This class uses different forms of projection. The trick of it is to find out which combination of projections you apply to yourself work best for your purposes.
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Level 1: You may attack and cast spells/powers while using projections. Note: You may layer different types of projections on yourself. When layering this way, you choose which stat takes priority over another in the event of a conflict.
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Level 1: You may use Astral Projection (copy Int →Str, Wis →Dex, Chr→Con) and it’s reverse.
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Level 2: You may use Ethereal Projection. (copy Str→Dex, Int→Con, Wis→Chr) and it’s reverse.
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Level 3: You may use Phlogiston Projection. (copy Str→Con, Int→Chr, Wis→Dex) and it’s reverse.
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Level 4: You may use Time of Legends Projection (copy Int→Wis, Int→Chr, Dex→Str, Dex→Con) and it’s reverse.
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Level 5: 1F, 1/d: Permanently swap bodies with a target. You may 2 for 1 trade their physical stats until next reset. These points fade at a rate of 1/physical stat traded per day.
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Level 6: 1P, lose 2*N stat points: +N physical stat points (Str, Dex, Con, or Movement Rate). You may spend temporary stat points (due to a running effect), but the resultant stat points will disappear when the effect ends.
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Level 7: 1M, lose 2*N stat points: +N mental stat points (Int, Wis, Chr, or Personality). You may spend temporary stat points (due to a running effect), but the resultant stat points will disappear when the effect ends.
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Level 18: You may use Maelstrom Projection (copy movement→personality, Cml→Luck, HNCL→CL) and it’s reverse.
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Level 27: You may use Anguinum Synod Projection (copy class slots→race slots, HCL→CCL, Multiplier→ML) and it’s reverse.
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