Random Armor

Random generated armor list.

Random Armor

Randomly Generated CF=1 Armor Table
Cost: In gold pieces (gp).
AT: How much the armor adds to AC.
Bulk: How bulky the armor is.
Weight: In pounds (lbs).
Rogue Dex Mod: The penalty to rogue abilities from the armor.
#Name gpATBulklbs.Rog Dex Mod.Notes
1Mail armor, Silver6+3non-1-0+3 Dex; +2 Str; Bar bonus; I.S. 8
2Spangenhelm, Crude Iron8+2very29-0
3Enclosed helmet, Obsidian8+4non-2-0+1 Chr; +8+AT martial arts maneuvers
4Hauberk, Silver22+2non-2-10
5Viking armor, Steel28+4very+3463-0
6Sabaton or solleret, Pig Iron32+4very30-09 inch move rate; CaWR 100%
7Nasal helmet, Pig Iron32+2non-1-15
8Nasal helmet, Crude Iron36+9very21-0
9Pixane, Wood42+7very+2193-0
10Close helmet, Bone56+7very16+0+1 Int; +5 dmg with all attacks; SR 10
11Guard of vambrace, Bronze60+5fairly2-5
12Ring armor, Worked Iron66+11bulky12-0+1 tentacles
13Jack of plate, Steel66+2bulky6-10
14Tasset, Copper80+8very+165+0+3 set Wis or Con; +25 max hp; Troll-like regen 1 hp/s
15Tasset or tuille, Bronze80+5non-2-15
16Haubergeon, Bone104+2non-2+25+1 set Dex; +1M actions; x2 move rate
17Tasset or tuille, Worked Iron105+5non-1-20
18Rondel, Steel124+4non-2-30
19Banded mail, Crude Iron132+11fairly4-5
20Lame, Steel132+2non-2-65
21Bishop's mantle, Steel168+8non-1-20
22Bassinet Helmet, Steel168+2very+3322-5Can deal normal ranged dmg to boxes at a 1:1 ratio
23Scale armor, Bone176+8non-1-10DR 55/+16
24Close helmet, Obsidian186+6non-2-30
25Plated mail, Crude Iron186+6non-1-30
26Plated mail, Worked Iron189+9non-1-20
27Viking armor, Steel202+2non-1-100
28Sabaton, Wood210+5fairly4-20
29Enclosed helmet, Wood216+9fairly4-5+1 weapon needed to hit you; 0,1/d: Magic Jar into armor.
30Sabaton or solleret, Silver234+9non-2-25
31Transitional Cuirass, Crude Iron248+4fairly5-30
32Plated mail, Pig Iron252+6non-2-20Custom Project one stat (Int->Dex, Int->Dex, or Str->Dex)
33Haubergeon, Wood264+11very19+5
34Ring armor, Bone280+5non-2+55
35Tasset, Wood294+2very+3659-20
36Rondel, Wood324+2fairly3-80
37Pixane, Crude Iron324+2fairly3+80
38Guard of vambrace, Silver328+8non-2-40
39Transitional Cuirass, Steel336+3non-2+55+5 weapon needed to hit you; DR 10/+10
40Bases, Obsidian357+7non-2-50
41Gambeson, Bone396+9fairly5-10+50 max hp;
42Hauberk, Wood408+8non-1-50
43Boiled Leather armor, Bone420+10fairly3-20
44Bishop's mantle, Silver440+10fairly3+10+3 Int; +1 Luck (the ability score); 1V: Two target(s) Fascinated (Reflex save)
45Spangenhelm, Silver456+3non-1-75Can be worn with armor
46Transitional Cuirass, Bone468+9fairly4-25
47Pixane, Crude Iron560+10non-2-55
48Nasal helmet, Obsidian568+4fairly3-70
49Spangenhelm, Bone576+2bulky6-95
50Sabaton or solleret, Silver608+8non-2-75
51Sabaton or solleret, Worked Iron612+2very+2255-50
52Laminar armor, Crude Iron620+10fairly2-30
53Mail armor, Worked Iron672+2bulky7+55+1 Wis; 7 martial arts maneuvers
54Rondel, Obsidian726+11non-1-65
55Sabaton or solleret, Bronze728+7fairly2-25+1 tentacles
56Rondel, Worked Iron756+9very+3483-5+4 weapon needed to hit you; +1 revive or summon slot (Aberration)
57Jazerant, Bone765+3very+177-50
58Tasset or tuille, Bronze768+6very34-15Bag of Holding 3000.; 1V 1/hr: Dmg Threshold 85 vs. one effect
59Guard of vambrace, Worked Iron792+3fairly4-65+40 max hp; -18 dmg per physical attack
60Rondel, Steel810+5fairly3-80
61Laminar armor, Silver828+3bulky10-45Counts as a 100*AT hp Mount; Swimming at 3*AT inches
62Plated mail, Bronze852+6non-2-70+30 max hp; 0, 1/d: Counterspell a x1 effect
63Bases, Bronze909+9non-1-100
64Ailette, Crude Iron915+5bulky6-60
65Gambeson, Pig Iron918+3bulky8-50+10 max hp; Flying at move rate 10 inches
66Bases, Worked Iron930+5very+293-30
67Transitional Cuirass, Bronze992+8very26-30
68Sabaton or solleret, Obsidian1,008+4very+2212-20+3 set Wis or Con; +25 max hp; Troll-like regen 1 hp/s
69Ailette, Copper1,040+4very+140-25Counts as a 100*AT hp Mount; Swimming at 3*AT inches
70Ring armor, Bone1,092+3very+3443-25Counts as a 100*AT hp Mount; Swimming at 3*AT inches
71Lamellar armor, Obsidian1,092+2bulky6-90+40 max hp; -18 dmg per physical attack
72Plated mail, Obsidian1,122+11fairly4-50
73Nasal helmet, Copper1,148+2very+3448-40+8 saves; automake saves on 19-20
74Laminar armor, Steel1,152+2bulky12-95Can deal normal ranged dmg to boxes at a 1:1 ratio
75Viking armor, Steel1,152+3very26+95
76Boiled Leather armor, Wood1,188+6bulky7-65
77Aventail, Bone1,204+2very+3498-85
78Ring armor, Crude Iron1,344+7fairly2-95
79Kasten-brust armor, Worked Iron1,344+8bulky8-55
80Scale armor, Crude Iron1,368+6bulky7-75
81Splinted armor, Copper1,368+6bulky5-75
82Lamellar armor, Obsidian1,470+5very+3608-20Can deal normal ranged dmg to boxes at a 1:1 ratio
83Mail armor, Obsidian1,470+7very+167-20Double Resist Alcohol (Air+Fire+Water)
84Banded mail, Worked Iron1,470+7very+136-20Can deal normal ranged dmg to boxes at a 1:1 ratio
85Boiled Leather armor, Worked Iron1,512+7bulky8-35Damaging Shield (75%, Teeth); Torso's V, 1/hr: 20 Teeth dmg to a group (PPD save)
86Splinted armor, Crude Iron1,536+8fairly3-95
87Close helmet, Bone1,560+6very+166-25+20 max hp; +2 SLs to one progression
88Plated mail, Steel1,620+4very+173-80
89Brigandine armor, Bone1,620+9very+168-35
90Close helmet, Copper1,680+10very24-20+1 Wis; 7 martial arts maneuvers
91Aventail, Crude Iron1,764+7very+2268-20+3 Dex; +2 Str; Bar bonus; I.S. 8
92Pixane, Pig Iron1,775+5very+153-70
93Viking armor, Copper1,785+7very+195-50
94Guard of vambrace, Bone1,804+11fairly5-40+40 max hp; -18 dmg per physical attack
95Kasten-brust armor, Wood1,818+9non-2-100Mount 40*AT hp; +AT among saves/dmg
96Transitional Cuirass, Obsidian1,836+6very+2235-50
97Pixane, Silver1,860+6very+162-30+3 set Wis or Con; +25 max hp; Troll-like regen 1 hp/s
98Laminar armor, Steel1,911+3very+3327-90
99Tasset, Obsidian1,968+6very30-40+3 set Wis or Con; +25 max hp; Troll-like regen 1 hp/s
100Brigandine armor, Pig Iron1,968+4very+2168-40+3 Str; Grapple: Poison (Will save); 1E: Nausea (Fort save)
101Rondel, Crude Iron1,980+6very+176-65
102Bishop's mantle, Wood2,040+10very22-50
103Boiled Leather armor, Copper2,268+7fairly4+80+5 weapon needed to hit you; DR 10/+10
104Pixane, Worked Iron2,272+4very13-70+3 Wis; PR 25%
105Nasal helmet, Crude Iron2,296+7very15-40+1 set Dex; +1M actions; x2 move rate
106Rondel, Crude Iron2,296+7very21-40+1 set Dex; +1M actions; x2 move rate
107Bassinet Helmet, Steel2,310+11very+136-20+3 Str; Grapple: Poison (Will save); 1E: Nausea (Fort save)
108Gambeson, Crude Iron2,424+2very+2102-100+1 Chr; +8+AT martial arts maneuvers
109Banded mail, Crude Iron2,424+2very+2186-100DR 55/+16
110Boiled Leather armor, Worked Iron2,430+3very+135-80Double Resist Alcohol (Air+Fire+Water)
111Aventail or camail, Crude Iron2,520+10very+2203-20+20 max hp; +2 SLs to one progression
112Viking armor, Crude Iron2,624+8very22-40Damage Treshold 70
113Laminar armor, Bone2,730+5very+2154-90
114Tasset or tuille, Silver2,760+10bulky7-45+1 set Dex; +1M actions; x2 move rate
115Aventail or camail, Worked Iron2,838+11bulky6-85
116Hauberk, Copper2,982+6very+3423-70
117Aventail or camail, Crude Iron3,030+6very+172-100
118Aventail, Silver3,220+7very+133-45+1 weapon needed to hit you; 0,1/d: Magic Jar into armor.
119Pixane, Silver3,355+11very+193-60
120Brigandine armor, Crude Iron3,440+5very20-85+3 Wis; PR 25%
121Arming doublet, Worked Iron3,472+8very+3327-30+4 weapon needed to hit you; +1 revive or summon slot (Aberration)
122Couter or cowter, Wood3,630+11very+179-65
123Close helmet, Worked Iron3,822+3very+3402-909 inch move rate; CaWR 100%
124Couter or cowter, Bronze3,840+4very+140+95+1 weapon needed to hit you; 0,1/d: Magic Jar into armor.
125Arming doublet, Silver4,040+8very+189-100
126Gambeson, Silver4,256+7very28-75Damage Treshold 70
127Bascinet, Steel4,270+7very+175-60+8 saves; automake saves on 19-20
128Enclosed helmet, Crude Iron4,270+5very+3423-60Double Resist Alcohol (Air+Fire+Water)
129Ailette, Bone4,480+8very+142-55+1 Chr; +4 martial arts maneuvers
130Sabaton, Steel4,560+5very+2184+75Custom Project one stat (Int->Dex, Int->Dex, or Str->Dex)
131Couter or cowter, Silver4,592+8very+3709-40+1 Int; +5 dmg with all attacks; SR 10
132Boiled Leather armor, Pig Iron4,600+10very+142+45+1 weapon needed to hit you; 0,1/d: Magic Jar into armor.
133Close helmet, Bone4,848+4very+2186-100Counts as a 100*AT hp Mount; Swimming at 3*AT inches
134Guard of vambrace, Pig Iron4,864+8very18-75+3 Str; Grapple: Poison (Will save); 1E: Nausea (Fort save)
135Ailette, Worked Iron5,016+11very+2157-75
136Gambeson, Steel5,184+8very28-80+1 tentacles
137Banded mail, Bone5,184+9bulky8+95+10 max hp; +1Z action per turn
138Bassinet Helmet, Obsidian5,346+11very+2164+80
139Jazerant, Obsidian5,852+11very+3377-75
140Splinted armor, Wood6,060+6very+177-100DR 40/+15; Can have any number of Armor Adjectives
141Bascinet, Pig Iron7,272+9very23-100+8 saves; automake saves on 19-20
142Tasset or tuille, Steel7,320+10very+2138-60+60 Rogue Points
143Ailette, Steel8,190+9very+150+90+1 Chr; +8+AT martial arts maneuvers
144Enclosed helmet, Wood8,428+7very+3533-85+1 Chr; +4 martial arts maneuvers
145Viking armor, Wood9,240+10very+3382-65+3 Dex; +2 Str; Bar bonus; I.S. 8
146Brigandine armor, Copper9460+11very+175-85DR 55/+16
147Tasset or tuille, Bone10752+8very+3397-95+4 weapon needed to hit you; +1 revive or summon slot (Aberration)
148Bassinet Helmet, Silver12040+10very+3573+85+20 max hp; +2 SLs to one progression
149Close helmet, Steel12672+11very+2136-95+40 max hp; -18 dmg per physical attack
150Lamellar armor, Pig Iron13440+10very+3262-95+3 Wis; PR 25%