MUD-Phoenix
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Phoenix Items |
kgp |
(Capital E
Enough) Snow Rapiers (7d9) (size T) +0/+0, frost (counts as a small shuriken
for #Att) |
300 |
10 Pills of Too
Many Damn Missiles: Mouth's P, eat pill: 1000 Uber-Magic Missiles which will
take down Uberskins |
300 |
10 Quest Pills:
Mouth's P, eat pill: +1 G action this round, can convert 1 G -> Opp, a QF, or QQS |
300 |
2 Skull Earrings
(AC +4) +1/+0, +1/+0 Slaying, +20 hp, +20 PSPs
("earring" slot) |
300 |
Ace of Oblivion
Sphere: +14/+2+2/+2 +2 Int, Resist Charm/Pierce/Acid/Poison/Disease("ioun stone" slot) |
300 |
Ambrosia
(potion): Cures 700 hp (99 doses) |
300 |
Anklet of the Wushu (AC +9) +28/+2, +2 Wis,
+7/+0 Slaying, +50 hp ("anklet" slot) |
300 |
Antenna (10d28)
(size L) +0/+0, frost two-handed |
300 |
Belt of Life (AC
+0) +7/+0, +8 Con, +80 hp ("belt" slot) |
300 |
Black Leather
Hood (AC +9) +1/+0, +9/+9 Slaying ("hood" slot) |
300 |
Bloody Sash of
Shadows (AC +6) +0/+5, +3/+3 Slaying, +20 hp, +20
PSPs ("belt" slot) |
300 |
Blue Star
Sapphire Collar (AC +8) +30/+0, +20/+20 Slaying, +40 hp,
+40 PSPs ("around neck" slot) |
300 |
Crystal Shard:
+5 V actions |
300 |
Ebony Kris
(5d26) (size S) +28/+18, -1 V action, +4 saves, vorpal
flaming poisoned |
300 |
Elsie the Cow:
Don't need Food/Water; Mouth's P, 1/t: (Capital M) Moo at 1 target |
300 |
Face of Death
(AC +14) +17/+2, -1 Str, +4 Wis/Dex, +13/+10 Slaying, +70 hp,
+70 PSPs ("face" slot) |
300 |
Fear (5d25)
(size M) +0/+0, flaming frost vorpal sharp vampiric shocking poisoned two-handed |
300 |
Five Pointed
Star (AC +7) +20/+0, +3 Wis/Con, +50 hp, +30 PSPs ("chest armor" slot) |
300 |
Flaming Frost
Shocking Power of Phoenix (6d28) (size M) +20/+20, +20 hp,
+10 saves, flaming frost shocking vampiric sharp |
300 |
Fnor's
Glowing Globe: +20 Str, +20 Int,
+20 Wis, +20 Con, +8/+12 Slaying, Farsight (uses 7 "ioun
stone" slots) |
300 |
Gaze of the
Cockatrice (12d9) (size M) +30/+20, +42 hp,
shocking sharp vorpal |
300 |
Hole: 1V: Put an
object in the Hole. 1V: Get an object you put in the Hole. |
300 |
Huge Scaley Demon Wings (AC +6) +0/+0, +2/-3 Slaying, +100 hp, Flying ("back armor" slot) |
300 |
Icy White Cloak
(AC +9) +2/+0, +5 Str, +0/+6 Slaying, +20 hp, Resist Cold ("cloak" slot) |
300 |
KROQ Sticker: +4
AC, +1 saves, +1 TH, +4 hp, +20 PSPs
("patch/tattoo" slot) |
300 |
Laerkai
Power (AC +4) +18/+0, +4 Str/Int,
+2/+3 Slaying, +50 hp, +50 PSPs, +1 P action
("buckler" slot) |
300 |
Lawgiver (wand):
1M, 1 charge: High Explosive (1000 technological dmg
to an area, no save) (20/20 ch.) |
300 |
Leopard Claws
(AC +4) +3/+0, +30/+10 Slaying, -100 hp, +5 V
actions ("gauntles/gloves" slot) |
300 |
Major Globe of
Invulnerability: +10 AC, +8 Wis, +20 PSPs ("ioun stone" slot) |
300 |
Mark of the Sinistrals: +19 AC, +5 Wis/Dex, +70 hp, +70 PSPs
("patch/tattoo" slot) |
300 |
Minor Globe of
Invulnerability: +12 AC, +5 Dex ("ioun stone" slot) |
300 |
Pair of ACME
Rocket Skates (AC +2) +1/+0, +2 V actions, +1 P action ("boots"
slot) |
300 |
Pair of Human
Hands (AC +4) +0/+0, +4 Dex, +6/+6 Slaying, +17 hp ("gauntles/gloves"
slot) |
300 |
Pair of Levi
501's (AC +11) +8/+5, +5 Int, Resist Weapon, Resist
Cold, Resist Disease ("leg armor" slot) |
300 |
Phoenix Orb:
+2/+2 Slaying, +30 PSPs, +1 V, Sanctuary (resist everything, can be twisted),
Pro Evil, Farsight, Passdoor |
300 |
Razor Sharp
Claws of the Black Dragon (6d25) (size L) +39/+14, +13/+0 protection, +50 hp, vampiric shocking sharp
poisoned |
300 |
Ring of the Wildside: +20 AC, +8/+7 Slaying, Sanctuary, Detect Invis/Hidden, Regeneration 1 hp/s
("ring" slot) |
300 |
Rune: +2 AC, +3 Str, Improved Invis., Fireshield, Iceshield, Shockshield ("ioun
stone" slot) |
300 |
Set of Platemail (AT +48) +50/+4, +7/+7 Slaying, +40 hp, +20 PSPs (body armor) |
300 |
Shield of Souls
(AC +7) +10/+0, +15/+15 Slaying (shield) |
300 |
Shimmering Jade
Earring (AC +7) +19/+1, +3 Wis, +35 hp, +10 PSPs ("earring" slot) |
300 |
Shock Club
(4d12) (size M) +1/+0, +2 Int, +10 saves |
300 |
Skull of a Xanthurokus (AC +20) +1/+4, +4 Str/Int/Dex/Con, +10/+10 Slaying
("helmet" slot) |
300 |
Web of a ///\oo/\\\ (AC +8) +0/+1, +4 Str,
+4/+0 Slaying, +20 hp ("chest armor"
slot) |
300 |
Notes: |
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Bonus PSPs can
be used as PSPs, or divide by 2 and it becomes Spell Levels for
Wizards/Priests. |
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Flaming is +10
fire damage. Frost is +10 cold damage. Shocking is +10 electrical damage.
Poisoned is +10 poison dmg. |
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Vorpal
is per D&D. Sharp is double base damage on 17-20. Vampiric
is vampiric regen 10%. Sanctuary is resist
everything. |