Punomancy
“A school of magic based off of puns (plays on words)
as well as turn of phrases.”
Basic Punomancy
Information
These spells are based on normal dnd
spells of similar name just with either a spelling change or a word
substitution. Many of these spells end up inferior to their normal counterparts
which lends to a strategy of changing the spells effected target (you) to
another target (through material componenting, etc). Also some of these spells
effects might be vague and able to be applied in creative ways.
Punomancy
Spells
SL |
CF |
Name |
Source |
Effect |
N |
2 |
Summon
Lobster N |
RDM |
As
summon monster N but only for lobsters |
N |
2 |
Summon
Mobster N |
RDM |
As summon
monster N but only for mobsters |
0 |
2 |
Actual
Hand |
RDM |
As
mage hand but flesh |
0 |
2 |
Can-Trip |
RDM |
As
cantrip but effect causes a target to trip |
0 |
2 |
Dancing
Tights |
RDM |
As
dancing lights but with tights |
0 |
2 |
No
Direction |
RDM |
You are
unaware of distance and direction of a destination |
1 |
2 |
Apprehend
Languages |
RDM |
Take allys knowledge of a language to speak |
1 |
2 |
Attend
Items |
RDM |
Unattended
items are considered attended |
1 |
2 |
Cure
Light Hounds |
RDM |
As
cure light but only for hounds or houndkin |
1 |
2 |
Detect
Antimagic |
RDM |
As
detect magic but for antimagic |
1 |
2 |
Detect
Dead |
RDM |
As
detect undead but for corpses |
1 |
2 |
Detect
Items |
RDM |
Detects
minor items |
1 |
2 |
Detect
Living |
RDM |
As detect
undead but for living beings |
1 |
2 |
Detect
Neutral |
RDM |
As
detect good/evil but for neutrality |
1 |
2 |
Detect
Obvious Doors |
RDM |
As
detect secret doors but for nonsecret doors |
1 |
2 |
Detect
Seeing |
RDM |
As detect
invisibility but for beings looking at you |
1 |
2 |
Detect
Visibility |
RDM |
As
detect invisibility but for beings who aren't invisible |
1 |
2 |
Expeditious
Treat |
RDM |
As expeditious
retreat but increases your healing range |
1 |
2 |
False
Strike |
RDM |
As
true strike but get -20 on your next attack |
1 |
2 |
Inflict
Light Hounds |
RDM |
As
inflict light wounds for hounds or hound kin |
1 |
2 |
Lending |
RDM |
As
sending but sends money rather than message |
1 |
2 |
Magic
Miss-all |
RDM |
As
magic missile but hits targets with "no target" |
1 |
2 |
Misunderstand
Languages |
RDM |
As
comprehend languages but returns false messages |
1 |
2 |
Mundane
Weapon |
RDM |
As magic
weapon but makes a weapon considered masterwork |
1 |
2 |
Page
Armor |
RDM |
As
mage armor but made of paper |
1 |
2 |
Pending |
RDM |
As
sending but sends message with a delay |
1 |
2 |
See
Detection |
RDM |
As nondetection but sees people shielded by nondetection |
1 |
2 |
Spending |
RDM |
As
sending but sends a bill for a sale rather than message |
1 |
2 |
Vending |
RDM |
As
sending but sends minor item for gp |
1 |
2 |
Wage
Armor |
RDM |
As
mage armor but made of nonspendable gp |
2 |
2 |
Batter |
RDM |
As shatter
but coats an item in batter |
2 |
2 |
Bear's
Cunning |
RDM |
+4
Int, -2 Con |
2 |
2 |
Bull's
Grace |
RDM |
+4
Dex, -2 Str |
2 |
2 |
Cat's
Strength |
RDM |
+4
Str, -2 Dex |
2 |
2 |
Chatter |
RDM |
As shatter
but makes the item talk instead of break |
2 |
2 |
Cure
Moderate Hounds |
RDM |
As
cure moderate wounds but only for hounds or hound kin |
2 |
2 |
Detectable
Alignment |
RDM |
As
undetectable alignment but makes the target detectable |
2 |
2 |
Eagle's
Wisdom |
RDM |
+4 Wis,
-2 Chr |
2 |
2 |
Fox's
Splendor |
RDM |
+4
Chr, -2 Int |
2 |
2 |
Hatter |
RDM |
As
shatter but makes the item equip to a different item slot |
2 |
2 |
Hideous
Slaughter |
RDM |
As
hideous laughter but target kills instead of laughs |
2 |
2 |
Inflict
Moderate Hounds |
RDM |
As inflict
moderate wounds but only for hounds or hound kin |
2 |
2 |
Owl's
Endurance |
RDM |
+4
Con, -2 Wis |
2 |
2 |
Rope
Brick |
RDM |
As
rope trick but tied to a brick facade extradimensional space |
2 |
2 |
Tatter |
RDM |
As
shatter but object is ripped into shreds |
2 |
2 |
Visibility |
RDM |
As
invisibility but target is unknowingly visible |
3 |
2 |
Bone
Shape |
RDM |
As
stone shape but can only shape bone |
3 |
2 |
Call
Lighting |
RDM |
As
call lightning but calls rays of sunshine |
3 |
2 |
Cure
Serious Hounds |
RDM |
As cure
serious wounds but for hounds or hound kin |
3 |
2 |
Eat
Food and Water |
RDM |
As
create food and water but eats food and water instead |
3 |
2 |
Fly
[not the DnD one] |
RDM |
Summons
a DL I fly |
3 |
2 |
Globe
of Vulnerability, Lesser |
RDM |
You are
vulnerable to all spells of SL III or less |
3 |
2 |
Inanimate
Dead |
RDM |
Deanimates already animated dead
targets |
3 |
2 |
Inflict
Serious Hounds |
RDM |
As inflict
serious wounds but only for hounds or hound kin |
3 |
2 |
Later
Walk |
RDM |
Spend
a V action to get +1bV next round |
3 |
2 |
Lighting Bolt |
RDM |
As
lightning bolt but with a ray of sunshine |
3 |
2 |
Masseous Form |
RDM |
As
gaseous form but with flesh |
3 |
2 |
Meatball |
RDM |
As
fireball but with flesh |
3 |
2 |
Misplacement |
RDM |
As
displacement but for an object |
3 |
2 |
Misspell
Magic |
RDM |
As
dispel magic but changes a small aspect of the target spell |
3 |
2 |
Move
Blindness/Deafness |
RDM |
As
Remove blindness/deafness but moves it to another target |
3 |
2 |
Move
Curse |
RDM |
As
Remove curse but moves it to another target |
3 |
2 |
Move
Disease |
RDM |
As
Remove disease but moves it to another target |
3 |
2 |
Move
Fear |
RDM |
As
Remove fear but moves it to another target |
3 |
2 |
Move
Paralysis |
RDM |
As Remove
paralysis but moves it to another target |
3 |
2 |
Mundane
Weapon, Greater |
RDM |
As
magic weapon, greater but not counted as magical |
3 |
2 |
Recreate
Food and Water |
RDM |
As create
food and water but changes already created things |
3 |
2 |
Speak
with Living |
RDM |
As
speak with dead but you can speak with living targets |
3 |
2 |
Water
Talk |
RDM |
As
water walk but you talk to water instead of walking |
3 |
2 |
Wink |
RDM |
As blink
but only your eyes get the benefits |
4 |
2 |
Cloudcure |
RDM |
As cloudkill but cures rather than inflicts |
4 |
2 |
Crying |
RDM |
As
Scrying but sad |
4 |
2 |
Cure
Critical Hounds |
RDM |
As
cure critical wounds but only for hounds or hound kin |
4 |
2 |
Discension Door |
RDM |
As dimension
door but only for chaotic aligned targets |
4 |
2 |
Discensional Anchor |
RDM |
As
dimensional anchor but only for chaotic aligned targets |
4 |
2 |
Geese/Pest,
Lesser |
RDM |
As geas/quest but only for animal or insect targets |
4 |
2 |
Inflict
Critical Hounds |
RDM |
As inflict
critical wounds but only for hounds or houndkin |
4 |
2 |
Reincarcerate |
RDM |
As
reincarnate but appear in an imprisonment bubble |
4 |
2 |
Tone
Skin |
RDM |
As
stone skin but for sonic based attacks |
4 |
2 |
Transmute
Bone to Blood |
RDM |
As transmute
stone to mud but for bone and blood |
4 |
2 |
Unincarnate |
RDM |
As
reincarnate but target doesn't come back |
5 |
2 |
Animate
Living |
RDM |
As
animate dead but for living targets |
5 |
2 |
Cone
of Old |
RDM |
As cone
of cold but dmg is in age catagories |
5 |
2 |
My
Rage Arcana |
RDM |
As
mirage arcana but illusion always takes on angry characteristics |
5 |
2 |
Raise
Living |
RDM |
As
raise dead but for living targets |
5 |
2 |
Receiving |
RDM |
As
Sending in reverse |
5 |
2 |
Slay
Dead |
RDM |
As
slay living but for dead targets |
5 |
2 |
Smell
Resistance |
RDM |
As
spell resistance but for olfactory based spells |
6 |
2 |
False
Seeing |
RDM |
As
true seeing but returns unknowingly false sight |
6 |
2 |
Geese/Pest,
Greater |
RDM |
As geas/quest, greater but only for animal or insect targets |
6 |
2 |
Globe
of Vulnerability |
RDM |
You
are vulnerable to all spells of SL VI or less |
6 |
2 |
Heel |
RDM |
As
heal but only for hounds or houndkin |
6 |
2 |
Impermanent
Image |
RDM |
As
permanent image with a delayed dissipation |
6 |
2 |
Inanimate
Objects |
RDM |
Deanimates already animated
objects |
6 |
2 |
Lose
the Path |
RDM |
As
find the path but you lose an established path getting lost |
6 |
2 |
Mage's
Lubrication |
RDM |
As
mage's lucubration but only for fluid based spells |
6 |
2 |
Shadow
Talk |
RDM |
As
shadow walk but you talk instead of walk in shadows |
6 |
2 |
Tell a
Port |
RDM |
As
Sending from a seafaring vessel |
7 |
2 |
Fly,
Mass [not the DnD one] |
RDM |
Summons
CL of DL V flys |
7 |
2 |
Generate |
RDM |
As regenerate
but affected body part isn't exact as original |
7 |
2 |
Revenerate |
RDM |
As
regenerate but effect regenerates a target's connection to its god |
7 |
2 |
Smell
Turning |
RDM |
As spell
turning but only for olfactory based spells |
8 |
2 |
Apathy |
RDM |
As
sympathy but targets don't care about affected area |
8 |
2 |
Resistable Dance |
RDM |
As
irresistible dance but makes resist being made to move |
8 |
2 |
Trap
the Sole |
RDM |
As
trap the soul but only traps a targets legs |
9 |
2 |
Astral
Smell |
RDM |
As
astral spell but only travel to olfactory based planes |
9 |
2 |
Fish |
RDM |
As
wish but only for aquatic effects |
9 |
2 |
Gastral
Spell |
RDM |
As
astral spell but only travel to food based planes |
9 |
2 |
Meatier
Swarm |
RDM |
As meteor
swarm but with flesh |