Random Armor

Random generated armor list.

Random Armor

Randomly Generated CF=1 Armor Table
Cost: In gold pieces (gp).
AT: How much the armor adds to AC.
Bulk: How bulky the armor is.
Weight: In pounds (lbs).
Rogue Dex Mod: The penalty to rogue abilities from the armor.
#Name gpATBulklbs.Rog Dex Mod.Notes
1Couter or cowter, Pig Iron7+7non-2+0
2Nasal helmet, Bone9+3bulky10-0
3Laminar armor, Silver9+9non-2-0
4Ailette, Worked Iron28+2very+3433-0+50 max hp; Swimming at move rate 7 inches
5Boiled Leather armor, Steel30+3very+168+0+35 max hp; +1Z action per day
6Laminar armor, Crude Iron33+3non-2-10
7Rondel, Wood36+6very+2184-0
8Ring armor, Bronze40+8very+171-0
9Arming doublet, Worked Iron96+8fairly4+5
10Ring armor, Obsidian96+4fairly3-510 inch move rate; EaIR 100%
11Brigandine armor, Crude Iron108+3very+2259-5
12Enclosed helmet, Pig Iron110+5fairly4-10
13Viking armor, Bone110+11very+166-0Can be worn without shields
14Ailette, Worked Iron112+8very+3679-0Immune Minerals (Earth+Positive)
15Haubergeon, Bronze120+10very+2116-0+3 Str; IR 65%
16Viking armor, Obsidian120+10non-1-5+3 Wis; +2 Luck (the ability score); 1V: Three target(s) Fascinated (RSW save)
17Aventail, Copper124+2fairly4-30
18Gambeson, Wood128+4non-1-15Counts as a 100*AT hp Mount; Burrowing at 3*AT inches
19Haubergeon, Wood165+3very+156-10
20Spangenhelm, Crude Iron172+2non-1-85
21Jack of plate, Bone204+2non-2-50Can be worn without shields
22Hauberk, Silver204+2non-1-50+145 Rogue Points
23Couter or cowter, Pig Iron240+8very+142-5
24Viking armor, Copper288+2fairly4-35Can be worn without shields
25Brigandine armor, Bronze324+4non-2-80
26Viking armor, Wood324+2fairly4-80
27Bassinet Helmet, Bone328+4fairly3-40
28Transitional Cuirass, Copper330+11very+143-5
29Gambeson, Obsidian352+11non-1-15+3 Str; +2+AT martial arts maneuvers
30Viking armor, Wood384+6very31-15
31Viking armor, Worked Iron392+7non-1-55
32Tasset, Silver432+3fairly5-35+50 max hp; Swimming at move rate 7 inches
33Splinted armor, Crude Iron459+9non-2-50
34Rondel, Steel459+3bulky8-50
35Sabaton or solleret, Obsidian462+11very+3433-5
36Arming doublet, Obsidian468+3very+2168-25
37Nasal helmet, Bronze480+10bulky5-15
38Bases, Wood484+11fairly5+10+3 Wis; +2 Luck (the ability score); 1V: Three target(s) Fascinated (RSW save)
39Mail armor, Worked Iron528+11bulky9-15
40Aventail, Crude Iron568+8non-2-70
41Laminar armor, Bronze574+2very+3438-40
42Tasset or tuille, Silver576+8fairly2-35
43Scale armor, Copper608+8non-2-75
44Bassinet Helmet, Crude Iron616+7very15-10Damage Treshold 80
45Arming doublet, Silver644+2very+3613-45
46Pixane, Bronze656+4very23-40
47Kasten-brust armor, Silver660+5non-1-65+4 weapon needed to hit you; +1 revive or summon slot (Magical beast)
48Aventail, Crude Iron672+2bulky5-55+35 max hp; +1Z action per day
49Close helmet, Crude Iron682+11fairly4-30
50Gambeson, Pig Iron714+2very+3372-50
51Jazerant, Bronze735+7very+143-20
52Pixane, Bronze738+3very+2179-40
53Hauberk, Wood765+5bulky12-50
54Enclosed helmet, Bronze770+10very+3337-10
55Laminar armor, Bone784+7fairly3-55
56Lamellar armor, Crude Iron808+2very21-100
57Gambeson, Bronze816+8non-2-50Custom Project one stat (Dex->Str, Cml->Dex, or Con->Cml)
58Sabaton, Crude Iron864+3bulky6-95
59Sabaton or solleret, Pig Iron910+10non-1-90
60Brigandine armor, Silver960+10bulky11-15+4 legs
61Arming doublet, Silver976+8fairly4-60
62Nasal helmet, Worked Iron1,008+8bulky7-20+2 set Con; +1Z actions; x2 move rate
63Cowter, Silver1,020+5very12-50
64Scale armor, Silver1,032+6non-2-85Can have any number Armor Adjectives instead of 1
65Splinted armor, Steel1,040+5very21-25+20 max hp; -19 dmg per physical attack
66Spangenhelm, Bronze1,050+5very+193-20+3 Wis; +2 Luck (the ability score); 1V: Three target(s) Fascinated (RSW save)
67Tasset or tuille, Crude Iron1,056+11non-2-95
68Lamellar armor, Worked Iron1,056+11bulky7-15+35 max hp; +1Z action per day
69Lame, Worked Iron1,092+2bulky12-90Can deal normal melee dmg to hullp at a 1:1 ratio
70Jack of plate, Wood1,092+7bulky8-25Bag of Holding 2000.; 1V 1/d: Dmg Threshold 60 vs. one effect
71Ailette, Crude Iron1,134+9very+2232-20
72Jack of plate, Obsidian1,152+8very23-35
73Enclosed helmet, Bronze1,188+3very+2127-65
74Couter or cowter, Pig Iron1,212+4bulky11+100
75Spangenhelm, Silver1,212+6fairly2-100
76Haubergeon, Copper1,296+9fairly3-35+5 weapon needed to hit you; DR 5/+14
77Hauberk, Bone1,342+11non-1-60Bag of Holding 2000.; 1V 1/d: Dmg Threshold 60 vs. one effect
78Bassinet Helmet, Pig Iron1,344+2very+3659-95
79Bascinet, Crude Iron1,386+11very+2230+20
80Hauberk, Wood1,435+5very+3412-40
81Bishop's mantle, Silver1,464+8bulky12-60
82Viking armor, Silver1,520+4very+152-75
83Kasten-brust armor, Silver1,548+3bulky8-85+4 weapon needed to hit you; +1 revive or summon slot (Magical beast)
84Bishop's mantle, Silver1,620+4very+165+80
85Jack of plate, Copper1,638+6bulky10-90
86Pixane, Obsidian1,672+11non-1-75+3 Int; +1 Wis; Bar bonus; S.S. 5
87Couter or cowter, Steel1,705+11very+140-30
88Hauberk, Copper1,722+7bulky10-40+1 set Int or Dex; +5 max hp; Troll-like regen 10 hp/s
89Haubergeon, Copper1,736+4very+3367-30Damage Treshold 80
90Sabaton or solleret, Steel1,782+11fairly2+80
91Jazerant, Steel1,824+6fairly3-75+3 Str; +2+AT martial arts maneuvers
92Ring armor, Obsidian1,824+8bulky10-75
93Bases, Pig Iron1,840+10very12-45
94Ring armor, Bone1,968+4very+2244-40Immune Minerals (Earth+Positive)
95Bases, Wood2,013+11bulky9-60
96Enclosed helmet, Silver2,046+11very+2239-30
97Splinted armor, Silver2,170+10very+3468-30
98Boiled Leather armor, Silver2,184+6very+3523-25WR 85%; Resist Godly
99Bascinet, Crude Iron2,268+7very19-80
100Rondel, Wood2,280+5bulky8-75+145 Rogue Points
101Pixane, Wood2,280+5bulky8-75+35 max hp; +1Z action per day
102Jack of plate, Worked Iron2,304+3very21-95+2 set Con; +1Z actions; x2 move rate
103Arming doublet, Bronze2,304+6fairly4-95Counts as a 100*AT hp Mount; Burrowing at 3*AT inches
104Cowter, Bone2,352+7very+2248-55
105Plated mail, Obsidian2,376+9fairly4-65Counts as a 100*AT hp Mount; Burrowing at 3*AT inches
106Boiled Leather armor, Crude Iron2,736+9fairly4+75+1 Int; +2 dmg with all attacks; SR 15
107Bishop's mantle, Worked Iron2,736+9fairly3-75+4 legs
108Rondel, Crude Iron2,790+9very+193+30+1 set Int or Dex; +5 max hp; Troll-like regen 10 hp/s
109Kasten-brust armor, Obsidian2,828+2very+3443-100+5 weapon needed to hit you; DR 5/+14
110Bases, Copper3,040+4very+182-75WR 85%; Resist Godly
111Nasal helmet, Pig Iron3,040+10very28-75
112Banded mail, Crude Iron3,120+10very+2200-25Can deal normal melee dmg to hullp at a 1:1 ratio
113Jazerant, Bone3,168+11very20-35Custom Project one stat (Dex->Str, Cml->Dex, or Con->Cml)
114Plated mail, Worked Iron3,264+8very29-50Exceptional Wis bonus to TH; Resist Sugar (Alcohol+Positive)
115Cowter, Copper3,410+11very+177-30+40 max hp;
116Aventail, Bronze3,456+3very+2216-95+2 Str; +7 martial arts maneuvers
117Cowter, Wood3,456+6very+2227-95
118Tasset or tuille, Copper3,528+7very+3618-35+3 Dex; Grapple: Poison (PP save); 1E: Nausea (RSW save)
119Mail armor, Worked Iron3,612+3very+3664-85+3 Str; +2+AT martial arts maneuvers
120Pixane, Crude Iron3,640+10fairly2-90WR 85%; Resist Godly
121Pixane, Copper3,672+6very+2189-50+20 max hp; 0, 1/hr: Counterspell a x2 effect
122Couter or cowter, Obsidian3,784+11fairly2-85+3 Cml; 3 martial arts maneuvers
123Banded mail, Crude Iron3,840+10fairly3-95+3 Cml; 3 martial arts maneuvers
124Gambeson, Bronze3,864+7very+2268+45Can deal normal melee dmg to hullp at a 1:1 ratio
125Jack of plate, Wood3,904+8very15-60+2 Str; +7 martial arts maneuvers
126Hauberk, Silver3,936+8very+2268-40+40 max hp;
127Kasten-brust armor, Silver4,026+11bulky12-60+2 Str; +7 martial arts maneuvers
128Jazerant, Crude Iron4,032+9very27-55DR 85/+12; Can have two Armor Adjectives
129Hauberk, Silver4,128+4very+2114-85Mount 90*AT hp; +AT among TH/AC
130Cowter, Wood4,560+6very+188-75+2 Str; +7 martial arts maneuvers
131Bases, Crude Iron4,752+6very+2100-65+40 max hp;
132Mail armor, Pig Iron4,752+9very19-65Exceptional Wis bonus to TH; Resist Sugar (Alcohol+Positive)
133Aventail or camail, Worked Iron4,860+10bulky11-80+20 max hp; 0, 1/hr: Counterspell a x2 effect
134Bassinet Helmet, Bone4,860+6very+178-80Damaging Shield (5%, Teeth); Torso's P, 1/w: 50 Teeth dmg to a group (Fort save)
135Splinted armor, Wood4,970+5very+3357-70+20 max hp; -19 dmg per physical attack
136Ailette, Pig Iron5,040+9very+191-55Damage Treshold 80
137Scale armor, Obsidian5,103+9very+3573-80
138Brigandine armor, Copper5,160+5very+2148-85+4 weapon needed to hit you; +1 revive or summon slot (Magical beast)
139Haubergeon, Bronze5,184+9very+2166-95
140Sabaton or solleret, Bone5,346+11bulky12-80+10 max hp; +9 SLs to one progression
141Bascinet, Obsidian5,555+11very+174-100
142Laminar armor, Bone5,656+7very14-100+50 max hp; Swimming at move rate 7 inches
143Close helmet, Copper5,964+6very+3412-70Mount 90*AT hp; +AT among TH/AC
144Lame, Steel6,048+9very+2262-55+2 set Con; +1Z actions; x2 move rate
145Boiled Leather armor, Obsidian7,128+9very+2250+65+3 Str; +2+AT martial arts maneuvers
146Laminar armor, Obsidian7224+6very+3372-85+4 weapon needed to hit you; +1 revive or summon slot (Magical beast)
147Laminar armor, Silver8052+11very+2191-60+4 weapon needed to hit you; 0,1/d: Magic Jar into armor.
148Enclosed helmet, Silver9408+7very+3478-95+1 Int; +2 dmg with all attacks; SR 15
149Close helmet, Bone10934+11very+3498+70Gets Str bonus among AC/saves
150Couter or cowter, Crude Iron15554+11very+3337-100+1 Int; +2 dmg with all attacks; SR 15