinning Earthfire (SL=6): One group takes CLd8
magma dmg and bullrushed into another group (reflex save for half). |
6 |
2 |
Traveling |
Aes
Sedai |
Traveling
(SL=6): Gate as spell but must know location. |
6 |
2 |
Holy Orders |
Catholic Priest |
Holy Orders (SL=6): Gain priest abilities at
level = LVL. |
6 |
2 |
Smoke
On The Water |
Electric
Church Priest |
Smoke
On The Water (SL=6): The room is engulfed in E=4 Vapor (Smoke+Water) and E=4
Drag (Fire+Sky). The room takes CL*CL dmg/s (hole in middle). |
6 |
2 |
TRUTH REVEALED |
Scientologist/Cleric of Xenu |
TRUTH REVEALED (SL=6): You Capital U understand
and ask the DM a question. |
6 |
2 |
Establish
Joinder |
Sovereign
Citizen |
Establish
Joinder (SL=6): Ignore project image, mirror image, inertial barrier, no
target, etc. |
6 |
2 |
Prismatic Eye |
Weapon-like Specialist Mage3.5 |
Prismatic Eye (SL=6): Creates mobile orb that
shoots prismatic spray rays you roll TH with. |
7 |
2 |
Fly,
Mass [not the DnD one] |
Punomancy |
Fly,
Mass [not the DnD one] (SL=7): Summons CL of DL V flys |
7 |
2 |
Generate |
Punomancy |
Generate (SL=7): As regenerate but affected
body part isn't exact as original |
7 |
2 |
Revenerate |
Punomancy |
Revenerate
(SL=7): As regenerate but effect regenerates a target's connection to its god |
7 |
2 |
Smell Turning |
Punomancy |
Smell Turning (SL=7): As spell turning but only
for olfactory based spells |
7 |
2 |
Cloud
Dancing/Weaving the Winds |
Aes
Sedai |
Cloud
Dancing/Weaving the Winds (SL=7): Control Weather as spell. |
7 |
2 |
Finder |
Aes Sedai |
Finder (SL=7): Locate person or object as
spell. |
7 |
2 |
Matrimony |
Catholic
Priest |
Matrimony
(SL=7): Two targets fuse souls. |
7 |
2 |
Free Bird |
Electric Church Priest |
Free Bird (SL=7): 1bV: You and allies can fly
at CL c (CL times the speed of light). |
7 |
2 |
Grand
Entrance |
Folonius
the Great |
Grand
Entrance (SL=7): TWE+Rolled out red carpet, trumpeters, and fanfare. |
7 |
2 |
FREEWINDS |
Scientologist/Cleric of Xenu |
FREEWINDS (SL=7): Imprisonment one target. |
7 |
2 |
Strawman |
Sovereign
Citizen |
Strawman
(SL=7): Project image plus name changes to “[character’s first name] of the
family [character’s last name]”. |
7 |
2 |
Sword of Darkness |
Weapon-like Specialist Mage3.5 |
Sword of Darkness (SL=7): Creates an animated
1d4,19+ sword with -1 level drain brand. |
8 |
2 |
Apathy |
Punomancy |
Apathy
(SL=8): As sympathy but targets don't care about affected area |
8 |
2 |
Resistable Dance |
Punomancy |
Resistable Dance (SL=8): As irresistible dance
but makes resist being made to move |
8 |
2 |
Trap
the Sole |
Punomancy |
Trap
the Sole (SL=8): As trap the soul but only traps a targets legs |
8 |
2 |
Deathgates |
Aes Sedai |
Deathgates (SL=8): Up to four groups Reflex
save or Sharpness/Vorpal. Then Reflex save or randomly teleported. No save if
AL=CE. |
8 |
2 |
Earth
Singing |
Aes
Sedai |
Earth
Singing (SL=8): Earthquake as spell or reverse earthquake. |
8 |
2 |
Father, Son, and Holy Spirit |
Catholic Priest |
Father, Son, and Holy Spirit (SL=8): Three
targets may share senses, spells, and abilities. |
8 |
2 |
Bohemian
Rhapsody |
Electric
Church Priest |
Bohemian
Rhapsody (SL=8): Wild Magic Surge up to 5 groups (hole in middle). |
8 |
2 |
REACTIVE MIND |
Scientologist/Cleric of Xenu |
REACTIVE MIND (SL=8): 1bM: All targeted mental
effects are reflected back. |
8 |
2 |
Social
Contract |
Sovereign
Citizen |
Social
Contract (SL=8): One target Capital R Ruled and gains iAllyR 100%. |
8 |
2 |
Glacier |
Weapon-like Specialist Mage3.5 |
Glacier (SL=8): CL/2 animated 20cuft. ice
blocks that attack +15TH for 2d8+4+3d6cold. |
9 |
2 |
Astral
Smell |
Punomancy |
Astral
Smell (SL=9): As astral spell but only travel to olfactory based planes |
9 |
2 |
Fish |
Punomancy |
Fish (SL=9): As wish but only for aquatic
effects |
9 |
2 |
Gastral
Spell |
Punomancy |
Gastral
Spell (SL=9): As astral spell but only travel to food based planes |
9 |
2 |
Meatier Swarm |
Punomancy |
Meatier Swarm (SL=9): As meteor swarm but with
flesh |
9 |
2 |
Crucification |
Catholic
Priest |
Crucification
(SL=9): One target Paralyzed, Under Scrutiny, and Slain. That target may
automatic divine intervention. . |
9 |
2 |
Stairway to Heaven |
Electric Church Priest |
Stairway to Heaven (SL=9): One group is sent to
Seven Heavens (no save). |
9 |
2 |
SUPPRESIVE
PERSON |
Scientologist/Cleric
of Xenu |
SUPPRESIVE
PERSON (SL=9): You are immune from all of a target’s effects. |
9 |
2 |
Ice Assassin |
Snowclone |
Ice Assassin (SL=9): Creates clone insane
duplicate of creature out of ice. |
9 |
2 |
Declare
Sovereignty |
Sovereign
Citizen |
Declare
Sovereignty (SL=9): 1bM: Counter/Dispel a status effect of SEL = LVL or less.
Can be cast if there is no response given. |
9 |
2 |
Black Blade of Disaster |
Weapon-like Specialist Mage3.5 |
Black Blade of Disaster (SL=9): Animated blade
2d12,18+ that cuts through magical barriers and disintegrates on a critical
hit. |
10 |
2 |
THETAN
TRANCENDANCE |
Scientologist/Cleric
of Xenu |
THETAN
TRANCENDANCE (SL=10): Ignore body of followers requirement and +9HNCL for
False God class. |
10 |
2 |
The Mother of All X |
Snowclone |
The Mother of All X (SL=10): Choose an item:
hang an “i” onto one ability on that item that refers to TH, dmg, AC, saves. |
N |
3 |
Mary
Had a Little Lamb |
Childrens
Music Sampler |
Mary
Had a Little Lamb (SL=N): Summon a DL=N Lamb animal that cannot be
banished/dismissed and can be a mount. |
N |
3 |
This Old Man |
Childrens Music Sampler |
This Old Man (SL=N): Can only be cast on
segment 1. Each segment this rd, one target gets a SEL=N-1 offensive status
effect and SEL=1 Silenced. |
N |
3 |
The
Farmer in the Dell |
Childrens
Music Sampler |
The
Farmer in the Dell (SL=N): Can only be cast on segment 2. Each segment,
revive a monster as a DL=N-segment number (min DL 1, max 8 revives, same
slot). |
N |
3 |
The Muffin Man |
Childrens Music Sampler |
The Muffin Man (SL=N): Each segment this rd for
N segments, create an Mtg food item, max N of them (1M, spend 2 SLs,
sacrifice this: Cure 30hp). |
N |
3 |
Sing
a Song of Sixpence |
Childrens
Music Sampler |
Sing
a Song of Sixpence (SL=N): Spend 6*N gp: Summon x(4) x[1] and x(20) x[1]
DL=N-1 flying black birds that can affect [NPC]s. |
N |
3 |
Here We Go 'Round the Mulberry Bush |
Childrens Music Sampler |
Here We Go 'Round the Mulberry Bush (SL=N): Can
only be cast 1/d. One group gets 4 SEL=N-2 positive status effects for the
day. |
N |
3 |
Little
Miss Muffet |
Childrens
Music Sampler |
Little
Miss Muffet (SL=N): Summon a DL=N-1 spider insect and one target gets SEL=2
Fear. |
N |
3 |
Yankee Doodle |
Childrens Music Sampler |
Yankee Doodle (SL=N): Summon a DL=N-1 Pony
mount. |
N |
3 |
Wolfgang
Amadeus Mozart - Requiem |
Classical
Music Sampler |
Wolfgang
Amadeus Mozart - Requiem (SL=N): Wishoid for a Catholic Priest spell of
SL=N-1 or less if a group was slain this rd |
N |
3 |
Pyotr Ilyich Tchaikovsky - The Nutcracker |
Classical Music Sampler |
Pyotr Ilyich Tchaikovsky - The Nutcracker
(SL=N): You animate a humanoid shaped object into a DL=N-1 Construct with 1M:
Cast a priest war sphere spell of SL=N-1 |
N |
3 |
Rachmaninov
- Vocalise |
Classical
Music Sampler |
Rachmaninov
- Vocalise (SL=N): Wishoid for a Classic Music Sampler spell of SL=N-1 or
less |
N |
3 |
Rachmaninov - Rhapsody On A Theme Of Paganini |
Classical Music Sampler |
Rachmaninov - Rhapsody On A Theme Of Paganini
(SL=N): Can only be cast 1/reset. Gate in a DL=N-1 devil. You and the devil
make a deal. You may only have one deal with a devil at a time |
N |
3 |
Rachmaninov
- The Isle of the Dead |
Classical
Music Sampler |
Rachmaninov
- The Isle of the Dead (SL=N): One target is Xvim-ed N levels deep |
N |
3 |
Frederic Francois Chopin - Nocturne |
Classical Music Sampler |
Frederic Francois Chopin - Nocturne (SL=N):
Wishoid for a Mtg black spell of SL=N-1 |
N |
3 |
Robert
Schumann - Carnaval |
Classical
Music Sampler |
Robert
Schumann - Carnaval (SL=N): Wishoid for a Googology spell of SL=N-1 |
N |
3 |
Wilhelm Richard Wagner - Ride of the Valkyries |
Classical Music Sampler |
Wilhelm Richard Wagner - Ride of the Valkyries
(SL=N): Summon CL DL=N-1 angel Valkyrie1Gs. You may use any of them as a
mount |
N |
3 |
Antonio
Lucio Vivaldi - The Four Seasons |
Classical
Music Sampler |
Antonio
Lucio Vivaldi - The Four Seasons (SL=N): Wishoid for a Mtg GW spell if the
season is spring, RW if it is summer, RG if it is autumn, and WU if it is
winter of SL=N-1 |
N |
3 |
Nicoli Rimsky Korsakov - Flight of the
Bumblebee |
Classical Music Sampler |
Nicoli Rimsky Korsakov - Flight of the
Bumblebee (SL=N): Can only be cast 1/reset. Wishoid for a Creeping Doom spell
of SL=N+1 |
N |
3 |
Reba
McEntire - Fancy |
Country
Music Sampler |
Reba
McEntire - Fancy (SL=N): Summon a DL=N-1 Slut1 named Fancy with 1M: Taunt a
target |
N |
3 |
Alan Jackson - Small Town Southern Man |
Country Music Sampler |
Alan Jackson - Small Town Southern Man (SL=N):
Summon a DL=N-1 LG human Common Man |
N |
3 |
Jamey
Johnson - In Color |
Country
Music Sampler |
Jamey
Johnson - In Color (SL=N): Metallic, Chromatic, or Prismatic effect to one
target by N colors. See Color Mage for details |
N |
3 |
Charlie Daniels - The Devil Went Down to
Georgia |
Country Music Sampler |
Charlie Daniels - The Devil Went Down to
Georgia (SL=N): Can only be cast 1/reset. Gate in a DL=N-1 devil. You both
roll an opposed perform check. If you win, you get a golden N*250 XPV magic
item. If you lose, the devil becomes the owner of your soul |
N |
3 |
Josh
Turner - Long Black Train |
Country
Music Sampler |
Josh
Turner - Long Black Train (SL=N): Summon a DL=N-1 LE Long Black Train mount
with "Put out of Misery brand" and, if DL>3, "1V and spend
a GGL pick: Planeshift |
N |
3 |
Toby Keith/Willie Nelson - Beer For My Horses |
Country Music Sampler |
Toby Keith/Willie Nelson - Beer For My Horses
(SL=N): Wishoid for a Country Music Sampler spell of SL=N-1 |
N |
3 |
Disturbed - Avarice |
Disturbed |
Disturbed
- Avarice (SL=N): Slay a target made of an unusual material of SN=N+1 |
N |
3 |
Disturbed
- Conflict |
Disturbed |
Disturbed - Conflict (SL=N): You gain N ranger
species enemys that must be spent on the same type of enemy |
N |
3 |
Disturbed - Deify |
Disturbed |
Disturbed
- Deify (SL=N): Lower a target's multiplier by N (N saves to succeed) |
N |
3 |
Disturbed
- Fire It Up |
Disturbed |
Disturbed - Fire It Up (SL=N): Wishoid for
Pharmacist5 drug sphere spell of SL=N-1 |
N |
3 |
Disturbed - God of the Mind |
Disturbed |
Disturbed
- God of the Mind (SL=N): Wishoid for a Chronomancy spell of SL=N-1 |
N |
3 |
Disturbed
- Hell |
Disturbed |
Disturbed - Hell (SL=N): Can only be cast
1/reset. Summon a DL=N+2 demon with "If this dies, roll a random PC
cataclysm on its owner" |
N |
3 |
Disturbed - Midlife Crisis |
Disturbed |
Disturbed
- Midlife Crisis (SL=N): Wishoid for a Illusionary Psi -17 power of SL=N-1
(powers can be disbelieved using this spell's DC) |
N |
3 |
Disturbed
- Old Friend |
Disturbed |
Disturbed - Old Friend (SL=N): Summon a DL=N-1
LG human rogue named Dexter Morgan with Mtg Deathtouch and SEL=1 Insane
Schizoid |
N |
3 |
Disturbed - Remnants |
Disturbed |
Disturbed
- Remnants (SL=N): Can only be cast 1/reset. The next Disturbed spell you
cast of SL=N-1 goes off in segment 11-N of next rd |
N |
3 |
Disturbed
- Serpentine |
Disturbed |
Disturbed - Serpentine (SL=N): Summon a DL=N-1
LN Succubus Demon |
N |
3 |
Disturbed - The Animal |
Disturbed |
Disturbed
- The Animal (SL=N): You gain a free Lycanthrope status racial adjective of
divisor = N/10 while this is running |
N |
3 |
Disturbed
- The Curse |
Disturbed |
Disturbed - The Curse (SL=N): Wishoid for a
Self-Destructor spell of SL=N-1 |
N |
3 |
Disturbed - The Eye of the Storm |
Disturbed |
Disturbed
- The Eye of the Storm (SL=N): The next Disturbed spell you cast of SL=N-1 is
forked |
N |
3 |
Disturbed
- The Infection |
Disturbed |
Disturbed - The Infection (SL=N): The next time
your animal companion is dispelled, the source of the dispel is SEL=1
Diseased x(N+1) |
N |
3 |
Disturbed - The Light |
Disturbed |
Disturbed
- The Light (SL=N): Cure a SEL=N-1 status effect to gain a SEL=N positive
status effect |
N |
3 |
Disturbed
- Violence Fetish |
Disturbed |
Disturbed - Violence Fetish (SL=N): All
melee/ranged dmg in the room is multiplied x(N-1) |
N |
3 |
I
Need a Doctor |
Eminem/Marshal
Mathers/Slim Shady |
I
Need a Doctor (SL=N): Summon a DL N Goodberry Golem. |
N |
3 |
If god wanted you up there I am sure he would
have miracled your ass up there by now |
Gunnery Sergeant Hartman |
If god wanted you up there I am sure he would
have miracled your ass up there by now (SL=N): Miracle SL=N. |
N |
3 |
Horse
Kick Shield N |
Hippologist |
Horse
Kick Shield N (SL=N): Counters the first SL attacks (melee). Breaks an
attacker’s bone for each attack countered. |
N |
3 |
Stampede N |
Hippologist |
Stampede N (SL=N): Stampede of Horses attack
one target (material component for two), target takes SL^4 dmg and Capital T
trampled. |
N |
3 |
Summon
Horse N |
Hippologist |
Summon
Horse N (SL=N): Summon a DL=SL+1 Horse or (11-SL)^2 DL=SL Donkeys/Mules. |
N |
3 |
Fear and Loathing in Las Vegas |
Hunter S. Thompson |
Fear and Loathing in Las Vegas (SL=N): Summon
CL DL=SL-2 Dancing Potion Bottles. |
N |
3 |
Hell's
Angels: The Strange and Terrible Saga of the Outlaw Motorcycle Gangs |
Hunter
S. Thompson |
Hell's
Angels: The Strange and Terrible Saga of the Outlaw Motorcycle Gangs (SL=N):
Duplicate a Psi-6G or E power of SL=N. |
N |
3 |
The Rum Diary |
Hunter S. Thompson |
The Rum Diary (SL=N): One group is SL^4 alcohol
dmg plus enamored (fort save for ½). |
N |
3 |
The
One on the Right is on the Left |
Johnny
Cash |
The
One on the Right is on the Left (SL=N): Summon an angel & devil of DL
SL-1. |
N |
3 |
Live-Action Puppet |
Mister Rogers |
Live-Action Puppet (SL=N): Summon CL DL=N
Animated Hand Puppets. |
N |
3 |
Neighborhood
Trolly |
Mister
Rogers |
Neighborhood
Trolly (SL=N): Summon a DL=N Trolly that may count as everybody’s mount and
with (10-N) V’s: Planeshift. At SL=7, Between. |
N |
3 |
Picture-Picture |
Mister Rogers |
Picture-Picture (SL=N): Clerical Miracle N. |
N |
3 |
Public
Broadcasting |
Mister
Rogers |
Public
Broadcasting (SL=N): A person’s next spell of SL=N affects a group. |
N |
3 |
Feather Shield N |
Ornithologist |
Feather Shield N (SL=N): Blocks the first SL
attacks (melee or ranged). Doesn’t count as a stone skin. |
N |
3 |
Murder
of Crows N |
Ornithologist |
Murder
of Crows N (SL=N): Flock of carnivorous crows attack one target (material
component for two), target takes SL^4 dmg and Capital S skinned, Flock flys off afterwards. |
N |
3 |
Summon Bird N |
Ornithologist |
Summon Bird N (SL=N): Summon a DL=SL+1 Roc or
(11-SL)^2 DL=SL Ravens. |
N |
3 |
Washing
of the Water |
Peter
Gabriel |
Washing
of the Water (SL=N): Remove all negative status effects on you of SEL=N. |
N |
3 |
Sledgehammer |
Peter Gabriel |
Sledgehammer (SL=N): Summon a DL N Sledgehammer
Golem. |
N |
3 |
Olivia
Rodrigo - Drivers License |
Pop
Music Sampler |
Olivia
Rodrigo - Drivers License (SL=N): Summon a non-living mount of DL=N+1 with
Mtg Defender. You lose and can't have any animal companions |
N |
3 |
Olivia Rodrigo - Brutal |
Pop Music Sampler |
Olivia Rodrigo - Brutal (SL=N): Psi1 Psionic
Blast a group. Shift the d100 roll by +/-10*N |
N |
3 |
Olivia
Rodrigo - All I Want |
Pop
Music Sampler |
Olivia
Rodrigo - All I Want (SL=N): Summon a DL=N-1 NG dishonest human male with 1M:
Light or Knock |
N |
3 |
Selena Gomez - Good For You |
Pop Music Sampler |
Selena Gomez - Good For You (SL=N): Your hands
are SEL=1 Stopped branded. Your skin is made of an unusual material of SN=N.
All equiped items drop and you can't equip items while this is running |
N |
3 |
Look
At Me Now - Chris Brown |
Rap
Music Sampler |
Look
At Me Now - Chris Brown (SL=N): Spend N*Plenty gp: Haste xN, Free DL=N
Vehicle mount, Summon a DL=N Slut1 |
N |
3 |
Never Scared - Bonecrusher |
Rap Music Sampler |
Never Scared - Bonecrusher (SL=N): Resist fear
xN and +N size catagories |
N |
3 |
Eminem/Marshall Mathers/Slim
Shady - I Need a Doctor |
Rap Music Sampler |
Eminem/Marshall
Mathers/Slim Shady - I Need a Doctor (SL=N): Summon a DL N Goodberry Golem |
N |
3 |
N.W.A.
- Straight Outta Compton |
Rap
Music Sampler |
N.W.A. - Straight Outta Compton (SL=N): Summon
up to CL/3 (max 3) different unique DL=N-1 named humans from among: Ice Cube
(Demolitionist), MC Ren (Henchman), or Eazy E (Executioner1) |
N |
3 |
Dr. Dre - Nuthin’ But a G Thang |
Rap Music Sampler |
Dr.
Dre - Nuthin’ But a G Thang (SL=N): Summon up to CL/3 (max 2) different
unique DL=N-1 named humans from among: Snoop Dogg (Pimp1), Dr. Dre (Charm
Crafter) |
N |
3 |
Kanye
West - Gold Digger |
Rap
Music Sampler |
Kanye West - Gold Digger (SL=N): Spend 1000*N
gp: Summon a DL=N+2 human female |
N |
3 |
Kanye West - Stronger |
Rap Music Sampler |
Kanye
West - Stronger (SL=N): When you drop from an enemy affecting you this
segment and don’t die, +N Str next rd |
N |
3 |
Kanye
West - Power |
Rap
Music Sampler |
Kanye West - Power (SL=N): Wishoid for an N-1
Sidekick spell. |
N |
3 |
Kanye West - Otis |
Rap Music Sampler |
Kanye
West - Otis (SL=N): You get +10*N% gp when selling items at the end of a run.
You are Dimensional Anchored. |
N |
3 |
Kanye
West - Niggas in Paris |
Rap
Music Sampler |
Kanye West - Niggas in Paris (SL=N): Spend
1000*N gp: You are N % Real. See Brown Originator mini for more details |
N |
3 |
Kanye West - Jesus Walks |
Rap Music Sampler |
Kanye
West - Jesus Walks (SL=N): One target can walk on nonsolid materials of SN=N
and gets DivineR CL*N% |
N |
3 |
Kanye
West - Can’t Tell Me Nothing |
Rap
Music Sampler |
Kanye West - Can’t Tell Me Nothing (SL=N):
Spend 1000*(N^2) gp: Planeshift to Layer N of the Seven Heavens past all
barriers |
N |
3 |
Kanye West - Flashing Lights |
Rap Music Sampler |
Kanye
West - Flashing Lights (SL=N): Spend 1000*N gp: Strip a DL=N target of its
prepared effects (No ER) |
N |
3 |
Kanye
West - All of the Lights |
Rap
Music Sampler |
Kanye West - All of the Lights (SL=N): MultiPrismatic ray for N colors |
N |
3 |
YG - Scared Money |
Rap Music Sampler |
YG
- Scared Money (SL=N): Spend 100*Ngp and N Chr: +N*1000gp at the end of the
run. |
N |
3 |
Puff
Daddy - Victory |
Rap
Music Sampler |
Puff Daddy - Victory (SL=N): Summon up to CL/5
(max 2) different unique DL=N-1 named humans from among: Puff Daddy
(Accountant), Notorious B.I.G. (Big Game Hunter). |
N |
3 |
Young Scooter - Bag it Up |
Rap Music Sampler |
Young
Scooter - Bag it Up (SL=N): Create a brick of Crack Cocaine (N doses, Regen
SL hp/s; +SL*2 Dex; -SL*2 Chr). |
N |
3 |
Blue
Oyster Cult - Godzilla |
Rock
Music Sampler |
Blue Oyster Cult - Godzilla (SL=N): Summon a
DL=N Unique Reptile that breathes E=N Nuclear Radiation (dmg=current rhps). |
N |
3 |
Five Finger Death Punch - I
Apologize |
Rock Music Sampler |
Five
Finger Death Punch - I Apologize (SL=N): Wishoid for a Rock Music Sampler
spell of SL=(N*2)/3 |
N |
3 |
Five
Finger Death Punch - The Tragic Truth |
Rock
Music Sampler |
Five Finger Death Punch - The Tragic Truth
(SL=N): You are SEL=1 Drunk. Summon N DL=N-1 Demons with "1F, 1/reset:
This creature's controller is SEL=3 Skinned and SEL=7 Escapes" |
N |
3 |
Five Finger Death Punch - Under
and Over It |
Rock Music Sampler |
Five
Finger Death Punch - Under and Over It (SL=N): You get credit for stories of
one target of DL=N that you Legend Lored |
N |
3 |
Five
Finger Death Punch - Wrong Side of Heaven |
Rock
Music Sampler |
Five Finger Death Punch - Wrong Side of Heaven
(SL=N): Protection from Good & Evil each at xSL and lose/can't gain or
have all priest abilities while this is running |
N |
3 |
Killswitch Engage - The End of
Heartache |
Rock Music Sampler |
Killswitch
Engage - The End of Heartache (SL=N): Summon a DL=N being unique to your
character of opposite gender |
N |
3 |
Metallica
- And Justice for All |
Rock
Music Sampler |
Metallica - And Justice for All (SL=N): 1bM,
Spend 100*N gold pieces: Auto-parry N^2 attacks and pick pockets/reverse pick
pockets for each attack parried. |
N |
3 |
AFI
- Single Second |
Rock Music Sampler |
AFI
- Single Second (SL=N): 1bM: Delay a SEL=N negative status effect by N
segments |
N |
3 |
Jimi Hendrix - The National Anthem |
Rock
Music Sampler |
Jimi Hendrix - The National Anthem (SL=N): One
group rolls a morale check at xN DC and if failed won't attack or special at
you |
N |
3 |
Motorhead - The Game |
Rock Music Sampler |
Motorhead
- The Game (SL=N): 1bM: Counter a SL=N spell/power/innate effect. It’s source
gains “Each segment, pay (SL*segment number) worth of A actions or suffer a
random SEL=SL negative status effect (duplicates stack) until end of rd. If
source dies, Rotate Truename once and incinerate remains. |
N |
3 |
Slipknot
- Killpop |
Rock
Music Sampler |
Slipknot - Killpop (SL=N): Summon twin DL=N LG
and CE Humans of opposite gender to you. If either are slain, you are slain |
N |
3 |
Three Days Grace – Pain |
Rock Music Sampler |
Three
Days Grace – Pain (SL=N): Exchange a SEL=N mental negative status effect for
a SEL=N physical negative status effect you are not immune to. |
1 |
3 |
On Land |
Ambient Music Sampler |
On Land (SL=1): Create a [x1] Enemy Special of
"Nothing can fly or move extradimentionally" that can be ignored
with a DC=(10+Int bonus) concentration skill check each segment. Once failed,
it can't be further ignored. |
1 |
3 |
Zen
Meditation and Other Joys |
Ambient
Music Sampler |
Zen
Meditation and Other Joys (SL=1): Create a [x1] PC Special of "DC's for
skill checks are halved". |
1 |
3 |
The Wizard |
Black Sabbath |
The Wizard (SL=1): Summon a DL=LVL Nameless
Wizard. |
1 |
3 |
Alizarin
Crimson |
Bob
Ross of The Joy of Painting |
Alizarin
Crimson (SL=1): Stops magical ranged weapons or Deals 40 points of acid
damage (Reflex half). |
1 |
3 |
Bright Red |
Bob Ross of The Joy of Painting |
Bright Red (SL=1): Stops nonmagical ranged
weapons or Deals 20 points of fire damage (Reflex half). |
1 |
3 |
Cadmium
Yellow |
Bob
Ross of The Joy of Painting |
Cadmium
Yellow (SL=1): Stops poisons, gases, and petrification or Deals 80 points of
electricity damage (Reflex half). |
1 |
3 |
Dark Sienna |
Bob Ross of The Joy of Painting |
Dark Sienna (SL=1): 1d12 dmg; save or nauseated
until leaves area. |
1 |
3 |
Indian
Yellow |
Bob
Ross of The Joy of Painting |
Indian
Yellow (SL=1): 1d10 dmg; save or blinded 1d4+4 r |
1 |
3 |
Midnight Black |
Bob Ross of The Joy of Painting |
Midnight Black (SL=1): Paralyzed 1d4+1 r (no
save); save or slain) {1 creature} |
1 |
3 |
Mountain
Mixture |
Bob
Ross of The Joy of Painting |
Mountain
Mixture (SL=1): Stops divination and mental attacks or Turned to stone
(Fortitude negates). |
1 |
3 |
Phthalo Blue |
Bob Ross of The Joy of Painting |
Phthalo Blue (SL=1): Energy field destroys all
objects and effects or Creatures sent to another plane (Will negates). |
1 |
3 |
Phthalo
Green |
Bob
Ross of The Joy of Painting |
Phthalo
Green (SL=1): Stops breath weapons or Poison (Kills; Fortitude partial for
1d6 points of Con damage instead). |
1 |
3 |
Prussian Blue |
Bob Ross of The Joy of Painting |
Prussian Blue (SL=1): Stops all spells or Will
save or become insane (as insanity spell). |
1 |
3 |
Sap
Green |
Bob
Ross of The Joy of Painting |
Sap
Green (SL=1): 2d8; save or magnetised 3d4 r |
1 |
3 |
Titanium White |
Bob Ross of The Joy of Painting |
Titanium White (SL=1): 1d4 dmg; light in area;
save or blinded for CL r or leaves area |
1 |
3 |
Van
Dyke Brown |
Bob
Ross of The Joy of Painting |
Van
Dyke Brown (SL=1): Slowed 2d4 r (no save); save or petrified |
1 |
3 |
Yellow Ochre |
Bob Ross of The Joy of Painting |
Yellow Ochre (SL=1): 1d6 dmg, save or -1 Str
and -1 Dex for 1 r |
1 |
3 |
Old
Mother Hubbard |
Childrens
Music Sampler |
Old
Mother Hubbard (SL=1): 1bM: One target can't be cured hp or regenerate for
the rest of the rd. |
1 |
3 |
Hidden Camera |
Chris Hansen of Dateline NBC |
Hidden Camera (SL=1): Summon a DL=1 Invisible
Camera Person from “The Stage” (+1 Slot too). |
1 |
3 |
Sting
Operation |
Chris
Hansen of Dateline NBC |
Sting
Operation (SL=1): 1bM:Enemy that attacked you or targeted you this segment is
Paralyzed. |
1 |
3 |
Kelly Clarkson/Reba McEntire - Because of You |
Country Music Sampler |
Kelly Clarkson/Reba McEntire - Because of You
(SL=1): One target suffers from SEL=2 Fear from you and won't attack |
1 |
3 |
Taylor
Swift - Love Story |
Country
Music Sampler |
Taylor
Swift - Love Story (SL=1): Group two targets together and one of the targets
is SEL=2 Levitated |
1 |
3 |
Taylor Swift/Colbie Caillat - Breathe |
Country Music Sampler |
Taylor Swift/Colbie Caillat - Breathe (SL=1):
Split two targets apart and one of the targets is SEL=2 Drowning |
1 |
3 |
Alan
Jackson - Remember When |
Country
Music Sampler |
Alan
Jackson - Remember When (SL=1): Two targets in the same group aged CL age
categories experiencing all the time that passes (Fort save) |
1 |
3 |
Miranda Lambert - The House That Built Me |
Country Music Sampler |
Miranda Lambert - The House That Built Me
(SL=1): You have a 5ft radius bubble of local environment (PBOLE) that
matches your home plane environment’s power factors as well as its
atmosphere. |
1 |
3 |
Dierks
Bentley - What Was I Thinkin' |
Country
Music Sampler |
Dierks
Bentley - What Was I Thinkin' (SL=1): Taunt a "?" in an adjacent
room |
1 |
3 |
Reba McEntire - The Night the Lights Went Out
in Georgia |
Country Music Sampler |
Reba McEntire - The Night the Lights Went Out
in Georgia (SL=1): Illusionary gun weapon that fires 1/s; CL^2 to two
targets |
1 |
3 |
Disturbed - Are You Ready |
Disturbed |
Disturbed
- Are You Ready (SL=1): You have Mindbar, TechR CL*100%, and Immune to ranger
species enemy related abilities |
1 |
3 |
Disturbed
- Asylum |
Disturbed |
Disturbed - Asylum (SL=1): CF=5: Escape from an
Insane Asylum, Funny Farm, or similar |
1 |
3 |
Disturbed - Criminal |
Disturbed |
Disturbed
- Criminal (SL=1): One target can't regenerate and the next time they are
dropped, they are put out of misery |
1 |
3 |
Disturbed
- Darkness |
Disturbed |
Disturbed - Darkness (SL=1): Divine
Intervention (automatic). You are SEL=5 slain at the end of the rd and burn
out your GGL pick |
1 |
3 |
Disturbed - Devour |
Disturbed |
Disturbed
- Devour (SL=1): Can be cast 1/reset. You eat a slain or helpless target. You
gain one of their abilities permanently |
1 |
3 |
Disturbed
- Droppin' Plates |
Disturbed |
Disturbed - Droppin' Plates (SL=1): You breathe
EE=1 Music (dmg=current hp, fort half) |
1 |
3 |
Disturbed - Facade |
Disturbed |
Disturbed
- Facade (SL=1): You stay conscious past 0hp this rd. You are in SEL=1 Pain |
1 |
3 |
Disturbed
- Forsaken |
Disturbed |
Disturbed - Forsaken (SL=1): You cannot be
ejected from your group if your race is the most common in that group |
1 |
3 |
Disturbed - Intoxication |
Disturbed |
Disturbed
- Intoxication (SL=1): One target is SEL=1 Drunk with great intoxication
xEnough |
1 |
3 |
Disturbed
- Leave It Alone |
Disturbed |
Disturbed - Leave It Alone (SL=1): Taunt an
enemy. That enemy gets xCL dmg vs. you |
1 |
3 |
Disturbed - Loading the Weapon |
Disturbed |
Disturbed
- Loading the Weapon (SL=1): If you have a breath weapon, you may spend 2
SL's from memorization to get another per day use of it |
1 |
3 |
Disturbed
- Meaning of Life |
Disturbed |
Disturbed - Meaning of Life (SL=1): 1bM, when
you take "Enough" or more dmg, 1/rd: You gain a SEL=1 Insane roll
instead |
1 |
3 |
Disturbed - Never Wrong |
Disturbed |
Disturbed
- Never Wrong (SL=1): Wishoid for a Psi 5 power of SL=N+1 |
1 |
3 |
Disturbed
- Rise |
Disturbed |
Disturbed - Rise (SL=1): Subordinates you
control get +1V action and immune fear |
1 |
3 |
Disturbed - Run |
Disturbed |
Disturbed
- Run (SL=1): 1bM+1bP, when an enemy you have Legend Lore-ed is leaving your
group: Assassination (HD limit ignored, 1/10 resistance) |
1 |
3 |
Disturbed
- Stupify |
Disturbed |
Disturbed - Stupify (SL=1): Stun and Eject a
target from your group whose race is different than yours (reflex save) |
1 |
3 |
Disturbed - This Moment |
Disturbed |
Disturbed
- This Moment (SL=1): 1bM+1bP, after an enemy attacks you: Do an attack
sequence on that enemy. If you hit, enemy is SEL=1 Prone and Wounded (as the
weapon ability) |
1 |
3 |
Disturbed
- Torn |
Disturbed |
Disturbed - Torn (SL=1): Your melee and ranged
dmg this segment is vile and enemys you attack become wounded (as the weapon
effect) |
1 |
3 |
Disturbed - Two Worlds |
Disturbed |
Disturbed
- Two Worlds (SL=1): You get +1 alternate personality and 50% chance each
segment to switch personalities |
1 |
3 |
Disturbed
- Voices |
Disturbed |
Disturbed - Voices (SL=1): You get +1 Alternate
Personality while this is running. See Rian, Insanitarium Escapee for details |
1 |
3 |
Disturbed - You're Mine |
Disturbed |
Disturbed
- You're Mine (SL=1): One target ally's healing spells are spell robed when
targetting you |
1 |
3 |
What are you? Some Bottom-Feeding, Scum-Sucking
Algae Eater? |
Duke Nukem |
What are you? Some Bottom-Feeding, Scum-Sucking
Algae Eater? (SL=1): Legend Lore. |
1 |
3 |
Lose
Yourself |
Eminem/Marshal
Mathers/Slim Shady |
Lose
Yourself (SL=1): Sleep 1 group. |
1 |
3 |
I Can’t Dance |
Genesis Songs |
I Can’t Dance (SL=1): Target becomes flatfooted
and loses all Dex based AC. |
1 |
3 |
Snickering
Squirrel |
Grusilda,
Monster Masher |
Snickering
Squirrel (SL=1): Summon a DL=I Squirrel with 1bM: Add ++1 to a die roll. |
1 |
3 |
That name sounds like royalty. Are you royalty? |
Gunnery Sergeant Hartman |
That name sounds like royalty. Are you royalty?
(SL=1): Legend Lore. |
1 |
3 |
Dagon |
H.P.
Lovecraft |
Dagon
(SL=1): Target confused and addicted to morphine. |
1 |
3 |
I’m going to kick your ass |
Hank Hill |
I’m going to kick your ass (SL=1): One target
retreats from your group to the nearest group. Parting shots apply. |
1 |
3 |
Shove
it up your Donkey |
Hippologist |
Shove
it up your Donkey (SL=1): One of your Donkey subordinates has +1 butt slot
that acts as a portable hole: (note: that is not a typo, its a subtle joke). |
1 |
3 |
Speak with Horses |
Hippologist |
Speak with Horses (SL=1): You can speak with
Horses and ask them questions, which they will give reasonable answers to. |
1 |
3 |
Man
in Black |
Johnny
Cash |
Man
in Black (SL=1): No target, +1D action, and +CL or better to hit. |
1 |
3 |
Eat the Rich |
Lemmy Kilminster of Motorhead |
Eat the Rich (SL=1): Consume Xgp: Heal X^2hp
and don’t have to eat today. |
1 |
3 |
Sweet
Revenge |
Lemmy
Kilminster of Motorhead |
Sweet
Revenge (SL=1): Shield vs. physical attacks (100% damage back; MR to resist) |
1 |
3 |
* Betrayal Touch |
Man-God of A.G. |
* Betrayal Touch (SL=1): Charm Monster (range
touch; Spell save). |
1 |
3 |
War
Charge |
Man-God
of A.G. |
War
Charge (SL=1): When charging with at least 100 Henchmen, all who see this are
Feared (Will save). |
1 |
3 |
National Treasure |
Mister Rogers |
National Treasure (SL=1): No target, group no
target, and DT 10. |
1 |
3 |
Won’t
you be my Neighbor |
Mister
Rogers |
Won’t
you be my Neighbor (SL=1): Combine a group with your group. |
1 |
3 |
Realmwright |
Mister Whiskers |
Realmwright (SL=1): Realmwright (SL=1): Summon
a DL I Vedalken Wizard with “As this is summoned, name a room type. Rooms you
inhabit are of that type in addition to their other types”. |
1 |
3 |
Be
Somebody |
Mr.
T |
Be
Somebody (SL=1): You defend as a [x2] being; when rolling saving throws, roll
2 and keep 1. |
1 |
3 |
Cloaca |
Ornithologist |
Cloaca (SL=1): One of your Bird summons acts as
a rope trick. |
1 |
3 |
Speak
with Birds |
Ornithologist |
Speak
with Birds (SL=1): You can speak with Birds and ask them questions, which
they will give reasonable answers to. |
1 |
3 |
No More Tears |
Ozzy Osbourne of Black Sabbath |
No More Tears (SL=1): Cure CL*10 hp. |
1 |
3 |
Come
Talk to Me |
Peter
Gabriel |
Come
Talk to Me (SL=1): Blindness/Deafness melee shield. |
1 |
3 |
Olivia Rodrigo - Enough For You |
Pop Music Sampler |
Olivia Rodrigo - Enough For You (SL=1): Can
only be cast 1/reset: Pick rogue abilities or psi powers. If the total cost
for them is less than "Enough" they can be used without deducting
the points for it |
1 |
3 |
Olivia
Rodrigo - Hope Ur Ok |
Pop
Music Sampler |
Olivia
Rodrigo - Hope Ur Ok (SL=1): Whenever a member of the party's psilink heals
dmg, they may redirect it to any other member instead |
1 |
3 |
Selena Gomez - Wolves |
Pop Music Sampler |
Selena Gomez - Wolves (SL=1): +1RV action if it
is nighttime. Free Tracking proficiency. You are SEL=2 Blind and SEL=1 Drunk |
1 |
3 |
P.E.2000
- Puff Daddy |
Rap
Music Sampler |
P.E.2000
- Puff Daddy (SL=1): Can only be cast if you acted first this segment.
Protection from Evil if G aligned or Protection from Good if E aligned |
1 |
3 |
You Know My Name - South Park Mexican |
Rap Music Sampler |
You Know My Name - South Park Mexican (SL=1):
You get +1 SlowP or SlowM action |
1 |
3 |
Grand Daddy I.U. - The U Is
Smooth |
Rap Music Sampler |
Grand
Daddy I.U. - The U Is Smooth (SL=1): Project (copy) your Int onto another
stat |
1 |
3 |
Eminem/Marshall
Mathers/Slim Shady - Lose Yourself |
Rap
Music Sampler |
Eminem/Marshall Mathers/Slim Shady - Lose
Yourself (SL=1): Sleep 1 group |
1 |
3 |
Dr. Dre - Still D.R.E. |
Rap Music Sampler |
Dr.
Dre - Still D.R.E. (SL=1): You have DR e/- (e=2.718). Whenever you go
negative hp, Death’s Door spell at the end of the round |
1 |
3 |
Kanye
West - Love Lockdown |
Rap
Music Sampler |
Kanye West - Love Lockdown (SL=1): Lockdown P
actions on one target |
1 |
3 |
Kanye West - Amazing |
Rap Music Sampler |
Kanye
West - Amazing (SL=1): You are SEL=3 Exhausted. You are immune fear except to
yourself. You get “All Warrior” abilities. |
1 |
3 |
Kendrick
Lamar - Silent Hill |
Rap
Music Sampler |
Kendrick Lamar - Silent Hill (SL=1):
Telekinetic forbiddance shield repels enemys from meleeing you. |
1 |
3 |
Eminem/Marshall Mathers/Slim
Shady -
Berzerk |
Rock Music Sampler |
Eminem
- Berzerk (SL=1): Create a permanent spell scroll of SEL=1 Berserk. |
1 |
3 |
Eminem/Marshall Mathers/Slim Shady - Berzerk |
Rock Music Sampler |
Eminem - Berzerk (SL=1): Create a permanent
spell scroll of SEL=1 Berserk. |
1 |
3 |
AC/DC - Money Talks |
Rock Music Sampler |
AC/DC
- Money Talks (SL=1): +CL*10% money. Doesn't work on sold items. |
1 |
3 |
AC/DC:
Back in Black |
Rock
Music Sampler |
AC/DC: Back in Black (SL=1): 100% Wildsurge
branded Shield (melee and missile). |
1 |
3 |
Dick Dale - Miserlou |
Rock Music Sampler |
Dick
Dale - Miserlou (SL=1): Create a DL=I flying surfboard mount. |
1 |
3 |
Five
Finger Death Punch - Battle Born |
Rock
Music Sampler |
Five Finger Death Punch - Battle Born (SL=1):
Gain “All Warrior” abilities |
1 |
3 |
Five Finger Death Punch - Hard
to See |
Rock Music Sampler |
Five
Finger Death Punch - Hard to See (SL=1): You are SEL=2 Blind and SEL=3 Cursed
Berserking. You are affected by the DL system this segment (multiply your
[Th, dmg, AC difference from 10, saves, and stats difference from 10] by the
DL you are on) |
1 |
3 |
Five
Finger Death Punch - My Own Hell |
Rock
Music Sampler |
Five Finger Death Punch - My Own Hell (SL=1):
You are SEL=1 Insane. Free straight jacket of holding (|AC| 10+SN, acts as a
bag of holding, Can’t take P actions.) |
1 |
3 |
Five Finger Death Punch - Never
Enough |
Rock Music Sampler |
Five
Finger Death Punch - Never Enough (SL=1): Immune mental domination and
similar effects. You limit on summons/slot, familiars, mounts, animal
companions, etc is "Never Enough" |
1 |
3 |
Five
Finger Death Punch - The Pride |
Rock
Music Sampler |
Five Finger Death Punch - The Pride (SL=1):
Fear aura and DR=Str bonus if you are C aligned and not at max hp |
1 |
3 |
Five Finger Death Punch - When
the Seasons Change |
Rock Music Sampler |
Five
Finger Death Punch - When the Seasons Change (SL=1): Your allys are immune
SEL=1 Fumble and SEL=1 Prone and you take 50% of their dmg. You are in SEL=1
Pain |
1 |
3 |
Motorhead
- Teach You How to Sing the Blues |
Rock
Music Sampler |
Motorhead - Teach You How to Sing the Blues
(SL=1): Force a target to act against you if they haven't acted yet this
segment. If their action against you (attack/special) didn't affect you, they
are slain |
1 |
3 |
Pantera - Cowboys From Hell |
Rock Music Sampler |
Pantera
- Cowboys From Hell (SL=1): Summon CL/2 DL= (LVL+2)/2 Demonic Undead
Gunslingers. |
1 |
3 |
Queen
- One Vision |
Rock
Music Sampler |
Queen - One Vision (SL=1): Target can use your
GGL pick. |
1 |
3 |
Slipknot - Wait and Bleed |
Rock Music Sampler |
Slipknot
- Wait and Bleed (SL=1): You have invisibility as long as you are physically
wounded and bleeding |
1 |
3 |
Stan
Bush - Fight to Survive |
Rock
Music Sampler |
Stan Bush - Fight to Survive (SL=1): Target
knows Karate martial arts style with 8 maneuvers and gets +2 Str. |
1 |
3 |
Tom Morello - Field of
Tigers |
Rock Music Sampler |
Tom
Morello - Field of Tigers (SL=1): Tiger Shield (100% dmg back,
melee/missile). |
1 |
3 |
Wolf
Mother - Joker and the Thief |
Rock
Music Sampler |
Wolf Mother - Joker and the Thief (SL=1): 1bM:
Any Jester1 or Thief1 rogue ability of Level=CL and 100 rogue points that can
only be used on the chosen ability. |
1 |
3 |
Misery |
Stephen
King |
Misery
(SL=1): Target can’t use V actions. If target has legs, they are broken. |
2 |
3 |
Stalker |
Ambient Music Sampler |
Stalker (SL=2): Create a [x1] Enemy Special of
"DC's for skill checks are doubled" that can be ignored with a
DC=(10+Int bonus) concentration skill check each segment. Once failed, it
can't be further ignored. |
2 |
3 |
Songs
of Byzantine Flowers |
Ambient
Music Sampler |
Songs
of Byzantine Flowers (SL=2): Create a [x1] PC Special of "Allys get +SL
TH, dmg, AC, and saves for each other member in their group that shares their
race". |
2 |
3 |
Sweet Leaf |
Black Sabbath |
Sweet Leaf (SL=2): Create 1 permanent Drug
Sphere drug. |
2 |
3 |
Pop
Goes the Weasel |
Childrens
Music Sampler |
Pop
Goes the Weasel (SL=2): One target gains a level of SEL=1 Drunk and halve
their AC each segment. |
2 |
3 |
Hey Diddle Diddle |
Childrens Music Sampler |
Hey Diddle Diddle (SL=2): Can only be cast at
night. One target gets +1 tac move and another target loses its Plate. |
2 |
3 |
Little
Jack Horner |
Childrens
Music Sampler |
Little
Jack Horner (SL=2): One target -1 size, grouped into a group of (x1), and
aligned to LG |
2 |
3 |
Internet Decoy |
Chris Hansen of Dateline NBC |
Internet Decoy (SL=2): Summon a (CL+2)/2 young
human with “1V: alter self”. |
2 |
3 |
Franz
Liszt - Mephisto Waltz |
Classical
Music Sampler |
Franz
Liszt - Mephisto Waltz (SL=2): Can only be cast if you control a devil
summon. Two targets grouped and spend their V actions dancing |
2 |
3 |
Miranda Lambert - Gunpowder And Lead |
Country Music Sampler |
Miranda Lambert - Gunpowder And Lead (SL=2):
You get a free Musketeer/Cannoneer gun of gp=CL*1000. You are SEL=2 Insane
while you have it |
2 |
3 |
Rascal
Flatts - Bless The Broken Road |
Country
Music Sampler |
Rascal
Flatts - Bless The Broken Road (SL=2): You and all allys in the room are
blessed as spell |
2 |
3 |
Disturbed
- A Reason to Fight |
Disturbed |
Disturbed - A Reason to Fight (SL=2): Dispel
possession from an evil source and gain Mtg Undying this segment |
2 |
3 |
Disturbed - Believe |
Disturbed |
Disturbed
- Believe (SL=2): Dispel a geas/quest or atonment |
2 |
3 |
Disturbed
- Just Stop |
Disturbed |
Disturbed - Just Stop (SL=2): One target with a
split or alternate personality is SEL=1 Stopped and can't use that
personality |
2 |
3 |
Disturbed - Land of Confusion |
Disturbed |
Disturbed
- Land of Confusion (SL=2): One group becomes Confused |
2 |
3 |
Disturbed
- Liberate |
Disturbed |
Disturbed - Liberate (SL=2): Create a psilink
with CL targets of different alignments |
2 |
3 |
Disturbed - Mistress |
Disturbed |
Disturbed
- Mistress (SL=2): 1bM, when you would receive lethal dmg: You have a 50%
chance to choose a new animal companion |
2 |
3 |
Disturbed
- No More |
Disturbed |
Disturbed - No More (SL=2): -100% gp and you no
longer have to pay your hirelings for as long as this is running |
2 |
3 |
Disturbed - Pain Redefined |
Disturbed |
Disturbed
- Pain Redefined (SL=2): One targets senses are Mirage Arcana-ed as long as
they are in SEL=1 Pain |
2 |
3 |
Disturbed
- Perfect Insanity |
Disturbed |
Disturbed - Perfect Insanity (SL=2): You are
SEL=1 Insane but ignore all detrimental effects by spending 1Z action per
segment telling everybody about your psychotic tendencies |
2 |
3 |
Disturbed - Sacred Lie |
Disturbed |
Disturbed
- Sacred Lie (SL=2): As you cast this spell, sacrifice any number of
subordinates. Wishoid for an Illusion spell of SL=the number of sacrificed
subordinates (max=CL) |
2 |
3 |
Disturbed
- Save Our Last Goodbye |
Disturbed |
Disturbed - Save Our Last Goodbye (SL=2): 1bM,
when an ally is slain: You are SEL=1 Haunted by the slain ally's memory core
(essence of consciousness) |
2 |
3 |
Disturbed - Sons of Plunder |
Disturbed |
Disturbed
- Sons of Plunder (SL=2): 1bM: Counter a Rock Music Sampler spell |
2 |
3 |
Disturbed
- The Game |
Disturbed |
Disturbed - The Game (SL=2): The next time you
are affected by a mental domination or charm effect, the source of the effect
is SEL=5 Slain at the end of the rd |
2 |
3 |
Disturbed - The Night |
Disturbed |
Disturbed
- The Night (SL=2): You get +10 AC and +4 Str as long as it is night out |
2 |
3 |
What are you Waitin’ for? Christmas? |
Duke Nukem |
What are you Waitin’ for? Christmas? (SL=2):
One target can’t take V actions. |
2 |
3 |
The
Real Slim Shady |
Eminem/Marshal
Mathers/Slim Shady |
The
Real Slim Shady (SL=2): CL Mirror Images. |
2 |
3 |
Close the Gap |
Fate Shaper |
Close the Gap(SL=2): 1bM: Target rolls all TH
or saves as 1 die type smaller (no save). |
2 |
3 |
Land
of Confusion |
Genesis
Songs |
Land
of Confusion (SL=2): One group becomes Confused. |
2 |
3 |
Just Desserts |
Grusilda, Monster Masher |
Just Desserts (SL=2): 1bM: 31.4 dmg of type pie
to a target. |
2 |
3 |
Bullshit,
I can’t hear you. Sound off like you got a pair! |
Gunnery
Sergeant Hartman |
Bullshit,
I can’t hear you. Sound off like you got a pair! (SL=2): One target can’t cast spells this
segment. |
2 |
3 |
The Outsider |
H.P. Lovecraft |
The Outsider (SL=2): CL room extra dimensional
space in MC Escher style. |
2 |
3 |
I’m
doped out of my gourd |
Hank
Hill |
I’m
doped out of my gourd (SL=2): One target becomes addicted to the Drug sphere
Marijuana effect with effective # of days without the drug = CL*5. |
2 |
3 |
Heroic Fortune |
Heroic Pathfinder3.75 |
Heroic Fortune (SL=2): One touched creature
gains 1 temporary hero point and may use one of your level abilities of their
level or less. |
2 |
3 |
Ring
of Fire |
Johnny
Cash |
Ring
of Fire (SL=2): LVLd6 Fireball that Dimension Doors the target. |
2 |
3 |
Iron Horse |
Lemmy Kilminster of Motorhead |
Iron Horse (SL=2): Summon a DL LVL/2 Motorcycle
Mount to ride. |
2 |
3 |
Voices
From the War |
Lemmy
Kilminster of Motorhead |
Voices
From the War (SL=2): Temporal Ear and Legend Lore. |
2 |
3 |
* Battle Arsenal |
Man-God of A.G. |
* Battle Arsenal (SL=2): All your weapons and
armor get +1/+1. (Cannot material component or cast on others) |
2 |
3 |
Battle
Shield |
Man-God
of A.G. |
Battle
Shield (SL=2): Damaging shield (50% back) of type Metal. You resist weapon
special effects while running this. |
2 |
3 |
Force Ally Request |
Mike Tames, Collective Player |
Force Ally Request(SL=2): Summon CL DL
(LVL+2)/2 Storm Troopers. |
2 |
3 |
Force
Attraction/Impulse |
Mike
Tames, Collective Player |
Force
Attraction/Impulse (SL=2):
Telekinesis, X=(lbs.)*(speed in ft.)/CL |
2 |
3 |
Force Beast Linguistics |
Mike Tames, Collective Player |
Force Beast Linguistics(SL=2): Speak with and
mentally dominate target monster. |
2 |
3 |
Force
Heave |
Mike
Tames, Collective Player |
Force
Heave (SL=2): Knockback CL/2 ft. |
2 |
3 |
Force Nous |
Mike Tames, Collective Player |
Force Nous(SL=2): ESP for the force CL ft. and
if light or dark. |
2 |
3 |
Force
of Darkness |
Mike
Tames, Collective Player |
Force
of Darkness (SL=2): Dim light levels
in surrounding area CL/10 ft. |
2 |
3 |
Force Safeguard |
Mike Tames, Collective Player |
Force Safeguard (SL=2): +CL*5 AC or Wall of Force CL*10
ft. |
2 |
3 |
Well
Aren’t you Just Precious |
Mike
Tames, Collective Player |
Well
Aren’t you Just Precious (SL=2): Your light-sabers are defender and offender
branded. |
2 |
3 |
Cyclonic Rift |
Mister Whiskers |
Cyclonic Rift (SL=2): Cyclonic Rift (SL=2):
Dispel target spell/psi/inate enemy effect. This may be memorized as a SL=7.
If it is, replace all instances of “target” with “each”. |
2 |
3 |
Treat
your Mother Right |
Mr.
T |
Treat
your Mother Right (SL=2): Lockdown speaking actions. |
2 |
3 |
Mr Crowley |
Ozzy Osbourne of Black Sabbath |
Mr Crowley (SL=2): Summon a DL=LVL Occultist. |
2 |
3 |
In
Your Eyes |
Peter
Gabriel |
In
Your Eyes (SL=2): Get 1r of actions per 1s; only cure spells & Div
{allies only} |
2 |
3 |
Lady
Gaga – Paparazzi |
Pop
Music Sampler |
Lady Gaga – Paparazzi (SL=2): One target “?” in
the dungeon follows another “?” this segment |
2 |
3 |
Adele
- Rolling in the Deep |
Pop
Music Sampler |
Adele
- Rolling in the Deep (SL=2): Trueseeing and you your weapons are weapon flag
"sinking" branded |
2 |
3 |
Olivia Rodrigo - 1 Step Forward, 3 Steps Back |
Pop Music Sampler |
Olivia Rodrigo - 1 Step Forward, 3 Steps Back
(SL=2): One target at 1/3 movement rate and SEL=3 Minor Fucked Up |
2 |
3 |
Gangstas
Paradise - Coolio |
Rap
Music Sampler |
Gangstas
Paradise - Coolio (SL=2): Free Gun weapon (infinite ammo) with "Mtg
Deathtouch as long as you were attacked last segment" |
2 |
3 |
Booyaka 619 - Rey Mysterio |
Rap Music Sampler |
Booyaka 619 - Rey Mysterio (SL=2): Gain access
to Second Tier Professional Wrestling maneuver 619 (Modified Dive Fakeout
Spot) (F,Kick, 1 att / 1V, Target takes 3d6+Str bonus falling damage, target
makes Str-10 check or stun). |
2 |
3 |
Grand Daddy I.U. - Dominos |
Rap Music Sampler |
Grand
Daddy I.U. - Dominos (SL=2): +1 Tac Move plus target gains Great Cleave feat
this segment |
2 |
3 |
Grand
Daddy I.U. - Something New |
Rap
Music Sampler |
Grand Daddy I.U. - Something New (SL=2): Get a
put out of misery branded bite attack (1d10, 18+/x5) |
2 |
3 |
Eminem/Marshall Mathers/Slim
Shady - The Real Slim Shady |
Rap Music Sampler |
Eminem/Marshall
Mathers/Slim Shady - The Real Slim Shady (SL=2): CL Mirror Images |
2 |
3 |
Master of Disguise |
Robbie Rotten of LazyTown |
Master of Disguise (SL=2): Enemies must roll
you twice to choose you in combat. |
2 |
3 |
Chubby Checker - Lets Do the
Twist |
Rock Music Sampler |
Chubby
Checker - Lets Do the Twist (SL=2): Dispel an effect plus one extra per
spellcaster lending their V action. |
2 |
3 |
Come
Together |
Rock
Music Sampler |
Come Together (SL=2): Combine 1 target creature
into your group plus one additional creature per spellcaster lending its M
action. |
2 |
3 |
Five Finger Death Punch - Coming
Down |
Rock Music Sampler |
Five
Finger Death Punch - Coming Down (SL=2): 1bM: You or one target
spell/psi/inate/attack interpose for the other (save) |
2 |
3 |
Five
Finger Death Punch - Lift Me Up |
Rock
Music Sampler |
Five Finger Death Punch - Lift Me Up (SL=2):
1bM: Parry an attack sequence or counter a fire-related spell. You gain
flying for the day |
2 |
3 |
Five Finger Death Punch - Living
The Dream |
Rock Music Sampler |
Five
Finger Death Punch - Living The Dream (SL=2): Dispel a charm/compulsion
effect (even while charmed) if you are true [x1] multiplier |
2 |
3 |
Five
Finger Death Punch - Sham Pain |
Rock
Music Sampler |
Five Finger Death Punch - Sham Pain (SL=2): You
are in SEL=1 Pain and +100%gp if this spell was running all reset |
2 |
3 |
Kickback - Nothing's Going to
Stand in our Way |
Rock Music Sampler |
Kickback
- Nothing's Going to Stand in our Way (SL=2): Dispel a
barrier/shield/protection/wall effect. |
2 |
3 |
Lamb
of God - Laid to Rest |
Rock
Music Sampler |
Lamb of God - Laid to Rest (SL=2): Put out of
Misery. |
2 |
3 |
Powerman 5000 - Drop the Bombshell |
Rock Music Sampler |
Powerman
5000 - Drop the Bombshell (SL=2): You and an ally do a Dudley Death Drop (3D)
(30d6 falling damage, target makes Str-30 check or unaware) to a target
through a magically created table. |
2 |
3 |
Slipknot
- Snuff |
Rock
Music Sampler |
Slipknot - Snuff (SL=2): Freedom of Movement as
long as you don't have an animal companion or mount |
2 |
3 |
Slipknot: The Devil in I |
Rock Music Sampler |
Slipknot:
The Devil in I (SL=2): +1 Alternate Personality. See Rian, Insanitarium
Escapee for details. |
2 |
3 |
Thinner |
Stephen King |
Thinner (SL=2): Target cursed to lose a virtual
size category/segment. |
3 |
3 |
Sleeps
With the Fishes |
Ambient
Music Sampler |
Sleeps
With the Fishes (SL=3): Create a [x1] Enemy Terrain Feature of "SEL=4
Sleep and SEL=2 Drowning" that can be ignored with a DC=(10+Int bonus)
concentration skill check each segment. Once failed, it can't be further
ignored. |
3 |
3 |
Dreamtime Return |
Ambient Music Sampler |
Dreamtime Return (SL=3): Create a [x1] PC
Terrain Feature of "You ignore SEL=4 Sleep while affected by it with a
DC=(10+Int bonus) concentration skill check each segment. Once failed, it
can't be further ignored.". |
3 |
3 |
Children
of the Grave |
Black
Sabbath |
Children
of the Grave (SL=3): Your summons cannot be unsummoned. |
3 |
3 |
Rock-a-Bye Baby |
Childrens Music Sampler |
Rock-a-Bye Baby (SL=3): One target SEL=4 Sleep
and next segment that target ejected from it's group taking terminal velocity
falling dmg (20d6). |
3 |
3 |
Mary
Mary Quite Contrary |
Childrens
Music Sampler |
Mary
Mary Quite Contrary (SL=3): Up to 3 groups of plants get +1 offensive DL. |
3 |
3 |
Little Boy Blue |
Childrens Music Sampler |
Little Boy Blue (SL=3): One target loses all
subordinates and falls into SEL=4 Sleep. |
3 |
3 |
Three
Blind Mice |
Childrens
Music Sampler |
Three
Blind Mice (SL=3): Three targets are SEL=2 Blind and sharpness one limb each. |
3 |
3 |
Three Little Kittens |
Childrens Music Sampler |
Three Little Kittens (SL=3): Three targets lose
their combat effects this segment, next segment they regain them, the
following segment those effects have reverse effect if able, and the segment
after those effects are dispelled. |
3 |
3 |
Crime
Watch Daily |
Chris
Hansen of Dateline NBC |
Crime
Watch Daily (SL=3): Cast only 1/d. Show where [BB],[B],[SB],[NPC] is in the
dungeon. |
3 |
3 |
Frederic Francois Chopin - Ballade |
Classical Music Sampler |
Frederic Francois Chopin - Ballade (SL=3): On
segments 1, three targets are teleported to three different adjacent rooms in
the dungeon. On segment 10, they are teleported back to this room |
3 |
3 |
Franz
Liszt - The Piano Sonata |
Classical
Music Sampler |
Franz
Liszt - The Piano Sonata (SL=3): On segment 1, one item +1E action this
segment. On segment 2, +1D action this segment. On segment 3, +1RA action
this segment. Repeat this process on segments 4-6 and 7-9 |
3 |
3 |
Kenny Chesney - Better as a Memory |
Country Music Sampler |
Kenny Chesney - Better as a Memory (SL=3): One
target becomes a memory core (essence of consciousness) (Fort save) |
3 |
3 |
Martina
Mcbride - Concrete Angel |
Country
Music Sampler |
Martina
Mcbride - Concrete Angel (SL=3): One target disguised and is in SEL=1 Pain
this round. During the top of the last segment this round, that target is
SEL=6 Petrified |
3 |
3 |
Disturbed
- Already Gone |
Disturbed |
Disturbed - Already Gone (SL=3): 1bM: Resurrect
your summons if they were killed this segment |
3 |
3 |
Disturbed - Glass Shatters |
Disturbed |
Disturbed
- Glass Shatters (SL=3): Target takes 7d6+2*Str bonus falling damage, SEL=3
Stunned, and SEL=1 Prone for 1d5 segments (Spell save) |
3 |
3 |
Disturbed
- Guarded |
Disturbed |
Disturbed - Guarded (SL=3): Burn out an animal
companion slot: +10*CL AC/+10*CL saves |
3 |
3 |
Disturbed - In Another Time |
Disturbed |
Disturbed
- In Another Time (SL=3): Dispel Technology to one group |
3 |
3 |
Disturbed
- Monster |
Disturbed |
Disturbed - Monster (SL=3): One target is
baleful illusionary death's door as spell (hp set to 0, can be disbelieved
using this spell's DC) |
3 |
3 |
Disturbed - Overburdened |
Disturbed |
Disturbed
- Overburdened (SL=3): 1bM: The next time one target is slain, their soul is
redirected to the Nine Hells |
3 |
3 |
Disturbed
- Prayer |
Disturbed |
Disturbed - Prayer (SL=3): You have +1 GGL pick
as long as you suffer from a negative status effect |
3 |
3 |
Disturbed - Sickened |
Disturbed |
Disturbed
- Sickened (SL=3): Charm Monster a target. You are SEL=1 Diseased as long as
they are charmed |
3 |
3 |
Disturbed
- Stricken |
Disturbed |
Disturbed - Stricken (SL=3): You get +1
familiar and a random SEL=3 or less negative status effect while this is
running |
3 |
3 |
Disturbed - Stronger on Your Own |
Disturbed |
Disturbed
- Stronger on Your Own (SL=3): You get +(CL+2)/2 Str as long as you control
no subordinates |
3 |
3 |
Disturbed
- Tyrant |
Disturbed |
Disturbed - Tyrant (SL=3): Counter an effect
from a [B] that just occured last segment (it is undone) |
3 |
3 |
Disturbed - Uninvited Guest |
Disturbed |
Disturbed
- Uninvited Guest (SL=3): 1bM, when a target is slain: You are SEL=1 Haunted
by the slain target's soul |
3 |
3 |
Disturbed
- Warrior |
Disturbed |
Disturbed - Warrior (SL=3): You get +2 Str, +1
attack/P, one free feat as long as you are holding a weapon |
3 |
3 |
Disturbed - Who Taught You How to Hate |
Disturbed |
Disturbed
- Who Taught You How to Hate (SL=3): You can use all your P actions this
segment. Afterward, you are SEL=5 Slain |
3 |
3 |
Your Face, Your Ass – What’s the
Difference? |
Duke Nukem |
Your Face, Your Ass – What’s the Difference?
(SL=3): 1bV: Blink behind target. |
3 |
3 |
Forgot
About Dre |
Eminem/Marshal
Mathers/Slim Shady |
Forgot
About Dre (SL=3): 1bM: Counter target magical/psionic effect. |
3 |
3 |
Jesus He Knows Me |
Genesis Songs |
Jesus He Knows Me (SL=3): Summon (LVL-DL)^2
Televangelists. DL is their DL. |
3 |
3 |
Squirrel-Powered
Scheme |
Grusilda,
Monster Masher |
Squirrel-Powered
Scheme (SL=3): Increase the result of each die you roll by 2. |
3 |
3 |
Five-foot-nine, I didn’t know they stacked shit
that high! |
Gunnery Sergeant Hartman |
Five-foot-nine, I didn’t know they stacked shit
that high! (SL=3): Medium sized target polymorphed into feces (CrapR to
resist). |
3 |
3 |
The
Dunwich Horror |
H.P.
Lovecraft |
The
Dunwich Horror (SL=3): Target mutated and gains the kleptomaniac compulsion
(RR to resist). |
3 |
3 |
What? No!, I sell propane |
Hank Hill |
What? No!, I sell propane (SL=3): Remove a
status effect of SEL = CL or less. |
3 |
3 |
Malediction |
Heroic
Pathfinder3.75 |
Malediction
(SL=3): One touched creature: Put out of Misery. Gain 1 temporary hero
point/5HD it had. |
3 |
3 |
Severed Fate |
Heroic Pathfinder3.75 |
Severed Fate (SL=3): One target is shaken and
can’t spend Hero Points for CL turns (Will save). |
3 |
3 |
Unravel
Destiny |
Heroic
Pathfinder3.75 |
Unravel
Destiny (SL=3): One target gets -2 on all rolls for each Hero Points it has
and takes 2d6 dmg per Hero Point it spends (Will save). |
3 |
3 |
Foal Play |
Hippologist |
Foal Play (SL=3): Target gets polymorphed into
a Horse (Fort save). If save missed target gains the mentality of a donkey
(Will save). |
3 |
3 |
A
Boy Named Sue |
Johnny
Cash |
A
Boy Named Sue (SL=3): Target’s truename is “SUE” and +LVL/2 to Str & Con. |
3 |
3 |
Don’t Let Em Grind You Down |
Lemmy Kilminster of Motorhead |
Don’t Let Em Grind You Down (SL=3): DT 100-CL
and DR 10/-. |
3 |
3 |
In
the Name of Tragedy |
Lemmy
Kilminster of Motorhead |
In
the Name of Tragedy (SL=3): Slay 1
target and 1 group fails morale. |
3 |
3 |
* Dancing Shield |
Man-God of A.G. |
* Dancing Shield (SL=3): You may have one of
your Shields be Dancing (doesn't require an arm). (Cannot material component
or cast on others) |
3 |
3 |
Dispel
Charm |
Man-God
of A.G. |
Dispel
Charm (SL=3): Dispels Charm on a group, or on all of your Henchmen at
once. |
3 |
3 |
It’s Such a Good Feeling |
Mister Rogers |
It’s Such a Good Feeling (SL=3): Group Capital
P Pawned. |
3 |
3 |
Vorel
of the Hull Clade |
Mister
Whiskers |
Vorel
of the Hull Clade (SL=3): Vorel of the Hull Clade (SL=3): Summon a Unique DL
III Human Merfolk with “1M: For each buff effect on target
creature/item/room, add a copy of that effect that stacks”. |
3 |
3 |
Stylin |
Mr. T |
Stylin (SL=3): You can wear 2 suits of armor. |
3 |
3 |
Fowl
Play |
Ornithologist |
Fowl
Play (SL=3): Target gets polymorphed into a chicken (PP save). If save missed
target gains the mentality of a chicken (Will save). |
3 |
3 |
I Don't Know |
Ozzy Osbourne of Black Sabbath |
I Don't Know (SL=3): Split a group into 2
groups. |
3 |
3 |
Shock
the Monkey |
Peter
Gabriel |
Shock
the Monkey (SL=3): CLd10 electricity one group plus save or stunned. |
3 |
3 |
Adele - Easy on Me |
Pop Music Sampler |
Adele - Easy on Me (SL=3): You can't gain gp.
You are SEL=1 Deaf and SEL=2 Blind. You have DT=CL, no target, and are in
[x0] groups |
3 |
3 |
Olivia
Rodrigo - Good 4 U |
Pop
Music Sampler |
Olivia
Rodrigo - Good 4 U (SL=3): You are in SEL=1 Pain and SEL=3 Cursed Beserking.
Your weapons are weapon flag "Wounding". You have "At the top
of each segment, Fireball as spell (your group)" |
3 |
3 |
Selena Gomez - Same Old Love |
Pop Music Sampler |
Selena Gomez - Same Old Love (SL=3): You are
immune to an spell/psi/innate effect you have already been affected by at
least once this reset. You are SEL=2 Drowning |
3 |
3 |
Grand Daddy I.U. - Pick Up the
Pace |
Rap Music Sampler |
Grand
Daddy I.U. - Pick Up the Pace (SL=3): +1RV action |
3 |
3 |
Grand
Daddy I.U. - Sugar Free |
Rap
Music Sampler |
Grand Daddy I.U. - Sugar Free (SL=3): Dispel an
animal companion |
3 |
3 |
Eminem/Marshall Mathers/Slim
Shady - Forgot About Dre |
Rap Music Sampler |
Eminem/Marshall
Mathers/Slim Shady - Forgot About Dre (SL=3): 1bM: Counter target
magical/psionic effect |
3 |
3 |
Kendrick
Lamar - Die Hard |
Rap
Music Sampler |
Kendrick Lamar - Die Hard (SL=3): 1Z: This
segment, you can be offensive at any finite negative hp total. Next segment,
your heart disintegrates (fort or die). |
3 |
3 |
John Cena - Basic Thuganomics |
Rap Music Sampler |
John
Cena - Basic Thuganomics (SL=3): Gain access to Second Tier Professional
Wrestling maneuver Attitude Adjustment (Firemans carry powerslam) (F/S,Push,
2 att / 1V, Target takes 4d6+Str bonus falling damage, target makes Str-20
check or prone). |
3 |
3 |
Deep
Purple - Space Trucking |
Rock
Music Sampler |
Deep Purple - Space Trucking (SL=3): Turn a
fireball spell into a DL=3 mount for someone. |
3 |
3 |
Five Finger Death Punch -
Brighter Side of Grey |
Rock Music Sampler |
Five
Finger Death Punch - Brighter Side of Grey (SL=3): 1bM, as you are slain:
Free Ghost racial adjective (-3 &+2 &-1 na 4 -3 &-2 10 &+18
&+4 &÷1 +2 wpn to hit; Can go ethereal (AC +10, cannot affect things
physically); Touch ages 10d4 years (save)) and one ally gets a Plate with
your brain, heart, and skin on it |
3 |
3 |
Five
Finger Death Punch - Gone Away |
Rock
Music Sampler |
Five Finger Death Punch - Gone Away (SL=3):
1bM, as an ally drops: You trade places with ally and drop instead |
3 |
3 |
Five Finger Death Punch - Inside
Out |
Rock Music Sampler |
Five
Finger Death Punch - Inside Out (SL=3): One target SEL=4 Turned Inside Out
(Skin is inside and inner organs are outside. Most likely slain) |
3 |
3 |
Five
Finger Death Punch - Jekyll and Hyde |
Rock
Music Sampler |
Five Finger Death Punch - Jekyll and Hyde
(SL=3): Free Demonic racial adjective (&+4 &+2 &+3 na &-1
&-4 &-3 &+1 &+13 &+3 &÷1 &+1/2 Fly 27"D;
iRIaPR LVL*6%; +0 wpn to hit you; Psi6E: 1st=2, 2nd=1, DPPs = Str+Dex+Con+level) |
3 |
3 |
Five Finger Death Punch - My
Nemesis |
Rock Music Sampler |
Five
Finger Death Punch - My Nemesis (SL=3): Can only be cast 1/reset: Sacrifice
all gp and items you have equipped: You can change classes and switch XP
around as well as slot and class related choices (familiars, GGL picks,
feats, kits, skills, rogue picks, etc) |
3 |
3 |
Killswitch
Engage - My Curse |
Rock
Music Sampler |
Killswitch Engage - My Curse (SL=3): Curse a
target (Cursed Beserking, Silenced, or Fascinated) |
3 |
3 |
Limp Bizket - Break Stuff |
Rock Music Sampler |
Limp
Bizket - Break Stuff (SL=3): Do a Barbarian Smash on an item for XP. |
3 |
3 |
Megadeath:
Symphony of Destruction |
Rock
Music Sampler |
Megadeath: Symphony of Destruction (SL=3): Make
1 group of subordinates yours with a morale check. If you fail the check, the
group becomes enraged vs you. |
3 |
3 |
Ozzy
Osborne - Bark at the Moon |
Rock Music Sampler |
Ozzy
Osborne - Bark at the Moon (SL=3): Mouth's P: All targets in a group are
SEL=3 Paralyzed (Fort save) |
3 |
3 |
Pink
Floyd - Time |
Rock
Music Sampler |
Pink Floyd - Time (SL=3): Get 1r worth of
actions per 1s; only for cure spells, protection & divination {self only} |
3 |
3 |
Slipknot - Unsainted |
Rock Music Sampler |
Slipknot
- Unsainted (SL=3): Sacrifice a GGL pick this reset: Remove all priest
spells/abilities from a target (half ER) |
3 |
3 |
Christine |
Stephen King |
Christine (SL=3): Create a DL = LVL/2 LE
intelligent car mount. |
4 |
3 |
Fissures |
Ambient
Music Sampler |
Fissures
(SL=4): Create a [x2] Enemy Terrain Feature of "Terminal velocity
falling dmg each segment (20d6)" that can be ignored with a DC=(10+Int
bonus) concentration skill check each segment. Once failed, it can't be
further ignored. |
4 |
3 |
Ambient Otaku |
Ambient Music Sampler |
Ambient Otaku (SL=4): Create a [x1] PC Terrain
Feature of "Sleeping people can't be physically attacked". |
4 |
3 |
Paranoid |
Black
Sabbath |
Paranoid
(SL=4): 1 group gains 1 random Insanity (Spell save). |
4 |
3 |
Baa Baa Black Sheep |
Childrens Music Sampler |
Baa Baa Black Sheep (SL=4): One target SEL=3
skinned and you plus up to two allys get a +CL AC suit of leather armor. |
4 |
3 |
Ring
Around the Rosie |
Childrens
Music Sampler |
Ring
Around the Rosie (SL=4): One group is SEL=2 Plagued this segment, SEL=1 Prone
next segment, and SEL=5 Slain the following segment. |
4 |
3 |
Dateline NBC |
Chris Hansen of Dateline NBC |
Dateline NBC (SL=4): Legend Lore duration 1 day
that moves with you. |
4 |
3 |
Johann
Sebastian Bach - The Toccata and Fugue in D minor |
Classical
Music Sampler |
Johann
Sebastian Bach - The Toccata and Fugue in D minor (SL=4): On segments 1, 2,
and 3, draw forth and put a target's brain, heart, or skin on your Plate |
4 |
3 |
Franz Joseph Haydn - The Seasons |
Classical Music Sampler |
Franz Joseph Haydn - The Seasons (SL=4): On
segment 1, one target reverses aging CL age categories. On segment 2, the
next spell you cast has Mtg Storm. On segment 3, one target gets a ranger
species enemy ability. On segment 4, cast Ice Storm then Rope Trick |
4 |
3 |
Ludwig
van Beethoven - Fifth Symphony |
Classical
Music Sampler |
Ludwig
van Beethoven - Fifth Symphony (SL=4): Change a symbol from an adjacent
dungeon room on the map to a similar among the following five:( . ? ! ¿ ¡ ) |
4 |
3 |
Frederic Francois Chopin - Minute Waltz |
Classical Music Sampler |
Frederic Francois Chopin - Minute Waltz (SL=4):
Each segment this rd, two targets grouped and spend their V actions waltzing
(Will save) |
4 |
3 |
Kellie
Pickler - I Wonder |
Country
Music Sampler |
Kellie
Pickler - I Wonder (SL=4): Two targets split 2650 miles apart and one of them
alter self-ed as spell |
4 |
3 |
Brad Paisley - Whiskey Lullaby |
Country Music Sampler |
Brad Paisley - Whiskey Lullaby (SL=4): Two
targets SEL=1 Drunk great intoxication. During the top of the last segment
this round, both of them are SEL=5 Slain |
4 |
3 |
The
Band Perry - If I Die Young |
Country
Music Sampler |
The
Band Perry - If I Die Young (SL=4): Sever one targets silver cord (even if
they aren't projecting) |
4 |
3 |
Damnation* |
Dan Vincent, Collective Player |
Damnation* (SL=4): Slay a group (no save). |
4 |
3 |
Helm
of the Host* |
Dan
Vincent, Collective Player |
Helm
of the Host* (SL=4): Create a Unique Helmet with "On your turn, create a
copy of equipped subordinate. That subordinate loses uniqueness and gains
haste. You may have CL copies this way in a slot. |
4 |
3 |
Terror* |
Dan Vincent, Collective Player |
Terror* (SL=4): Target is slain (no save,
doesn’t affect Undead/Golems/things w/out souls) |
4 |
3 |
Disturbed - A Welcome Burden |
Disturbed |
Disturbed
- A Welcome Burden (SL=4): CN subordinates summoned from a Rock Music Sampler
spell you control get +1 offensive DL |
4 |
3 |
Disturbed
- Bound |
Disturbed |
Disturbed - Bound (SL=4): You are Immune
shapechange/polymorph |
4 |
3 |
Disturbed - Decadence |
Disturbed |
Disturbed
- Decadence (SL=4): Destroy a target's soul (will save). You are in SEL=1
Pain |
4 |
3 |
Disturbed
- Dehumanized |
Disturbed |
Disturbed - Dehumanized (SL=4): One human
target's soul is put on your plate as an offering (will save) |
4 |
3 |
Disturbed - Enough |
Disturbed |
Disturbed
- Enough (SL=4): Cast only after a group is slain this segment. One group
rolls a morale check. If they fail, they are SEL=3 Paralyzed and their hearts
are SEL=10 Broken (x"More than Enough") |
4 |
3 |
Disturbed
- Fear |
Disturbed |
Disturbed - Fear (SL=4): Impotent Aura (Will
save or ignore prepared effects) |
4 |
3 |
Disturbed - I'm Alive |
Disturbed |
Disturbed
- I'm Alive (SL=4): You can't be charmed, dominated, polymorphed, or
shapechanged as long as you are not slain |
4 |
3 |
Disturbed
- Mine |
Disturbed |
Disturbed - Mine (SL=4): If an enemy enters
your group, subordinates you control in that group may make 1 attack each
against that enemy |
4 |
3 |
Disturbed - My Child |
Disturbed |
Disturbed
- My Child (SL=4): One target's next clone won't stand up |
4 |
3 |
Disturbed
- Numb |
Disturbed |
Disturbed - Numb (SL=4): Put one target's heart
on your plate (+1 plate if you don't have one) |
4 |
3 |
Disturbed - Remember |
Disturbed |
Disturbed
- Remember (SL=4): All spells/psi powers/attacks that one target suffered
last segment is suffered again this segment |
4 |
3 |
Disturbed
- Sacrifice |
Disturbed |
Disturbed - Sacrifice (SL=4): You get a free
planar status racial adjective and "Each segment, sacrifice a summon or
dispel this effect" while this is running |
4 |
3 |
Disturbed - Saviour of Nothing |
Disturbed |
Disturbed
- Saviour of Nothing (SL=4): One CE enemy is polymorphed into a warrior of
equivalent DL |
4 |
3 |
Disturbed
- The Best Ones Lie |
Disturbed |
Disturbed - The Best Ones Lie (SL=4): The next
illusion spell you cast gives no save. If it already gave no save, then it is
at 1/2 resistance. |
4 |
3 |
Disturbed - The Sound of Silence |
Disturbed |
Disturbed
- The Sound of Silence (SL=4): Darkness and Silence as spell. Psilinks don't
work and spells with verbal components can't be cast in the room |
4 |
3 |
Disturbed
- This Venom |
Disturbed |
Disturbed - This Venom (SL=4): All melee dmg in
your group this round is vile. Each segment, each ally/enemy in your group
gets+[x1] dmg |
4 |
3 |
You’re
an Inspiration for Birth Control |
Duke
Nukem |
You’re
an Inspiration for Birth Control (SL=4): Target’s next clone won’t get up. |
4 |
3 |
Cleanin' Out My Closet |
Eminem/Marshal Mathers/Slim Shady |
Cleanin' Out My Closet (SL=4): Peel the Onion
on 1 target (drop all prepared effects). |
4 |
3 |
You’re
No Son of Mine |
Genesis
Songs |
You’re
No Son of Mine (SL=4): Target immune to ranger species enemy ability. |
4 |
3 |
Hammer Helper |
Grusilda, Monster Masher |
Hammer Helper (SL=4): Physically Dominate one
target for 1 rd. It gets +1d6 Off. DL. |
4 |
3 |
From
now on you will speak only when spoken to, and the first and last words out
of your filthy sewers will be 'Sir.' Do you maggots understand that? |
Gunnery
Sergeant Hartman |
From
now on you will speak only when spoken to, and the first and last words out
of your filthy sewers will be 'Sir.' Do you maggots understand that?"
(SL=4): Enemy special in room of “Enemies speaking actions are locked down
unless spoken to and can only say the word ‘Sir’ “. |
4 |
3 |
The Color Out of Space |
H.P. Lovecraft |
The Color Out of Space (SL=4): Drop a meteor on
a target for CL^3, an RS=4 hit, and Infested with aliens. |
4 |
3 |
Don't
play mind checkers with me, man. I'm not in the mood |
Hank
Hill |
Don't
play mind checkers with me, man. I'm not in the mood (SL=4): 1bM: Counter a
mental domination attempt. |
4 |
3 |
Horse Power |
Hippologist |
Horse Power (SL=4): Your Horse summons get a
+2S+2V action Haste. |
4 |
3 |
Folsom
Prison Blues |
Johnny
Cash |
Folsom
Prison Blues (SL=4): The target is Jailed (Imprisonment + hold all actions). |
4 |
3 |
Keys to the Kingdom |
Lemmy Kilminster of Motorhead |
Keys to the Kingdom (SL=4): Freedom of movement and no target. |
4 |
3 |
The
Hammer |
Lemmy
Kilminster of Motorhead |
The
Hammer (SL=4): Hammer weapon attacks by itself 1/s; CL^3 dmg. |
4 |
3 |
* Sharp Arsenal |
Man-God of A.G. |
* Sharp Arsenal (SL=4): All of your weapons are
Sharpness. Immune Sharpness. Resist Vorpal (you need to be Vorpaled
twice). |
4 |
3 |
Henchman
Recruit |
Man-God
of A.G. |
Henchman
Recruit (SL=4): Teleports in one Henchman of the same type as one you have.
You must pay the gp cost of the Henchman immediately. |
4 |
3 |
Unexpected Results |
Mister Whiskers |
Unexpected Results (SL=4): Unexpected Results
(SL=4): Cast a spell at random that you know of SL=LVL/2 or less. This spell
slot then becomes rememorized. |
4 |
3 |
Love
Each Other |
Mr.
T |
Love
Each Other (SL=4): Two targets fall in love. |
4 |
3 |
Ostridge’s Pace |
Ornithologist |
Ostridge’s Pace (SL=4): Your Bird summons get a
+2S+2V action Haste. |
4 |
3 |
Bark
at the Moon |
Ozzy
Osbourne of Black Sabbath |
Bark
at the Moon(SL=4): Mouth's P: All targets in a group are paralyzed (no
save) |
4 |
3 |
Steam |
Peter Gabriel |
Steam (SL=4): You breath Prismatic Steam
(dmg=hp+prismatic spray, save for half). |
4 |
3 |
Adele
- Hello |
Pop
Music Sampler |
Adele
- Hello (SL=4): More than Enough P actions, 1/reset: Sending to a being from
The Stage. |
4 |
3 |
Olivia Rodrigo - Favorite Crime |
Pop Music Sampler |
Olivia Rodrigo - Favorite Crime (SL=4): SEL=5
Dominate (Mentally) a target. You are SEL=4 Dominated (Physically) by that
target. Both of your alignments are CN |
4 |
3 |
Olivia
Rodrigo - Traitor |
Pop
Music Sampler |
Olivia
Rodrigo - Traitor (SL=4): Can only be cast 1 per 2 weeks: Your alignment
becomes NE and you may rechoose your familiar/animal companion. You may not
use your player pick this rd |
4 |
3 |
Grand
Daddy I.U. - Nobody Move |
Rap
Music Sampler |
Grand Daddy I.U. - Nobody Move (SL=4): Can only
be cast in segment 1. One group Stopped, looted, and hp=0 if positive (hp
loss=ppd save) |
4 |
3 |
Grand Daddy I.U. - This Is a
Recording |
Rap Music Sampler |
Grand
Daddy I.U. - This Is a Recording (SL=4): As Withdraw spell plus SEL=3 Slow
one group |
4 |
3 |
Eminem/Marshall
Mathers/Slim Shady - Cleanin' Out My Closet |
Rap
Music Sampler |
Eminem/Marshall Mathers/Slim Shady - Cleanin'
Out My Closet (SL=4): Peel the Onion on 1 target (drop all prepared effects) |
4 |
3 |
Ice Cube - No Vaseline |
Rap Music Sampler |
Ice
Cube - No Vaseline (SL=4): 1bM: Eject yourself from the group you are in (no
parting shots) and that group SEL=3 Minor Fucked Up. |
4 |
3 |
Kanye
West - Heard ‘Em Say |
Rap
Music Sampler |
Kanye West - Heard ‘Em Say (SL=4):
Instantaneous/Reverse Permanency an effect with duration. This spell cannot
be reversed and doesn't have a reverse |
4 |
3 |
Kanye West - Good Life |
Rap Music Sampler |
Kanye
West - Good Life (SL=4): Can only be cast 1/reset. +100% gp and Truename
visible while this is running |
4 |
3 |
Kanye
West - Heartless |
Rap
Music Sampler |
Kanye West - Heartless (SL=4): One target loses
it's heart (ppd save) |
4 |
3 |
Kanye West - Blame Game |
Rap Music Sampler |
Kanye
West - Blame Game (SL=4): 1bM: Change the source of an effect from yourself
to another target |
4 |
3 |
Kanye
West - Touch the Sky |
Rap
Music Sampler |
Kanye West - Touch the Sky (SL=4): One target
sent to the Seven Heavens (reflex save). Next day, you are SEL=5 Slain |
4 |
3 |
You
are a Pirate |
Robbie
Rotten of LazyTown |
You
are a Pirate (SL=4): Target polymorphed into a human pirate. |
4 |
3 |
Blue
Oyster Cult - Don't Fear the Reaper |
Rock
Music Sampler |
Blue Oyster Cult - Don't Fear the Reaper
(SL=4): You gain flying and Resist slay. |
4 |
3 |
Bon Jovi - It's My Life |
Rock Music Sampler |
Bon
Jovi - It's My Life (SL=4): Counters a physical domination effect and death's
door self. |
4 |
3 |
Five
Finger Death Punch - A Little Bit Off |
Rock
Music Sampler |
Five Finger Death Punch - A Little Bit Off
(SL=4): Can only be cast 1/d: x1 Terrain Feature: Room is SEL=1 Diseased
(CoVid) and all beings in the room are in groups of (x1) |
4 |
3 |
Five Finger Death Punch -
Remember Everything |
Rock Music Sampler |
Five
Finger Death Punch - Remember Everything (SL=4): As Atonment spell plus
restore something magically/psionically/innately forgotten by target |
4 |
3 |
Five
Finger Death Punch - The Bleeding |
Rock
Music Sampler |
Five Finger Death Punch - The Bleeding (SL=4):
Eject a target from your group and set it's Chr to 0. |
4 |
3 |
Killswitch Engage - Rose of
Sharyn |
Rock Music Sampler |
Killswitch
Engage - Rose of Sharyn (SL=4): Resurection for someone that you have used
Legend Lore on. You are SEL=10 Broken |
4 |
3 |
Killswitch
Engage: The End of Heartache |
Rock
Music Sampler |
Killswitch Engage: The End of Heartache (SL=4):
Dispel a mental/emotional status effect. |
4 |
3 |
Pearl Jam - Do the
Evolution |
Rock Music Sampler |
Pearl
Jam - Do the Evolution (SL=4): Your mammalian subordinates get +1DL. |
4 |
3 |
Slipknot
- Psychosocial |
Rock
Music Sampler |
Slipknot - Psychosocial (SL=4): You have PTSD
and "+100% gp as long as you have PTSD" |
4 |
3 |
Tommy Lee - Get Naked |
Rock Music Sampler |
Tommy
Lee - Get Naked (SL=4): Twist all effects on 1 target with a different gender
than you. |
4 |
3 |
Needful Things |
Stephen King |
Needful Things (SL=4): Guild magic item store
based on your class groups. |
5 |
3 |
The
Beauty of Sadness |
Ambient
Music Sampler |
The
Beauty of Sadness (SL=5): Create a [x1] Enemy Special of "PCs with
negative status effects can't be physically attacked or targeted" that
can be ignored with a DC=(10+Int bonus) concentration skill check each
segment. Once failed, it can't be further ignored. |
5 |
3 |
Hearing Solar Winds |
Ambient Music Sampler |
Hearing Solar Winds (SL=5): Create a [x2] PC
Special of "All turning results end as dusted". |
5 |
3 |
Electric
Funeral |
Black
Sabbath |
Electric
Funeral (SL=5): 1 group irradiated and slain (PPD). |
5 |
3 |
I'm a Little Teapot |
Childrens Music Sampler |
I'm a Little Teapot (SL=5): One target
polymorphed into a small teapot item that is SEL=1 Prone |
5 |
3 |
Perverted
Justice |
Chris
Hansen of Dateline NBC |
Perverted
Justice (SL=5): Enemy Special of “Whenever a spell of SL2 or less, a psionic
minor, or a Level 4 or less ability is used, counter it and the source can’t
use it for the rest of the day”. |
5 |
3 |
Johann Sebastian Bach - The Well-Tempered
Clavier |
Classical Music Sampler |
Johann Sebastian Bach - The Well-Tempered
Clavier (SL=5): One target takes chromatic effect of all the colors |
5 |
3 |
Ludwig
van Beethoven - Moonlight Sonata |
Classical
Music Sampler |
Ludwig
van Beethoven - Moonlight Sonata (SL=5): You get a free lycanthropy racial
adjective of divisor = 0.1*CL |
5 |
3 |
Ludwig van Beethoven - Adelaide |
Classical Music Sampler |
Ludwig van Beethoven - Adelaide (SL=5): You get
a free birth status racial adjective of divisor = 0.1*CL |
5 |
3 |
Pyotr
Ilyich Tchaikovsky - The Sleeping Beauty |
Classical
Music Sampler |
Pyotr
Ilyich Tchaikovsky - The Sleeping Beauty (SL=5): One target falls into a
SEL=6 Coma until kissed by a being of equal DL or multiplier |
5 |
3 |
Toby Keith - Courtesy Of The Red, White And
Blue |
Country Music Sampler |
Toby Keith - Courtesy Of The Red, White And
Blue (SL=5): 1bM, after being attacked by a group: That group is attacked by CL red, white, and blue
Illusionary machine guns (M, 8/1, 1d10, prismatic spray branded) |
5 |
3 |
Shania
Twain - You’re Still The One |
Country
Music Sampler |
Shania
Twain - You’re Still The One (SL=5): One target becomes your familiar for
this segment. You may use one of its combat effects |
5 |
3 |
Hatred* |
Dan Vincent, Collective Player |
Hatred* (SL=5): 1bM, pay N hp: Target gets +N
to hit and dmg this segment. |
5 |
3 |
Disturbed - 3 |
Disturbed |
Disturbed
- 3 (SL=5): Three CG non-divine targets put on SEL=6 Death Row |
5 |
3 |
Disturbed
- Immortalized |
Disturbed |
Disturbed - Immortalized (SL=5): You and your
allys get Heroism (+(11-HNCL)/3,round up to LVL) and subordinates get +1
offensive DL |
5 |
3 |
Disturbed - Indestructible |
Disturbed |
Disturbed
- Indestructible (SL=5): Your subordinates are SEL=9 indestructible and +1
offensive DL |
5 |
3 |
Disturbed
- Inside the Fire |
Disturbed |
Disturbed - Inside the Fire (SL=5): Revive an
ally who dropped this rd. You are SEL=5 Slain and revived with CL, HNCL, and
LVL at 1/2 round down |
5 |
3 |
Disturbed - Parasite |
Disturbed |
Disturbed
- Parasite (SL=5): Create a DL=1 virus that is SEL=8 "Combined"
with one target. As long as they are combined, the target is SEL=5 Dominated
(Mentally) by the virus |
5 |
3 |
Disturbed
- Shout 2000 |
Disturbed |
Disturbed - Shout 2000 (SL=5): Mouth's P: Stun
all targets in a group (Will save) |
5 |
3 |
Disturbed - Want |
Disturbed |
Disturbed
- Want (SL=5): You can use 2M/s this rd. You can't use items, attack, or move
this rd |
5 |
3 |
Disturbed
- What Are You Waiting For |
Disturbed |
Disturbed - What Are You Waiting For (SL=5):
You have freedom of movement as spell and Hold Life. You can't use borrowed
actions while this is running |
5 |
3 |
Blow
it out Your Ass! |
Duke
Nukem |
Blow
it out Your Ass! (SL=5): One target Prolapsed. |
5 |
3 |
Brain Damage |
Eminem/Marshal Mathers/Slim Shady |
Brain Damage (SL=5): One target’s Set Int 1
plus cannot use M actions. |
5 |
3 |
Shut
the Door |
Fate
Shaper |
Shut
the Door(SL=5): 1bM: Target rolls all TH or saves as 2 die types smaller (no
save). |
5 |
3 |
Tonight, Tonight, Tonight |
Genesis Songs |
Tonight, Tonight, Tonight (SL=5): Geas/Quest a
target. Gets atonement at end. |
5 |
3 |
Party
Crasher |
Grusilda,
Monster Masher |
Party
Crasher (SL=5): Summon a DL=V Goblin that ignores summoning sickness and that
can attack during the monsters side of combat. |
5 |
3 |
Did your parents have any children that lived? |
Gunnery Sergeant Hartman |
Did your parents have any children that lived?
(SL=5): One target is slain. [A69]: replace slain with aborted. |
5 |
3 |
The
Lurking Fear |
H.P.
Lovecraft |
The
Lurking Fear (SL=5): Group slain and TWE’ed one DL lower. |
5 |
3 |
Your heart is your employee |
Hank Hill |
Your heart is your employee (SL=5): Physically
dominate a target’s heart and control its heart rate. |
5 |
3 |
Mass
Heroic Fortune |
Heroic
Pathfinder3.75 |
Mass
Heroic Fortune (SL=5): One group of touched creatures gains 1 temporary hero
point and may use one of your level abilities of their level or less. |
5 |
3 |
I say Neigh |
Hippologist |
I say Neigh (SL=5): 1bM: Counter an attack sequence or spell. |
5 |
3 |
I
Walk the Line |
Johnny
Cash |
I
Walk the Line (SL=5): Charm target and change its alignment. |
5 |
3 |
Walk a Crooked Mile |
Lemmy Kilminster of Motorhead |
Walk a Crooked Mile (SL=5): 1 target gets 1 Tac
move or TWE. |
5 |
3 |
We
Are the Road Crew |
Lemmy
Kilminster of Motorhead |
We
Are the Road Crew (SL=5): Your PC party doesn’t generate ?’s in
dungeons. |
5 |
3 |
* Twilight Touch |
Man-God of A.G. |
* Twilight Touch (SL=5): Touch to Twilight
(Psionic Blast save at -CL) |
5 |
3 |
True
Storm |
Man-God
of A.G. |
True
Storm (SL=5): Entire party (incl. summons and henchmen) get +20 TH on one
attack this segment. |
5 |
3 |
This is How Models Get Skinny |
Mike Tames, Collective Player |
This is How Models Get Skinny (SL=5): Monster
sizes are relative to your size for your spells/psi/effects. |
5 |
3 |
Farseeing |
Mike
Tames, Collective Player |
Farseeing (SL=5): Remote viewing. |
5 |
3 |
Force Deceptions |
Mike Tames, Collective Player |
Force Deceptions (SL=5): Mirage Arcana your group. |
5 |
3 |
Force
Electrical Communiqué |
Mike
Tames, Collective Player |
Force
Electrical Communiqué (SL=5):
Telepathy with all intelligent items in room. They may lend their E actions. |
5 |
3 |
Force Electricity |
Mike Tames, Collective Player |
Force Electricity (SL=5): 4^CL force lightning dmg. May
divide by 10,000 to make into untyped. |
5 |
3 |
Force
Haste |
Mike
Tames, Collective Player |
Force
Haste (SL=5): +CL V actions. |
5 |
3 |
Tomorrow, Tomorrow |
Mister Rogers |
Tomorrow, Tomorrow (SL=5): Target Fixed at the
beginning of next segment. |
5 |
3 |
Search
the City |
Mister
Whiskers |
Search
the City (SL=5): Search the City (SL=5): Roll 5 spells you know at random and
note them. The next time you cast one of those spells, cross it off and it
becomes rememorized. When the note is empty, expend this spell and get +1
segment that round. |
5 |
3 |
I am Somebody |
Mr. T |
I am Somebody (SL=5): You attack as a [x2]
being; when rolling to hit, roll 2 and keep 1. |
5 |
3 |
Round
Robin |
Ornithologist |
Round
Robin (SL=5): +CL/5 instances of
Tactile Movement. |
5 |
3 |
Mama, I'm Coming Home |
Ozzy Osbourne of Black Sabbath |
Mama, I'm Coming Home (SL=5): Escape home. |
5 |
3 |
Don't
Give Up |
Peter
Gabriel |
Don't
Give Up (SL=5): 1bM: Reroll a TH or Saving throw roll. |
5 |
3 |
Adele - Someone Like You |
Pop Music Sampler |
Adele - Someone Like You (SL=5): 1bM: SEL=8
Escape to a cloned/copied being |
5 |
3 |
Olivia
Rodrigo - Deja Vu |
Pop
Music Sampler |
Olivia
Rodrigo - Deja Vu (SL=5): Two targets (that aren't you) of the same gender
share class abilities |
5 |
3 |
Olivia Rodrigo - Happier |
Pop Music Sampler |
Olivia Rodrigo - Happier (SL=5): Your alignment
is NE. Trade the contents of a subordinate slot with another target's slot of
equal or greater DL (save) |
5 |
3 |
Selena
Gomez - The Heart Wants What it Wants |
Pop
Music Sampler |
Selena
Gomez - The Heart Wants What it Wants (SL=5): One target SEL=3 Charmed and
SEL=4 Dominated (Physically) |
5 |
3 |
WAP - Cardi B |
Rap Music Sampler |
WAP - Cardi B (SL=5): Your gender changes to
female. You may use your codpiece as a weapon as long as you are female. You
may do a charge combat action with it at +8 TH and x3 dmg |
5 |
3 |
Crossroads
- Bone Thugs n Harmony |
Rap
Music Sampler |
Crossroads
- Bone Thugs n Harmony (SL=5): 1bM, after a PC drops: Automatic Divine
Intervention |
5 |
3 |
Grand
Daddy I.U. - Girl in the Mall |
Rap
Music Sampler |
Grand Daddy I.U. - Girl in the Mall (SL=5):
Access to a general/magic store and one random SEL=3 or less positive status
effect |
5 |
3 |
Grand Daddy I.U. - I Kick Ass |
Rap Music Sampler |
Grand
Daddy I.U. - I Kick Ass (SL=5): 1bM,1bP: Counter a spell/attack sequence and
do an attack sequence to source |
5 |
3 |
Eminem/Marshall
Mathers/Slim Shady - Brain Damage |
Rap
Music Sampler |
Eminem/Marshall Mathers/Slim Shady - Brain
Damage (SL=5): One target’s Set Int 1 plus cannot use M actions |
5 |
3 |
Kanye West - Diamonds from
Sierra Leone |
Rap Music Sampler |
Kanye
West - Diamonds from Sierra Leone (SL=5): Can only be cast 1/reset. +X gp
where X= the number of groups of enemies you killed this reset |
5 |
3 |
Tee
Grizzley - Buss it all Down |
Rap
Music Sampler |
Tee Grizzley - Buss it all Down (SL=5): One
target does a provacative dance including twerking, grinding, etc (no save). |
5 |
3 |
Five Finger Death Punch - Far
From Home |
Rock Music Sampler |
Five
Finger Death Punch - Far From Home (SL=5): Can only be cast 1/d: Cast a Psi6G
Grand or less and (Chr+Wis+Int) DPPs. You are SEL=1 Drunk and SEL=7 Lost
afterward |
5 |
3 |
Five
Finger Death Punch - M.I.N.E/End this Way |
Rock
Music Sampler |
Five Finger Death Punch - M.I.N.E/End this Way
(SL=5): The next time an enemy in one group gets a negative status effect,
that status is shared by every enemy in that group |
5 |
3 |
Motorhead - Deaf Forever |
Rock Music Sampler |
Motorhead
- Deaf Forever (SL=5): Create [x1] Enemy Special of Deafness and Put Out of
Misery. |
5 |
3 |
Motorhead
– Ridin’ with the Driver |
Rock
Music Sampler |
Motorhead – Ridin’ with the Driver (SL=5):
Summon a DL=5 black train mount that can be shared as a mount by your allys.
Anyone mounted to it is immune force and immune SEL=1 Stopped. |
5 |
3 |
Nirvana: Smells like Teen
Spirit |
Rock Music Sampler |
Nirvana:
Smells like Teen Spirit (SL=5): |AC| 20, No target, blink wounding, ER 5*CL%. |
5 |
3 |
Queen
- Princes of the Universe |
Rock
Music Sampler |
Queen - Princes of the Universe (SL=5): 1/day:
You gain a small quickening (CLd12 chain lightning, +4TH/dmg/AC/saves for
rest of the day). |
5 |
3 |
Ram Jam - Black Betty |
Rock Music Sampler |
Ram
Jam - Black Betty (SL=5): Target becomes your mount. |
5 |
3 |
Slipknot
- Dead Memories |
Rock
Music Sampler |
Slipknot - Dead Memories (SL=5): You share
another PC's known spells and abilities as long as that PC is slain/dead |
5 |
3 |
Slipknot - If Rain is What You
Want |
Rock Music Sampler |
Slipknot
- If Rain is What You Want (SL=5): Contingent Revive (you are at half LVL
until resurrection) |
5 |
3 |
Avenged Sevenfold - The Stage |
Rock
Music Sampler |
Avenged Sevenfold - The Stage (SL=5): Legend
Lore one aspect of the dungeon room you are in as written by The Stage |
5 |
3 |
Suicidal
Tendencies - Institutionalized |
Rock Music Sampler |
Suicidal
Tendencies - Institutionalized (SL=5): One group sent to another room and
can't return to this room (no save if group is young) |
5 |
3 |
The Talisman |
Stephen King |
The Talisman (SL=5): Planeshift to/from
The Territories demiplane. |
6 |
3 |
The
Tired Sounds Of |
Ambient
Music Sampler |
The
Tired Sounds Of (SL=6): Create a [x2] Enemy Special of "Gain a level of
SEL=3 Exhausted(5e) each segment" that can be ignored with a DC=(10+Int
bonus) concentration skill check each segment. Once failed, it can't be
further ignored. |
6 |
3 |
The White Arcades |
Ambient Music Sampler |
The White Arcades (SL=6): Create a [x2] PC
Special of "Good aligned allys get +[x1] to dmg each segment, max
+[xSL]". |
6 |
3 |
Sabbath
Bloody Sabbath |
Black
Sabbath |
Sabbath
Bloody Sabbath (SL=6): 1bM: Redirect a spell/attack sequence back. |
6 |
3 |
Jack and Jill |
Childrens Music Sampler |
Jack and Jill (SL=6): Two targets go SEL=7 On
the Mound. Next segment, both leave the Mound and the first target is SEL=6
Head Blown Off while the second target is SEL=1 Prone. |
6 |
3 |
Hickory
Dickory Dock |
Childrens
Music Sampler |
Hickory
Dickory Dock (SL=6): Can only be cast on segment 1. On segment 1, summon a
DL=1 mouse animal. On segment 2, a DL=2 snake animal. On segment 3, a DL=3
squirrel animal. On segment 4, a DL=4 cat animal. On segment 5, a DL=5 monkey
animal. On segment 6, a DL=6 elephant animal (all same slot). |
6 |
3 |
Itsy Bitsy Spider |
Childrens Music Sampler |
Itsy Bitsy Spider (SL=6): One target
polymorphed into a tiny spider. Next segment, that target is SEL=2 drowning
and the following segment that target moves out of its group. |
6 |
3 |
Online
Chat |
Chris
Hansen of Dateline NBC |
Online
Chat (SL=6): Create a psi network with the party and any willing
participants from “The Stage”. |
6 |
3 |
Johann Sebastian Bach - Goldberg Variations |
Classical Music Sampler |
Johann Sebastian Bach - Goldberg Variations
(SL=6): Choose one or more: counter the next spell cast, counter the next
activated or triggered ability used, dispel an item or spell/psi power,
create a copy of a summon you control in a different slot, and/or one target
may rememorize a spell |
6 |
3 |
Pyotr
Ilyich Tchaikovsky - Swan Lake |
Classical
Music Sampler |
Pyotr
Ilyich Tchaikovsky - Swan Lake (SL=6): One group otto's irresistible dance as
spell. You are SEL=3 Charmed by one target in that group |
6 |
3 |
Franz Liszt - Etudes |
Classical Music Sampler |
Franz Liszt - Etudes (SL=6): Create 3 pairs of
disembodied flying hands that can hold weapons. They use your actions to act |
6 |
3 |
Randy
Travis - Three Wooden Crosses |
Country
Music Sampler |
Randy
Travis - Three Wooden Crosses (SL=6): Three targets SEL=5 Slain and a fourth
target gets a randomly generated magic item |
6 |
3 |
Ingrid Andress - More Hearts Than Mine |
Country Music Sampler |
Ingrid Andress - More Hearts Than Mine (SL=6):
1bM: The next time your familiar, mount, or animal companion is dispelled,
the source of the dispel's heart becomes SEL=12 Broken |
6 |
3 |
Disturbed - Breathe |
Disturbed |
Disturbed
- Breathe (SL=6): 1bM: Counter an SEL=7 Escape attempt and slay the source |
6 |
3 |
Disturbed
- Forgiven |
Disturbed |
Disturbed - Forgiven (SL=6): 1bM, when you
drop: Contingency - Slay Living |
6 |
3 |
Disturbed - I Still Haven't
Found What I'm Looking For |
Disturbed |
Disturbed
- I Still Haven't Found What I'm Looking For (SL=6): One item you own has
Dust of Disapearance, Nondetection, and Dimentional Anchor from enemy effects |
6 |
3 |
Disturbed
- Open Your Eyes |
Disturbed |
Disturbed - Open Your Eyes (SL=6): You and your
allys have True Sight |
6 |
3 |
It’s
Time to Kick Ass and Chew Bubble Gum… and I’m All Outta Gum |
Duke
Nukem |
It’s
Time to Kick Ass and Chew Bubble Gum… and I’m All Outta Gum (SL=6): 1bM: x6
melee/ranged dmg this segment. |
6 |
3 |
8 Mile |
Eminem/Marshal Mathers/Slim Shady |
8 Mile (SL=6): TWE with no summoning sickness. |
6 |
3 |
Over
My Dead Bodies |
Grusilda,
Monster Masher |
Over
My Dead Bodies (SL=6): Your slain and Capital S slain subordinates have
+1deadP action and 1deadP: Attack a target. These subordinates count as
zombies and are Really Put out of Misery branded. |
6 |
3 |
I’m gonna give you three seconds; exactly
three-fucking-seconds, to wipe that stupid looking grin off your face, or I
will gouge out your eyeballs and skull-fuck you! ONE! TWO! THREE! |
Gunnery Sergeant Hartman |
I’m gonna give you three seconds; exactly
three-fucking-seconds, to wipe that stupid looking grin off your face, or I
will gouge out your eyeballs and skull-fuck you! ONE! TWO! THREE! (SL=6): You
and a target grouped. That target is blinded and Capital F Fucked Up
(Continuous Broken). Cast only on segments 5+. |
6 |
3 |
At
the Mountains of Madness |
H.P.
Lovecraft |
At
the Mountains of Madness (SL=6): Summon CL DL=LVL/2 Shoggoths. |
6 |
3 |
You just gotta grab a beer and let it burn |
Hank Hill |
You just gotta grab a beer and let it burn
(SL=6): Create a potion of Alcohol and one group takes CLd12 fire dmg.
(PropaneR to resist) |
6 |
3 |
The
Mercy Seat |
Johnny
Cash |
The
Mercy Seat (SL=6): Target is put on Death Row (Jailed and next segment
Slain). |
6 |
3 |
Killers |
Lemmy Kilminster of Motorhead |
Killers (SL=6): Summon CL^2 DL VI UltraBlack or
Alternate Universe beings. |
6 |
3 |
Smiling
Like a Killer |
Lemmy
Kilminster of Motorhead |
Smiling
Like a Killer (SL=6): 1 target chooses the result of their next offensive die
roll. |
6 |
3 |
Army Teleport |
Man-God of A.G. |
Army Teleport (SL=6): Teleports any number of
(willing) beings within sight. |
6 |
3 |
Progenitor
Mimic |
Mister
Whiskers |
Progenitor
Mimic (SL=6): Progenitor Mimic (SL=6): Copy a creature and it has “On your
turn, summon another copy of this creature without this ability”. You may
have CL copies this way in a slot. |
6 |
3 |
Peer Pressure |
Mr. T |
Peer Pressure (SL=6): Charm a group. |
6 |
3 |
Shot
in the Dark |
Ozzy
Osbourne of Black Sabbath |
Shot
in the Dark (SL=6): CL*5 % Avoid Fate [xSL]. |
6 |
3 |
Solsbury Hill |
Peter Gabriel |
Solsbury Hill (SL=6): You Escape from current
situation. |
6 |
3 |
Adele
- Set Fire to the Rain |
Pop
Music Sampler |
Adele
- Set Fire to the Rain (SL=6): x1 Terrain Feature: It's raining E=1 Fire in
the room for CL dmg/s |
6 |
3 |
Olivia Rodrigo - Jealousy, Jealousy |
Pop Music Sampler |
Olivia Rodrigo - Jealousy, Jealousy (SL=6): Can
only be cast 1/d: Magic Jar a target and you get a pending compensated item
for the end of the run |
6 |
3 |
Eminem/Marshall Mathers/Slim
Shady - 8 Mile |
Rap Music Sampler |
Eminem/Marshall
Mathers/Slim Shady - 8 Mile (SL=6): TWE with no summoning sickness |
6 |
3 |
Kanye
West - Runaway |
Rap
Music Sampler |
Kanye West - Runaway (SL=6): Dispel your animal
companion: Destroy/destruct your group (including you) |
6 |
3 |
Kanye West - Monster |
Rap Music Sampler |
Kanye
West - Monster (SL=6): Free Undead racial adjective while running |
6 |
3 |
Kanye
West - Homecoming |
Rap
Music Sampler |
Kanye West - Homecoming (SL=6): SEL=7 Escape
home to someone who thinks about you now and then |
6 |
3 |
We
are Number One |
Robbie
Rotten of LazyTown |
We
are Number One (SL=6): Summon 3 DL=LVL/2 Henchmen dressed like you. |
6 |
3 |
Five
Finger Death Punch - I Refuse |
Rock
Music Sampler |
Five Finger Death Punch - I Refuse (SL=6): 1bM:
You go to SEL=1 Sleep and are SEL=8 Gone for this segment |
6 |
3 |
Five Finger Death Punch: Wash it
All Away |
Rock Music Sampler |
Five
Finger Death Punch: Wash it All Away (SL=6): 1bM: Counter an effect that
targets a group. |
6 |
3 |
NRG
- Instruments of Destruction |
Rock
Music Sampler |
NRG - Instruments of Destruction (SL=6): Create
a Vile Everdancing Weapon [SLdCL] +CL TH/+CL dmg that ignores skins of all
types. |
6 |
3 |
Slipknot - Duality |
Rock Music Sampler |
Slipknot
- Duality (SL=6): Your summons can't be dismissed and can still act while at
0 rhp as long as you are either SEL=2 Blind or in SEL=1 Pain |
6 |
3 |
The Rolling Stones - Gimmie Shelter |
Rock
Music Sampler |
The Rolling Stones - Gimmie Shelter (SL=6):
Immune to SEL=8 Raped and SEL=5 Slain |
6 |
3 |
Carrie |
Stephen
King |
Carrie
(SL=6): Duplicate a psi ±2 kinetic power if you are covered in pigs blood. |
7 |
3 |
Substrata |
Ambient Music Sampler |
Substrata (SL=7): Create a [x2] Enemy Terrain
Feature of "SEL=8 Imprisonment" that can be ignored with a
DC=(10+Int bonus) concentration skill check each segment. Once failed, it
can't be further ignored. |
7 |
3 |
Deep
Listening |
Ambient
Music Sampler |
Deep
Listening (SL=7): Create a [x2] PC Terrain Feature of "When using
clairaudience-related effects, the subject's ears aren't burning". |
7 |
3 |
War Pigs |
Black Sabbath |
War Pigs (SL=7): Cast a CSL=4 Warlord Spell. |
7 |
3 |
Twinkle
Twinkle Little Star |
Childrens
Music Sampler |
Twinkle
Twinkle Little Star (SL=7): The next spell you cast with a status effect gets
a "*" (star) rating to the status, increasing its effective SEL by
3. You can give that status a "**" (star star) rating (+6 SEL) by
spending 1F to cast this. |
7 |
3 |
To Catch a Predator |
Chris Hansen of Dateline NBC |
To Catch a Predator (SL=7): 1bM:Enemy that
attacked or targeted you this segment is Imprisoned. |
7 |
3 |
Franz
Joseph Haydn - The Seven Last Words of Christ on the Cross |
Classical
Music Sampler |
Franz
Joseph Haydn - The Seven Last Words of Christ on the Cross (SL=7): On
segments 1 through 7, cast a Catholic Priest spell of SL=7 or less that
hasn't already been cast this rd |
7 |
3 |
Wolfgang Amadeus Mozart - Queen of the Night
Aria |
Classical Music Sampler |
Wolfgang Amadeus Mozart - Queen of the Night
Aria (SL=7): Create a knife reverse pickpocketed into the hand of one target.
That target then compelled to assassinate another target (Will save). If the
first target fails to kill the second target, the first target is SEL=5
*Cursed* |
7 |
3 |
Alan
Jackson - Sissy's Song |
Country
Music Sampler |
Alan
Jackson - Sissy's Song (SL=7): One target plane shifted to the Seven Heavens
escorted by two angels |
7 |
3 |
Disturbed
- Deceiver |
Disturbed |
Disturbed - Deceiver (SL=7): One non-caster
target gets a free Vampire racial template this segment. You are SEL=2 Blind
to that target |
7 |
3 |
Disturbed - Hold On to Memories |
Disturbed |
Disturbed
- Hold On to Memories (SL=7): One ally's memory core (essence of
consciousness) doesn't disassociate from the multiverse after that ally dies |
7 |
3 |
Disturbed
- Innocence |
Disturbed |
Disturbed - Innocence (SL=7): Spells/Psi powers
can't be SEL=9 insisted/objected to while this is running |
7 |
3 |
Disturbed - Watch You Burn |
Disturbed |
Disturbed
- Watch You Burn (SL=7): Spend 7000gp: Mental Fury as spell. Afterward, you
are SEL=5 Burned Out |
7 |
3 |
My Name Is |
Eminem/Marshal Mathers/Slim Shady |
My Name Is (SL=7): Change your truename. |
7 |
3 |
Infinity
Elemental |
Grusilda,
Monster Masher |
Infinity
Elemental (SL=7): Summon a DL=VII red Elemental with +1idmg melee. |
7 |
3 |
The Shadow Out of Time |
H.P. Lovecraft |
The Shadow Out of Time (SL=7): Swap minds with
two targets. |
7 |
3 |
Butane’s
a Bastard Gas |
Hank
Hill |
Butane’s
a Bastard Gas (SL=7): Room fills with Butane(-CL Unholy Con stat dmg). |
7 |
3 |
Mules Tenacity |
Hippologist |
Mules Tenacity (SL=7): 1bM: Dimensional Anchor
the room. |
7 |
3 |
Ain’t
No Grave Can Hold My Body Down |
Johnny
Cash |
Ain’t
No Grave Can Hold My Body Down (SL=7): 1D: Self Resurrection. |
7 |
3 |
Ancient Law |
Kami Spirit |
Ancient Law (SL=7): Dispel a x1 or x2 effect. |
7 |
3 |
Crescent
Moon |
Kami
Spirit |
Crescent
Moon (SL=7): The party gets +1slowS action (this does not count as a Haste) |
7 |
3 |
Deathknell |
Kami Spirit |
Deathknell (SL=7): Can have +1 spirit in a
summon slot; 1M, spend X hp: Target gets +X*CL TH and dmg with his next
attack. |
7 |
3 |
False
Hope |
Kami
Spirit |
False
Hope (SL=7): 1bM: Take no damage from one attack or effect |
7 |
3 |
Hana |
Kami Spirit |
Hana (SL=7): 0, 1/t: Fork (your effect only) |
7 |
3 |
Hearth |
Kami
Spirit |
Hearth
(SL=7): Dispel a x1 or x2 item. |
7 |
3 |
Hunt |
Kami Spirit |
Hunt (SL=7): If your subordinates are in your
group, they get +1 DL. |
7 |
3 |
Lantern |
Kami
Spirit |
Lantern
(SL=7): Fly at 12*CL" (A); 0: Faerie Fire (target loses 2 AC) |
7 |
3 |
Pain |
Kami Spirit |
Pain (SL=7): 1M, sacrifice a summon: Deal
CL*DL*DL fire dmg to one group (no save; DL=DL of summon) |
7 |
3 |
Teardrop |
Kami
Spirit |
Teardrop
(SL=7): 1M, 1/t: +1W action next segment. [ You can use a W as an S action,
but you still can use only 1S+1V per segment. 1W: Give another party member
+1RS action. This can be used in addition to 1S+1V per segment. ] |
7 |
3 |
Traproot |
Kami Spirit |
Traproot (SL=7): The party can melee with
flying creatures (CL miles "Reach" upwards) |
7 |
3 |
Twisted
Reflection |
Kami
Spirit |
Twisted
Reflection (SL=7): 0, sacrifice a summon: Counterspell |
7 |
3 |
Waning Moon |
Kami Spirit |
Waning Moon (SL=7): 1M: Fear a group (no save;
they will not run through the dungeon generating ?'s) |
7 |
3 |
Bad
Religion |
Lemmy
Kilminster of Motorhead |
Bad
Religion (SL=7): Divine Intervention or Choose 1 from the Omen table. |
7 |
3 |
God Was Never on Your Side |
Lemmy Kilminster of Motorhead |
God Was Never on Your Side (SL=7): 1bM: Counter
a Divine Intervention. |
7 |
3 |
Holy
Word Battle |
Man-God
of A.G. |
Holy
Word Battle (SL=7): Entire party (incl. summons and henchmen) get +1QS action
this segment. |
7 |
3 |
I Like You Just the Way you Are |
Mister Rogers |
I Like You Just the Way you Are (SL=7): As you
are (no resist). |
7 |
3 |
Diluvian
Primordial |
Mister
Whiskers |
Diluvian
Primordial (SL=7): Diluvian Primordial (SL=7): Summon a flying DL VII with
“When summoned, for each opponent that cast a spell this turn, you may cast a
copy of it”. |
7 |
3 |
Poppin’ and Breakin’ |
Mr. T |
Poppin’ and Breakin’ (SL=7): Break a target. |
7 |
3 |
Owl’s
Advice |
Ornithologist |
Owl’s
Advice (SL=7): Ask the DM a question. |
7 |
3 |
I Ain't No Nice Guy |
Ozzy Osbourne of Black Sabbath |
I Ain't No Nice Guy (SL=7): 1 target change
alignment (No resist). |
7 |
3 |
Big
Time |
Peter
Gabriel |
Big
Time (SL=7): Holy Word that affects all enemies. |
7 |
3 |
Selena Gomez - Lose You to Love Me |
Pop Music Sampler |
Selena Gomez - Lose You to Love Me (SL=7): One
target SEL=7 Lost and you are SL=6 Healed. The next room you go into you are
SEL=1 Blind and suffer CL fire dmg/s for 10 segments. |
7 |
3 |
Grand Daddy I.U. - Behind Bars |
Rap Music Sampler |
Grand
Daddy I.U. - Behind Bars (SL=7): One target Jailed then Violated |
7 |
3 |
Grand
Daddy I.U. - Kay Cee Is Nasty |
Rap
Music Sampler |
Grand Daddy I.U. - Kay Cee Is Nasty (SL=7):
SEL=3 Minor Fucked Up to the room |
7 |
3 |
Kanye West - No Church in the
Wild |
Rap Music Sampler |
Kanye
West - No Church in the Wild (SL=7): Disable all priest/divine spells and
abilities in a CL*10ft radius if outside |
7 |
3 |
Eminem/Marshall
Mathers/Slim Shady - My Name Is |
Rap
Music Sampler |
Eminem/Marshall Mathers/Slim Shady - My Name Is
(SL=7): Change your truename |
7 |
3 |
Five Finger Death Punch -
Darkness Settles In |
Rock Music Sampler |
Five
Finger Death Punch - Darkness Settles In (SL=7): One target SEL=1 Drunk,
SEL=7 Lost, and dimensionally anchored |
7 |
3 |
Iron
Maiden: Number of the Beast |
Rock
Music Sampler |
Iron Maiden: Number of the Beast (SL=7): Deal
666 unholy fire dmg to a room. |
7 |
3 |
Metallica - Wherever I may
Roam |
Rock Music Sampler |
Metallica
- Wherever I may Roam (SL=7): You may change your home plane. |
7 |
3 |
Rob
Zombie - Super Beast |
Rock
Music Sampler |
Rob Zombie - Super Beast (SL=7): Free Super and
Beast Racial adjectives while running. |
7 |
3 |
Slipknot - Sulfur |
Rock Music Sampler |
Slipknot
- Sulfur (SL=7): Breathe E=5 Sulfur (dmg=current hp, fort half) and SEL=1
Immovable/Stopped |
7 |
3 |
Metallica - Creeping Death |
Rock
Music Sampler |
Metallica - Creeping Death (SL=7): Create
CL*100 insects that are SEL=1 Diseased branded which stack. |
7 |
3 |
Firestarter |
Stephen
King |
Firestarter
(SL=7): Duplicate a SL = 5 or less Pyromanicac spell (collective 6.9) |
8 |
3 |
Pale Ravine |
Ambient Music Sampler |
Pale Ravine (SL=8): Create a [x2] Enemy Terrain
Feature of "SEL=7 Down a Hole" that can be ignored with a
DC=(10+Int bonus) concentration skill check each segment. Once failed, it
can't be further ignored. |
8 |
3 |
Endurance |
Ambient
Music Sampler |
Endurance
(SL=8): Create a [x2] PC Terrain Feature of "+1ihp". |
8 |
3 |
Black Sabbath |
Black Sabbath |
Black Sabbath (SL=8): Demonic Divine
Intervention. |
8 |
3 |
Little
Bo Peep |
Childrens
Music Sampler |
Little
Bo Peep (SL=8): One group are SEL=7 Lost this rd. Next rd they aren't lost
and sharpness one limb each. |
8 |
3 |
Wolfgang Amadeus Mozart - The Marriage of
Figaro |
Classical Music Sampler |
Wolfgang Amadeus Mozart - The Marriage of
Figaro (SL=8): Counter a targets attack sequence, then you and a second
target fuse souls |
8 |
3 |
Disturbed - Awaken |
Disturbed |
Disturbed
- Awaken (SL=8): SEL=9 Imprisonment and Trap the Soul a target that
slayed/destroyed you this rd |
8 |
3 |
Disturbed
- Crucified |
Disturbed |
Disturbed - Crucified (SL=8): SEL=9 Pawn a
target (no save). You are SEL=7 Crucified. This doesn't drop the Pawn |
8 |
3 |
Disturbed - Legion of Monsters |
Disturbed |
Disturbed
- Legion of Monsters (SL=8): One legion of enemys is SEL=1 Insane |
8 |
3 |
Disturbed
- Living After Midnight |
Disturbed |
Disturbed - Living After Midnight (SL=8): Can
only be cast 1/d. You get access to a Magic item store for 1 rd. You have +1
tac move and green Dancing Lights as spell. After the run, then your SEL=8
Gone |
8 |
3 |
Disturbed - Warning Sign |
Disturbed |
Disturbed
- Warning Sign (SL=8): One group is Dominated (Mentally). If this is
dispelled, the groups brains are destroyed |
8 |
3 |
Disturbed
- Who |
Disturbed |
Disturbed - Who (SL=8): When your next clone
stands up, it is assigned a random truename, a random memory core, and
polymorph to a random divide by one race |
8 |
3 |
Without
Me |
Eminem/Marshal
Mathers/Slim Shady |
Without
Me (SL=8): Contingent Resurrection. |
8 |
3 |
Seal the Tomb |
Fate Shaper |
Seal the Tomb (SL=8): 1bM: Target rolls all TH
or saves as 3 die types smaller (no save). |
8 |
3 |
Summon
the Pack |
Grusilda,
Monster Masher |
Summon
the Pack (SL=8): Open a M:tg booster and summon each creature in that pack.
They count as Zombies in addition. |
8 |
3 |
The Shadow Over Innsmouth |
H.P. Lovecraft |
The Shadow Over Innsmouth (SL=8): Gain a free
Deep One racial adj. (&+2str, &+2dex, &+2con, &-2int,
&-2wis, &-2chr, &-2cml, &+2AC, &+10hp, &+0th, &÷0.5,
claws 1d6 inject seed branded, water breathing, fear aura). |
8 |
3 |
That
boy ain’t right |
Hank
Hill |
That
boy ain’t right (SL=8): One target (ignore no target) sets their Int, Wis,
and Chr to 1. |
8 |
3 |
When the Man comes Around |
Johnny Cash |
When the Man comes Around (SL=8): CL groups
sent to Seven Heavens. |
8 |
3 |
Briarknit |
Kami
Spirit |
Briarknit
(SL=8): Your subordinates get +1 DL and +CL rhp. |
8 |
3 |
Empty Graves |
Kami Spirit |
Empty Graves (SL=8): Can have +3 spirits in a
summon slot; Your summons get +1 offensive DL, -1 defensive DL |
8 |
3 |
Fiddlehead |
Kami
Spirit |
Fiddlehead
(SL=8): Regenerate CL hp/s. Each segment may use this regeneration on any
friendly target in sight. |
8 |
3 |
Fire's Roar |
Kami Spirit |
Fire's Roar (SL=8): 1M: A group's AC becomes 0
(no save; |AC| becomes AC, ||AC|| becomes |AC|) |
8 |
3 |
Gibbering |
Kami
Spirit |
Gibbering
(SL=8): Fly at 12*CL" (A); Can have +3 spirits in a summon slot. |
8 |
3 |
Hundred-Talon |
Kami Spirit |
Hundred-Talon (SL=8): Can have +4 spirits in a
summon slot. |
8 |
3 |
Innocence |
Kami
Spirit |
Innocence
(SL=8): 1M: A group loses their ability to use 1S+1V next time they act (no
save) |
8 |
3 |
Old Stone |
Kami Spirit |
Old Stone (SL=8): +35 AC and saves. |
8 |
3 |
Painted
Road |
Kami
Spirit |
Painted
Road (SL=8): Immune to CL/2 Elements or spells/psionic powers by name |
8 |
3 |
Tattered Shoji |
Kami Spirit |
Tattered Shoji (SL=8): Wind Walk 96" on
the party; the party gains +25 AC and saves. |
8 |
3 |
Tended
Garden |
Kami
Spirit |
Tended
Garden (SL=8): Every segment you don't act, you may do the Summon Spirit
"Level:" ability for 1N action. Can have +3 spirits in a summon
slot. |
8 |
3 |
Killed by Death |
Lemmy Kilminster of Motorhead |
Killed by Death (SL=8): Summon a DL VIII Death
and Slay 1 group (no save). |
8 |
3 |
Orgasmatron |
Lemmy
Kilminster of Motorhead |
Orgasmatron
(SL=8): Dominate the room (PPD save); successfully saved stunned. |
8 |
3 |
Higher Ground |
Man-God of A.G. |
Higher Ground (SL=8): Creates a x2 Terrain
Feature that you and your henchmen get +1 to multiplier. |
8 |
3 |
Force
Absorption/Dissipation |
Mike
Tames, Collective Player |
Force
Absorption/Dissipation (SL=8): Absorb X dmg of any E factor element or
eelement. |
8 |
3 |
Force Choke |
Mike Tames, Collective Player |
Force Choke(SL=8): Ranged touch attack that
hits: CL dmg/s. Lockdown target’s actions. |
8 |
3 |
Force
Coaxing |
Mike
Tames, Collective Player |
Force
Coaxing (SL=8): Communicate with other sith/force users. Range=Same Plane |
8 |
3 |
Force Hop |
Mike Tames, Collective Player |
Force Hop (SL=8): 1bX: Leap CL/2 ft. May make a
charge attack at xCL/2 dmg. |
8 |
3 |
Force
Pain Regulator |
Mike
Tames, Collective Player |
Force
Pain Regulator(SL=8): iDT 150-CL. |
8 |
3 |
You’re Real Special |
Mike Tames, Collective Player |
You’re Real Special (SL=8): You create a weapon
gemlet of a SL=CL/2 weapon flag. (ex. Sinking enchant). |
8 |
3 |
Skarrg
Goliath |
Mister
Whiskers |
Skarrg
Goliath (SL=8): Skarrg Goliath (SL=8): Summon a DL VIII Beast with overhit.
You may choose to sacrifice this spell slot instead to give a creature +90
Th/dmg this segment. |
8 |
3 |
Try |
Mr. T |
Try (SL=8): 1bM: Lend an action. |
8 |
3 |
Suicide
Solution |
Ozzy
Osbourne of Black Sabbath |
Suicide
Solution (SL=8): CL groups polymorphed to alcohol (no save). |
8 |
3 |
Red Rain |
Peter Gabriel |
Red Rain (SL=8): Red rain that puts you to
SEL=4 Sleep (ignoring immunity) and also lowers all enemy prepared effects in
the room. |
8 |
3 |
Adele
- Send My Love |
Pop
Music Sampler |
Adele
- Send My Love (SL=8): Transfer an SEL=8 Combined or similar status from you
to another target |
8 |
3 |
Grand
Daddy I.U. - Mass Destruction |
Rap
Music Sampler |
Grand Daddy I.U. - Mass Destruction (SL=8):
Earthquake the room plus put out of misery (no resist) |
8 |
3 |
Eminem/Marshall Mathers/Slim
Shady - Without Me |
Rap Music Sampler |
Eminem/Marshall
Mathers/Slim Shady - Without Me (SL=8): Contingent Resurrection |
8 |
3 |
Grand
Daddy I.U. - Phuck 'em Up U |
Rap
Music Sampler |
Grand Daddy I.U. - Phuck 'em Up U (SL=8): All
within sight SEL=2 drowning, falling, prone, and SEL=1 insane |
8 |
3 |
Good
to be Bad |
Robbie
Rotten of LazyTown |
Good
to be Bad (SL=8): Group charmed and alignment changed to CE. |
8 |
3 |
Killswitch
Engage - The Arms of Sorrow |
Rock
Music Sampler |
Killswitch Engage - The Arms of Sorrow (SL=8):
As Imprisonment plus SEL=2 Blindness and sharpness all arms |
8 |
3 |
Rammstein: Du Hast |
Rock Music Sampler |
Rammstein:
Du Hast (SL=8): +1bM and create a gun with “1bM, grunts Nein!: Object”. |
8 |
3 |
The Band - Stage Fright |
Rock
Music Sampler |
The Band - Stage Fright (SL=8): Can only be
cast 1/d. Force a dungeon room to repopulate itself with the same monsters,
tricks, traps, specials, treasure, etc. This does not populate [NPC], [SB],
[B], etc |
8 |
3 |
Slipknot - Nero Forte |
Rock Music Sampler |
Slipknot
- Nero Forte (SL=8): Target is Dominated (Mentally) as long as you are SEL=1
Insane-Depression (no save) |
8 |
3 |
Cujo |
Stephen King |
Cujo (SL=8): Summon a DL=VIII CE hound and two
targets grouped and held. |
9 |
3 |
Black
Earth |
Ambient
Music Sampler |
Black
Earth (SL=9): Create a [x3] Enemy Special of "SEL=14
Toasted(destroyed)" that can be ignored with a DC=(10+Int bonus)
concentration skill check each segment. Once failed, it can't be further
ignored. |
9 |
3 |
Music for Airports |
Ambient Music Sampler |
Music for Airports (SL=9): Create a [x3] PC
Special of "+1iidmg to all flying allys". |
9 |
3 |
Iron
Man |
Black
Sabbath |
Iron
Man (SL=9): DT 10, hp become Stunhp, and ER 100%. |
9 |
3 |
Baby Shark |
Childrens Music Sampler |
Baby Shark (SL=9): Summon a family of 5 DL=10
flying shark animals with Mtg First Strike and 1Z,1/r: Phase Out. |
9 |
3 |
Sergei
Prokofiev - Peter and the Wolf |
Classical
Music Sampler |
Sergei
Prokofiev - Peter and the Wolf (SL=9): 1bM, in response to an ally being
attacked: Attacker SEL=9 Imprisoned. Attacker may be released as your summon
if an ally is attacked in future rd |
9 |
3 |
Kenny Rogers - The Gambler |
Country Music Sampler |
Kenny Rogers - The Gambler (SL=9): Can only be
cast 1/d. You have control over draws from of a Deck of Many things this
segment |
9 |
3 |
Rise
of the Dark Realms* |
Dan
Vincent, Collective Player |
Rise
of the Dark Realms* (SL=9): Resurrect all creatures from one group slain this
round as your Revives (1/2 DL, +1 Slot). |
9 |
3 |
Disturbed
- Another Way to Die |
Disturbed |
Disturbed - Another Way to Die (SL=9): Roll a
random PC Cataclysm on one target (doesn't have to be a PC) |
9 |
3 |
Disturbed - Haunted |
Disturbed |
Disturbed
- Haunted (SL=9): The next time a Special in the room is dispelled, you
become SEL=1 Haunted by it effectively allowing you to carry it around being
it's source item |
9 |
3 |
Disturbed
- The Brave and the Bold |
Disturbed |
Disturbed - The Brave and the Bold (SL=9): Cast
only 1/d. Cast a CSL = 1 Hero Spell |
9 |
3 |
The
Way I Am |
Eminem/Marshal
Mathers/Slim Shady |
The
Way I Am (SL=9): +1bM and 1bM: Shapechange. |
9 |
3 |
The Whisperer in Darkness |
H.P. Lovecraft |
The Whisperer in Darkness (SL=9): Gain
knowledge of the location of any one item, or summon a DL=IX or less being,
from the Cthulhu mythos. |
9 |
3 |
BWAAAAHH |
Hank
Hill |
BWAAAAHH
(SL=9): Choose one - one target takes 1 idmg of type PROPANE!!! or One target
is cured 1ihp. |
9 |
3 |
The Famous Mr. Ed |
Hippologist |
The Famous Mr. Ed (SL=9): Summon a [x2] DL=X
Alternate Universe Legend Horse named Mr ED who is unaffected by summoning
sickness. |
9 |
3 |
God’s
Gonna Cut you Down |
Johnny
Cash |
God’s
Gonna Cut you Down (SL=9): Automatic Divine Intervention. |
9 |
3 |
Honored Dead |
Kami Spirit |
Honored Dead (SL=9): Whenever you deal damage
in any way, you are cured that much dmg. |
9 |
3 |
Lunacy |
Kami
Spirit |
Lunacy
(SL=9): Can have +5 spirits in a summon slot. |
9 |
3 |
Moss |
Kami Spirit |
Moss (SL=9): Each summon slot of yours may
engage two groups of enemies instead of one. |
9 |
3 |
Nightsoil |
Kami
Spirit |
Nightsoil
(SL=9): Can have +5 spirits in a summon slot. |
9 |
3 |
Palace Fields |
Kami Spirit |
Palace Fields (SL=9): You don't lose
initiative, can't be surprised; Can have +5 spirits in a summon slot. |
9 |
3 |
Pus |
Kami
Spirit |
Pus
(SL=9): Can have +6 spirits in a summon slot; 1M, sacrifice a summon: Target
is slain (no save) |
9 |
3 |
Thousand-Legged |
Kami Spirit |
Thousand-Legged (SL=9): Can have +7 spirits in
a summon slot. |
9 |
3 |
Vine |
Kami
Spirit |
Vine
(SL=9): Can have +6 spirits in a summon slot; 1V: Give a target +1 instance
of tactical movement. |
9 |
3 |
Back at the Funny Farm |
Lemmy Kilminster of Motorhead |
Back at the Funny Farm (SL=9): Between to the
Funny Farm. Can cast as a Z action. |
9 |
3 |
Capricorn |
Lemmy
Kilminster of Motorhead |
Capricorn
(SL=9): +1 X action and cast a CSL 1 Pariah spell. |
9 |
3 |
Mass Mass Heal |
Man-God of A.G. |
Mass Mass Heal (SL=9): Heals up to 100 groups
of creatures. (Yes, this can be reversed.) |
9 |
3 |
The
Land of Make Believe |
Mister
Rogers |
The
Land of Make Believe (SL=9): Create your own demi-plane. |
9 |
3 |
Clone Legion |
Mister Whiskers |
Clone Legion (SL=9): Clone Legion (SL=9):
Summon a copy of each creature in target group. |
9 |
3 |
I
Pity the Fool |
Mr.
T |
I
Pity the Fool (SL=9): Automatic Divine Intervention. |
9 |
3 |
The Birds |
Ornithologist |
The Birds (SL=9): Double your bird summons (1
group) and all of your Bird summons are Capital S skinned Branded. |
9 |
3 |
Crazy
Train |
Ozzy
Osbourne of Black Sabbath |
Crazy
Train (SL=9): Nuke (does a nuclear bomb; 4 idmg in huge area) |
9 |
3 |
Mercy Street |
Peter Gabriel |
Mercy Street (SL=9): All intelligent enemies in
the room commit suicide. |
9 |
3 |
Eminem/Marshal Mathers/Slim Shady - Infinite |
Rap Music Sampler |
Eminem/Marshal
Mathers/Slim Shady - Infinite (SL=9): Can only be cast 1/reset. Choose one
from: PSPs, Item Charges, or Rogue points. You have “infinite” of them this
segment. Next segment you are banished to the nine hells |
9 |
3 |
Kanye
West - Good Morning |
Rap
Music Sampler |
Kanye West - Good Morning (SL=9): You may
ignore one requirement for the Legend class |
9 |
3 |
Eminem/Marshall Mathers/Slim
Shady - The Way I Am |
Rap Music Sampler |
Eminem/Marshall
Mathers/Slim Shady - The Way I Am (SL=9): +1bM and 1bM: Shapechange |
9 |
3 |
Grand
Daddy I.U. - Soul Touch |
Rap
Music Sampler |
Grand Daddy I.U. - Soul Touch (SL=9):
Everything you touch turns into eelement EE=9 Soul (no save) |
9 |
3 |
Killswitch Engage - My Last
Serenade |
Rock Music Sampler |
Killswitch
Engage - My Last Serenade (SL=9): Pawn a target or dispel a Pawn (even while
pawned) |
9 |
3 |
Metallica:
One |
Rock
Music Sampler |
Metallica: One (SL=9): Delimb all non-head
limbs and remove all external senses from one target. |
9 |
3 |
Slipknot - Solway Firth |
Rock Music Sampler |
Slipknot
- Solway Firth (SL=9): Move all negative status effects from your group to a
target, then banish that target to an outer plane of your choice you have
personally visited |
9 |
3 |
Stan
Bush - The Touch |
Rock
Music Sampler |
Stan Bush - The Touch (SL=9): Cast a CSL = 1
Legend Spell. Cast only 1/d. |
9 |
3 |
The
Stand |
Stephen
King |
The
Stand (SL=9): {x2 terrain feature} of Captain Trips virus. |
10 |
3 |
Horizons |
Ambient Music Sampler |
Horizons (SL=10): Create a [x3] Enemy Special
of "All enemy effects with finite rage can't affect PC's" that can
be ignored with a DC=(10+Int bonus) concentration skill check each segment.
Once failed, it can't be further ignored. |
10 |
3 |
Morals
and Dogma |
Ambient
Music Sampler |
Morals
and Dogma (SL=10): Create a [x3] PC Special of "Automatic Divine
Intervention even for non-Priests". |
10 |
3 |
Humpty Dumpty |
Childrens Music Sampler |
Humpty Dumpty (SL=10): One target takes
terminal velocity falling dmg (20d6) and if they take enough or more dmg,
they are SEL=12 Broken. |
10 |
3 |
Franz
Joseph Haydn - The Creation |
Classical
Music Sampler |
Franz
Joseph Haydn - The Creation (SL=10): On segment 1, cast SL=9 Psi3 Genesis. On
segment 2, cast SL=6 Conjure Animals in the plane from segment 1. On segment
3, you are SEL=8 Gone to the plane from segment 1 |
10 |
3 |
Robert Schumann - Symphonic Studies |
Classical Music Sampler |
Robert Schumann - Symphonic Studies (SL=10):
Create CL disembodied flying hands that can hold weapons. They use your
actions to act |
10 |
3 |
Robert
Schumann - Fantasie |
Classical
Music Sampler |
Robert
Schumann - Fantasie (SL=10): Can only be cast 1/d. Spend "Enough"
SLs: Create a monument that holds another Classical Music Sampler spell as a
[x1] Special. |
10 |
3 |
Dread Cacodemon* |
Dan Vincent, Collective Player |
Dread Cacodemon* (SL=10): Summon a DL X demon.
Slay all creatures in 1 group (no save), and a group of your summons can’t
act this segment. |
10 |
3 |
Disturbed - Down with the
Sickness |
Disturbed |
Disturbed
- Down with the Sickness (SL=10): Peel the Onion one target and polymorph it
into a child version of itself (no save). |
10 |
3 |
Disturbed
- Divide |
Disturbed |
Disturbed - Divide (SL=10): You are immune to
SEL=8 Combined, SEL=7 Lost, and SEL=10 Broken |
10 |
3 |
Disturbed - Never Again |
Disturbed |
Disturbed
- Never Again (SL=10): The next time your race would be subject to Genocide
as spell, it gets Capital O Objected |
10 |
3 |
Disturbed
- Ten Thousand Fists |
Disturbed |
Disturbed - Ten Thousand Fists (SL=10): As an
additional cost to cast this spell, Capital P Plenty of subordinates you
control must spend their P action. All x1 or less beings within sight of you
are Capital S Stunned (XR to resist). |
10 |
3 |
Disturbed - The Vengeful One |
Disturbed |
Disturbed
- The Vengeful One (SL=10): Summon a Unique DL=12 Angel of Death with flying,
"Destruct Tech"-branded, and Immune mind-effecting that you
comprehend and control |
10 |
3 |
Rap God |
Eminem/Marshal Mathers/Slim Shady |
Rap God (SL=10): Cast one Int or Chr based
Demigod0 spell with DCL=1. |
10 |
3 |
The
Call of Cthulhu |
H.P.
Lovecraft |
The
Call of Cthulhu (SL=10): Summon a DL=XV Cthulhu Avatar you comprehend and
control. |
10 |
3 |
Hurt |
Johnny Cash |
Hurt (SL=10): Target is Retired (no
resistance). |
10 |
3 |
Ace
of Spades |
Lemmy
Kilminster of Motorhead |
Ace
of Spades (SL=10): 1 target gains +1ihp or takes 1idmg (no save). |
10 |
3 |
Brave New World |
Lemmy Kilminster of Motorhead |
Brave New World (SL=10): Create a pocket
demi-plane. |
10 |
3 |
*
Mass Mass Cureall |
Man-God
of A.G. |
*
Mass Mass Cureall (SL=10): Curealls up to 100 groups of creatures. (Yes, this
can be reversed.) |
10 |
3 |
Daniel Tiger’s Neighborhood |
Mister Rogers |
Daniel Tiger’s Neighborhood (SL=10): You are
Retired and your character slot is replaced by a baby Tiger classed in Mister
Rodgers at +1 level. |
10 |
3 |
Primal
Surge |
Mister
Whiskers |
Primal
Surge (SL=10): Primal Surge (SL=10): Cast a spell at random that you know. If
it summons a creature/creates an item/generates a special, repeat this
process. |
10 |
3 |
Adele - When We Were Young |
Pop Music Sampler |
Adele - When We Were Young (SL=10): Reverse age
one group CL/5 age catagories and has a SEL=9 Save Point (DM copies your PC's
status as a backup. 1/reset: Switch your current status with your backup.
This affects AC, stats, hp and status effects. Can only have one "save
point" at one time) |
10 |
3 |
Eminem/Marshall Mathers/Slim
Shady - Rap God |
Rap Music Sampler |
Eminem/Marshall
Mathers/Slim Shady - Rap God (SL=10): Cast one Int or Chr based Demigod0
spell with DCL=1 |
10 |
3 |
Villain Number One |
Robbie Rotten of LazyTown |
Villain Number One (SL=10): Cast a CSL=1
Villain spell. |
10 |
3 |
Live - Lightning Crashes |
Rock Music Sampler |
Live
- Lightning Crashes (SL=10): Lightning Bolt plus Raise Dead plus Slay Living |
10 |
3 |
Motorhead
- 1916 |
Rock
Music Sampler |
Motorhead - 1916 (SL=10): Summon
"Plenty" of DL=1 Soldiers in one slot |
10 |
3 |
Nine Inch Nails - Hurt |
Rock Music Sampler |
Nine
Inch Nails - Hurt (SL=10): One target is SEL=12 Wasted(high). |
10 |
3 |
It |
Stephen King |
It (SL=10): Summon a DL=X Clown Avatar classed
in Pennywise the Clown. |
11 |
3 |
Hypnox* |
Dan
Vincent, Collective Player |
Hypnox*
(SL=11): Summon a DL XI flying nightmare horror and all enemys’ progressions
become spent. |
11 |
3 |
Force Echo |
Mike Tames, Collective Player |
Force Echo (SL=11): Earthquake Range=X*CL ft. |
11 |
3 |
Force
Enrichment |
Mike
Tames, Collective Player |
Force
Enrichment (SL=11): Choose one: +X hp, th, dmg, AC, or saves. |
11 |
3 |
Force Gloomy Aura |
Mike Tames, Collective Player |
Force Gloomy Aura (SL=11): CL dmg cold aura
with fear effect, radius=CL ft. |
11 |
3 |
Force
Hovering |
Mike
Tames, Collective Player |
Force
Hovering (SL=11): Telekinesis Levitation X=X*1000 pounds. |
11 |
3 |
Force Veiling |
Mike Tames, Collective Player |
Force Veiling (SL=11): Nondectection from all
beings of Multiplier xCL/5 or less. |
11 |
3 |
Oh,
Did Your Mommy Get That for You |
Mike
Tames, Collective Player |
Oh,
Did Your Mommy Get That for You (SL=11): Loot the Room (no resist). |
11 |
3 |
Worldspine Wurm |
Mister Whiskers |
Worldspine Wurm (SL=11): Worldspine Wurm
(SL=11): Summon a DL XI Wurm with “When this is slain, Summon 3 DL V’s and
rememorize this spell”. |
11 |
3 |
Slaughter to Prevail - Baba
Yaga |
Rock Music Sampler |
Slaughter
to Prevail - Baba Yaga (SL=11): Spend 13,000 gp: Summon a DL=13 Unique Hag
Wizard Avatar named Baba Yaga and her hut. |
12 |
3 |
Wolfgang Amadeus Mozart - Jupiter |
Classical Music Sampler |
Wolfgang Amadeus Mozart - Jupiter (SL=12): Cast
a Demigod0 Chr based spell |
12 |
3 |
Enter
the Infinite |
Mister
Whiskers |
Enter
the Infinite (SL=12): Enter the Infinite (SL=12): Reset one of your
progressions minus one spell. You have no max number of maintains until your
next turn. |
15 |
3 |
B.F.M.* |
Dan Vincent, Collective Player |
B.F.M.* (SL=15): 1X: Summon a DL XV
The-Biggest-Baddest-Nastiest-Scariest-Creature-You'll-Ever-See (Costs 2
summon slots, counts as a B.F.M. familiar). |
22 |
3 |
Eject |
Yed
Prior3 |
Eject
(SL=22): Eject to the Capital W Warehouse in San Francisco. |
22 |
3 |
On the GGL |
Yed Prior3 |
On the GGL (SL=22): Put yourself on the GGL. DM
determines abilities. |
N |
4 |
[Status
Name] Ball |
1X
Pinpoint Status Effect Mage |
[Status
Name] Ball (SL=SEL+1): Do this Status Effect to one group (Spell save:
0) |
N |
4 |
[Status Name] Beam |
1X Pinpoint Status Effect Mage |
[Status Name] Beam (SL=SEL+2): Do this Status
Effect to one target (no save) |
N |
4 |
[Status
Name] Blast |
1X
Pinpoint Status Effect Mage |
[Status
Name] Blast (SL=SEL+3): Do this Status Effect to one group (no save) |
N |
4 |
[Status Name] Bolt |
1X Pinpoint Status Effect Mage |
[Status Name] Bolt (SL=SEL): Do this Status
Effect to one target (Spell save: 0) |
N |
4 |
[Status
Name] Brand |
1X
Pinpoint Status Effect Mage |
[Status
Name] Brand (SL=SEL+4): Brand this Status Effect to one weapon (no save) |
N |
4 |
[Status Name] Shield |
1X Pinpoint Status Effect Mage |
[Status Name] Shield (SL=SEL): Whenever someone
hits you with a melee attack, they suffer that Status Effect unless they make
a save vs. Spell. |
N |
4 |
Immune
[Status Name] |
1X
Pinpoint Status Effect Mage |
Immune
[Status Name] (SL=SEL): You are immune to this status. Double Resist is SEL-1
and Resist is SEL-2. So Double Resist Charm (SEL=3) is a 2nd level spell
(SL=SEL-1=3-1). |
N |
4 |
Remove [Status Name] |
1X Pinpoint Status Effect Mage |
Remove [Status Name] (SL=SEL): You can remove
this status. Double Resist is SEL-1 and Resist is SEL-2. So Double Resist
Charm (SEL=3) is a 2nd level spell (SL=SEL-1=3-1). |
N |
4 |
Summon
Angband Monster N |
Angband
Adventurer |
Summon
Angband Monster N (SL=N): Summons an Angband Monster of DL N. |
N |
4 |
Aurelia’s Fury N |
Boros DeckWins (MTG R/W) |
Aurelia’s Fury N (SL=N): Deal 10*(N-2) fire dmg
among any number of targets. Those targets can’t act the following segment |
N |
4 |
Brightflame
N |
Boros
DeckWins (MTG R/W) |
Brightflame
N (SL=N): Deal 10*(N-4) dmg to a group, you cure the total damage done (to
all creatures) to one target. |
N |
4 |
Energy Bolt N |
Boros DeckWins (MTG R/W) |
Energy Bolt N (SL=N): Deal 10*(N-2) magic dmg
to one group, cure that amount to another target |
N |
4 |
Figure
of Destiny N |
Boros
DeckWins (MTG R/W) |
Figure
of Destiny N (SL=N): Summon a DL N Kithkin. At SL=2, it's a Kithkin Spirit.
At SL=5, it's a Kithkin Spirit Warrior. At SL=8, it's a flying Kithkin Spirit
Warrior Avatar with +1IF |
N |
4 |
Operator Manipulation |
Googololgist/Big Numbers Priest |
Operator Manipulation (SL=N): Change one
mathematical operator on a spell/psi power/item to a different symbol for
this segment. + or - = SL 2, * or / = SL 5, ^ or √ = SL 8, ^^ or √√ = SL 11. |
N |
4 |
Anything You
Want, You Got It |
Roy
Orbison |
Anything You
Want, You Got It (SL=N): Wishoid N. |
0 |
4 |
Succession |
Googololgist/Big Numbers Priest |
Succession (SL=0): Your next spell has +1
target. |
1 |
4 |
Duergar
Assailant |
Boros
DeckWins (MTG R/W) |
Duergar
Assailant (SL=1): Summon CL Dwarves of DL I; As each one dies, it deals 10
dmg or 1 rdmg to one target. |
1 |
4 |
Earthbind |
Boros DeckWins (MTG R/W) |
Earthbind (SL=1): Target loses flying and takes
double normal falling damage (no save). |
1 |
4 |
False
Orders |
Boros
DeckWins (MTG R/W) |
False
Orders (SL=1): (1bM to cast) Force a monster to attack someone else (he will
only attack his enemies) |
1 |
4 |
Path to Exile |
Boros DeckWins (MTG R/W) |
Path to Exile (SL=1): 1bM: One target
teleported CL miles away. |
1 |
4 |
Diamond
Valley |
Cartographer
of the Coast |
Diamond
Valley (SL=1): 1bP, Sacrifice a summon: Gain its DL*10 in hp. |
1 |
4 |
Yavimaya Hollow |
Cartographer of the Coast |
Yavimaya Hollow (SL=1): 1bP, Pay 1 SL: Heal a
subordinate. |
1 |
4 |
Adorable
Kitten |
Dr.
Julius Jumblemorph |
Adorable
Kitten (SL=1): Summon a DL=I Cat with “when summoned, cure 1d6*10hp”. |
1 |
4 |
Half-Squirrel, Half- |
Dr. Julius Jumblemorph |
Half-Squirrel, Half- (SL=1): When cast, combine
it with target host summon of yours. That summon gets -1 offensive DL and
replace "When summoned" on it with "Whenever a non-created
creature is summoned,". |
1 |
4 |
Birds
of Paradise |
Fist
of Suns Wielder |
Birds
of Paradise (SL=1): Summon a DL 1 flying bird with “1M: Gain +1SL.” |
1 |
4 |
Deathrite Shaman |
Fist of Suns Wielder |
Deathrite Shaman (SL=1): Summon a DL I Elf
Shaman with 1M: +1SL, gain 20hp or each creature in a group loses 20hp. |
1 |
4 |
Noble
Hierarch |
Fist
of Suns Wielder |
Noble
Hierarch (SL=1): Summon a DL 1 human druid with “1M: Gain +1SL and “Whenever
a subordinate attacks alone, it gets +10th/+10dmg” |
1 |
4 |
Addition |
Googololgist/Big Numbers Priest |
Addition (SL=1): Your next spell has +2
targets. |
1 |
4 |
Next
Big Die |
Googololgist/Big
Numbers Priest |
Next
Big Die (SL=1): Roll 1 die type larger on one type of roll (saves, weapon
damage dice, spell damage dice, etc.) for 1 turn. Types are d20, d30, d50,
d100, d200, d500, d1000, d10000, ect, You may cast this multiple times for it
to stack by the ∑ rule. |
1 |
4 |
Beastland Ferocity |
Omniscificer3 |
Beastland Ferocity (Enchantment, SL=1): You may
be offensive while at negative hitpoints for 1min/level. |
1 |
4 |
Working
for the Man |
Roy
Orbison |
Working
for the Man (SL=1): Spend X gp: Charm a group. (DC = square root of X). |
1 |
4 |
Nimbus of Light |
The Nasty Gentleman |
Nimbus of Light(SL=1): 1S: 1d8+LVL light dmg
and expended. |
1 |
4 |
Spider
Hand |
Ur-Priest3 |
Spider
Hand (SL=1): You detach your hand and it becomes a DL I small spider. |
2 |
4 |
1 |
Battlemonger |
1
(SL=2): 1M: A group gets +LVL V actions (no save) |
2 |
4 |
Boros
Charm |
Boros
DeckWins (MTG R/W) |
Boros
Charm (SL=2): Choose one – Do 40 fire dmg to a creature, or you and your
items are indestructible this segment, or one target does double physical
damage this segment |
2 |
4 |
Lightning Helix |
Boros DeckWins (MTG R/W) |
Lightning Helix (SL=2): Deal 30 fire dmg to one
target, cure another target 30 hp. |
2 |
4 |
Raging
River |
Boros
DeckWins (MTG R/W) |
Raging
River (SL=2): Create a (water based) moat that is CL*30' long and CL*10' feet
wide, which lasts for CL r. |
2 |
4 |
Shatter |
Boros DeckWins (MTG R/W) |
Shatter (SL=2): Destroy or turn off one magic
item for CL turns (no save) (if turned off, you can drop the turned off
effect). |
2 |
4 |
Kessig
Wolf Run |
Cartographer
of the Coast |
Kessig
Wolf Run (SL=2): 1bM, Pay N+2 SL: One target gets Overhit and +10*N to
hit/dmg/AC/Saves. |
2 |
4 |
Maze of Ith |
Cartographer of the Coast |
Maze of Ith (SL=2): 1bM: Immune to a P attack
from someone. |
2 |
4 |
Robo- |
Dr.
Julius Jumblemorph |
Robo-
(SL=2): When cast, combine it with target host summon of yours. That summon
gets +1 DL and replace "When summoned" on it with "On segment
10, if you created an item this round,". |
2 |
4 |
Wild Crocodile |
Dr. Julius Jumblemorph |
Wild Crocodile (SL=2): Summon a DL=II Crocodile
with “when summoned, know direction & distance to an object or person (if
they are touching the ground)”. |
2 |
4 |
Bloom
Tender |
Fist
of Suns Wielder |
Bloom
Tender (SL=2): Summon a DL II Elf with “1M: Gain 1d5 SL’s back in a
progression.” |
2 |
4 |
Pentad Prism |
Fist of Suns Wielder |
Pentad Prism (SL=2): 1Z, 2/d: Gain +1SL. |
2 |
4 |
Temporal
Aperture |
Fist
of Suns Wielder |
Temporal
Aperture (SL=2): 1M, 1/r: Cast a spell of SL up to 2*LVL from this class at
random. |
2 |
4 |
*Curse* Shield |
Googololgist/Big Numbers Priest |
*Curse* Shield (SL=2): Damaging shield (--1 to
all die rolls per hit) of type *Curse*. You Resist *Curse* while running
this. |
2 |
4 |
Multiplication |
Googololgist/Big
Numbers Priest |
Multiplication
(SL=2): Your next spell has +3 targets. |
2 |
4 |
Share Pain |
Omniscificer3 |
Share Pain (Necromancy, SL=2): You take half
damage and your ally takes the remainder for 1hr/level. |
2 |
4 |
Love
Hurts |
Roy
Orbison |
Love
Hurts (SL=2): Love status effect melee shield (100% dmg back, CR to resist). |
2 |
4 |
Produce Flame |
The Nasty Gentleman |
Produce Flame(SL=2): 1S: 1d6+5 fire dmg. |
2 |
4 |
Wither
Limb |
Ur-Priest3 |
Wither
Limb (SL=2): One of target’s limbs of your choice is rendered useless. |
3 |
4 |
Intimidation Bolt |
Boros DeckWins (MTG R/W) |
Intimidation Bolt (SL=3): 1bM: deal 30 damage
to a target and no creatures in that target's group can attack you this
segment. |
3 |
4 |
Oblivion
Ring |
Boros
DeckWins (MTG R/W) |
Oblivion
Ring (SL=3): One item, creature or spell effect imprisoned for CL segments. |
3 |
4 |
Stone Rain |
Boros DeckWins (MTG R/W) |
Stone Rain (SL=3): Deal CL Hull dmg to one
inanimate object (no save) |
3 |
4 |
Dust
Bowl |
Cartographer
of the Coast |
Dust
Bowl (SL=3): 1bP,pay 3 SL's and sacrifice a terrain feature: Dispel a terrain
feature. |
3 |
4 |
Volrath's Stronghold |
Cartographer of the Coast |
Volrath's Stronghold (SL=3): 1bM, Pay 2 SL's:
Resummon a summons slain this rd. |
3 |
4 |
Half-Kitten,
Half- |
Dr.
Julius Jumblemorph |
Half-Kitten,
Half- (SL=3): When cast, combine it with target host summon of yours. That
summon gets +1 offensive/+2 defensive DL and replace "When
summoned" on it with "Whenever you're dealt damage,". |
3 |
4 |
Monkey- |
Dr. Julius Jumblemorph |
Monkey- (SL=3): When cast, combine it with
target host summon of yours. That summon gets +2 DL and replace "When summoned" on
it with "Whenever a non-created creature of yours dies,". |
3 |
4 |
Ordinary
Pony |
Dr.
Julius Jumblemorph |
Ordinary
Pony (SL=3): Summon a DL=III Horse with “when summoned, dismiss and resummons
one of your other summons”. |
3 |
4 |
Serpentine |
Dr. Julius Jumblemorph |
Serpentine (SL=3): When cast, combine it with
target host summon of yours. That summon gets +3 DL and replace "When
summoned" on it with "Whenever you clear out a room in a
dungeon,". |
3 |
4 |
Voracious
Vacuum |
Dr.
Julius Jumblemorph |
Voracious
Vacuum (SL=3): Summon a DL=III Construct with “when summoned, a summon you
control is +1DL”. |
3 |
4 |
Aura Shards |
Fist of Suns Wielder |
Aura Shards (SL=3): When you summon a creature,
destroy an item or spell effect. |
3 |
4 |
Coalition
Relic |
Fist
of Suns Wielder |
Coalition
Relic (SL=3): 1M+1Z: Gain +2SL’s. |
3 |
4 |
Astral Legioning |
Googololgist/Big Numbers Priest |
Astral Legioning (SL=3): Join two legions
together. |
3 |
4 |
Exponentiation |
Googololgist/Big
Numbers Priest |
Exponentiation
(SL=3): Your next spell has +4 targets. |
3 |
4 |
Greater Mighty Wallop |
Hulking Hurler3 |
Greater Mighty Wallop (Transmutation, SL=3):
+LVL/4 size classes(max 5) |
3 |
4 |
Delay
Death |
Omniscificer3 |
Delay
Death (Necromancy, SL=3): Target doesn’t die due to hp damage for 1r/level. |
3 |
4 |
Masochism |
Omniscificer3 |
Masochism (Enchantment, SL=3): For every 10 dmg
you take, gain a +1 to Th, saves, skill checks for 1r/level (max 1iTh,
1isave, 1iskills) |
3 |
4 |
Only
the Lonely |
Roy
Orbison |
Only
the Lonely (SL=3): Combine 2 groups then remove a target from that group. |
3 |
4 |
Darkfire |
The Nasty Gentleman |
Darkfire(SL=3): 1S: Throw fire at target for
1d4+LVL/2 fire dmg. |
3 |
4 |
Wrack |
Ur-Priest3 |
Wrack
(SL=3): Target is blinded and can’t take P actions. |
4 |
4 |
1 |
Battlemonger |
1 (SL=4): 1M: A group gets +LVL TH (no
save) |
4 |
4 |
10 |
Battlemonger |
10
(SL=4): 1M: A group gets +LVL set Con. |
4 |
4 |
2 |
Battlemonger |
2 (SL=4): 1M: A group gets +CL dmg (no
save) |
4 |
4 |
3 |
Battlemonger |
3
(SL=4): 1M: A group gets +CL AC (no save) |
4 |
4 |
4 |
Battlemonger |
4 (SL=4): 1M: A group gets +LVL saves (no
save) |
4 |
4 |
5 |
Battlemonger |
5
(SL=4): 1M: A group gets +LVL P actions (no save) |
4 |
4 |
6 |
Battlemonger |
6 (SL=4): 1M: A group gets +CL*2 current and
max hp (no save) |
4 |
4 |
7 |
Battlemonger |
7
(SL=4): 1M: A group gets +CL B actions (no save) |
4 |
4 |
8 |
Battlemonger |
8 (SL=4): 1M: A group gets +LVL set Str. |
4 |
4 |
9 |
Battlemonger |
9
(SL=4): 1M: A group gets +LVL set Dex. |
4 |
4 |
Ajani Vengeant |
Boros DeckWins (MTG R/W) |
Ajani Vengeant (SL=4): Summon a DL3 Cat that
can cast Sleep, Lightning Helix and Earthquake. +1 summon slot too. |
4 |
4 |
Day
of Judgement |
Boros
DeckWins (MTG R/W) |
Day
of Judgement (SL=4): Slay a group (save, MR) |
4 |
4 |
Glory of Warfare |
Boros DeckWins (MTG R/W) |
Glory of Warfare (SL=4): Your subordinates get
+2 offensive DL on the top of each segment, and +2 defensive DL on the bottom
of each segment. |
4 |
4 |
Mana
Echoes |
Boros
DeckWins (MTG R/W) |
Mana
Echoes (SL=4): Whenever a creature is summoned, regain 1SL for each summon
you control that shares a type with it. |
4 |
4 |
Master Warcraft |
Boros DeckWins (MTG R/W) |
Master Warcraft (SL=4): 1bM: A group of
monsters changes their mind who they attack (you decide who, but it must be
one of their enemies). |
4 |
4 |
Orcish
Oriflamme |
Boros
DeckWins (MTG R/W) |
Orcish
Oriflamme (SL=4): All your subordinates get +1 offensive DL. |
4 |
4 |
Hall of the Bandit Lord |
Cartographer of the Coast |
Hall of the Bandit Lord (SL=4): 1bM, Pay 30hp:
You next summon can immediately act. |
4 |
4 |
Sorrow's
Path |
Cartographer
of the Coast |
Sorrow's
Path (SL=4): 1bP: Swap two creatures. You and your subordinates take 20 dmg. |
4 |
4 |
Gnome-Made Engine |
Dr. Julius Jumblemorph |
Gnome-Made Engine (SL=4): Summon a DL=IV
Construct with “when summoned, create a DL=I Gnome hireling”. |
4 |
4 |
Humming- |
Dr.
Julius Jumblemorph |
Humming-
(SL=4): When cast, combine it with target host summon of yours. That summon
gets flying, +2 offensive/+3 defensive DL and replace "When
summoned" on it with "Whenever this attacks with 2 other
creatures,". |
4 |
4 |
Rhino- |
Dr. Julius Jumblemorph |
Rhino- (SL=4): When cast, combine it with
target host summon of yours. That summon gets +1 offensive/+4 defensive DL
and replace "When summoned" on it with "Whenever this
interposes or parries,". |
4 |
4 |
Steam
Powered |
Dr.
Julius Jumblemorph |
Steam
Powered (SL=4): When cast, combine it with target host summon of yours. That
summon gets +4 defensive DL and replace "When summoned" on it with
"Spend 5 SL's: ". |
4 |
4 |
Defense of the Heart |
Fist of Suns Wielder |
Defense of the Heart (SL=4): If there are 3
creatures in your group, summon 2 DL LVL/2's from the Fist of Suns spell
list. |
4 |
4 |
Deep
DL Summoning |
Googololgist/Big
Numbers Priest |
Deep
DL Summoning (SL=4): Summons a random Deep DL monster that only acts as a DL
IV. You have a Deep DL summon slot in addition to your normal summon slot.
You are allowed to have 2 Deep DLs (one in each slot). |
4 |
4 |
Tetration |
Googololgist/Big Numbers Priest |
Tetration (SL=4): Your next spell has +5
targets. |
4 |
4 |
Divine
Power |
Hulking
Hurler3 |
Divine
Power (Evocation, SL=4): +LVL Th, +6 Str, +LVL hp. |
4 |
4 |
Glory of the Martyr |
Omniscificer3 |
Glory of the Martyr (Abjuration, SL=4): Your
allies take half damage and you take remainder for 1hr/level. |
4 |
4 |
In
Dreams |
Roy
Orbison |
In
Dreams (SL=4): Move up to 500 miles in (48-CL) turns through dreams. |
4 |
4 |
Blinding Beauty |
The Nasty Gentleman |
Blinding Beauty(SL=4): 1S: Blind target (fort
save). |
4 |
4 |
Stop
Heart |
Ur-Priest3 |
Stop
Heart (SL=4): Target’s hp are set to -8 as his/her heart stops. |
5 |
4 |
Baneslayer Angel |
Boros DeckWins (MTG R/W) |
Baneslayer Angel (SL=5): Summon a DL V flying
Angel with +1IP and Vampiric regen(you gain the life), Immune demons and
dragons. |
5 |
4 |
Conquerer's
Pledge |
Boros
DeckWins (MTG R/W) |
Conquerer's
Pledge (SL=5): Summon 6 DL I Kor Soldiers(one group). If you spend an
additional 6th level SL, you summon 12 instead. |
5 |
4 |
Reflect Damage |
Boros DeckWins (MTG R/W) |
Reflect Damage (SL=5): 1bM: Reflect all damage
done by one effect to one target. |
5 |
4 |
Siege-Gang
Commander |
Boros
DeckWins (MTG R/W) |
Siege-Gang
Commander (SL=5): Summon 4 DL1 Goblins. As each one dies, it deals 20 dmg or
2 rdmg to one target. |
5 |
4 |
Waves of Aggression |
Boros DeckWins (MTG R/W) |
Waves of Aggression (SL=5): Your subordinates
can use 2S+1V actions this segment (this spell has duration 1 segment) |
5 |
4 |
Academy
Ruins |
Cartographer
of the Coast |
Academy
Ruins (SL=5): 1bM, Pay 2 SL's: Repair a item of yours destroyed this round. |
5 |
4 |
Boseiju, Who Shelters All |
Cartographer of the Coast |
Boseiju, Who Shelters All (SL=5): 1bV, Pay
20hp: Next spell you cast can’t be countered. |
5 |
4 |
Mother
Kangaroo |
Dr.
Julius Jumblemorph |
Mother
Kangaroo (SL=5): Summon a DL=V Kangaroo with “when summoned, roll 1d6 and
this attacks/defends as that many DL’s higher”. |
5 |
4 |
Multi-Headed |
Dr. Julius Jumblemorph |
Multi-Headed (SL=5): When cast, combine it with
target host summon of yours. That summon gets flying, +4 DL and replace
"When summoned" on it with "On segment 10, if you rolled a
dice this round,". |
5 |
4 |
Djinn
of Wishes |
Fist
of Suns Wielder |
Djinn
of Wishes (SL=5): Summon a DL V flying Djinn with 1M, 3/d: Limited Wish. |
5 |
4 |
Maelstrom Archangel |
Fist of Suns Wielder |
Maelstrom Archangel (SL=5): Summon a DL V
flying Angel. When it deals melee damage to a Boss, Sub-boss, or NPC party,
you may cast one spell as a 0 action. |
5 |
4 |
Maelstrom
Nexus |
Fist
of Suns Wielder |
Maelstrom
Nexus (SL=5): When you cast your first spell each rd, cast another spell from
this class at random of SL=(SL of first spell-1) |
5 |
4 |
Mirari’s Wake |
Fist of Suns Wielder |
Mirari’s Wake (SL=5): Your subordinates get
+1DL and whenever you gain SL’s back, you get +1SL. |
5 |
4 |
Riku
of Two Reflections |
Fist
of Suns Wielder |
Riku
of Two Reflections (SL=5): Summon a DL V Unique Wizard with "When you
cast a non-summon spell, spend 2 SL's. If you do, fork that spell" and
“When you summon a creature, spend 2 SL’s. If you do, you get +1 summon”(+1
slot). |
5 |
4 |
Urabrask, the Hidden |
Fist of Suns Wielder |
Urabrask, the Hidden (SL=5): Summon a DL V
Unique Praetor with "Your summons aren't summoning sick" and
"Creatures that appear in the room are summoning sick an extra segment. |
5 |
4 |
Mass
Probability Travel |
Googololgist/Big
Numbers Priest |
Mass
Probability Travel (SL=5): CL groups Probability Travel |
5 |
4 |
Pentation |
Googololgist/Big Numbers Priest |
Pentation (SL=5): Your next spell has +6
targets. |
5 |
4 |
Righteous
Might |
Hulking
Hurler3 |
Righteous
Might (Transmutation, SL=5): +1 size category, DR 10/evil or good. |
5 |
4 |
Blue Moon |
Roy Orbison |
Blue Moon (SL=5): LVL*(2m4) technological
damage, area (no save, TechR to resist) |
5 |
4 |
Dragon
Breath |
The
Nasty Gentleman |
Dragon
Breath(SL=5): 1S: Breathe an E=1 1d8xLVL/2 dmg element. |
5 |
4 |
Resonanting Resistance |
Ur-Priest3 |
Resonanting Resistance (SL=5): Foes must check
SR twice against you. |
6 |
4 |
Hellkite
Charger |
Boros
DeckWins (MTG R/W) |
Hellkite
Charger (SL=6): Summon a DL VI dragon with +1F action. |
6 |
4 |
Homeward Path |
Cartographer of the Coast |
Homeward Path (SL=6): 1bM: Each PC gains
control of all subordinates they owned. |
6 |
4 |
Karakas |
Cartographer
of the Coast |
Karakas
(SL=6): 1bM: Unsummon a unique being. |
6 |
4 |
Mana Reflection |
Fist of Suns Wielder |
Mana Reflection (SL=6): Whenever you gain SL’s
back, you get twice as many. |
6 |
4 |
Mycosynth
Lattice |
Fist
of Suns Wielder |
Mycosynth
Lattice (SL=6): All creatures, spell/psi effects in the room count as
technological. All spells cast in the room are colorless. |
6 |
4 |
Hexation |
Googololgist/Big Numbers Priest |
Hexation (SL=6): Your next spell has +7
targets. |
6 |
4 |
Wide
One Projection |
Googololgist/Big
Numbers Priest |
Wide
One Projection (SL=6): Party overwrites one ability score to another. |
6 |
4 |
Animate Objects |
Hulking Hurler3 |
Animate Objects (Transmutation, SL=6): Animates
CL*4 diminutive, CL*2 tiny, CL small objects, or CL/2 meduim objects, ect.. |
6 |
4 |
It’s
Over |
Roy
Orbison |
It’s
Over (SL=6): 1bM: End the half segment. |
6 |
4 |
Fiendish Quickening |
Ur-Priest3 |
Fiendish Quickening (SL=6): Your teleport
spells may be cast with Z actions. |
7 |
4 |
Devastation |
Boros
DeckWins (MTG R/W) |
Devastation
(SL=7): Slay a group (no save) and deal CL Hull dmg to all objects in that
group. |
7 |
4 |
Vicious Shadows |
Boros DeckWins (MTG R/W) |
Vicious Shadows (SL=7): For CL s, when a
creature is slain, you may deal a target 10*it’s Int score shadow dmg. |
7 |
4 |
Glacial
Chasm |
Cartographer
of the Coast |
Glacial
Chasm (SL=7): Sacrifice a terrain feature. Your summons can't attack and pay
20hp/r. Prevent dmg dealt to you. |
7 |
4 |
Thespian's Stage |
Cartographer of the Coast |
Thespian's Stage (SL=7): 1bP, Pay 2 SL's: This
copies of any other terrain feature. |
7 |
4 |
Akroma's
Memorial |
Fist
of Suns Wielder |
Akroma's
Memorial (SL=7): You and your subordinates fly, +1IP action, defending,
overhit, ignore summoning sickness, protection from MTG black & red
spells and effects. |
7 |
4 |
Brilliant Ultimatum |
Fist of Suns Wielder |
Brilliant Ultimatum (SL=7): You can cast 1d6
spells of SL=1d7 next segment as 1M |
7 |
4 |
Cruel
Ultimatum |
Fist
of Suns Wielder |
Cruel
Ultimatum (SL=7): Slay a creature in your group, target creature loses 3 SL's
and target creature takes 50 vile dmg. Your cured 50hp, gain 3SL's, and
revive a dead subordinate. |
7 |
4 |
Memnarch |
Fist of Suns Wielder |
Memnarch (SL=7): Summon a DL VII Unique
Technological Wizard with "1M: Pickpocket a spell/psi effect or item
LVL*7%". |
7 |
4 |
Scour
from Existence |
Fist
of Suns Wielder |
Scour
from Existence (SL=7): 1bM: Target item/creature/effect is Annihilated. |
7 |
4 |
Sheoldred, Whispering One |
Fist of Suns Wielder |
Sheoldred, Whispering One (SL=7): Summon a
Unique DL VII Praetor with "On your turn, revive one of your dead
subordinates" and "On the monsters slay a monster in your group (no
save, +1slot). |
7 |
4 |
Titanic
Ultimatum |
Fist
of Suns Wielder |
Titanic
Ultimatum (SL=7): You and your subordinates get +50th/+50dmg, +1IP action,
overhit, and vampiric regen this rd. |
7 |
4 |
Violent Ultimatum |
Fist of Suns Wielder |
Violent Ultimatum (SL=7): Destroy three target
creatures, spell/psi effects or items. |
7 |
4 |
Heptation |
Googololgist/Big
Numbers Priest |
Heptation
(SL=7): Your next spell has +8 targets. |
7 |
4 |
Wide Holy Word Lamer |
Googololgist/Big Numbers Priest |
Wide Holy Word Lamer (SL=7): Group rolls worst
results (all dice, 1 turn) |
7 |
4 |
Pretty
Paper |
Roy
Orbison |
Pretty
Paper (SL=7): Create a temporary Artificer24 artifact which lasts for CL
rounds. |
7 |
4 |
Holy Star |
The Nasty Gentleman |
Holy Star(SL=7): 1S: (LVL/2)d6 fire dmg to
target or 1Z: Spell turn 1d4+3 SLs. |
7 |
4 |
Imprison
Soul |
Ur-Priest3 |
Imprison
Soul (SL=7): Trap the Soul on a target plus 1d4 Con dmg/day. |
8 |
4 |
1 |
Battlemonger |
1 (SL=8): 1M: A group gets +1 iTH with their
next attack (no save) |
8 |
4 |
2 |
Battlemonger |
2
(SL=8): 1M: A group gets +1 idmg with their next attack (no save) |
8 |
4 |
3 |
Battlemonger |
3 (SL=8): +LVL to CL for 4th level Battlemonger
spells |
8 |
4 |
4 |
Battlemonger |
4
(SL=8 ): 1M: A group gets +CL% iBR (irreducible BlahR = iRMPIR) (no
save) |
8 |
4 |
5 |
Battlemonger |
5 (SL=8): 1M: A group gets +LVL M actions (no
save) |
8 |
4 |
6 |
Battlemonger |
6
(SL=8): 1M: A group gets +1 max ihp or +1 max+current ihp if they have at
least 1 ihp (no save) |
8 |
4 |
7 |
Battlemonger |
7 (SL=8): 1M: A group gets +CL C actions (no
save) |
8 |
4 |
Lavaball
Trap |
Boros
DeckWins (MTG R/W) |
Lavaball
Trap (SL=8): 1bM: Deal CL Hull dmg to two objects. Deal 40 earth dmg to one
group(no save). |
8 |
4 |
Grove of the Guardian |
Cartographer of the Coast |
Grove of the Guardian (SL=8): 1bM, Pay5 SL's, 2
of your summons can't act this rd, dispel this effect: Summon a DL VIII
Elemental with +1IP action. |
8 |
4 |
Winding
Canyons |
Cartographer
of the Coast |
Winding
Canyons (SL=8): 1bM, Pay 2 SL's: You may cast Summon spells on the monster's
side of combat. |
8 |
4 |
Angelic Rocket |
Dr. Julius Jumblemorph |
Angelic Rocket (SL=8): Summon a DL=VIII Angel
with “when summoned, destroy target creature, item, or effect”. |
8 |
4 |
Avatar
of Woe |
Fist
of Suns Wielder |
Avatar
of Woe (SL=8): Summon a DL VIII Avatar with "1M: Slay a creature (no
save)." |
8 |
4 |
Eldrazi Conscription |
Fist of Suns Wielder |
Eldrazi Conscription (SL=8): One target gains
+100 TH/+100 dmg, overhit, and "When this creature attacks, defending
creature sacrifices 2 items/effects" |
8 |
4 |
Invincible
Hymn |
Fist
of Suns Wielder |
Invincible
Hymn (SL=8): Set your hp= sum of the individual spells in memorization*10. |
8 |
4 |
Praetor's Council |
Fist of Suns Wielder |
Praetor's Council (SL=8): Reset your spell
memorization and you have no limit on number of maintains this day. You
cannot cast this spell again until you natural reset. |
8 |
4 |
Reiver
Demon |
Fist
of Suns Wielder |
Reiver
Demon (SL=8): Summon a DL VIII flying Demon and Slay a group of
non-black/non-technological creatures (PPD save). |
8 |
4 |
Silver Seraph |
Fist of Suns Wielder |
Silver Seraph (SL=8): Summon a DL VI flying
Angel with "As long as you have cast 7 spells this combat, you’re other
subordinates get +1DL". |
8 |
4 |
Terrastodon |
Fist
of Suns Wielder |
Terrastodon
(SL=8): Summon a DL VIII Elephant with "Destroy three items/effects and
the controller of those items/effects creates 3 DL III elephants"(same
slot). |
8 |
4 |
Ugin, the Spirit Dragon |
Fist of Suns Wielder |
Ugin, the Spirit Dragon (SL=8): Summon a [x2]
Unique DL VIII dragon with 1X: 30 stat dmg to a targer, annhiliate each
creature/item with SL=X rhp or less, or gain 70hp and +7SL’s and Cast 7SL’s
worth of spells. |
8 |
4 |
Ulamog’s
Crusher |
Fist
of Suns Wielder |
Ulamog’s
Crusher (SL=8): Summon a DL VIII Eldrazi with "When this creature
attacks, defending creature sacrifices 2 items/effects and This creature
attacks every rd if able.” |
8 |
4 |
Big Scatter |
Googololgist/Big Numbers Priest |
Big Scatter (SL=8): The room is reassigned as
you choose. |
8 |
4 |
Octation |
Googololgist/Big
Numbers Priest |
Octation
(SL=8): Your next spell has +9 targets. |
8 |
4 |
Running Scared |
Roy Orbison |
Running Scared (SL=8): Automatically Turn all
enemies in the room as undead. |
8 |
4 |
W-Action
Haste |
Teddy
K, Collective Player |
W-Action
Haste (SL=8): CL W action haste (party). |
8 |
4 |
Unearthly Beauty |
The Nasty Gentleman |
Unearthly Beauty(SL=8):
1S: Slay Target. |
8 |
4 |
Befoul |
Ur-Priest3 |
Befoul
(SL=8): 100ft/lvl by 100ft/lvl by 10ft/lvl water becomes poisonous. |
9 |
4 |
Iona, Shield of Emeria |
Boros DeckWins (MTG R/W) |
Iona, Shield of Emeria (SL=9): Summon a DL VII
Angel. Choose a school/sphere. Spells from the chosen school/sphere can’t be
cast in the room. |
9 |
4 |
Searing
Wind |
Boros
DeckWins (MTG R/W) |
Searing
Wind (SL=9): 1bM: Target is dealt 100 dmg. |
9 |
4 |
The Tabernacle at Pendrell Vale |
Cartographer of the Coast |
The Tabernacle at Pendrell Vale (SL=9):
Everybody must pay 1 SL for each subordinate each rd or that subordinate is
slain. |
9 |
4 |
Vault
of the Archangel |
Cartographer
of the Coast |
Vault
of the Archangel (SL=9): 1bM, Pay 4 SL's: Your Subordinates are slay branded
and have vampiric regen. |
9 |
4 |
Blazing Archon |
Fist of Suns Wielder |
Blazing Archon (SL=9): Summon a DL IX flying
Archon with "Creatures can't physically attack you”. |
9 |
4 |
Bringer
of the Green Dawn |
Fist
of Suns Wielder |
Bringer
of the Green Dawn (SL=9): Summon a DL IX Bringer with overhit and "On
your turn, summon a DL III beast" (all same slot, +1 slot). |
9 |
4 |
Bringer of the Red Dawn |
Fist of Suns Wielder |
Bringer of the Red Dawn (SL=9): Summon a DL IX
Bringer with overhit and "On your turn, dominate a creature(no save,
duration 1s, same slot, +1 slot)." |
9 |
4 |
Myojin
of Life's Web |
Fist
of Suns Wielder |
Myojin
of Life's Web (SL=9): Summon a DL IX Unique indestructible Myojin with
"1M, This creature loses indestructible: Summon LVL worth of DL's of
creatures" (same slot,+1slot) |
9 |
4 |
Plague Wind |
Fist of Suns Wielder |
Plague Wind (SL=9): Slay all enemies in the
room (PPD save) |
9 |
4 |
Reya
Dawnbringer |
Fist
of Suns Wielder |
Reya
Dawnbringer (SL=9): Summon a DL IX Unique flying Angel with "On your
turn, revive one of your dead subordinates"(same slot +1slot). |
9 |
4 |
Big Number |
Googololgist/Big Numbers Priest |
Big Number (SL=9): Roll a random big number
from http://googology.wikia.com/wiki/Category:Numbers starting at A. Do that
much permanent untyped stat damage to a group. If a monster has any kind of
resistance, treat that resistance as not written for this spell (ex: StunR).
Suggestion: Roll a d26 for letter, then roll a die for page of that letter
(typ. a d3), then count the number w/in that page and roll a die that big to
determine. |
9 |
4 |
Nonation |
Googololgist/Big
Numbers Priest |
Nonation
(SL=9): Your next spell has +10 targets. |
9 |
4 |
Ice Assassin |
Pun-Pun3 |
Ice Assassin (Illusion, SL=9): Perfectly
duplicate any creature out of ice. Has all race/class abilities and memories
of duplicated creature. |
9 |
4 |
Pretty
Woman |
Roy
Orbison |
Pretty
Woman (SL=9): Polymorph a target into a human female with no abilities
(no save, XR to resist). |
9 |
4 |
Apocalypse from the Sky |
Ur-Priest3 |
Apocalypse from the Sky (SL=9): All in a
10mi/lvl radius take 10d6 dmg. |
10 |
4 |
Dark
Depths |
Cartographer
of the Coast |
Dark
Depths (SL=10): 10F, Pay 30SL's, dispel this effect: Summon a DL XX flying
indestructable Avatar creature. |
10 |
4 |
R&D's Secret Lair |
Cartographer of the Coast |
R&D's Secret Lair (SL=10): Ignore all
non-DM ban/banhammered effects. |
10 |
4 |
Kozilek,
Butcher of Truth |
Fist
of Suns Wielder |
Kozilek,
Butcher of Truth (SL=10): Summon a DL X Unique Eldrazi with “When you cast
this, gain +4SL’s, When this creature attacks, defending creature sacrifices
4 items/effects, and If this is killed, artifical reset your spell
progression"(+1 slot). |
10 |
4 |
Kozilek, the Great Distortion |
Fist of Suns Wielder |
Kozilek, the Great Distortion (SL=10): Summon a
[x2] Unique DL X eldrazi with “Must be attacked by more than 1 creature” and
“When cast, +7 SL’s” and “Sacrifice a spell slot of SL=X: Counter a spell of
that SL”. |
10 |
4 |
Progenitus |
Fist
of Suns Wielder |
Progenitus
(SL=10): Summon a DL X Unique 5 headed Hydra with “no target, can't be
damaged, can't be enchanted, attacks are No Resistance branded, and If this
is killed, you reset this spell slot “(same slot, +1 slot). |
10 |
4 |
Storm Herd |
Fist of Suns Wielder |
Storm Herd (SL=10): Summon N DL I flying
Pegasus', where N=your current hp (same slot). |
10 |
4 |
Ulamog,
the Ceaseless Hunger |
Fist
of Suns Wielder |
Ulamog,
the Ceaseless Hunger (SL=10): Summon a [x2] Unique DL X eldrazi with “When
cast, annihilate 2 items/creatures/effects” and “When this attacks a target,
that target loses 20 Int”. |
10 |
4 |
A Legend in My Time |
Roy Orbison |
A Legend in My Time (SL=10): Cast a CSL = 1
Legend Spell. |
11 |
4 |
Darksteel
Colossus |
Fist
of Suns Wielder |
Darksteel
Colossus (SL=11): Summon a DL XI indestructible Golem with overhit and
"If this is killed, you reset this spell slot". |
11 |
4 |
It that Betrays |
Fist of Suns Wielder |
It that Betrays (SL=11): Summon a DL XI Eldrazi
with "When this creature attacks, defending creature sacrifices 2
items/effects" and "All sacrificed items/effects come under your
control". |
11 |
4 |
Ulamog,
the Infinite Gyre |
Fist
of Suns Wielder |
Ulamog,
the Infinite Gyre (SL=11): Summon a DL XI indestructible Unique Eldrazi with
“When you cast this destroy a creature/spell/psi effect, When this creature
attacks, defending creature sacrifices 4 items/effects, and If this is
killed, you artificial reset your spell progression.(+1 slot)” |
12 |
4 |
Blightsteel Colossus |
Fist of Suns Wielder |
Blightsteel Colossus (SL=12): Summon a DL XII
indestructible Golem with overhit, "all dmg this deals is permanent
(non-ignorable)", and "If this is killed, you reset this spell
slot". |
13 |
4 |
Emrakul,
the Promised End |
Fist
of Suns Wielder |
Emrakul,
the Promised End (SL=13): Summon a [x2] flying Unique DL XIII eldrazi with
overhit, no target ,“-1SL per different school/sphere spell cast this fight”
and “When cast, dominate a target for 1segment (no save). Then they get +1F
action”. |
15 |
4 |
Emrakul, the Aeons Torn |
Fist of Suns Wielder |
Emrakul, the Aeons Torn (SL=15): Summon a DL XV
flying Unique uncounterable Eldrazi with “protection from colored spells,
When this creature attacks, defending creature sacrifices 6 items/effects,
When cast you get +1RM action, and If this is killed, reset your spell
progression"(+1 slot). |
1 |
5 |
Resist
Planar Alignment |
Astral
Enabler |
Resist
Planar Alignment (SL=1): Radiate light or shoot 2 1d6 bolts. |
1 |
5 |
Astral Grouping |
Mass Magus3 |
Astral Grouping (SL=1): Combine 2 groups of
enemies into one group (no save).
Reverse of this spell splits one group into 2 groups. |
1 |
5 |
Quantum
Theory |
String
Theorist |
Quantum
Theory(SL=1): Shrink one target LVL sizes(Fort save). |
2 |
5 |
Avoid Planar Effects |
Astral Enabler |
Avoid Planar Effects (SL=2): Immune non-home
plane environment. |
2 |
5 |
Astral
Deamoring |
Mass
Magus3 |
Astral
Deamoring (SL=2): -CL to AC (one group, spell save). |
2 |
5 |
Brane Theory |
String Theorist |
Brane Theory(SL=2): One group is considered one
target for your next spell. |
3 |
5 |
Mantle
of Chaos/Evil/Good/Law |
Astral
Enabler |
Mantle
of Chaos/Evil/Good/Law (SL=3): SR 12+CL vs chaotic/evil/good/lawful. |
3 |
5 |
Effect Grouping |
Mass Magus3 |
Effect Grouping (SL=3): Move all effects off of
one enemy onto another (no save, ER to resist). |
3 |
5 |
Ground
State |
String
Theorist |
Ground
State(SL=3): One target may only use 1S+1V/segment (Fort Save). |
4 |
5 |
Spell Vulnerability |
Astral Enabler |
Spell Vulnerability (SL=4): Lower SR by CL or
MR by CL*5%. |
4 |
5 |
Zalgo’s
Ebon Members |
Mass
Magus3 |
Zalgo’s
Ebon Members (SL=4): CL tentacles appear in area of effect and attack one
group for 1d4 each plus paralysis (ppd save). |
4 |
5 |
Polyakov Action |
String Theorist |
Polyakov Action(SL=4): Erase one target’s
quantum signature(Fort Save). |
5 |
5 |
Opalescent
Glare |
Astral
Enabler |
Opalescent
Glare (SL=5): Evil creatures save or die (if save made, fear). |
5 |
5 |
I Am What Fuels your Nightmares |
Destruction2 |
I Am What Fuels your Nightmares (SL=5): Dual
Natured between here and the Far Realm. iunER CL*5%. |
5 |
5 |
Mini
Fury |
Mass
Magus3 |
Mini
Fury (SL=5): Do LVL Q∞M actions only for magic or psi, at the end of the effect,
you are Crapped and Set |
5 |
5 |
Supersymmetry |
String Theorist |
Supersymmetry(SL=5): You and target share the
same truename. |
6 |
5 |
Barghest's
Feast |
Astral
Enabler |
Barghest's
Feast (SL=6): Really put out of Misery one slain target. |
6 |
5 |
Erase Symbol |
Mass Magus3 |
Erase Symbol (SL=6): Erase one symbol in the
dungeon. |
6 |
5 |
Loop
Quantum Gravity |
String
Theorist |
Loop
Quantum Gravity(SL=6): Raise or Lower the PF in the room by up to LVL. |
6 |
5 |
Tesseract |
String Theorist |
Tesseract(SL=6): Travel through the 5th dimension to
any point in time/space within your character’s natural lifespan. |
7 |
5 |
Planar
Bubble |
Astral
Enabler |
Planar
Bubble (SL=7): Create native planar bubble around target. |
7 |
5 |
Room Grouping |
Mass Magus3 |
Room Grouping (SL=7): Combine 2 rooms of
enemies into one room (no save). Reverse of this spell splits one room of
enemies to a separate room. |
7 |
5 |
Penteract |
String
Theorist |
Penteract(SL=7):
Travel through the 6th dimension to an alternate timeline where you existed,
currently exist or yet to exist. |
7 |
5 |
Quantum Entanglement |
String Theorist |
Quantum Entanglement(SL=7): You and target
share same quantum signature. |
7 |
5 |
Worldline |
String
Theorist |
Worldline(SL=7):
Teleport/Timetravel Other within that target’s natural lifespan. |
8 |
5 |
Fierce Pride of the Beastlands |
Astral Enabler |
Fierce Pride of the Beastlands (SL=8): Summon
3d4 DL VI Celestial Dire Lions. |
8 |
5 |
Everything
I Touch I Destroy |
Destruction2 |
Everything
I Touch I Destroy (SL=8): Your unarmed attacks are Destruction (reverse
resurrection)/Disjunction branded. |
8 |
5 |
Arena Level |
Mass Magus3 |
Arena Level (SL=8): The current dungeon level
becomes one huge room. |
8 |
5 |
Hexaract |
String
Theorist |
Hexaract(SL=8):
Travel through the 7th dimension to any alternate timeline. |
8 |
5 |
Quantum Duality |
String Theorist |
Quantum Duality(SL=8): You and share all
abilities/spells if you share the same quantum signature. |
9 |
5 |
Abyssal
Army |
Astral
Enabler |
Abyssal
Army (SL=9): Summon 1 DL IX Vrock and 1d4 DL VIII Babau's. |
9 |
5 |
Abjuration |
Deified Antemortal0 |
Abjuration
(SL=9): 1 ihp Armor spell (1 target, can’t be self) |
9 |
5 |
All |
Deified
Antemortal0 |
All (SL=9): Clone (as spell) |
9 |
5 |
Alteration |
Deified Antemortal0 |
Alteration
(SL=9): 1 target rerolls Int, Wis, and Chr using 1d25, lasts for 1
turn (PP save) |
9 |
5 |
anti-G
Resistance |
Deified
Antemortal0 |
anti-G
Resistance (SL=9): +CL% iunaGR
[cont.], cannot be downgraded to lower types |
9 |
5 |
Anti-Magic |
Deified Antemortal0 |
Anti-Magic
(SL=9): All spells of SL=CL or lower in area cannot be (choose one):
Cast or Maintained (x1 Special) |
9 |
5 |
Assassination |
Deified
Antemortal0 |
Assassination
(SL=9): 1 target is slain (PPD save) |
9 |
5 |
Bio Laughter |
Deified Antemortal0 |
Bio Laughter
(SL=9): 1 target -12 TH or -25 dmg for 1 turn.(PP save) |
9 |
5 |
Charisma |
Deified
Antemortal0 |
Charisma (SL=9): +12 Chr [cont.] |
9 |
5 |
Chronomancy |
Deified Antemortal0 |
Chronomancy
(SL=9): You get 1G action per round instead of 1G action per 3
rounds. |
9 |
5 |
Combat |
Deified
Antemortal0 |
Combat (SL=9): 1 target has -25 on Saves for 1
turn |
9 |
5 |
Constitution |
Deified Antemortal0 |
Constitution
(SL=9): +12 Con [cont.] |
9 |
5 |
Deflection/Parry |
Deified
Antemortal0 |
Deflection/Parry (SL=9): 1 target -25 AC (PP save) |
9 |
5 |
Delusion |
Deified Antemortal0 |
Delusion
(SL=9): 10% chance that a melee attack automatically hits a nearby
target (roll per attack) [cont.] |
9 |
5 |
Detonate |
Deified
Antemortal0 |
Detonate (SL=9): Destroy an artifact (item save
Disintegrate) or do 25 dmg to 1 target (no resistance). |
9 |
5 |
Dexterity |
Deified Antemortal0 |
Dexterity
(SL=9): +12 Dex [cont.] |
9 |
5 |
Dismissal |
Deified
Antemortal0 |
Dismissal (SL=9): Dismiss a DL=CL being |
9 |
5 |
Dispel I |
Deified Antemortal0 |
Dispel I
(SL=9): Dispel a currently running effect (no ER or iER) |
9 |
5 |
Eevocation |
Deified
Antemortal0 |
Eevocation (SL=9): One group takes 50 dmg of the
normal eelement of your choice (PP save for ½) |
9 |
5 |
Energy Gain |
Deified Antemortal0 |
Energy Gain
(SL=9): Target restored 3 drained levels |
9 |
5 |
Healing |
Deified
Antemortal0 |
Healing (SL=9): 1 target cured 1 ihp (or all of
finite hp) (reverse gives PP save) |
9 |
5 |
Inertial Shield |
Deified Antemortal0 |
Inertial Shield
(SL=9): Ignore the first ranged attack from each creature for 1
turn. |
9 |
5 |
Intelligence |
Deified
Antemortal0 |
Intelligence (SL=9): +12 Int [cont.] |
9 |
5 |
Lady's Frown |
Deified Antemortal0 |
Lady's Frown
(SL=9): Choose target’s next die roll (can’t be self) |
9 |
5 |
Lend
Godly |
Deified
Antemortal0 |
Lend
Godly (SL=9): Lose a G action: Target
gains 1G action |
9 |
5 |
Lousy Attack |
Deified Antemortal0 |
Lousy Attack
(SL=9): Target's next melee attack is at -50 TH |
9 |
5 |
Monk |
Deified
Antemortal0 |
Monk (SL=9): Your saves for ½ (or partial
effect) are instead for 0 for 1 turn. |
9 |
5 |
Protection Shield |
Deified Antemortal0 |
Protection Shield (SL=9): 1 target immune annihilation. |
9 |
5 |
Regeneration |
Deified
Antemortal0 |
Regeneration (SL=9): Target degenerates at 3 hp/s
(multiple instances stack) |
9 |
5 |
Strength |
Deified Antemortal0 |
Strength
(SL=9): +12 Str [cont.] |
9 |
5 |
Summoning
I |
Deified
Antemortal0 |
Summoning
I (SL=9): Summon three DL=(CL+5)/2
beings to fight for you of type weird. |
9 |
5 |
Ultraplanar Boon |
Deified Antemortal0 |
Ultraplanar Boon (SL=9): Area effect: +25 distributed among
random ability scores |
9 |
5 |
Unique
Delay |
Deified
Antemortal0 |
Unique
Delay (SL=9): Lock down Targets next
segment of actions (PP Save) |
9 |
5 |
Unique Speed |
Deified Antemortal0 |
Unique Speed
(SL=9): Pick a Deified Antemortal0 spell. That spell costs only ½G
action to use. |
9 |
5 |
Wards |
Deified
Antemortal0 |
Wards (SL=9): Choose a spell when cast. You may
ignore immunity to that spell for 1 turn. |
9 |
5 |
Wild Magic II |
Deified Antemortal0 |
Wild Magic II
(SL=9): Cast two randomly rolled spells on this table |
9 |
5 |
Wisdom |
Deified
Antemortal0 |
Wisdom (SL=9): +12 Wis [cont.] |
9 |
5 |
Mental Fury |
Mass Magus3 |
Mental Fury (SL=9): Cast 1 instance of each
spell you have all at the same time. You are spent afterward. |
9 |
5 |
Brane-World
Cosmology |
String
Theorist |
Brane-World
Cosmology(SL=9): All enemies in the room are considered one target for your
next spell. |
9 |
5 |
Hepteract |
String Theorist |
Hepteract(SL=9): Travel through the 8th dimension to
an alternate universe with at least 1 locked Power factor from your universe. |
9 |
5 |
Phase
Space |
String
Theorist |
Phase
Space(SL=9): Pick a Power Factor. Raise or Lower it by up to LVL. |
10 |
5 |
Automatic Metamagic Capacity (S) |
Divine3 |
Automatic Metamagic Capacity (S)(SL=10): Gain a
free spell level of metamagic |
10 |
5 |
Automatic
Writing |
Divine3 |
Automatic
Writing(SL=10): Any spells you witness are automatically added to your
spellbook |
10 |
5 |
Cats Fall |
Divine3 |
Cats Fall(SL=10): You can fall from any
distance without injury |
10 |
5 |
Combat
Mastery |
Divine3 |
Combat
Mastery(SL=10): Trade any amount of BAB to AC |
10 |
5 |
Divine Retribution [Divine] |
Divine3 |
Divine Retribution [Divine](SL=10): You gain
one additional action after your death |
10 |
5 |
Eclectic
Shot |
Divine3 |
Eclectic
Shot(SL=10): You can fire irregular objects as if they were missiles |
10 |
5 |
Epic Potency (S) |
Divine3 |
Epic Potency (S)(SL=10): Your damage increases
by +2 |
10 |
5 |
Epic
Shield Focus |
Divine3 |
Epic
Shield Focus(SL=10): Your shield protects yourself and one adjacent ally |
10 |
5 |
Ether Goer |
Divine3 |
Ether Goer(SL=10): You can become ethereal at
will |
10 |
5 |
Expert
Strike |
Divine3 |
Expert
Strike(SL=10): Gain a cumulative +1 to attacks against the same target |
10 |
5 |
Fire Baptism |
Divine3 |
Fire Baptism(SL=10): Gain a cumulative +1 to AC
against the same target |
10 |
5 |
Greater
Critical Multiplier |
Divine3 |
Greater
Critical Multiplier(SL=10): Your critical multiplier is trebled |
10 |
5 |
Greater Critical |
Divine3 |
Greater Critical(SL=10): Your critical threat
range is trebled |
10 |
5 |
Improved
Finesse |
Divine3 |
Improved
Finesse(SL=10): Use your dexterity bonus for damage |
10 |
5 |
Improved Spellcasting (S) |
Divine3 |
Improved Spellcasting (S)(SL=10): Gain two new
spell slots (any non-Concordant SL you have) |
10 |
5 |
Improved
Toughness (S) |
Divine3 |
Improved
Toughness (S)(SL=10): You gain an additional hit point per hit die |
10 |
5 |
Legendary Archer |
Divine3 |
Legendary Archer(SL=10): Opponents cannot
deflect your missiles |
10 |
5 |
Pre-emptive
Strike |
Divine3 |
Pre-emptive
Strike(SL=10): You can make one attack in segment 0 (before segment 1) |
10 |
5 |
Soothsayer |
Divine3 |
Soothsayer(SL=10): You always hear the truth |
10 |
5 |
Star
Child (S) |
Divine3 |
Star
Child (S)(SL=10): You gain a wish 1/reset |
10 |
5 |
Superior Quivering Palm |
Divine3 |
Superior Quivering Palm(SL=10): Use the
quivering palm attack once per round |
10 |
5 |
Superior
Whirlwind Attack |
Divine3 |
Superior
Whirlwind Attack(SL=10): Make a 5 ft. step as part of a whirlwind attack |
10 |
5 |
Three-Weapon Fighting |
Divine3 |
Three-Weapon Fighting(SL=10): You fight
three-weapon style, juggling a third weapon |
10 |
5 |
Weapon
Abatement |
Divine3 |
Weapon
Abatement(SL=10): You are immune to the first successful blow dealt from a
weapon |
10 |
5 |
Octeract |
String Theorist |
Octeract(SL=10): Travel through the 9th dimension to
any alternate universe of any given P,M, T, Tech, etcetera factors. |
10 |
5 |
Quantum
Teleportation |
String
Theorist |
Quantum
Teleportation(SL=10): Ultrawhite Gate. |
10 |
5 |
"Any" Action Haste |
Teddy K, Collective Player |
"Any" Action Haste (SL=10): CL
"Any" action haste (party). |
10 |
5 |
Avada
Kedavra |
Voldemort |
Avada
Kedavra (Killing Curse) (SL=10): Slay a target no resist. |
10 |
5 |
Crucio, the Cruciatus Curse |
Voldemort |
Crucio, the Cruciatus Curse (SL=10): Torture a
target (xCCL effect). |
10 |
5 |
Imperio,
the Imperius Curse |
Voldemort |
Imperio,
the Imperius Curse (SL=10): Thrall a target; CCL saves, choose worst. |
11 |
5 |
Dance, Pathetic Marionette |
Archenemy of the Coast |
Dance, Pathetic Marionette (SL=11):
Steal/control target's subordinate. |
11 |
5 |
Every
Hope Shall Vanish |
Archenemy
of the Coast |
Every
Hope Shall Vanish (SL=11): Each target (one group) loses a spell from
memorization. |
11 |
5 |
I Bask in Your Silent Awe |
Archenemy of the Coast |
I Bask in Your Silent Awe (SL=11): Enemies can
only cast 1 spell each rd. |
11 |
5 |
I
Know All, I See All |
Archenemy
of the Coast |
I
Know All, I See All (SL=11): +1OppF only for monster's side of combat. |
11 |
5 |
May Civilization Collapse |
Archenemy of the Coast |
May Civilization Collapse (SL=11): 2xEarthquake
(one group) or Earthquake (one room). |
11 |
5 |
My
Undead Horde Awakens |
Archenemy
of the Coast |
My
Undead Horde Awakens (SL=11): Revive a slain subordinate on monster's side of
combat. |
11 |
5 |
Only Blood Ends Your Nightmares |
Archenemy of the Coast |
Only Blood Ends Your Nightmares (SL=11): Each
enemy sacrifices a subordinate (one group) or loses CCL*2 SL's. |
11 |
5 |
Realms
Befitting My Majesty |
Archenemy
of the Coast |
Realms
Befitting My Majesty (SL=11): Create a new demiplane in the Astral. |
11 |
5 |
The Iron Guardian Stirs |
Archenemy of the Coast |
The Iron Guardian Stirs (SL=11): Summon a DL
VIII Golem (+1slot). |
11 |
5 |
Your
Puny Minds Cannot Fathom |
Archenemy
of the Coast |
Your
Puny Minds Cannot Fathom (SL=11): Regain 4 SL's. You have no max number of
maintain's. |
11 |
5 |
Your Will Is Not Your Own |
Archenemy of the Coast |
Your Will Is Not Your Own (SL=11): Gain control
of target creature this segment. It get's +30/+30 Th/dmg/AC/saves. |
11 |
5 |
Your
Barriers Afford you No Quarter |
Destruction2 |
Your
Barriers Afford you No Quarter (SL=11): Imprisonment/Freedom/Down a Hole/Get
out of Down a Hole. (no save, GR to resist, x3 multiplier effect). |
11 |
5 |
Living Dungeon Spell |
Living Dungeon |
Living Dungeon Spell (SL=11): +up to CCL levels
of exceptional Con. |
11 |
5 |
Living
Dungeon Spell |
Living
Dungeon |
Living
Dungeon Spell (SL=11): Duplicate an X4 super or less. |
11 |
5 |
Psi∞ Supers |
PsiÀ1 (Aleph sub 1) |
Psi∞ Supers (SL=11): Disjunct (one
item/effect is disjuncted) |
11 |
5 |
Psi∞
Supers |
PsiÀ1
(Aleph sub 1) |
Psi∞
Supers (SL=11): Disruption (group, 5 idmg, RSW save for 1 idmg) |
11 |
5 |
Psi∞ Supers |
PsiÀ1 (Aleph sub 1) |
Psi∞ Supers (SL=11): Enhance (1bM to use,
add your CCL to the CCL of an effect for this segment) |
11 |
5 |
Psi∞
Supers |
PsiÀ1
(Aleph sub 1) |
Psi∞
Supers (SL=11): Flash Summon Super (summon a DL XIII monster, it attacks once
now, then disappears) |
11 |
5 |
Psi∞ Supers |
PsiÀ1 (Aleph sub 1) |
Psi∞ Supers (SL=11): Random Timeport (one
target, 1dCCL timelines in random direction, no save) |
11 |
5 |
Psi∞
Supers |
PsiÀ1
(Aleph sub 1) |
Psi∞
Supers (SL=11): Reroll die (1bV to use, reroll a die roll you just made) |
11 |
5 |
Psi∞ Supers |
PsiÀ1 (Aleph sub 1) |
Psi∞ Supers (SL=11): Sporacle (random SEL
8 status effect, one target, no save) |
11 |
5 |
Psi∞
Supers |
PsiÀ1
(Aleph sub 1) |
Psi∞
Supers (SL=11): Telekinetic Damage (group, CCLd4 idmg, no save) |
11 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=11): Erase a creature’s
True Name (no save, XR to resist) |
11 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=11): Immune to the level limits set by the Multiverse Project. You
do not have a Multiplier. |
11 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=11): You know your way to
Shangri-La and can navigate people to it. |
11 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=11): Your summons attack as 2 DL’s higher. |
11 |
5 |
Force Beast Language |
Sith Lord |
Force Beast Language (SL=11): Speak with and
mentally dominate target monster. |
11 |
5 |
Force
of Shadow |
Sith
Lord |
Force
of Shadow (SL=11): Dim light levels in surrounding area CCL/10 miles. |
11 |
5 |
Force Pull/Push |
Sith Lord |
Force Pull/Push (SL=11): Telekinesis,
X=(lbs.)*(speed in ft.)/CCL^2 |
11 |
5 |
Force
Sense |
Sith
Lord |
Force
Sense (SL=11): ESP for the force CCL miles and if light or dark. |
11 |
5 |
Force Shield |
Sith Lord |
Force Shield (SL=11): +CCL*5 AC or Wall of
Force CCL*100 ft. |
11 |
5 |
Force
Throw |
Sith
Lord |
Force
Throw (SL=11): Knockback CCL/2 miles. |
11 |
5 |
Enneract |
String Theorist |
Enneract(SL=11): Travel through the 10th dimension to
any alternate multiverse. |
12 |
5 |
All
in Good Time |
Archenemy
of the Coast |
All
in Good Time (SL=12): +1 X action. You may not cast Schemes next rd. |
12 |
5 |
Feed the Machine |
Archenemy of the Coast |
Feed the Machine (SL=12): Slay CCL*2
Subordinates(one target) or CCL Subordinates (one group) |
12 |
5 |
I
Delight in Your Convulsions |
Archenemy
of the Coast |
I
Delight in Your Convulsions (SL=12): CCL*30 Vile Grave dmg (one group). You
heal (above max) all dmg dealt. |
12 |
5 |
Know Naught but Fire |
Archenemy of the Coast |
Know Naught but Fire (SL=12): CCL*"each
opponent's memorized SL's" Furnace dmg to each target (one group). |
12 |
5 |
Mortal
Flesh Is Weak |
Archenemy
of the Coast |
Mortal
Flesh Is Weak (SL=12): Set one target's hp to lowest among enemies in room. |
12 |
5 |
My Wish Is Your Command |
Archenemy of the Coast |
My Wish Is Your Command (SL=12): Cast a
non-summon spell from a target's memorization. |
12 |
5 |
Nature
Shields Its Own |
Archenemy
of the Coast |
Nature
Shields Its Own (SL=12): Whenever your attacked, a DL 0 plant intervenes the
attack. |
12 |
5 |
Nothing Can Stop Me Now |
Archenemy of the Coast |
Nothing Can Stop Me Now (SL=12): DR CCL*10/- |
12 |
5 |
Roots
of All Evil |
Archenemy
of the Coast |
Roots
of All Evil (SL=12): Summon CCL*5 DL I Saproling creatures(+1slot). |
12 |
5 |
The Pieces Are Coming Together |
Archenemy of the Coast |
The Pieces Are Coming Together (SL=12): Regain
CCL*2 SL's. Artifact spells cost 2SL's less to cast this rd. |
12 |
5 |
[Energy]
Absorption |
Divine3 |
[Energy]
Absorption(SL=12): One type of energy heals you |
12 |
5 |
[Energy] Immunity |
Divine3 |
[Energy] Immunity(SL=12): You are immune to one
type of energy |
12 |
5 |
Abnormality
(S) |
Divine3 |
Abnormality
(S)(SL=12): +2 arms, +2 legs, +2 wings, or +1 head |
12 |
5 |
Adamantine Body |
Divine3 |
Adamantine Body(SL=12): Your body turns to
living adamantine; +40 Str; DR 20/-; +20 AC; -8 Dex |
12 |
5 |
Adjuration
(S) |
Divine3 |
Adjuration
(S)(SL=12): Can summon a DL=CCL monster and control and understand it |
12 |
5 |
Apport |
Divine3 |
Apport(SL=12): All of your items have Instant
Returning |
12 |
5 |
Asomatous |
Divine3 |
Asomatous(SL=12):
Astral, Inverse Astral, Ethereal, or Inverse Ethereal Projection |
12 |
5 |
Blood Strike |
Divine3 |
Blood Strike(SL=12): You can expend hit points
to increase damage (max=CCL*CCL) |
12 |
5 |
Carapace |
Divine3 |
Carapace(SL=12):
+HNCL AC |
12 |
5 |
Convergent Effect |
Divine3 |
Convergent Effect(SL=12): Can combine CCLs with
other Concordant characters to increase an effect |
12 |
5 |
Cunning
Mind |
Divine3 |
Cunning
Mind(SL=12): +(Int bonus) TH |
12 |
5 |
Cunning Soul |
Divine3 |
Cunning Soul(SL=12): +(Int bonus) saves |
12 |
5 |
Distant
Gaze |
Divine3 |
Distant
Gaze(SL=12): Your gaze can expel targets from the plane |
12 |
5 |
Divine Champion |
Divine3 |
Divine Champion(SL=12): Borrow an abilty from
another deity (must be willing) |
12 |
5 |
Divine
Sorcery |
Divine3 |
Divine
Sorcery(SL=12): You can cast twice as many spells per day (non-Concordant) |
12 |
5 |
Divine Toughness |
Divine3 |
Divine Toughness(SL=12): Hit Dice becomes d20
(all classes) |
12 |
5 |
Dragon
Companion |
Divine3 |
Dragon
Companion(SL=12): Gain a dragon companion
(Animal Companion with 1/5 your XP instead of 1/10) |
12 |
5 |
Eternal Freedom |
Divine3 |
Eternal Freedom(SL=12): You are immune to
spells and effects which impede movement |
12 |
5 |
Evenhanded |
Divine3 |
Evenhanded(SL=12):
Your unarmed attacks deal maximum damage |
12 |
5 |
Extra Level (S) |
Divine3 |
Extra Level (S)(SL=12): You gain an extra class
level (non-Concordant) |
12 |
5 |
Force
Field (S) |
Divine3 |
Force
Field (S)(SL=12): You are protected by 50 hit point force field (re-raises
every segment) |
12 |
5 |
Fortuity (S) |
Divine3 |
Fortuity (S)(SL=12): You gain a +1 Luck Bonus
on all rolls |
12 |
5 |
Heavenly
Mind |
Divine3 |
Heavenly
Mind(SL=12): +(Chr bonus) TH |
12 |
5 |
Heavenly Soul |
Divine3 |
Heavenly Soul(SL=12): +(Chr bonus) saves |
12 |
5 |
Heavy-handed |
Divine3 |
Heavy-handed(SL=12):
You gain double your strength bonus to damage |
12 |
5 |
Iatric [Effect] |
Divine3 |
Iatric [Effect](SL=12): The effect heals rather
than injures (borrow an X action to cast this) |
12 |
5 |
Iron
Body |
Divine3 |
Iron
Body(SL=12): Your manifestation turns to iron; +26 Str; DR 10/-; +10 AC; -5
Dex |
12 |
5 |
Learned Spell Immunity |
Divine3 |
Learned Spell Immunity(SL=12): Adapt to an
opponents spells (immune to it after first time) |
12 |
5 |
Legendary
Companion |
Divine3 |
Legendary
Companion(SL=12): Animal Companion gains Legendary Animal template |
12 |
5 |
Lord of Blood |
Divine3 |
Lord of Blood(SL=12): You gain the Vampire
template |
12 |
5 |
Lord
of Bone |
Divine3 |
Lord
of Bone(SL=12): You gain the Lich template |
12 |
5 |
Mercurial |
Divine3 |
Mercurial(SL=12): You cumulatively gain one
extra attack per P action |
12 |
5 |
Mime
Ability Score |
Divine3 |
Mime
Ability Score(SL=12): You can copy one single ability score of an opponent |
12 |
5 |
Mime Ability |
Divine3 |
Mime Ability(SL=12): You can copy one x0-x2
ability used against you per reset |
12 |
5 |
Mime
Spell |
Divine3 |
Mime
Spell(SL=12): You can copy any non-Concordant spell used against you per
reset |
12 |
5 |
Perfect Disarm |
Divine3 |
Perfect Disarm(SL=12): Successful attacks deal
damage and a disarm attempt |
12 |
5 |
Perfect
Weapon Specialization |
Divine3 |
Perfect
Weapon Specialization(SL=12): Always deal maximum damage with selected weapon |
12 |
5 |
Regeneration |
Divine3 |
Regeneration(SL=12): You gain regeneration
HNCL/2 /s |
12 |
5 |
Saviour |
Divine3 |
Saviour(SL=12):
You can take damage for any or all allies in your presence |
12 |
5 |
Seeking Shot |
Divine3 |
Seeking Shot(SL=12): You can make one shot per
round that is guaranteed to hit |
12 |
5 |
Self
Mastery |
Divine3 |
Self
Mastery(SL=12): Your body parts can operate independently |
12 |
5 |
Shapechange |
Divine3 |
Shapechange(SL=12): You can shapechange at will |
12 |
5 |
Spell
Abatement |
Divine3 |
Spell
Abatement(SL=12): You ignore the effects of a non-Concordant spell the first
time it is used upon you |
12 |
5 |
Spell Immunity (S) |
Divine3 |
Spell Immunity (S)(SL=12): You are immune to
non-Concordant spells of a certain level |
12 |
5 |
Spell
Reflection |
Divine3 |
Spell
Reflection(SL=12): Spells that do not penetrate your spell resistance are
reflected |
12 |
5 |
Spiritual Ancestry |
Divine3 |
Spiritual Ancestry(SL=12): Gain the traits of
any Outsider sub-type |
12 |
5 |
Squamous |
Divine3 |
Squamous(SL=12):
Your divine natural armor bonus is trebled |
12 |
5 |
Super Charge |
Divine3 |
Super Charge(SL=12): Deal x6 damage on a
charge, or x8 with a lance |
12 |
5 |
Superior
Combat Casting |
Divine3 |
Superior
Combat Casting(SL=12): You cast all spells as spell-like abilities (they use
InnR) |
12 |
5 |
Superior Critical Multiplier |
Divine3 |
Superior Critical Multiplier(SL=12): Your
critical multiplier is quadrupled |
12 |
5 |
Superior
Critical |
Divine3 |
Superior
Critical(SL=12): Your critical threat range is quadrupled |
12 |
5 |
Superior Summoning |
Divine3 |
Superior Summoning(SL=12): Hit Dice of summoned
creatures increases by 50% |
12 |
5 |
Telluric
Effect |
Divine3 |
Telluric
Effect(SL=12): The effect damage is multiplied each time same target is
struck |
12 |
5 |
True Strike |
Divine3 |
True Strike(SL=12): You gain a +20 attack bonus
with one weapon |
12 |
5 |
Unyielding
Damage Reduction |
Divine3 |
Unyielding
Damage Reduction(SL=12): Any corporeal opponent striking you in melee but not
penetrating your damage reduction suffers the difference in damage. |
12 |
5 |
Vanguard Fortitude |
Divine3 |
Vanguard Fortitude(SL=12): Allies within in
your group can use your fortitude saving throw |
12 |
5 |
Vanguard
Reflexes |
Divine3 |
Vanguard
Reflexes(SL=12): Allies within in your group can use your reflex saving throw |
12 |
5 |
Vanguard Will |
Divine3 |
Vanguard Will(SL=12): Allies within in your
group can use your will saving throw |
12 |
5 |
Weapon
Breaking |
Divine3 |
Weapon
Breaking(SL=12): Weapons that strike you, but do not injure you, shatter |
12 |
5 |
X-Ray Vision |
Divine3 |
X-Ray Vision(SL=12): See through solid objects |
12 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=12): +LVL to CCL. |
12 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=12): Can summon a
DL=CCL monster and control and understand it. |
12 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=12): Set Con = CCL^2. |
12 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=12): xCCL# Attacks,
doesn’t count as your “haste”. |
12 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=12): +CCL Comprehensibility Depth for Summoned creatures. |
12 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=12): Rewrite a creature
out of time (no save, XR to resist) |
12 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=12): Summon a DL 9+CCL Shangri-La creature. |
12 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=12): Your summons attack
as 2 DL’s higher (stacks with earlier versions of this). |
12 |
5 |
Decteract |
String
Theorist |
Decteract(SL=12):
Travel through the 11th dimension to any omniverse. |
12 |
5 |
Warmonger Spell |
Warmonger |
Warmonger Spell (SL=12): 1M: A group gets +WCL
Q∞V actions (infinitely quick V actions) |
13 |
5 |
A
Display of My Dark Power |
Archenemy
of the Coast |
A
Display of My Dark Power (SL=13): Psi cost half points, Spells cost half
slots, abilities have double uses this rd. |
13 |
5 |
Choose Your Champion |
Archenemy of the Coast |
Choose Your Champion (SL=13): You and one enemy
can affect each other this round. |
13 |
5 |
Embrace
My Diabolical Vision |
Archenemy
of the Coast |
Embrace
My Diabolical Vision (SL=13): Reset you and one group. That group only gets
back 4 SL's. |
13 |
5 |
Evil Comes to Fruition |
Archenemy of the Coast |
Evil Comes to Fruition (SL=13): Summon CCL*7 DL
0 Plants or 10 DL III Beasts. |
13 |
5 |
I
Call on the Ancient Magics |
Archenemy
of the Coast |
I
Call on the Ancient Magics (SL=13): You get 2 research points to use this
segment and your group gets 1 point. |
13 |
5 |
Look Skyward and Despair |
Archenemy of the Coast |
Look Skyward and Despair (SL=13): Summon CCL DL
V flying Dragons (+1slot). |
13 |
5 |
My
Genius Knows No Bounds |
Archenemy
of the Coast |
My
Genius Knows No Bounds (SL=13): Pay X SL's: Gain X*10hp and Regain X SL's
back. |
13 |
5 |
Nature Demands an Offering |
Archenemy of the Coast |
Nature Demands an Offering (SL=13): Put a
summon, item, and spell effect into an enemy's inventory hidden. |
13 |
5 |
Rotted
Ones, Lay Siege |
Archenemy
of the Coast |
Rotted
Ones, Lay Siege (SL=13): Summon CCL DL II Zombies for each enemy (one group).
Each attacks that enemy. |
13 |
5 |
Surrender Your Thoughts |
Archenemy of the Coast |
Surrender Your Thoughts (SL=13): One target
loses CCL*4 SL's or One group loses CCL*2 SL's from memorization. |
13 |
5 |
Tooth,
Claw, and Tail |
Archenemy
of the Coast |
Tooth,
Claw, and Tail (SL=13): Destroy/dispel/slay up to 3 target items,spell
effects, or creatures. |
13 |
5 |
Living Dungeon Spell |
Living Dungeon |
Living Dungeon Spell (SL=13): Add your current
boxes to your AC. |
13 |
5 |
Living
Dungeon Spell |
Living
Dungeon |
Living
Dungeon Spell (SL=13): Add your current boxes to your saves. |
13 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=13): Between to
Shangri-La. |
13 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=13): Immune Concordant Twilighting. |
13 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=13): Lower Multiplier a
creature (no save, XR to resist) |
13 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=13): Your summons attack as 2 DL’s higher (stacks with earlier
versions of this). |
14 |
5 |
[Total] Ability Score |
Arch Divine3/Demideity3 |
[Total] Ability Score(SL=14): Add your
opponents ability score to your own |
14 |
5 |
Elusion |
Arch
Divine3/Demideity3 |
Elusion(SL=14):
You can make a Reflex save against an attack roll (TH + d20 result) to avoid
it. |
14 |
5 |
Pugnacious |
Arch Divine3/Demideity3 |
Pugnacious(SL=14): DR(all types) is doubled |
14 |
5 |
Unearthly
Weapon Specialization |
Arch
Divine3/Demideity3 |
Unearthly
Weapon Specialization(SL=14): Your critical hit damage becomes your base
damage |
14 |
5 |
All Shall Smolder in My Wake |
Archenemy of the Coast |
All Shall Smolder in My Wake (SL=14): Destroy
one target item, dispel an effect, and earthquake the room. |
14 |
5 |
Approach
My Molten Realm |
Archenemy
of the Coast |
Approach
My Molten Realm (SL=14): x2 dmg from all sources in the room this rd. |
14 |
5 |
Drench the Soil in Their Blood |
Archenemy of the Coast |
Drench the Soil in Their Blood (SL=14): Double
number of attacks for you and subordinates you control this segment. |
14 |
5 |
Ignite
the Cloneforge! |
Archenemy
of the Coast |
Ignite
the Cloneforge! (SL=14): Duplicate an item/effect from an enemy. |
14 |
5 |
The Dead Shall Serve |
Archenemy of the Coast |
The Dead Shall Serve (SL=14): Revive a slain
subordinate for each enemy (one group). All are in same slot(+1slot). |
14 |
5 |
The
Fate of the Flammable |
Archenemy
of the Coast |
The
Fate of the Flammable (SL=14): CCL*60 Furnace dmg (one target) or CCL*30
Furnace dmg(one group). |
14 |
5 |
The Very Soil Shall Shake |
Archenemy of the Coast |
The Very Soil Shall Shake (SL=14): Subordinates
you control have +20/+20 Th/dmg/AC/saves and Great Cleave. |
14 |
5 |
Which
of You Burns Brightest? |
Archenemy
of the Coast |
Which
of You Burns Brightest? (SL=14): Pay X SL's: CCL*X*10 Vile Furnace dmg to one
enemy and each of their summons. |
14 |
5 |
Your Fate Is Thrice Sealed |
Archenemy of the Coast |
Your Fate Is Thrice Sealed (SL=14): +3 Research
points you may use this rd only for spells. |
14 |
5 |
I
Am What Nightmares are Made of |
Destruction3 |
I
Am What Nightmares are Made of (SL=14): Dual Natured between here and Plane
of Nightmares. xER CCL%. |
14 |
5 |
[Aligned] Messiah |
Divine3 |
[Aligned] Messiah(SL=14): Same aligned beings
will not attack you |
14 |
5 |
Alter
Reality |
Divine3 |
Alter
Reality(SL=14): 0: Wish |
14 |
5 |
Anaretic |
Divine3 |
Anaretic(SL=14): Your attacks are
Mordenkainen's Disjunction branded |
14 |
5 |
Apostasy |
Divine3 |
Apostasy(SL=14):
You are unaffected by alignment based effects |
14 |
5 |
Chimerical |
Divine3 |
Chimerical(SL=14): You can shapechange into two
creatures simultaneously |
14 |
5 |
Cosmic
Consciousness |
Divine3 |
Cosmic
Consciousness(SL=14): You sense everything (immune Dust, Mirage Arcana,
Displacement, etc.) |
14 |
5 |
Cosmic Toughness |
Divine3 |
Cosmic Toughness(SL=14): Hit Die become d100s
(all classes) |
14 |
5 |
Counter-strike |
Divine3 |
Counter-strike(SL=14):
Gain an extra retaliatory attack for every time you are injured |
14 |
5 |
Divine Inspiration (S) |
Divine3 |
Divine Inspiration (S)(SL=14): 1X: Duplicate a
0th-2nd level Divine3 spell |
14 |
5 |
Dominance |
Divine3 |
Dominance(SL=14):
Foes with less than 1/4 your HNCL automatically fail their saves |
14 |
5 |
Doppelganger |
Divine3 |
Doppelganger(SL=14): Shapechange into
individuals, duplicating their innate/racial powers |
14 |
5 |
Hyperostosis |
Divine3 |
Hyperostosis(SL=14):
+HNCL*2 AC |
14 |
5 |
Inner Eye |
Divine3 |
Inner Eye(SL=14): You always use the best
possible dice roll (Lady's Smile) |
14 |
5 |
Karmic
[Effect] |
Divine3 |
Karmic
[Effect](SL=14): An effect you do causes damage direct to experience points |
14 |
5 |
Legendary [Ability Score] |
Divine3 |
Legendary [Ability Score](SL=14): Single
ability score doubled |
14 |
5 |
Lord
of Perfection |
Divine3 |
Lord
of Perfection(SL=14): You gain the Paragon Template |
14 |
5 |
Lord of the Skull |
Divine3 |
Lord of the Skull(SL=14): You gain the Demilich
Template |
14 |
5 |
Molymorph |
Divine3 |
Molymorph(SL=14):
You are immune to the attacks of any form you assume |
14 |
5 |
Numinous |
Divine3 |
Numinous(SL=14): Anti-magic aura that does not
impede your own magic |
14 |
5 |
Perfect
Critical Multiplier |
Divine3 |
Perfect
Critical Multiplier(SL=14): Your critical multiplier is quintipled |
14 |
5 |
Perfect Critical |
Divine3 |
Perfect Critical(SL=14): Your critical threat
range is quintupled |
14 |
5 |
Perfect
Summoning |
Divine3 |
Perfect
Summoning(SL=14): Hit Dice of summoned creatures increases by 200% |
14 |
5 |
Quivering Skin |
Divine3 |
Quivering Skin(SL=14): Anyone touching you
suffers the effects of the Quivering Palm |
14 |
5 |
Quixotic |
Divine3 |
Quixotic(SL=14):
You can re-roll any dice roll (yours or friend's) 1/s |
14 |
5 |
Redivivus |
Divine3 |
Redivivus(SL=14): You can revive your opponents
greatest enemy |
14 |
5 |
Sanctity |
Divine3 |
Sanctity(SL=14):
Your turning affects any being |
14 |
5 |
Shroud of Death |
Divine3 |
Shroud of Death(SL=14): Anyone attacking you
must save versus death |
14 |
5 |
Slipstream |
Divine3 |
Slipstream(SL=14):
You are unaffected by temporal disturbances |
14 |
5 |
Soniferous (S) |
Divine3 |
Soniferous (S)(SL=14): You double the power of
any single magic item you use |
14 |
5 |
Spirited
Away |
Divine3 |
Spirited
Away(SL=14): You are saved from destruction (Avoid Fate once per day) |
14 |
5 |
Talismanic Effect |
Divine3 |
Talismanic Effect(SL=14): Channel effects
through artifacts |
14 |
5 |
Time
Dilation |
Divine3 |
Time
Dilation(SL=14): Can use 2X actions per segment (if you have them) |
14 |
5 |
Underhanded |
Divine3 |
Underhanded(SL=14): You sneak attack (Backstab)
with every hit, even while in melee |
14 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=14): Add you current hp to your AC. (Dragon Armoring). |
14 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=14): Add you current hp
to your saves. (Inverse Dragon Armoring). |
14 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=14): Gain an extra retaliatory attack for every time you are
injured. |
14 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=14): Pick a single
spell from any Concordant class. You may cast that spell as if it was on this
spell list. |
14 |
5 |
Psi∞
Ultras |
PsiÀ1
(Aleph sub 1) |
Psi∞
Ultras (SL=14): Effect Immunity (1bV to use, immune to an effect for this
segment) |
14 |
5 |
Psi∞ Ultras |
PsiÀ1 (Aleph sub 1) |
Psi∞ Ultras (SL=14): Flash Summon Ultra
(summon a DL XVI monster, it attacks once now, then disappears) |
14 |
5 |
Psi∞
Ultras |
PsiÀ1
(Aleph sub 1) |
Psi∞
Ultras (SL=14): Random Multiverseport (one target, 1d(CCL-3) multiverses in a
random direction, no save) |
14 |
5 |
Psi∞ Ultras |
PsiÀ1 (Aleph sub 1) |
Psi∞ Ultras (SL=14): Sporacle-ize (random
SEL 11 status effect, group, no save) |
14 |
5 |
Psi∞
Ultras |
PsiÀ1
(Aleph sub 1) |
Psi∞
Ultras (SL=14): Temporally Incursed (group, RSW save for 2 idmg) |
14 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=14): 1 group gets
Betweened to a DL=CCL/2 Shangri-La Dungeon (no save, XR to resist) |
14 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=14): Immune Xviming |
14 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=14): Switch two creatures
Truenames or Multipliers (no save, XR to resist) |
14 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=14): Your summons attack as 2 DL’s higher (stacks with earlier
versions of this). |
14 |
5 |
Farseeing |
Sith Lord |
Farseeing (SL=14): Remote viewing forwards and
backwards through time. |
14 |
5 |
Force
Electronic Communication |
Sith
Lord |
Force
Electronic Communication (SL=14): Telepathy with all intelligent items in
room. Immune Ego. Transfer E to S
freely. |
14 |
5 |
Force Illusions |
Sith Lord |
Force Illusions (SL=14): Mirage Arcana the
whole room. |
14 |
5 |
Force
Lightning |
Sith
Lord |
Force
Lightning (SL=14): 5^CCL force
lightning dmg (no resist). May divide by 10,000 to make into idmg. |
14 |
5 |
Force Speed |
Sith Lord |
Force Speed (SL=14): +CCL RV actions. |
14 |
5 |
Pink
Sockception |
Teddy
K, Collective Player |
Pink
Sockception (SL=14): Target is Stepping out of Prolapsing themselves plus
Going down their deeper hole continuously permanently. |
14 |
5 |
Warmonger Spell |
Warmonger |
Warmonger Spell (SL=14): 1M: A group gets
+25*WCL set Con |
14 |
5 |
Warmonger
Spell |
Warmonger |
Warmonger
Spell (SL=14): 1M: A group gets +25*WCL set Dex |
14 |
5 |
Warmonger Spell |
Warmonger |
Warmonger Spell (SL=14): 1M: A group gets
+25*WCL set Str |
14 |
5 |
Warmonger
Spell |
Warmonger |
Warmonger
Spell (SL=14): 1M: A group gets +WCL iAC |
14 |
5 |
Warmonger Spell |
Warmonger |
Warmonger Spell (SL=14): 1M: A group gets +WCL
idmg |
14 |
5 |
Warmonger
Spell |
Warmonger |
Warmonger
Spell (SL=14): 1M: A group gets +WCL ihp |
14 |
5 |
Warmonger Spell |
Warmonger |
Warmonger Spell (SL=14): 1M: A group gets +WCL
Q∞P actions (infinitely quick P actions) |
14 |
5 |
Warmonger
Spell |
Warmonger |
Warmonger
Spell (SL=14): 1M: A group gets +WL isaves |
14 |
5 |
Warmonger Spell |
Warmonger |
Warmonger Spell (SL=14): 1M: A group gets +WL
iTH |
14 |
5 |
Warmonger
Spell |
Warmonger |
Warmonger
Spell (SL=14): 1M: A group gets +WL X actions |
15 |
5 |
Behold the Power of Destruction |
Archenemy of the Coast |
Behold the Power of Destruction (SL=15):
Destroy/disjunct all items, effects, summons target controls. |
15 |
5 |
Every
Last Vestige Shall Rot |
Archenemy
of the Coast |
Every
Last Vestige Shall Rot (SL=15): Pay X SL's: Put each item/spell of SL X on
target inside their inventory hidden. |
15 |
5 |
Imprison This Insolent Wretch |
Archenemy of the Coast |
Imprison This Insolent Wretch (SL=15): Timestop
one target until someone attacks that target. |
15 |
5 |
Into
the Earthen Maw |
Archenemy
of the Coast |
Into
the Earthen Maw (SL=15): Incurse a flying creature, a non-flying creature,
and all slain creatures(one group). |
15 |
5 |
Perhaps You've Met My Cohort |
Archenemy of the Coast |
Perhaps You've Met My Cohort (SL=15): Summon a
unique Legend (by name). |
15 |
5 |
Living
Dungeon Spell |
Living
Dungeon |
Living
Dungeon Spell (SL=15): Add your current boxes to your melee dmg. |
15 |
5 |
Living Dungeon Spell |
Living Dungeon |
Living Dungeon Spell (SL=15): Add your current
boxes to your Th. |
15 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=15): 1X: For this segment, you are immune Demigod Twilighting. |
15 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=15): CCL % chance to
Between to the Warehouse. |
15 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=15): Pixilate a creature (no save, XR to resist) |
15 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=15): Your summons attack
as 2 DL’s higher (stacks with earlier versions of this). |
15 |
5 |
Eject |
String
Theorist |
Eject(SL=15):
Eject to the Capital W Warehouse in San Francisco. |
16 |
5 |
Digesto |
Arch Divine3/Demideity3 |
Digesto(SL=16): Assimilate a helpless target:
Gain all the better stats, HD, and abilities between both. |
16 |
5 |
Invinciblity |
Arch
Divine3/Demideity3 |
Invinciblity(SL=16):
You can make a Fortitude save to avoid damage from any source. The DC = dmg. |
16 |
5 |
Orichalcum Body |
Arch Divine3/Demideity3 |
Orichalcum Body(SL=16): +232 Str, iDR100/-,
+152 armor bonus, -46 Dex, overlaps other “body” powers. |
16 |
5 |
Sophism |
Arch
Divine3/Demideity3 |
Sophism(SL=16):
You can make a Will save vs. an opponent’s level to avoid any type of assault |
16 |
5 |
Ultimate Weapon Specialization |
Arch Divine3/Demideity3 |
Ultimate Weapon Specialization(SL=16): Number
of attacks/limb=TH/5 |
16 |
5 |
Introductions
Are in Order |
Archenemy
of the Coast |
Introductions
Are in Order (SL=16): Summon a DL CCL creature you control and understand (+1
slot). |
16 |
5 |
My Crushing Masterstroke |
Archenemy of the Coast |
My Crushing Masterstroke (SL=16): Gain control
of all enemies items/spell effect/summons in the room this segment. |
16 |
5 |
Plots
That Span Centuries |
Archenemy
of the Coast |
Plots
That Span Centuries (SL=16): The next Scheme you cast, cast 3 different
schemes instead other than this scheme. |
16 |
5 |
Your Inescapable Doom |
Archenemy of the Coast |
Your Inescapable Doom (SL=16): Each monster's
side of the rd, one target with the lowest hp takes CCL*10*"number of
rds this effect has been active" doom dmg. |
16 |
5 |
Anti-Matter
[Effect] |
Divine3 |
Anti-Matter
[Effect](SL=16): One of your effects can do antimatter based damage; or
+1d100 antimatter dmg / physical attack |
16 |
5 |
Astro [Effect] |
Divine3 |
Astro [Effect](SL=16): One of your effects have
a CCL% chance to erase the being from history |
16 |
5 |
Cosmic
Inspiration (S) |
Divine3 |
Cosmic
Inspiration (S)(SL=16): 1X: Duplicate a 0th-4th level Divine3 spell |
16 |
5 |
Dead Zone |
Divine3 |
Dead Zone(SL=16): You can create a zone of
dead-magic (MF 0) that does not impede you |
16 |
5 |
Edifying
Presence |
Divine3 |
Edifying
Presence(SL=16): Your presence forces an alignment change (save) |
16 |
5 |
Enchanted Damage Induction |
Divine3 |
Enchanted Damage Induction(SL=16): You are only
affected by a weapons enchantment bonus |
16 |
5 |
Equilibrium |
Divine3 |
Equilibrium(SL=16):
All ability scores match your highest ability score (among the basic 6 stats) |
16 |
5 |
Greater Dominance |
Divine3 |
Greater Dominance(SL=16): Foes with less than
1/3 your hit die automatically fail their saves |
16 |
5 |
Interdimensional |
Divine3 |
Interdimensional(SL=16):
You have a 75% chance of avoiding any attack or spell |
16 |
5 |
Multidimensional (S) |
Divine3 |
Multidimensional (S)(SL=16): You can exist in
two places at once |
16 |
5 |
Omega
[Effect] |
Divine3 |
Omega
[Effect](SL=16): One of your effects causes permanent hp damage |
16 |
5 |
Perfect Defence |
Divine3 |
Perfect Defence(SL=16): iAC CCL |
16 |
5 |
Polymath |
Divine3 |
Polymath(SL=16):
Your non-Concordant class levels can be changed at will (you can shift XP
around) |
16 |
5 |
Rectify |
Divine3 |
Rectify(SL=16): Anyone slain by you is
completely erased from ever existing |
16 |
5 |
Superluminal |
Divine3 |
Superluminal(SL=16):
You can move at the speed of light |
16 |
5 |
Transattack Period |
Divine3 |
Transattack Period(SL=16): Your attacks double
each round |
16 |
5 |
Transcendental
Toughness |
Divine3 |
Transcendental
Toughness(SL=16): Hit Die become d1000s (all classes) |
16 |
5 |
Transilient Fortitude |
Divine3 |
Transilient Fortitude(SL=16): You always
succeed in Fortitude saves (+1 PSave) |
16 |
5 |
Transilient
Reflexes |
Divine3 |
Transilient
Reflexes(SL=16): You always succeed in Reflex saves (+1 PSave) |
16 |
5 |
Transilient Will |
Divine3 |
Transilient Will(SL=16): You always succeed in
Will saves (+1 MSave) |
16 |
5 |
Transmortality |
Divine3 |
Transmortality(SL=16):
You cannot be permanently destroyed |
16 |
5 |
Transtemporal |
Divine3 |
Transtemporal(SL=16): You can travel freely in
time |
16 |
5 |
Transversal |
Divine3 |
Transversal(SL=16):
You can attack any target you can perceive |
16 |
5 |
Ultimate Weapon Focus |
Divine3 |
Ultimate Weapon Focus(SL=16): +CCL iTH |
16 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=16): Add you current hp to your dmg. (Dragon Lancing). |
16 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=16): Add you current hp
to your to hit. (Inverse Dragon Lancing). |
16 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=16): All ability scores match your highest ability score
(among the basic 6 stats). |
16 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=16): You can attack any
target you can perceive. |
16 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=16): 1 group gets Ejected to the Warehouse (no save, XR to resist) |
16 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=16): Immune Demigod
Twilighting. |
16 |
5 |
Shangri-La
Spell |
Shangri-La
Dweller |
Shangri-La
Spell (SL=16): Pixilate a group (no save, XR to resist) |
16 |
5 |
Shangri-La Spell |
Shangri-La Dweller |
Shangri-La Spell (SL=16): Your summons attack
as 2 DL’s higher (stacks with earlier versions of this). |
17 |
5 |
All
I See is Burning |
Destruction3 |
All
I See is Burning (SL=17): Within sight, all enemies take CCL^CCL colorless
fire damage (No resistance). |
17 |
5 |
Let Me Out of Your Prison |
Destruction3 |
Let Me Out of Your Prison (SL=17): Eject (no
resistance, no response, x22 multiplier effect). |
17 |
5 |
Living
Dungeon Spell |
Living
Dungeon |
Living
Dungeon Spell (SL=17): You ignore other people's resistances. |
17 |
5 |
Living Dungeon Spell |
Living Dungeon |
Living Dungeon Spell (SL=17): Your attacks can
hit every target within a given “Room” slot. |
17 |
5 |
Psi∞
Ultra+1 |
PsiÀ1
(Aleph sub 1) |
Psi∞
Ultra+1(V)’s (SL=17): Action Start (can be used while actions locked down,
dispels it or creates an action bubble) |
17 |
5 |
Psi∞ Ultra+1 |
PsiÀ1 (Aleph sub 1) |
Psi∞ Ultra+1(V)’s (SL=17): Flash Summon
Ultra+1 (summon a DL XIX monster, it attacks once now, then disappears) |
17 |
5 |
Psi∞
Ultra+1 |
PsiÀ1
(Aleph sub 1) |
Psi∞
Ultra+1(V)’s (SL=17): Loop Incursed (group, RSW save for 10 idmg) |
17 |
5 |
Psi∞ Ultra+1 |
PsiÀ1 (Aleph sub 1) |
Psi∞ Ultra+1(V)’s (SL=17): Random
Omniverseport (one target, 1d(CCL-8) Omniverses in a random direction, no
save) |
17 |
5 |
Psi∞
Ultra+1 |
PsiÀ1
(Aleph sub 1) |
Psi∞
Ultra+1(V)’s (SL=17): Sporacle-ize-ize (random SEL 14 status effect, group,
no save) |
17 |
5 |
Force Absorb/Dissipate Energy |
Sith Lord |
Force Absorb/Dissipate Energy (SL=17): Absorb X
idmg of any E factor element or eelement. |
17 |
5 |
Force
Choke Hold |
Sith
Lord |
Force
Choke Hold (SL=17): Ranged touch attack that hits: CCL untyped idmg. Target
cannot take actions. |
17 |
5 |
Force Control Pain |
Sith Lord |
Force Control Pain (SL=17): iDT 50-CCL. |
17 |
5 |
Force
Leap/Jump |
Sith
Lord |
Force
Leap/Jump (SL=17): 1bX: Leap CCL/2 miles. May make a charge attack at xCCL
dmg. |
17 |
5 |
Force Persuasion/Mind Speak |
Sith Lord |
Force Persuasion/Mind Speak (SL=17):
Communicate with other sith/force users. Range=Same Multiverse |
18 |
5 |
Absolute |
Arch
Divine3/Demideity3 |
Absolute(SL=18):
++N on all rolls = sum of opponents’ concordant levels in the room. |
18 |
5 |
Neutronium Body |
Arch Divine3/Demideity3 |
Neutronium Body(SL=18): +482 Str, iDR1500/-,
+635 armor bonus, -96 Dex, overlaps other “body” powers. |
18 |
5 |
Omnipersonal |
Arch
Divine3/Demideity3 |
Omnipersonal(SL=18):
When you are damaged, all opponents in your group also suffer your damage. |
18 |
5 |
Akashic [Effect] |
Divine3 |
Akashic [Effect](SL=18): One of your effects
does a Lower Multiplier by 1 per hit |
18 |
5 |
Cosmic
Nullification |
Divine3 |
Cosmic
Nullification(SL=18): Pick an N<=6.
Immune to Nth level Concordant effects |
18 |
5 |
Indissoluble |
Divine3 |
Indissoluble(SL=18): You possess infinite
regeneration |
18 |
5 |
Infinite
[Ability Score] |
Divine3 |
Infinite
[Ability Score](SL=18): +CCL iChr
(+CCL*25 Chr if not using [X] section) |
18 |
5 |
Oblivion |
Divine3 |
Oblivion(SL=18): The effects of your
non-Concordant spells and abilities are permanent |
18 |
5 |
Omnific
Architect |
Divine3 |
Omnific
Architect(SL=18): Creation times for items you create is instantaneous |
18 |
5 |
Omnific Toughness |
Divine3 |
Omnific Toughness(SL=18): +CCL ihp |
18 |
5 |
Omniparity |
Divine3 |
Omniparity(SL=18):
You have level = (Divine3 level) in every non-Concordant class |
18 |
5 |
Omnipresent |
Divine3 |
Omnipresent(SL=18): You can be in CCL groups at
the same time |
18 |
5 |
Omnispective |
Divine3 |
Omnispective(SL=18):
Your sight can go around corners (you can see everything in this plane that
you can trace a path to) |
18 |
5 |
Omniversal |
Divine3 |
Omniversal(SL=18): Your attacks are felt by all
enemies in your group (Cascade Ram) |
18 |
5 |
Superior
Dominance |
Divine3 |
Superior
Dominance(SL=18): Foes with less than 1/2 your HNCL automatically fail their
saves |
18 |
5 |
Transcendental Inspiration (S) |
Divine3 |
Transcendental Inspiration (S)(SL=18): 1X or
½G: Duplicate a 0th-6th level Divine3 spell |
18 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=18): You can be in CCL groups at the same time. |
18 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=18): You ignore other
people's immunities and resistances. |
18 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=18): Your attacks are felt by all enemies in your group
(Cascade Ram). |
18 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=18): Your sight can go
around corners (you can see everything in this plane that you can trace a
path to). |
18 |
5 |
Warmonger
Spell |
Warmonger |
Warmonger
Spell (SL=18): +WL to WCL for 4th level Warmonger spells |
18 |
5 |
Warmonger Spell |
Warmonger |
Warmonger Spell (SL=18): 1M: A group gets +1
iidmg. |
18 |
5 |
Warmonger
Spell |
Warmonger |
Warmonger
Spell (SL=18): 1M: A group gets +1 iihp. |
18 |
5 |
Warmonger Spell |
Warmonger |
Warmonger Spell (SL=18): 1M: A group gets +1
iiTH, |
18 |
5 |
Warmonger
Spell |
Warmonger |
Warmonger
Spell (SL=18): 1M: A group gets +WCL QX actions |
18 |
5 |
Warmonger Spell |
Warmonger |
Warmonger Spell (SL=18): 1M: A group gets +WL
Q∞M actions (infinitely quick M actions) |
18 |
5 |
Warmonger
Spell |
Warmonger |
Warmonger
Spell (SL=18): 1M: A group gets +WL% xXR (infinite XR) |
19 |
5 |
Living Dungeon Spell |
Living Dungeon |
Living Dungeon Spell (SL=19): Get a times 9
mirrored set of base XP in the Anti-Custom class. |
19 |
5 |
Living
Dungeon Spell |
Living
Dungeon |
Living
Dungeon Spell (SL=19): Natural attacks branded with a status effect of SEL
CCL or lower. |
20 |
5 |
Metempiric [Effect] |
Arch Divine3/Demideity3 |
Metempiric [Effect](SL=20): One of your effects
is a No Resistance per hit. |
20 |
5 |
Metempiric
Toughness |
Arch
Divine3/Demideity3 |
Metempiric
Toughness(SL=20): +1 iihp |
20 |
5 |
Omnific Weapon Specialization |
Arch Divine3/Demideity3 |
Omnific Weapon Specialization(SL=20): +1iidmg |
20 |
5 |
Unearthly
Defence |
Arch
Divine3/Demideity3 |
Unearthly
Defence(SL=20): +1iiAC |
20 |
5 |
Annhiliation |
Divine3 |
Annhiliation(SL=20): The effects of your
Concordant spells and abilities are permanent |
20 |
5 |
Omnific
Inspiration (S) |
Divine3 |
Omnific
Inspiration (S)(SL=20): 1X or ½G: Duplicate a 0th-8th level Divine3 spell |
20 |
5 |
Omnimath |
Divine3 |
Omnimath(SL=20): Your Concordant class levels
can be changed at will (you can shift XP around) |
20 |
5 |
Outerdimensional |
Divine3 |
Outerdimensional(SL=20):
You have a 99% chance of avoiding any attack or spell |
20 |
5 |
Transcendental Nullification |
Divine3 |
Transcendental Nullification(SL=20): Pick an
N<=9. Immune to Nth level
Concordant effects |
20 |
5 |
Translooporal |
Divine3 |
Translooporal(SL=20):
You can travel freely in timelines (loop travel) |
20 |
5 |
Unearthly Dominance |
Divine3 |
Unearthly Dominance(SL=20): Foes with less than
your HNCL automatically fail their saves |
20 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=20): Exceptional Con bonuses work for this class (even if it
says it doesn’t). |
20 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=20): Get a times 10
mirrored set of base XP in the Anti-Custom class. |
20 |
5 |
Living
Planet Spell |
Living
Planet |
Living
Planet Spell (SL=20): Weapons branded with CCL [C] section effects of SEL CCL
or lower. |
20 |
5 |
Living Planet Spell |
Living Planet |
Living Planet Spell (SL=20): xiunAXGR CCL%. |
20 |
5 |
Psi∞
Ultra+2 |
PsiÀ1
(Aleph sub 1) |
Psi∞
Ultra+2(W)’s (SL=20): Flash Summon Ultra+2 (summon a DL XXII monster, it attacks once now, then
disappears) |
20 |
5 |
Psi∞ Ultra+2 |
PsiÀ1 (Aleph sub 1) |
Psi∞ Ultra+2(W)’s (SL=20):
Sporacle-ize-ize-ize (random SEL 17 status effect, group, no save) |
20 |
5 |
Psi∞
Ultra+2 |
PsiÀ1
(Aleph sub 1) |
Psi∞
Ultra+2(W)’s (SL=20):Pixilate (group, RSW save for 100 idmg) |
20 |
5 |
Force Dark Aura |
Sith Lord |
Force Dark Aura (SL=20): CCL idmg cold aura
with fear effect, radius=CCL miles. |
20 |
5 |
Force
Enhancement |
Sith
Lord |
Force
Enhancement (SL=20): Choose one: +X ihp, ith, idmg, iAC, or isaves. |
20 |
5 |
Force Levitation |
Sith Lord |
Force Levitation (SL=20): Telekinesis
Levitation X=X million pounds. |
20 |
5 |
Force
Masking |
Sith
Lord |
Force
Masking (SL=20): Nondectection from all beings of Multiplier xCCL or less. |
20 |
5 |
Force Resonate |
Sith Lord |
Force Resonate (SL=20): Earthquake Range=X*CCL
miles. |
22 |
5 |
Metemparity |
Arch
Divine3/Demideity3 |
Metemparity(SL=22):
You have level = (ArchDivine3 level) in every Concordant class |
22 |
5 |
Omnific Nullification |
Arch Divine3/Demideity3 |
Omnific Nullification(SL=22): Pick an N<=11.
Immune to Nth level Concordant effects |
22 |
5 |
TransMetempiric
[Effect] |
Arch
Divine3/Demideity3 |
TransMetempiric
[Effect](SL=22): One of your effects is a No Response per hit. |
22 |
5 |
Transunique |
Arch Divine3/Demideity3 |
Transunique(SL=22): One of your Concordant
classes is set to level 36. |
22 |
5 |
Venderant
Nelab Body |
Arch
Divine3/Demideity3 |
Venderant
Nelab Body(SL=22): +1 to multiplier; As you are branded; stacks with other
“body” powers. |
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