Starfinder Artifacts
Artifacts are magical
objects that are so powerful that they transcend the laws of other magic items.
Each artifact has origins beyond mortal ken and a legend associated with its existence.
Finding an artifact is a task of mythic proportions and an event of great
historical impact. People who come to possess such objects leave behind a new
chapter in the artifact’s story, for good or ill. A whole campaign or series of
adventures could be based around an artifact. Hunting down the object’s
location, collecting its components, or facing its current owner could all be
part of the tale.
TechL |
Price |
Special |
||
Atrocite Sphere |
20 |
— |
DR 10/-; Energy
resistance 10 against all energy types; 1Z, When you
take hp dmg: You go Berserk and knocked Prone. Redirect half dmg back to
attacker. |
SFARY |
Book of Unwritten Truths |
20 |
— |
You can "take 20" on any knowledge skill or +10
on roll 1d per skill; 1S, 1 Resolve point, 1/d: Cast Vision. |
SFARY |
Conqueror's Star of the Headless Vesk |
20 |
— |
+20 temporary hp; If
surprised, can summon a weapon you own to your hand; If you drop below 0hp,
you can make a Fort save (DC=10+2*DL+5 if crit) to be reduced to 1hp instead.
If you fail the save, you can make 1 melee attack to an enemy w/in reach. |
SFTBC |
Harmonic Reassembler |
20 |
— |
1F, make a DC=34 Profession (musician) skill check: Choose
1-Mass Baleful Polymorph 4 targets to small animals (Baleful Polymorph Self to small
animal on failed check), Disintegrate 3 targets (Disintegrate self on failed
check), Contingency-Reincarnate 3 targets (2 Con drain/2 Negative levels on
failed check), or Mass Rewire Flesh 10 targets(20d6 slashing dmg on failed
check). |
SFTBC |
Possibility Timer |
20 |
— |
1S, 3/d: Cast Haste
or Slow; 1S, 1/w: Timestop; 1S, 5/d: Shunt target
(range same plane) forward or backward in time by (first time -1d3seconds,
second-1segment, third-1rd, fourth-1turn,
fifth-1hour, sixth-1day). Can only affect a target 1/d this way. If you used
this abiliity 20+ times, you can 1S, choose upto 7 targets: Time travel into their pasts. |
SFRDG |
Trafodi Paradox |
20 |
— |
1F, 1 rd delay: Create 1 mile
radius gravitational singularity w/in 5ft for 13rds. After 13rds, this
randomly teleports. All w/in range make DC 25 Will save or move toward it.
All w/in 120ft make DC 20 Str check to move away at 1/4 speed. Each round
roll 1d20+30. If result is greater than a targets AC+8, that target moves
(5+difference in AC)ft toward center. Those inside
the singularity take 5d10 force dmg that increases 5 dice each round (Will DC
20 half). Those reduced to 0 or less hp have their body utterly
destroyed. Those who make Will save hears asking salvation. If
accepted, target is randomly teleported/planeshifted. |
SFARY |
Ungarato |
20 |
— |
Paragon X-Gen gun
w/molecular rift dueling sword both with Ghost Killer fusion. +x1 crit multiplier.
On a crit, cure 10hp. |
SFIAS |
Vessel of Hylax |
20 |
— |
Drink from vessel: Free Insect Racial adjective (+2,+2,+2,+0,+0,+0,+0,+5,8,+0,&+0.5,M,CF2); 1S: Cast
Reincarnate into insect race. |
SF:HSW |