Random Classes

100 randomly generated Collective classes.

Random Classes #1

Large Game C-actor4 RDM
LevelSpellsRequisites: Dex 17, Int 17, Class slots 2
Alignment: CG
HD/level: & +++‡‡1e12
Weapon Prof.: & 8+level
To Hit Table: 2xMon
Saves: 3xWiz
Reference: RDM
Groups: Rogue, Demigod, Joke
Complexity: CF=1
KXP123 456 789
102-- --- ---
223.82-- --- ---
347.622- --- ---
495.222- --- ---
5190.4322 --- ---
6380.8322 --- ---
7761.6332 2-- ---
81523.2332 2-- ---
93046.4433 22- ---
104600433 22- ---Exceptional Str and Con.
Exceptional Str and Con.
Gets 30 Rogue points per level. May pick a Specialty Priest choice in Cypho or other God of Love.
Exceptional Str and Con.
Level 5: You and your party have reduced number of encounters in the Plane of the UltraBlack.
Level 8: Truesigil Turbulence: 3X, NP/lifetime: Reflect a hostile ability back to its source (No save or to avoid reflection)
Level 8: Dispel a x1 effect | Instantaneous | Disjunct
Level 13: 3W, Spend 16 max hp(s), 3/week: An ally gain(s) 30 stackable instance(s) of SEL=9 Object lasting 3 round(s)
Level 20: Silent Technique: 9G, ML/day: Silence a target mid-cast, preventing the ability (No save)
Level 24: 4 ally(ies) gain(s) +9 melee dmg
Known Spells:
Live-Action Puppet (SL=N): Summon CL DL=N Animated Hand Puppets.
False Orders (SL=1): (1bM to cast) Force a monster to attack someone else (he will only attack his enemies)
Ring of Fire (SL=2): LVLd6 Fireball that Dimension Doors the target.
Voracious Vacuum (SL=3): Summon a DL=III Construct with “when summoned, a summon you control is +1DL”.
Franz Joseph Haydn - The Seasons (SL=4): On segment 1, one target reverses aging CL age categories. On segment 2, the next spell you cast has Mtg Storm. On segment 3, one target gets a ranger species enemy ability. On segment 4, cast Ice Storm then Rope Trick
Righteous Might (Transmutation, SL=5): +1 size category, DR 10/evil or good.
Prismatic Eye (SL=6): Creates mobile orb that shoots prismatic spray rays you roll TH with.
Hearth (SL=7): Dispel a x1 or x2 item.
1 (SL=8): 1M: A group gets +1 iTH with their next attack (no save)
Intelligence (SL=9): +12 Int [cont.]
Rogue Abilities:
Level 1: Vaulting || Passwall, Base 45, Bonus Dex-12, Penalty Dex-16
Level 1: Escape Bonds | Binding | Imprisonment/Time Stop || Get out of Put Down a Hole, Base 0, Bonus Str-14, Penalty Str-16
Level 1: Move Silently || Immovability | Avoid Clairnasience, Base 5, Bonus Dex-14, Penalty Dex-17
Level 1: Disguise | Alter Appearance, Base 25, Bonus Chr-11, Penalty Chr-13
Level 1: Escape Bonds | Binding | Imprisonment/Time Stop || Get out of Put Down a Hole, Base 0, Bonus Str-14, Penalty Str-16
Level 6: Touch : Chill/Pain | Para/Vampiric | Energy Drain, Base 20, Bonus Str-9, Penalty Str-15
Level 6: Hold Breath | Hold Life, Base 15, Bonus Con-15, Penalty Con-17
Level 8: Aura Alteration | Unknowable Alignment || Unknowable Truename, Base 10, Bonus Chr-15, Penalty Chr-19
Level 18: Shadow Magic | Shadow Walk | Shadow Flight, Base 0, Bonus Int-16, Penalty Int-19
Level 27: Limited Wish (#=1) | Alter Reality (#=2) | Wish (#=3) | Change Reality (#=4), Base 0, Bonus Int-20, Penalty Int-25
Level 27: Body Freedom (transfer action types freely; Str Int, Dex Wis, Con Chr), Base 0, Bonus Chr-36, Penalty Chr-54
116900443 322 ---
129200443 322 ---
1311500544 332 2--
1413800544 332 2--
1516100554 433 22-
1618400554 433 22-
1720700655 443 322
1823000655 443 322
1925300665 544 332
2027600665 544 332
2129900766 554 433
2232200766 554 433
2334500776 655 443
2436800776 655 443
2539100877 665 544
2641400877 665 544
2743700887 766 554
2846000887 766 554
2948300988 776 655
3050600988 776 655
3152900998 877 665
3255200998 877 665
3357500A99 887 766
3459800A99 887 766
3562100AA9 988 776
3664400AA9 988 776

Random Classes #2

Tom Slayer RDM
LevelSpellsRequisites: Con 16, Wis 15, Chr 16, Class slots 3, Race slots 1
Alignment: L any
HD/level: & +‡‡1d9
Weapon Prof.: & 10+level/3
To Hit Table: Ftr0
Saves: Cust
Reference: RDM
Groups: Psionicist, Random, Archetype
Complexity: CF=1
Race Adjustments:
Str +0, Dex +0, Con +7, Int +0, Wis +5, Chr +3, Cml +0, AT 5, hp 19, TH -4, Div ÷1
KXP123 456 789
102-- --- ---
26.22-- --- ---
312.422- --- ---
424.822- --- ---
549.6322 --- ---
699.2322 --- ---
7198.4332 2-- ---
8396.8332 2-- ---
9793.6433 22- ---
101200433 22- ---You are not slain by blessed crossbow bolts; that is a function of the Rakshasa race, not class.
Level 1: Immune Aging (natural and artificial)
Level 8: Each time an enemy meditate(s) or enter(s) a trance state, Dispel effects on an enemy (PP 15+Chr to absorb, GR or CR to resist)
Level 9: 1M: Target person gets +LVL*3 distributed among TH, dmg, AC, and saves, but another target person in the same party gets negative the same amount (no save; both targets must make aIR to avoid).
Known Spells:
Aurelia’s Fury N (SL=N): Deal 10*(N-2) fire dmg among any number of targets. Those targets can’t act the following segment
Yavimaya Hollow (SL=1): 1bP, Pay 1 SL: Heal a subordinate.
Sweet Leaf (SL=2): Create 1 permanent Drug Sphere drug.
Killswitch Engage - My Curse (SL=3): Curse a target (Cursed Beserking, Silenced, or Fascinated)
The Hammer (SL=4): Hammer weapon attacks by itself 1/s; CL^3 dmg.
Shield Cloud (SL=5): +4*CL bonus to AC,saves.
Shot in the Dark (SL=6): CL*5 % Avoid Fate [xSL].
Bad Religion (SL=7): Divine Intervention or Choose 1 from the Omen table.
Aladdin's Ring (SL=8): 1M: 40 damage to one target (no resistance)
Kanye West - Good Morning (SL=9): You may ignore one requirement for the Legend class
111800443 322 ---
122400443 322 ---
133000544 332 2--
143600544 332 2--
154200554 433 22-
164800554 433 22-
175400655 443 322
186000655 443 322
196600665 544 332
207200665 544 332
217800766 554 433
228400766 554 433
239000776 655 443
249600776 655 443
2510200877 665 544
2610800877 665 544
2711400887 766 554
2812000887 766 554
2912600988 776 655
3013200988 776 655
3113800998 877 665
3214400998 877 665
3315000A99 887 766
3415600A99 887 766
3516200AA9 988 776
3616800AA9 988 776

Random Classes #3

Paragon F-actor RDM
LevelSpellsRequisites: Cml 17
Alignment: CG
HD/level: & 1e12
Weapon Prof.: & 7+level/3
To Hit Table: 3xWiz
Saves: 3xWiz
Reference: RDM
Groups: Concordant
Complexity: CF=1
KXP123 456 789
102-- --- ---
210.82-- --- ---
321.622- --- ---
443.222- --- ---
586.4322 --- ---
6172.8322 --- ---
7345.6332 2-- ---
8691.2332 2-- ---
91382.4433 22- ---
102100433 22- ---Can manipulate an object with TechF equal to your level or less.
Level 1: +1 size.
Level 1: Gain a Force Cocoon that delays up to 46 dmg/hit for 3 segment(s). (Terror or RSW 15+Con save to counter)
Level 2: +2 XP for putting a body to rest.
Level 2: Soulbound Haloing: Whenever a group steal(s) an item, Drain 56 resistances from all enemies in 20 feet (No save)
Level 4: All of your spells that offer a saving throw now require 2 saving throws, if either is failed, the target is treated as having not saved.
Level 11: Immune to all Energy/Stat drains.
Known Spells:
Jamey Johnson - In Color (SL=N): Metallic, Chromatic, or Prismatic effect to one target by N colors. See Color Mage for details
Titanium White (SL=1): 1d4 dmg; light in area; save or blinded for CL r or leaves area
Force Nous(SL=2): ESP for the force CL ft. and if light or dark.
Forgot About Dre (SL=3): 1bM: Counter target magical/psionic effect.
Master Warcraft (SL=4): 1bM: A group of monsters changes their mind who they attack (you decide who, but it must be one of their enemies).
Olivia Rodrigo - Deja Vu (SL=5): Two targets (that aren't you) of the same gender share class abilities
Loop Quantum Gravity(SL=6): Raise or Lower the PF in the room by up to LVL.
Infinity Elemental (SL=7): Summon a DL=VII red Elemental with +1idmg melee.
Glacier (SL=8): CL/2 animated 20cuft. ice blocks that attack +15TH for 2d8+4+3d6cold.
Ice Assassin (SL=9): Creates clone insane duplicate of creature out of ice.
113150443 322 ---
124200443 322 ---
135250544 332 2--
146300544 332 2--
157350554 433 22-
168400554 433 22-
179450655 443 322
1810500655 443 322
1911550665 544 332
2012600665 544 332
2113650766 554 433
2214700766 554 433
2315750776 655 443
2416800776 655 443
2517850877 665 544
2618900877 665 544
2719950887 766 554
2821000887 766 554
2922050988 776 655
3023100988 776 655
3124150998 877 665
3225200998 877 665
3326250A99 887 766
3427300A99 887 766
3528350AA9 988 776
3629400AA9 988 776

Random Classes #4

Admiral1JG RDM
LevelSpellsRequisites: Str 16, Dex 15, Class slots 2
Alignment: JS
HD/level: ‡‡1d11
Weapon Prof.: 6+level
To Hit Table: & Psi
Saves: 2xWar
Reference: RDM
Groups: Lost, Technology, Internet
Complexity: CF=1
KXP
10+1 lim ML
215.8+2 lim ML
331.6+3 lim ML
463.2+4 lim ML
5126.4+5 lim ML
6252.8+6 lim ML
7505.6+7 lim ML
81011.2+8 lim ML
92022.4+9 lim ML
103100+10 lim MLEach Level: Gets one Rarer3 pick with DL=(LVL+3)/4. For monster type, the DM rolls 1d13+27 and consults the [M40] monster types, treating 28 as Weird (instead of Wurm).
The saves are 5*LVL in all categories. You also get ++LVL/2 on the natural die roll for saves, meaning even at level 1 you cannot auto-miss a save (you auto-make on 19-20).
Level 1:,2:,etc:: +1 Specialty God pick per level, in a Barneyed God. You may pick the same Barneyed God more than once.
Level 29: When all allies block(s) or parry an attack, -443 to hit to an enemy. RSW save for half effect (-222). On failed save, also becomes SEL=2 Fascinated
Level 31: Gain a Blood Halo that heals you for 62% of damage you deal while active, for CL minutes
114650+11 lim ML
126200+12 lim ML
137750+13 lim ML
149300+14 lim ML
1510850+15 lim ML
1612400+16 lim ML
1713950+17 lim ML
1815500+18 lim ML
1917050+19 lim ML
2018600+20 lim ML
2120150+21 lim ML
2221700+22 lim ML
2323250+23 lim ML
2424800+24 lim ML
2526350+25 lim ML
2627900+26 lim ML
2729450+27 lim ML
2831000+28 lim ML
2932550+29 lim ML
3034100+30 lim ML
3135650+31 lim ML
3237200+32 lim ML
3338750+33 lim ML
3440300+34 lim ML
3541850+35 lim ML
3643400+36 lim ML

Random Classes #5

Multi-Classed Electronic Tough Guy3 RDM
LevelSpellsRequisites: Int 15, Cml 16
Alignment: JN (Overwrite to all other classes)
HD/level: 1d9
Weapon Prof.: 8+level/2
To Hit Table: & Psi
Saves: 2xFtr0
Reference: RDM
Groups: Wizard, Internet
Complexity: CF=1
KXP123 456 789
102-- --- ---
213.22-- --- ---
326.422- --- ---
452.822- --- ---
5105.6322 --- ---
6211.2322 --- ---
7422.4332 2-- ---
8844.8332 2-- ---
91689.6433 22- ---
102600433 22- ---School robe (-1 SL) in Divination
Channeling.
Can have 1 familiar per level, and what types of familiars you can have are accelerated (see Familiars in section [S]).
Level 1:,2:,etc:.: The DM rolls a random class from the internet (he has a big directory of files). You get the some (or all) of the abilities of that class; you will at least get the effect of a "line of text" and the "level:" of your level; you will probably get more. You do not need to meet the requirements of the class.
Level 1:,2:,etc:.: The DM rolls a random class from the internet (he has a big directory of files). You get the some (or all) of the abilities of that class; you will at least get the effect of a "line of text" and the "level:" of your level; you will probably get more. You do not need to meet the requirements of the class.
Level 18: Super Barbarian Con bonus; i.e. bonus is (Con-18)*3.
Level 29: When all allies critically hit(s) an enemy, -124 AC to your group. BW save for half effect (-62). On failed save, also becomes SEL=1 Pain
Known Spells:
Reba McEntire - Fancy (SL=N): Summon a DL=N-1 Slut1 named Fancy with 1M: Taunt a target
Disturbed - Rise (SL=1): Subordinates you control get +1V action and immune fear
Wings of Aesthir (SL=2): Target gets +CL TH/dmg and flying 12" for 1t.
Sleeps With the Fishes (SL=3): Create a [x1] Enemy Terrain Feature of "SEL=4 Sleep and SEL=2 Drowning" that can be ignored with a DC=(10+Int bonus) concentration skill check each segment. Once failed, it can't be further ignored.
Gnome-Made Engine (SL=4): Summon a DL=IV Construct with “when summoned, create a DL=I Gnome hireling”.
Evacuation (SL=5): A group of summons is unsummoned
Over My Dead Bodies (SL=6): Your slain and Capital S slain subordinates have +1deadP action and 1deadP: Attack a target. These subordinates count as zombies and are Really Put out of Misery branded.
Devastation (SL=7): Slay a group (no save) and deal CL Hull dmg to all objects in that group.
Reiver Demon (SL=8): Summon a DL VIII flying Demon and Slay a group of non-black/non-technological creatures (PPD save).
Assassination (SL=9): 1 target is slain (PPD save)
113900443 322 ---
125200443 322 ---
136500544 332 2--
147800544 332 2--
159100554 433 22-
1610400554 433 22-
1711700655 443 322
1813000655 443 322
1914300665 544 332
2015600665 544 332
2116900766 554 433
2218200766 554 433
2319500776 655 443
2420800776 655 443
2522100877 665 544
2623400877 665 544
2724700887 766 554
2826000887 766 554
2927300988 776 655
3028600988 776 655
3129900998 877 665
3231200998 877 665
3332500A99 887 766
3433800A99 887 766
3535100AA9 988 776
3636400AA9 988 776

Random Classes #6

Un Cleric RDM
LevelPsionicsRequisites: Chr 17, Cml 16
Alignment: LE (Overwrite to all other classes)
HD/level: & 1e7
Weapon Prof.: & 7+level/4
To Hit Table: (none)
Saves: 3xCust
Reference: RDM
Groups: Psionicist, Futureshifted
Complexity: CF=1
KXPmMG SUV
102-- ---
223.22-- ---
346.422- ---
492.832- ---
5185.632- ---
6371.232- ---
7742.433- ---
81484.8432 ---
92969.6432 ---
104500432 ---Rolls 1d30-10 for proficiency checks.
Level 1: Barbarian Luck and Cml bonus. Barbarian Cml: If your Cml is above 20, you can use 1M action and make a Cml-20 check to "Awe" a group. They make Wis checks, if they fail, they are Fascinated by you and will take no offensive action against you or your party (unless attacked).
Level 1: You count as an additional +2 weapon to hit others.
Level 9: 4V, Spend 1 Dex, ML/artifical reset: If healed, an ally's group also gains SEL=5 Raised for 2 round(s)
Level 26: Anomalous Envelope: Whenever you steal(s) an item, Drain 156 points of resistances from your group (Reflex 146+Dex for tenth effect, NR or PR to resist)
Level 27: Every time you successfully pick(s) a lock, An enemy's group must succeed on a (No save) or become SEL=2 Taunted at the start of its next turn
Level 432: When an enemy turn(s) or rebuke(s) undead, -2052 dmg to an enemy's group. Terror save for half effect (-1026). On failed save, also becomes SEL=12 Lost in the Maelstrom
Known Powers
Summon Horse N (SL=N): Summon a DL=SL+1 Horse or (11-SL)^2 DL=SL Donkeys/Mules.
Figure of Destiny N (SL=N): Summon a DL N Kithkin. At SL=2, it's a Kithkin Spirit. At SL=5, it's a Kithkin Spirit Warrior. At SL=8, it's a flying Kithkin Spirit Warrior Avatar with +1IF
Ring of Fire (SL=2): LVLd6 Fireball that Dimension Doors the target.
Miranda Lambert - Gunpowder And Lead (SL=2): You get a free Musketeer/Cannoneer gun of gp=CL*1000. You are SEL=2 Insane while you have it
Disturbed - What Are You Waiting For (SL=5): You have freedom of movement as spell and Hold Life. You can't use borrowed actions while this is running
Suicidal Tendencies - Institutionalized (SL=5): One group sent to another room and can't return to this room (no save if group is young)
Breath Weapon Cloud (SL=8): E or EE= 8 Breath Weapon.
Tended Garden (SL=8): Every segment you don't act, you may do the Summon Spirit "Level:" ability for 1N action. Can have +3 spirits in a summon slot.
Worldspine Wurm (SL=11): Worldspine Wurm (SL=11): Summon a DL XI Wurm with “When this is slain, Summon 3 DL V’s and rememorize this spell”.
Enneract(SL=11): Travel through the 10th dimension to any alternate multiverse.
116750442 ---
129000543 ---
1311250543 ---
1413500543 ---
1515750553 2--
1618000654 2--
1720250654 2--
1822500654 2--
1924750664 3--
2027000765 3--
2129250765 3--
2231500765 3--
2333750775 4--
2436000876 42-
2538250876 42-
2640500876 42-
2742750886 52-
2845000987 53-
2947250987 53-
3049500987 53-
3151750997 63-
3254000A98 64-
3356250A98 64-
3458500A98 64-
3560750AA8 742
3663000BA9 752

Random Classes #7

Abjuration WWPRPest2 RDM
LevelSpellsRequisites: Dex 16, Chr 17, Cml 16, Class slots 2
Alignment: A any (Overwrite to all other classes)
HD/level: & 1d10
Weapon Prof.: & 10+level/2
To Hit Table: 2xRog
Saves: 3xPri
Reference: RDM
Groups: Rogue, Custom, Lost
Complexity: CF=1
KXP
10+1 lim ML
218.6+2 lim ML
337.2+3 lim ML
474.4+4 lim ML
5148.8+5 lim ML
6297.6+6 lim ML
7595.2+7 lim ML
81190.4+8 lim ML
92380.8+9 lim ML
103600+10 lim MLEach reset, the DM will give you access to 3 new Barneyed gods. If at any time you have fewer than your LVL in Barneyed god choices (even in the dungeon), ask the DM and he will generate 3 more for you.
Priest spells as per Cleric0. If you pick this twice, use Cleric3 instead. If you pick this three times, use Arch-Priest instead. If you pick this four times, use Beast Arch-Priest instead.
Level 1:,2:,etc:. (each level): +1 to Int, Wis, or Chr. (These don't have to all be the same stat.)
Level 1: 1S, 1/t: You and one party member get +NP*CL/2 saves and max hp for 1 turn.
Level 6: Lost-eyed Poise: Whenever all enemies use(s) a combat maneuver, Drain 9 rogue points and inflict a penalty for 1 rounds (Int or Con 38+Str save for tenth effect)
Level 15: Every time a group become(s) invisible, If an enemy is standing on difficult terrain then they are SEL=3 Stunned (No save)
Level 29: 5W, Spend 6 Int, 3/week: A random ally gets SEL=7 Time Reality Stable for 1 minute(s)
Level 30: Whenever a creature create(s) or destroy(s) a mental barrier, Drain 1485 spell slots from all enemies in 20 feet (No save, MR or XR to resist)
Rogue Abilities:
Level 2: Concealment/Blending | Misdirection | Non-Detection, Base 20, Bonus Wis-12, Penalty Wis-14
Level 5: Escape Bonds | Escape Binding | Escape Imprisonment/Time Stop, Base 50, Bonus Str-12, Penalty Str-14
Level 8: Uncontrolled Weather (1 mi r per 5% made), Base 0, Bonus Wis-16, Penalty Wis-20
Level 9: Inner Focus (+1 Str/Dex/Con for 1r per 10% made), Base 5, Bonus Wis-10, Penalty Wis-20
Level 9: Finger of Death | Slay Living | Power Word Kill, Base 0, Bonus Int-14, Penalty Int-17
Level 9: any 3rd level Ench/Charm spell is cast | any 4th | any 5th | any 6th (#=SL-2), Base 15, Bonus Chr-13, Penalty Chr-18
Level 12: Disharmonic Blast (1 dmg per 1% made), Base 10, Bonus Con-16, Penalty Con-22
Level 15: any Metab minor Psi2 is used +1 PSP/10% to maintain | Telep | Clair | Port ( | major), Base 20, Bonus Int-21, Penalty Int-24
115400+11 lim ML
127200+12 lim ML
139000+13 lim ML
1410800+14 lim ML
1512600+15 lim ML
1614400+16 lim ML
1716200+17 lim ML
1818000+18 lim ML
1919800+19 lim ML
2021600+20 lim ML
2123400+21 lim ML
2225200+22 lim ML
2327000+23 lim ML
2428800+24 lim ML
2530600+25 lim ML
2632400+26 lim ML
2734200+27 lim ML
2836000+28 lim ML
2937800+29 lim ML
3039600+30 lim ML
3141400+31 lim ML
3243200+32 lim ML
3345000+33 lim ML
3446800+34 lim ML
3548600+35 lim ML
3650400+36 lim ML

Random Classes #8

Multi-Classed Demo Artillery2 RDM
LevelSpellsRequisites: Dex 17
Alignment: non-L
HD/level: 1d3
Weapon Prof.: 4+level
To Hit Table: 2xMon
Saves: (none)
Reference: RDM
Groups: Technology
Complexity: CF=1
KXP
10(none)
213.4(none)
326.8(none)
453.6(none)
5107.2(none)
6214.4(none)
7428.8(none)
8857.6(none)
91715.2(none)
102600(none)+1 summon slot for Technological monsters.
Level 2: Whenever an enemy attack(s) with advantage, Drain 15 actions and inflict a penalty for 1 rounds (Str or Wis 17+Dex save to nullify)
Level 4: When an ally's group takes damage, they gain +16 max hp, plus +1 for every 10 damage taken (rounded up)
Level 5: 1M, 1/t: Teleport Without Error (can move up to LVL/3 planes distant)
Level 9: 3F, 1/t: Remove Capital B Blasted or Capital M Mauled from someone
Level 11: Gain a Twilight Cocoon that heals you for 30% of damage you deal while active, for 1 day
Level 27: Occult Overload: Every time you is/are counterspelled, An enemy's group must succeed on a (No save, MR or NR to resist) or become SEL=2 Enfeeblement at the start of its next turn
Level 27: Faintfooted Jab: Gain a Twilight Cocoon that delays up to 1040 dmg/hit for 4 round(s). (PPD 43+Wis to absorb, XR or RR to resist)
113900(none)
125200(none)
136500(none)
147800(none)
159100(none)
1610400(none)
1711700(none)
1813000(none)
1914300(none)
2015600(none)
2116900(none)
2218200(none)
2319500(none)
2420800(none)
2522100(none)
2623400(none)
2724700(none)
2826000(none)
2927300(none)
3028600(none)
3129900(none)
3231200(none)
3332500(none)
3433800(none)
3535100(none)
3636400(none)

Random Classes #9

High SL Manny1 RDM
LevelSpellsRequisites: Dex 16, Con 16, Class slots 3, Race slots 1
Alignment: L any (Overwrite to all other classes)
HD/level: & 1d11
Weapon Prof.: & 8+level/2
To Hit Table: 2xM-U0
Saves: 3xCTD0
Reference: RDM
Groups: Monster, Futureshifted, Archetype
Complexity: CF=1
Race Adjustments:
Str +0, Dex +5, Con +5, Int +0, Wis +0, Chr +0, Cml +0, AT -5, hp 4, TH 9, Div ÷1
KXP123 456 789
102-- --- ---
29.62-- --- ---
319.222- --- ---
438.422- --- ---
576.8322 --- ---
6153.6322 --- ---
7307.2332 2-- ---
8614.4332 2-- ---
91228.8433 22- ---
101900433 22- ---Gets free material componenting, and can do double material componenting (x3 effect in one category or x2 in two categories) if 1V is spent.
Gets Barbarian Con.
Level 1: +2 Cml per level. You can't 2 for 1 trade this away.
Level 1: 1C, Spend 9 max hp(s), ML/segment: An ally gain(s) SEL=1 Partial Cover for 2 segment(s)
Level 13: When all allies inflict(s) psychic damage, an enemy's group suffers -10 hp unless protected by TechR
Known Spells:
Antonio Lucio Vivaldi - The Four Seasons (SL=N): Wishoid for a Mtg GW spell if the season is spring, RW if it is summer, RG if it is autumn, and WU if it is winter of SL=N-1
AEther Vial (SL=1): 0, 1/r: Cast a Conjuration/Summoning spell.
Bullshit, I can’t hear you. Sound off like you got a pair! (SL=2): One target can’t cast spells this segment.
Coalition Relic (SL=3): 1M+1Z: Gain +2SL’s.
Resurrection (SL=4): Resurrect someone who's been killed within the past CL s.
Brute (SL=5): For the next turn, you get: -1M, +1P, -CL Int, +CL Str, -CL saves, +CL dmg; can't drop this
Five Finger Death Punch - I Refuse (SL=6): 1bM: You go to SEL=1 Sleep and are SEL=8 Gone for this segment
Memnarch (SL=7): Summon a DL VII Unique Technological Wizard with "1M: Pickpocket a spell/psi effect or item LVL*7%".
Briarknit (SL=8): Your subordinates get +1 DL and +CL rhp.
Monk (SL=9): Your saves for ½ (or partial effect) are instead for 0 for 1 turn.
112850443 322 ---
123800443 322 ---
134750544 332 2--
145700544 332 2--
156650554 433 22-
167600554 433 22-
178550655 443 322
189500655 443 322
1910450665 544 332
2011400665 544 332
2112350766 554 433
2213300766 554 433
2314250776 655 443
2415200776 655 443
2516150877 665 544
2617100877 665 544
2718050887 766 554
2819000887 766 554
2919950988 776 655
3020900988 776 655
3121850998 877 665
3222800998 877 665
3323750A99 887 766
3424700A99 887 766
3525650AA9 988 776
3626600AA9 988 776

Random Classes #10

Creation Neutronium Martyr RDM
LevelSpellsRequisites: Str 15
Alignment: TS (Overwrite to all other classes)
HD/level: 1d5
Weapon Prof.: 3+level/4
To Hit Table: Rog
Saves: Wiz
Reference: RDM
Groups: Technology
Complexity: CF=1
KXP
10(none)
25.4(none)
310.8(none)
421.6(none)
543.2(none)
686.4(none)
7172.8(none)
8345.6(none)
9691.2(none)
101100(none)Gets 60 Rogue points per level.
Gets Super Barbarian Con bonus, which is +(Con-18)*3.
See [Q16] for Psi16 rules and powers.
See [Q8] for Psi8 rules and powers.
Level 1: All your items are considered x2 items.
Level 10: 2F: Cancel a unique or X/G action before it resolves (Wis 10+Int save for quarter effect)
111650(none)
122200(none)
132750(none)
143300(none)
153850(none)
164400(none)
174950(none)
185500(none)
196050(none)
206600(none)
217150(none)
227700(none)
238250(none)
248800(none)
259350(none)
269900(none)
2710450(none)
2811000(none)
2911550(none)
3012100(none)
3112650(none)
3213200(none)
3313750(none)
3414300(none)
3514850(none)
3615400(none)

Random Classes #11

Holy Unique-381JG RDM
LevelSpellsRequisites: Chr 15
Alignment: non-S
HD/level: & 1d2
Weapon Prof.: & 7+level/4
To Hit Table: 3xFtr0
Saves: 2xMon
Reference: RDM
Groups: Psionicist, AlternateUniverse
Complexity: CF=1
KXP123 456 789
102-- --- ---
29.62-- --- ---
319.222- --- ---
438.422- --- ---
576.8322 --- ---
6153.6322 --- ---
7307.2332 2-- ---
8614.4332 2-- ---
91228.8433 22- ---
101900433 22- ---P60Ps = Str + Int + Wis - 36 +level*5.
Gets 20 Rogue points per level. Gets an "Any Rogue" pick every odd level.
Rogue abilities as per Thief0. If you pick this twice, use Dungeoneer (or any other -eer) instead. If you pick this three times, use TANB1 instead. If you pick this four times, get 200 rogue points per level and two Any Rogue picks per level.
Level 21: Brutal Posture: 7S, Spend 1 psp(s), NP/hour: You gain(s) SEL=4 Improved Invisibility for 3 segment(s)
Known Spells:
[Status Name] Bolt (SL=SEL): Do this Status Effect to one target (Spell save: 0)
Am I Being Detained (SL=1): 1bM: Counter/Dispel a hold effect or Freedom of Movement.
Force of Darkness (SL=2): Dim light levels in surrounding area CL/10 ft.
Severed Fate (SL=3): One target is shaken and can’t spend Hero Points for CL turns (Will save).
Orcish Oriflamme (SL=4): All your subordinates get +1 offensive DL.
Extradimensional Cloud (SL=5): Rope Trick as spell.
Loop Quantum Gravity(SL=6): Raise or Lower the PF in the room by up to LVL.
Metallica - Creeping Death (SL=7): Create CL*100 insects that are SEL=1 Diseased branded which stack.
2 (SL=8): 1M: A group gets +1 idmg with their next attack (no save)
The Stand (SL=9): {x2 terrain feature} of Captain Trips virus.
112850443 322 ---
123800443 322 ---
134750544 332 2--
145700544 332 2--
156650554 433 22-
167600554 433 22-
178550655 443 322
189500655 443 322
1910450665 544 332
2011400665 544 332
2112350766 554 433
2213300766 554 433
2314250776 655 443
2415200776 655 443
2516150877 665 544
2617100877 665 544
2718050887 766 554
2819000887 766 554
2919950988 776 655
3020900988 776 655
3121850998 877 665
3222800998 877 665
3323750A99 887 766
3424700A99 887 766
3525650AA9 988 776
3626600AA9 988 776

Random Classes #12

Orange Physical Initiate-daemon RDM
LevelSpellsRequisites: Int 15
Alignment: C any (Overwrite to all other classes)
HD/level: 1d2
Weapon Prof.: 10+level
To Hit Table: (none)
Saves: 3xFtr0
Reference: RDM
Groups: Planar
Complexity: CF=1
KXP
10+1 lim ML
27.6+2 lim ML
315.2+3 lim ML
430.4+4 lim ML
560.8+5 lim ML
6121.6+6 lim ML
7243.2+7 lim ML
8486.4+8 lim ML
9972.8+9 lim ML
101500+10 lim MLDivide the cost of Henchment by LVL.
Can cast Wizard Divination or Priest Divination spells.
Cannot get a stat bonus to progression.
Level 1: Automatically make saves that give a Dex bonus; Automatically make Reflex saves (even if no Dex bonus).
Level 4: Allies within 30 feet gain +10 ranged dmg
Level 16: 7A, 3/natural reset: Counter up to 3 effects targeting allies (Fortitude or PP 74+Str save for half effect per effect)
112250+11 lim ML
123000+12 lim ML
133750+13 lim ML
144500+14 lim ML
155250+15 lim ML
166000+16 lim ML
176750+17 lim ML
187500+18 lim ML
198250+19 lim ML
209000+20 lim ML
219750+21 lim ML
2210500+22 lim ML
2311250+23 lim ML
2412000+24 lim ML
2512750+25 lim ML
2613500+26 lim ML
2714250+27 lim ML
2815000+28 lim ML
2915750+29 lim ML
3016500+30 lim ML
3117250+31 lim ML
3218000+32 lim ML
3318750+33 lim ML
3419500+34 lim ML
3520250+35 lim ML
3621000+36 lim ML

Random Classes #13

Stealth U-actor1JG RDM
LevelSpellsRequisites: Int 16, Wis 15
Alignment: LN (Overwrite to all other classes)
HD/level: & ++‡‡1d12
Weapon Prof.: & 4+level/2
To Hit Table: War
Saves: & 3xPsi
Reference: RDM
Groups: Wizard, Concordant
Complexity: CF=1
KXP123 456 789
102-- --- ---
29.42-- --- ---
318.822- --- ---
437.622- --- ---
575.2322 --- ---
6150.4322 --- ---
7300.8332 2-- ---
8601.6332 2-- ---
91203.2433 22- ---
101900433 22- ---+1 Kit per level
Specialization, Abjuration (no opposite)
Level 1: May use 1 material component effect per spell as a zero action.
Level 3: +3 XP for a properly embalmed body.
Level 7: Speak with Dead 1/d.
Level 12: An ally surge(s) with +10 AC for a single action
Known Spells:
Nicoli Rimsky Korsakov - Flight of the Bumblebee (SL=N): Can only be cast 1/reset. Wishoid for a Creeping Doom spell of SL=N+1
Permeating Mass (SL=1): Summon a DLI ooze with “Clone other” branded natural attacks.
Disturbed - Land of Confusion (SL=2): One group becomes Confused
Rock-a-Bye Baby (SL=3): One target SEL=4 Sleep and next segment that target ejected from it's group taking terminal velocity falling dmg (20d6).
Mana Echoes (SL=4): Whenever a creature is summoned, regain 1SL for each summon you control that shares a type with it.
CAUSE OVER LIFE (SL=5): Your effects are not dropped if you are dropped.
Brass Gnat 6-4 (SL=6): Effects Resistance (ER) = CL*10%. Picking this a second time gives you aER.
Pain (SL=7): 1M, sacrifice a summon: Deal CL*DL*DL fire dmg to one group (no save; DL=DL of summon)
Smiley Face Cloud (SL=8): Fort save or Otto’s Irresistible Dance as spell.
Eminem/Marshal Mathers/Slim Shady - Infinite (SL=9): Can only be cast 1/reset. Choose one from: PSPs, Item Charges, or Rogue points. You have “infinite” of them this segment. Next segment you are banished to the nine hells
112850443 322 ---
123800443 322 ---
134750544 332 2--
145700544 332 2--
156650554 433 22-
167600554 433 22-
178550655 443 322
189500655 443 322
1910450665 544 332
2011400665 544 332
2112350766 554 433
2213300766 554 433
2314250776 655 443
2415200776 655 443
2516150877 665 544
2617100877 665 544
2718050887 766 554
2819000887 766 554
2919950988 776 655
3020900988 776 655
3121850998 877 665
3222800998 877 665
3323750A99 887 766
3424700A99 887 766
3525650AA9 988 776
3626600AA9 988 776

Random Classes #14

Wild Hammerer RDM
LevelSpellsRequisites: Con 15, Int 15
Alignment: A any
HD/level: 1d7
Weapon Prof.: 10+level/5
To Hit Table: M-U0
Saves: 3xCust
Reference: RDM
Groups: Joke, Random
Complexity: CF=1
KXP
10+1 ML
26.8+2 ML
313.6+3 ML
427.2+4 ML
554.4+5 ML
6108.8+6 ML
7217.6+7 ML
8435.2+8 ML
9870.4+9 ML
101400+10 MLRolls d10's to hit and saves.
Gets Barbarian Str, Dex, or Con.
Turn Undead as a Priest of 3 levels lower.
Level 1: Footballs (thrown; Size S; 1d4/1d3; 20/x2; attack as Dart)
Level 1:,2:,etc:.: Rolls a random class from the unfinished classes (section [PC99]. You get on "line of text", all level colons of that exact level (even non-pickable), and the difference in spell progression from the previous level to this one.
Level 5: +N-4 Con, -N+4 Chr, where N is any number from 4 to LVL.
112100+11 ML
122800+12 ML
133500+13 ML
144200+14 ML
154900+15 ML
165600+16 ML
176300+17 ML
187000+18 ML
197700+19 ML
208400+20 ML
219100+21 ML
229800+22 ML
2310500+23 ML
2411200+24 ML
2511900+25 ML
2612600+26 ML
2713300+27 ML
2814000+28 ML
2914700+29 ML
3015400+30 ML
3116100+31 ML
3216800+32 ML
3317500+33 ML
3418200+34 ML
3518900+35 ML
3619600+36 ML

Random Classes #15

C-actor3 RDM
LevelSpellsRequisites: Con 16, Chr 15
Alignment: AG
HD/level: & ++1d11
Weapon Prof.: & 8+level/3
To Hit Table: M-U0
Saves: & 2xCTD0
Reference: RDM
Groups: Psionicist, Concordant
Complexity: CF=1
KXP123 456 789
102-- --- ---
29.82-- --- ---
319.622- --- ---
439.222- --- ---
578.4322 --- ---
6156.8322 --- ---
7313.6332 2-- ---
8627.2332 2-- ---
91254.4433 22- ---
101900433 22- ---Gets 80 Rogue points per level.
Gets 2X actions per round.
Gets 1 rank of Exceptionalness in every ability score that had a requirement in the original class.
Level 1: +((LVL*2+11)/3) Psi3 power points.
Level 2: Allies within 30 feet gain +5 saves
Level 4: All of your spells that offer a saving throw now require 2 saving throws, if either is failed, the target is treated as having not saved.
Level 6: Pick two from: Quintessential level 1-5 or 5th edition level 1-3
Known Spells:
Reba McEntire - Fancy (SL=N): Summon a DL=N-1 Slut1 named Fancy with 1M: Taunt a target
Pantera - Cowboys From Hell (SL=1): Summon CL/2 DL= (LVL+2)/2 Demonic Undead Gunslingers.
Do You Have a Claim Against Me (SL=2): 1bM: Counter/Dispel a command/domination effect.
Charisma (SL=3): Your attacks are charm branded (Will save)
Grand Arbiter Augustin IV (SL=4): Summon a DL IV Human Advisor, he spell robes for you one Psi11U/W power for -1 SL, he also casts Psi11U/W powers.
Hunding Gjornersen (SL=5): Summon a DL V Human Warrior, he is good at attacking single groups with lots of monsters in it.
Barghest's Feast (SL=6): Really put out of Misery one slain target.
Thespian's Stage (SL=7): 1bP, Pay 2 SL's: This copies of any other terrain feature.
Force Choke(SL=8): Ranged touch attack that hits: CL dmg/s. Lockdown target’s actions.
Nonation (SL=9): Your next spell has +10 targets.
112850443 322 ---
123800443 322 ---
134750544 332 2--
145700544 332 2--
156650554 433 22-
167600554 433 22-
178550655 443 322
189500655 443 322
1910450665 544 332
2011400665 544 332
2112350766 554 433
2213300766 554 433
2314250776 655 443
2415200776 655 443
2516150877 665 544
2617100877 665 544
2718050887 766 554
2819000887 766 554
2919950988 776 655
3020900988 776 655
3121850998 877 665
3222800998 877 665
3323750A99 887 766
3424700A99 887 766
3525650AA9 988 776
3626600AA9 988 776

Random Classes #16

Red Herp Freemanist RDM
LevelSpellsRequisites: Str 16, Cml 15
Alignment: LW
HD/level: ++++1d8
Weapon Prof.: 9+level/4
To Hit Table: & (none)
Saves: 3xPsi
Reference: RDM
Groups: Technology, Joke
Complexity: CF=1
KXP
10(none)
210(none)
320(none)
440(none)
580(none)
6160(none)
7320(none)
8640(none)
91280(none)
102000(none)Each Level: The DM rolls a random class from the internet (he has a big directory of files). You get the some (or all) of the abilities of that class; you will at least get the effect of a "line of text" and the "level:" of your level; you will probably get more. You do not need to meet the requirements of the class.
Level 1: Identify Psionic Items (level*10)%
Level 12: Sharp-fanged Hook: Support characters gain +279 hp
Level 15: Gain a Reality Bubble that reduces all forced movement by half unless resisted with (No save, GR to resist), for CL rounds
113000(none)
124000(none)
135000(none)
146000(none)
157000(none)
168000(none)
179000(none)
1810000(none)
1911000(none)
2012000(none)
2113000(none)
2214000(none)
2315000(none)
2416000(none)
2517000(none)
2618000(none)
2719000(none)
2820000(none)
2921000(none)
3022000(none)
3123000(none)
3224000(none)
3325000(none)
3426000(none)
3527000(none)
3628000(none)

Random Classes #17

Brain in a Abjuration Magic-User(MTG W/U/B/R)2 RDM
LevelSpellsRequisites: Str 15, Int 15
Alignment: AE
HD/level: & 1d12
Weapon Prof.: & 10+level
To Hit Table: 3xCTD0
Saves: 3xM-U0
Reference: RDM
Groups: Warrior, Wizard
Complexity: CF=1
KXP123 456 789
102-- --- ---
2212-- --- ---
34222- --- ---
48422- --- ---
5168322 --- ---
6336322 --- ---
7672332 2-- ---
81344332 2-- ---
92688433 22- ---
104100433 22- ---Gets Barbarian Int.
Channeling. Int bonus to spells. Specialized in Wizard Metamagic school.
Level 5: 2M, 2F: Copy (as spell) something non-magical you saw within the last hour, from memory.
Level 17: 3C, Spend 6 skill pt(s), ML/segment: A random ally gets SEL=1 Satiated for 7 round(s)
Level 28: Each time all enemies hear(s) their kind invoked or named, Remove all beneficial effects from an enemy (Reflex 81+Str save to nullify)
Level 792: Gain a Mycelial Ward that deals 3762% of melee attackers dmg of type Slag, permanently
Known Spells:
Rachmaninov - Vocalise (SL=N): Wishoid for a Classic Music Sampler spell of SL=N-1 or less
Phthalo Green (SL=1): Stops breath weapons or Poison (Kills; Fortitude partial for 1d6 points of Con damage instead).
Azorius First-Wing (SL=2): Summon a DL II Griffin, it flies, and can remove bad effects on people.
Fowl Play (SL=3): Target gets polymorphed into a chicken (PP save). If save missed target gains the mentality of a chicken (Will save).
4 (SL=4): 1M: A group gets +LVL saves (no save)
Blow it out Your Ass! (SL=5): One target Prolapsed.
Tesseract(SL=6): Travel through the 5th dimension to any point in time/space within your character’s natural lifespan.
Metallica - Wherever I may Roam (SL=7): You may change your home plane.
Beacon of Tomorrows (SL=8): You get an extra segment this round (segment 11 at end)
Searing Wind (SL=9): 1bM: Target is dealt 100 dmg.
116150443 322 ---
128200443 322 ---
1310250544 332 2--
1412300544 332 2--
1514350554 433 22-
1616400554 433 22-
1718450655 443 322
1820500655 443 322
1922550665 544 332
2024600665 544 332
2126650766 554 433
2228700766 554 433
2330750776 655 443
2432800776 655 443
2534850877 665 544
2636900877 665 544
2738950887 766 554
2841000887 766 554
2943050988 776 655
3045100988 776 655
3147150998 877 665
3249200998 877 665
3351250A99 887 766
3453300A99 887 766
3555350AA9 988 776
3657400AA9 988 776

Random Classes #18

Dwarven Lord(MTG B/G)5 RDM
LevelSpellsRequisites: Str 18, Wis 18
Alignment: JG
HD/level: & ‡1d10
Weapon Prof.: & 10+level/2
To Hit Table: 2xWiz
Saves: Ftr0
Reference: RDM
Groups: Warrior, Concordant
Complexity: CF=1
KXP
10+1 lim ML
221.6+2 lim ML
343.2+3 lim ML
486.4+4 lim ML
5172.8+5 lim ML
6345.6+6 lim ML
7691.2+7 lim ML
81382.4+8 lim ML
92764.8+9 lim ML
104200+10 lim MLGets Exceptional Con.
Can weapon specialize using 2*LVL on the Barbarian column.
Level 1: +1 to hit with lances, swords, maces, and flails.
Level 1: Backstab = x(LVL+2)/2
Level 4: Speak with Undead at will.
Level 10: Ability to cast wizard spells (can specialize in charm/divination).
Level 11: Another +1P action, -1M action, as per level 1. (total +6P, -6M)
Level 14: An ally surge(s) with +59 ranged dmg for a single action
Level 24: Your group gain(s) +3 ranged dmg each turn for CL hours, stacking until the effect ends
Level 24: 11X, 3/lifetime: Counter an action, but suffer x2 effect on failure (No save, MR to resist)
Level 31: 12D, Spend 7 psp(s): While within 20 feet of you, your group has SEL=4 Super Barbarian Stat for 5 round(s)
116300+11 lim ML
128400+12 lim ML
1310500+13 lim ML
1412600+14 lim ML
1514700+15 lim ML
1616800+16 lim ML
1718900+17 lim ML
1821000+18 lim ML
1923100+19 lim ML
2025200+20 lim ML
2127300+21 lim ML
2229400+22 lim ML
2331500+23 lim ML
2433600+24 lim ML
2535700+25 lim ML
2637800+26 lim ML
2739900+27 lim ML
2842000+28 lim ML
2944100+29 lim ML
3046200+30 lim ML
3148300+31 lim ML
3250400+32 lim ML
3352500+33 lim ML
3454600+34 lim ML
3556700+35 lim ML
3658800+36 lim ML

Random Classes #19

Divination Archer(MTG U/R)0 RDM
LevelSpellsRequisites: Str 14
Alignment: JS
HD/level: & +++1e8
Weapon Prof.: & 2+level/4
To Hit Table: 2xRog
Saves: 2xWar
Reference: RDM
Groups: Warrior
Complexity: CF=1
KXP
10(none)
27.2(none)
314.4(none)
428.8(none)
557.6(none)
6115.2(none)
7230.4(none)
8460.8(none)
9921.6(none)
101400(none)Gets Species Enemy every level
Level 2: No range penalties; Can shoot bows in your group without penalty
Level 28: 1M: A group gets -25*PCL set Con that ignores Sustain Con
112100(none)
122800(none)
133500(none)
144200(none)
154900(none)
165600(none)
176300(none)
187000(none)
197700(none)
208400(none)
219100(none)
229800(none)
2310500(none)
2411200(none)
2511900(none)
2612600(none)
2713300(none)
2814000(none)
2914700(none)
3015400(none)
3116100(none)
3216800(none)
3317500(none)
3418200(none)
3518900(none)
3619600(none)

Random Classes #20

Hemorrhaging Psi99(MTG W/U/B)2 RDM
LevelSpellsRequisites: Dex 18, Wis 18, Chr 17, Class slots 2
Alignment: TG (Overwrite to all other classes)
HD/level: & ++++1d11
Weapon Prof.: & 6+level
To Hit Table: Ftr0
Saves: Pri
Reference: RDM
Groups: Priest, Psionicist, Overt
Complexity: CF=1
KXP123 456 789
102-- --- ---
212.62-- --- ---
325.222- --- ---
450.422- --- ---
5100.8322 --- ---
6201.6322 --- ---
7403.2332 2-- ---
8806.4332 2-- ---
91612.8433 22- ---
102500433 22- ---Gets Str or Dex (not Wis) bonus to spell progression.
This class mixes several classes together. Let N be the number of classes and the G be the number of groups among your classes. N+G must be equal to LVL+1 or less. This class cannot mix in classes from the Custom, Concordant, or Monster groups, and cannot be mixed into other classes.
Level 1: Gain a Elemental Matrix that forces attackers to succeed on (No save, XR to resist) or deal half damage for 1 reset
Level 2: Pick another ability from I-III above. If you pick an ability more than once, M action costs go to V, V costs go to 0 (zero action).
Level 3: Suggestion: Target must be within (level*10)', no save, does a wizard Suggestion or any Illusion/Phantasm spell in target's mind
Level 5: Wild Shape: 1M, 1/d: Polymorph Self into a Small or Medium size animal. Regains hit points as if healed for a full day.
Level 6: Support characters gain +111 to hit
Level 11: Every time a creature provok(es) an attack of opportunity, An enemy's group must succeed on a (No save, IR to resist) or become SEL=5 Head Blown Off at the start of its next turn
Level 22: 1M: Banish Undead
Level 31: Each level starting at 31st, pick one spell. That spell can be cast as a 0 action.
Known Spells:
Murder of Crows N (SL=N): Flock of carnivorous crows attack one target (material component for two), target takes SL^4 dmg and Capital S skinned, Flock flys off afterwards.
Firestorm (SL=1): Spend N spells: N targets take N fire damage. May use 1bM to cast.
Muffling Cloud (SL=2): Spell save or can’t use spells, psionics.
Voracious Vacuum (SL=3): Summon a DL=III Construct with “when summoned, a summon you control is +1DL”.
Counterspell (SL=4): 1bM or 1 OppM: Counter target magical/psionic effect.
Slipknot - Dead Memories (SL=5): You share another PC's known spells and abilities as long as that PC is slain/dead
Nature’s Cloak (SL=6): +CL*10 Rogue points; Any Level=CL/2 (or less) Rogue pick
Hearth (SL=7): Dispel a x1 or x2 item.
Endurance (SL=8): Create a [x2] PC Terrain Feature of "+1ihp".
Killswitch Engage - My Last Serenade (SL=9): Pawn a target or dispel a Pawn (even while pawned)
113750443 322 ---
125000443 322 ---
136250544 332 2--
147500544 332 2--
158750554 433 22-
1610000554 433 22-
1711250655 443 322
1812500655 443 322
1913750665 544 332
2015000665 544 332
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2420000776 655 443
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2926250988 776 655
3027500988 776 655
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3230000998 877 665
3331250A99 887 766
3432500A99 887 766
3533750AA9 988 776
3635000AA9 988 776

Random Classes #21

Executioner(MTG W/U/R/G)5 RDM
LevelSpellsRequisites: Str 17
Alignment: J any
HD/level: & 1d7
Weapon Prof.: & 10+level/4
To Hit Table: 2xWar
Saves: M-U0
Reference: RDM
Groups: Warrior, Lost
Complexity: CF=1
KXP
10(none)
215(none)
330(none)
460(none)
5120(none)
6240(none)
7480(none)
8960(none)
91920(none)
102900(none)Gets Swashbuckler #Att =(LVL+2)/2 melee only
Has access to MTG(W/U/B/R/G) Schools/Spheres.
Gets Exceptional Str.
Level 1: Gets +4*LVL from behind instead of the usual +4 from behind.
Level 1:,2:,etc:. (each level): +1 to Int, Wis, or Chr. (These don't have to all be the same stat.)
Level 5: Get +LVL melee TH & dmg vs. a target for every other person also meleeing that target
Level 28: +110 hp and +41 saves to you
Level 32: 8A, ML/natural reset: Cancel a unique or X/G action before it resolves (Will 18+Con save for tenth effect)
Level 36: 3 IISlowOppC', 1bbbD, 1 Mouth's ξ (script-X), 13 Research Points, Capital F Fold 1 being that counts as an Ultra Familiar and a Mount and an Animal Companion, Pixelate Capital P Plenty of Souls or Packages (on Plates) within sight: Get one randomly chosen x5 ICL=13 Intermediate God0 power per round until you reach 13 powers. After the 13th round, the first power on the list is removed, and a new power is added to the end of the list (so you "cycle" between powers). You can "freeze" this process when you like your selection.
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Random Classes #22

Thirteen Letter Weather Cleric of Good4 RDM
LevelSpellsRequisites: Wis 15
Alignment: L any (Overwrite to all other classes)
HD/level: & 1d9
Weapon Prof.: & 5+level/3
To Hit Table: 3xFtr0
Saves: Ftr0
Reference: RDM
Groups: Priest
Complexity: CF=1
KXP123 456 789
102-- --- ---
29.62-- --- ---
319.222- --- ---
438.422- --- ---
576.8322 --- ---
6153.6322 --- ---
7307.2332 2-- ---
8614.4332 2-- ---
91228.8433 22- ---
101900433 22- ---Specialty Priest pick in a god with a Luck requirement
Specialty Priest pick in a god with a Wis requirement
Level 1: 1M, 1 ERP: Remove a Trap (100+25*LVL%) (-100% per multiplier beyond x1).
Level 2: Resist Fall: Resist falling and TK damage
Level 5: Gain a Runic Bloom that deals 19% of melee attackers dmg of type Plasma, for 1 day
Level 10: You surge(s) with +44 ranged dmg for a single action
Known Spells:
Washing of the Water (SL=N): Remove all negative status effects on you of SEL=N.
Natural Healing (SL=1): Target is cured equal to his Con score in hp
Mr Crowley (SL=2): Summon a DL=LVL Occultist.
Intimidation Bolt (SL=3): 1bM: deal 30 damage to a target and no creatures in that target's group can attack you this segment.
Disturbed - Mine (SL=4): If an enemy enters your group, subordinates you control in that group may make 1 attack each against that enemy
Djinn of Wishes (SL=5): Summon a DL V flying Djinn with 1M, 3/d: Limited Wish.
Dark Offering (SL=6): Slay a creature (PPD save), you gain it's hp to current hp
Flame Wave (SL=7): CL/3 groups each take 40 eldritch fire dmg (no save)
Formation Cloud (SL=8): Polymorph a Cloud into an equal SL one.
Myojin of Life's Web (SL=9): Summon a DL IX Unique indestructible Myojin with "1M, This creature loses indestructible: Summon LVL worth of DL's of creatures" (same slot,+1slot)
112850443 322 ---
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178550655 443 322
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3323750A99 887 766
3424700A99 887 766
3525650AA9 988 776
3626600AA9 988 776

Random Classes #23

Planter Slayer RDM
LevelSpellsRequisites: Str 16, Con 15, Int 16, Class slots 2
Alignment: non-N
HD/level: & ‡1d8
Weapon Prof.: & 10+level
To Hit Table: 2xPsi
Saves: 3xCust
Reference: RDM
Groups: Warrior, Monster, Futureshifted
Complexity: CF=1
KXP
10(none)
2209.8(none)
3419.6(none)
4839.2(none)
51678.4(none)
63356.8(none)
76713.6(none)
813427.2(none)
926854.4(none)
1040300(none)Rolls 1d30 to hit and for saves. Automatically hits (succeeds) on a natural 29-30. Automatically misses on a 1.
Pick an Positive Integer for this class no greater than LVL. This class does not benefit from ''Min Level'' in the current campaign. Your ''CL'' and ''LVL'' for abilities is equal to your level + N instead of your level.
Gets Barbarian Con.
Level 9: 1 attack that hits: Really Put Out of Misery
Level 16: 4A, NP/natural reset: Silence a target mid-cast, preventing the ability (No save, IR to resist)
Level 20: 9G, ML/day: Counter up to 3 effects targeting allies (No save per effect)
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Random Classes #24

Brandon of Undermountain2 RDM
LevelSpellsRequisites: Str 15, Dex 15, Class slots 2, Race slots 1
Alignment: CE
HD/level: & 1d11
Weapon Prof.: & 10+level/2
To Hit Table: 2xM-U0
Saves: Cust
Reference: RDM
Groups: Lost, Archetype
Complexity: CF=1
Race Adjustments:
Str +7, Dex +0, Con +0, Int +0, Wis +0, Chr +0, Cml +0, AT -9, hp 23, TH 2, Div ÷1
KXP123 456 789
102-- --- ---
2162-- --- ---
33222- --- ---
46422- --- ---
5128322 --- ---
6256322 --- ---
7512332 2-- ---
81024332 2-- ---
92048433 22- ---
103100433 22- ---Gets 50 Rogue points per level.
Level 1: Base AT is +5+LVL.
Level 23: Every time you succeed(s) on a Wisdom saving throw, If an enemy is below half hit points, they are SEL=8 Capital M Mauled (Reflex 127+Dex to counter, IR or IR to resist)
Level 33: All of your spells that offer a saving throw now require 7 saving throws. They also require 3 MSaves instead of 1 if using the [X] section rules.
Level 720: Allies within 30 feet gain +1908 to hit
Known Spells:
Toby Keith/Willie Nelson - Beer For My Horses (SL=N): Wishoid for a Country Music Sampler spell of SL=N-1
Sweet Revenge (SL=1): Shield vs. physical attacks (100% damage back; MR to resist)
Sweet Cloud (SL=2): Cure 20% of max hp.
Little Boy Blue (SL=3): One target loses all subordinates and falls into SEL=4 Sleep.
Baa Baa Black Sheep (SL=4): One target SEL=3 skinned and you plus up to two allys get a +CL AC suit of leather armor.
Blow it out Your Ass! (SL=5): One target Prolapsed.
The Mercy Seat (SL=6): Target is put on Death Row (Jailed and next segment Slain).
Memnarch (SL=7): Summon a DL VII Unique Technological Wizard with "1M: Pickpocket a spell/psi effect or item LVL*7%".
Snow Cloud (SL=8): Prismatic Sphere as spell.
Disturbed - Another Way to Die (SL=9): Roll a random PC Cataclysm on one target (doesn't have to be a PC)
114650443 322 ---
126200443 322 ---
137750544 332 2--
149300544 332 2--
1510850554 433 22-
1612400554 433 22-
1713950655 443 322
1815500655 443 322
1917050665 544 332
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2221700766 554 433
2323250776 655 443
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2526350877 665 544
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3541850AA9 988 776
3643400AA9 988 776

Random Classes #25

8====D.gov Slayer RDM
LevelSpellsRequisites: Wis 16
Alignment: LW (Overwrite to all other classes)
HD/level: +++1d5
Weapon Prof.: 1+level/3
To Hit Table: 3xCTD0
Saves: 3xCust
Reference: RDM
Groups: Internet
Complexity: CF=1
KXP
10(none)
28.6(none)
317.2(none)
434.4(none)
568.8(none)
6137.6(none)
7275.2(none)
8550.4(none)
91100.8(none)
101700(none)See [Q8] for Psi8 rules and powers.
Can manipulate an object with TechF equal to your level or less.
Can manipulate an object with TechF equal to your level or less.
Can manipulate an object with TechF equal to your level or less.
Level 1: +1 Technological proficiency slot per level (see [P8.8]).
Level 1: +1 Technological proficiency slot per level (see [P8.8]).
Level 14: +4 HNCL (this can't be picked)
Level 14: +4 HNCL (this can't be picked)
Level 18: Super Barbarian Con bonus; i.e. bonus is (Con-18)*3.
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Random Classes #26

The Fourth (╯°□°)╯︵ ┻━┻ Slayer RDM
LevelSpellsRequisites: Wis 32, Cml 19
Alignment: JS
HD/level: & 1d11
Weapon Prof.: & 6+level/3
To Hit Table: 2xWiz
Saves: 2xCTD0
Reference: RDM
Groups: Internet, Maxi
Complexity: CF=1
KXP123 456 789
102-- --- ---
217.22-- --- ---
334.422- --- ---
468.822- --- ---
5137.6322 --- ---
6275.2322 --- ---
7550.4332 2-- ---
81100.8332 2-- ---
92201.6433 22- ---
103400433 22- ---Can manipulate an object with TechF equal to your level or less.
Level 1: +1 Technological proficiency slot per level (see [P8.8]).
Level 4: Can have 2 groups of the same summon
Level 4: 0, 1/d: Counter a Divine Intervention
Level 4: 5 ally(ies) gain(s) +20 saves
Level 6: 1M, (LVL-5)/d: Resurrection
Level 6: Whenever all creatures detect(s) thoughts or mental presence, Prevent healing and drain 153 saving throws from your group for 1 rounds (No save, CR to resist)
Level 16: Psi- Collapse: 4A, 3/natural reset: Disrupt a sustained or concentration-based effect (No save, TechR to resist)
Level 17: Gain a Blood Cocoon that delays up to 799 dmg/hit for 6 round(s). (No save, WR to resist)
Level 29: 5W, Spend 10 subordinate(s), ML/week: You gain(s) SEL=6 Charged for 1 minute(s)
Known Spells:
Eminem/Marshall Mathers/Slim Shady - I Need a Doctor (SL=N): Summon a DL N Goodberry Golem
False Orders (SL=1): (1bM to cast) Force a monster to attack someone else (he will only attack his enemies)
Aura of Dominion (SL=2): Target can use 2M this segment.
What? No!, I sell propane (SL=3): Remove a status effect of SEL = CL or less.
AEthermage's Touch (SL=4): Get a temporary extra Summon slot this segment, summon a DL=1d4 creature, it disappears at end of segment.
I say Neigh (SL=5): 1bM: Counter an attack sequence or spell.
Beacon of Immortality (SL=6): Double current hp (like a Tenser's, but a different source)
Iridescent Angel (SL=7): Summon a DL VII Angel, it is immune to magic, psi, innates, and radiation.
Force Hop (SL=8): 1bX: Leap CL/2 ft. May make a charge attack at xCL/2 dmg.
Pus (SL=9): Can have +6 spirits in a summon slot; 1M, sacrifice a summon: Target is slain (no save)
115100443 322 ---
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1410200544 332 2--
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3545900AA9 988 776
3647600AA9 988 776

Random Classes #27

Numbers Paladin RDM
LevelSpellsRequisites: Str 17, Con 17
Alignment: LG
HD/level: 1d12(no con bonus)
Weapon Prof.: 8+level/5
To Hit Table: 2xMon
Saves: 3xWar
Reference: RDM
Groups: Warrior, Random
Complexity: CF=1
KXP
10(none)
211(none)
322(none)
444(none)
588(none)
6176(none)
7352(none)
8704(none)
91408(none)
102200(none)Gets Swashbuckler #Att =(LVL+2)/2 melee only
Gets 20 Rogue points per level. Gets an "Any Rogue" pick every odd level.
Uses the "Spec. Barbarian" line for number of attacks.
Gets +1 Feat per level
Level 1: Immunity to all forms of natural (non-magical) disease.
Level 1: 0, 1 attack: Destroy a magic item.
Level 1: +2 on all saving throws; not cumulative with cavalier or knight bonus.
Level 1: Does not suffer secondary target penalties.
Level 14: Whenever an ally successfully pick(s) a lock, Drain 609 points of Con from your group (Con 51+Str to counter, GR or RR to resist)
Level 24: 1M: A group gets -PCL Q∞V actions (infinitely quick V actions)
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Random Classes #28

Barney Ante W-actor5 RDM
LevelSpellsRequisites: Int 17
Alignment: LS
HD/level: & 1d11
Weapon Prof.: & 5+level/4
To Hit Table: & Cust
Saves: M-U0
Reference: RDM
Groups: Concordant
Complexity: CF=1
KXP
10(none)
29.4(none)
318.8(none)
437.6(none)
575.2(none)
6150.4(none)
7300.8(none)
8601.6(none)
91203.2(none)
101900(none)Gets Barbarian Int, Wis, or Chr.
Level 9: +1 size.
Level 9: Can use 3P actions per segment.
Level 13: Gain a Ethereal Skin that heals you for 47% of damage you deal while active, until you die
Level 30: 8M: Counter an action targeting an ally (No save, HR to resist)
Level 36: +1 size.
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Random Classes #29

Doom Cleric of the Future1 RDM
LevelSpellsRequisites: Con 19, Wis 19, Cml 19, Class slots 2
Alignment: non-A
HD/level: & 1d10
Weapon Prof.: & 8+level/3
To Hit Table: 3xMon
Saves: M-U0
Reference: RDM
Groups: Monster, Technology, Futureshifted
Complexity: CF=1
KXP
10(none)
217(none)
334(none)
468(none)
5136(none)
6272(none)
7544(none)
81088(none)
92176(none)
103300(none)Each Level: Rolls a random class from the unfinished classes (section [PC99]. You get on "line of text", all level colons of that exact level (even non-pickable), and the difference in spell progression from the previous level to this one.
Level 1: Resist Gravity, Telekinesis, falling damage
Level 1: Gain a Elemental Matrix that forces attackers to succeed on (No save, XR to resist) or deal half damage for 1 reset
Level 1: 1M: Target can't be directly targetted; effects on him (including this) can still be targetted
Level 1: You act as a TechL=LVL Computer (+LVL/2 Int, +LVL*2 Nonweapons).
Level 8: Identify Technological item, function, and (at a -50% penalty) function (level-7)*10%
Level 13: Pick two Arcane5 Level 9-12, one Secret Agent5 Level 9-12, or one Psi16 major
Level 29: Gain a Temporal Mantle that reflects spells targeting you back to the caster for 3 round(s)
Level 36: +1 size.
Level 540: 175bbbS, ML/turn: Counter and remove an ongoing effect from a target (No save, IR or XR to resist)
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Random Classes #30

Grand Improved Patient of the Realms5 RDM
LevelSpellsRequisites: Str 14, Int 28, Wis 14, Class slots 2
Alignment: non-S (Overwrite to all other classes)
HD/level: & 1d11
Weapon Prof.: & 9+level/3
To Hit Table: 2xMon
Saves: 3xPri
Reference: RDM
Groups: Priest, Demigod, Maxi
Complexity: CF=1
KXP123 456 789
102-- --- ---
27.22-- --- ---
314.422- --- ---
428.822- --- ---
557.6322 --- ---
6115.2322 --- ---
7230.4332 2-- ---
8460.8332 2-- ---
9921.6433 22- ---
101400433 22- ---Specialization, All sphere
Number of Attacks (all weapons) +LVL/4
May weapon specialize using the "Non-War" line.
You may trade in 4 picks here to make a school "Robed" (-1 SL). This does not stack with other Robe effects you may have for that school.
Level 6: Terrifying Opponent: +LVL on TH, damage and AC against all opponents you frighten.
Known Spells:
Rachmaninov - Rhapsody On A Theme Of Paganini (SL=N): Can only be cast 1/reset. Gate in a DL=N-1 devil. You and the devil make a deal. You may only have one deal with a devil at a time
Slipknot - Wait and Bleed (SL=1): You have invisibility as long as you are physically wounded and bleeding
Wings of Aesthir (SL=2): Target gets +CL TH/dmg and flying 12" for 1t.
Three Little Kittens (SL=3): Three targets lose their combat effects this segment, next segment they regain them, the following segment those effects have reverse effect if able, and the segment after those effects are dispelled.
You’re No Son of Mine (SL=4): Target immune to ranger species enemy ability.
Disturbed - Indestructible (SL=5): Your subordinates are SEL=9 indestructible and +1 offensive DL
Barghest's Feast (SL=6): Really put out of Misery one slain target.
Metallica - Wherever I may Roam (SL=7): You may change your home plane.
Force Pain Regulator(SL=8): iDT 150-CL.
Plague Wind (SL=9): Slay all enemies in the room (PPD save)
112100443 322 ---
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Random Classes #31

Boy RDM
LevelSpellsRequisites: Int 32
Alignment: TE
HD/level: & 1d4
Weapon Prof.: & 6+level/3
To Hit Table: War
Saves: 3xWar
Reference: RDM
Groups: Maxi
Complexity: CF=1
KXP
10+1 ML
222.8+2 ML
345.6+3 ML
491.2+4 ML
5182.4+5 ML
6364.8+6 ML
7729.6+7 ML
81459.2+8 ML
92918.4+9 ML
104400+10 ML++LVL damage with weapons (this adds +LVL base dice of damage)
Level 2: Regenerate LVL hp/m (this is not troll-like), you can regenerate another if touching
Level 6: Barbarian Constitution bonus
Level 9: 1M, (LVL-8)/t: Cureall+Remove 1 [C] effect
Level 10: Sphere robe (-1 SL) in one sphere
Level 13: Gain a Obsidian Carapace that reduces all forced movement by half unless resisted with (Dex or PP 43+Int save for half effect), while concentrating
Level 14: Whenever you restore(s) hp to another creature, Drain 280 points of resistances from an enemy's group (No save, RR to resist)
Level 16: Your group surge(s) with +56 melee dmg for a single action
Level 21: Hallucinogenic Zone: 4S, Spend 6 psp(s), ML/hour: Your group get(s) SEL=5 Improved Free Action for 6 minute(s)
Level 396: Every time all creatures complete(s) a ritual, Each failed save by an enemy increases the severity of SEL=19 Multilated (PPD 628+Chr save for tenth effect)
116600+11 ML
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3559400+35 ML
3661600+36 ML

Random Classes #32

Bill2 RDM
LevelPsionicsRequisites: Dex 14, Wis 15, Chr 15, Class slots 3, Race slots 1
Alignment: L any (Overwrite to all other classes)
HD/level: & ++1d11
Weapon Prof.: & 9+level
To Hit Table: CTD0
Saves: 2xCust
Reference: RDM
Groups: Lost, Technology, Archetype
Complexity: CF=1
Race Adjustments:
Str +0, Dex +2, Con +0, Int +0, Wis +0, Chr +1, Cml +0, AT -3, hp 20, TH -8, Div ÷1
KXPmMG SUV
102-- ---
29.22-- ---
318.422- ---
436.832- ---
573.632- ---
6147.232- ---
7294.433- ---
8588.8432 ---
91177.6432 ---
101800432 ---Considered a "Klickla" race. Klicklas are ball-shaped creatures with one mouth, similar to a beholder with no eyestalks. They have spikes all over their body. They can assume an Astral-like form.
Gets 50 Rogue points per level.
You are not slain by blessed crossbow bolts; that is a function of the Rakshasa race, not class.
Level 9: Planar Displaced (+4 AC, one plane removed) or Double Displaced (+4 AC, first two attacks miss)
Level 19: Every time an ally a divine entity is/are invoked, Each failed save by your group increases the severity of SEL=3 Stunned (BW 61+Int save to counter)
Known Powers
Killswitch Engage - The End of Heartache (SL=N): Summon a DL=N being unique to your character of opposite gender
Blue Oyster Cult - Godzilla (SL=N): Summon a DL=N Unique Reptile that breathes E=N Nuclear Radiation (dmg=current rhps).
Illusionary Mask (SL=2): Your summons are Dust of Disappearanced
Cryptolith Rite (SL=2): Subordinates you control have 1M, 1/r: Lend you +1SL even if they do not cast spells.
Shut the Door(SL=5): 1bM: Target rolls all TH or saves as 2 die types smaller (no save).
Sword of Deception (SL=5): Creates an animated 1d4,19+ sword with -1 saves curse brand.
Ugin, the Spirit Dragon (SL=8): Summon a [x2] Unique DL VIII dragon with 1X: 30 stat dmg to a targer, annhiliate each creature/item with SL=X rhp or less, or gain 70hp and +7SL’s and Cast 7SL’s worth of spells.
Eminem/Marshall Mathers/Slim Shady - Without Me (SL=8): Contingent Resurrection
Living Dungeon Spell (SL=11): Duplicate an X4 super or less.
Psi∞ Supers (SL=11): Disruption (group, 5 idmg, RSW save for 1 idmg)
112700442 ---
123600543 ---
134500543 ---
145400543 ---
156300553 2--
167200654 2--
178100654 2--
189000654 2--
199900664 3--
2010800765 3--
2111700765 3--
2212600765 3--
2313500775 4--
2414400876 42-
2515300876 42-
2616200876 42-
2717100886 52-
2818000987 53-
2918900987 53-
3019800987 53-
3120700997 63-
3221600A98 64-
3322500A98 64-
3423400A98 64-
3524300AA8 742
3625200BA9 752

Random Classes #33

Battle Disciple5 RDM
LevelSpellsRequisites: Wis 15
Alignment: LG
HD/level: & 1e4
Weapon Prof.: & 7+level/4
To Hit Table: 2xCTD0
Saves: 2xPri
Reference: RDM
Groups: Priest
Complexity: CF=1
KXP123 456 789
102-- --- ---
216.82-- --- ---
333.622- --- ---
467.222- --- ---
5134.4322 --- ---
6268.8322 --- ---
7537.6332 2-- ---
81075.2332 2-- ---
92150.4433 22- ---
103300433 22- ---Specialization, Combat sphere
Sphere robe (-1 SL) in Time
Specialty Priest pick in a god with a Int requirement
Specialization, Astral sphere
Level 4: 1G, ML/day: Silence a target mid-cast, preventing the ability (No save)
Level 6: The monk may fall 40' without taking damage if within 4' of a wall.
Level 21: 4S, Spend 1 Int, ML/hour: If healed, your group also gains SEL=2 Full Cover for 7 round(s)
Level 720: Support characters gain +5940 saves
Known Spells:
Here We Go 'Round the Mulberry Bush (SL=N): Can only be cast 1/d. One group gets 4 SEL=N-2 positive status effects for the day.
Wolf Mother - Joker and the Thief (SL=1): 1bM: Any Jester1 or Thief1 rogue ability of Level=CL and 100 rogue points that can only be used on the chosen ability.
Disturbed - The Night (SL=2): You get +10 AC and +4 Str as long as it is night out
Disturbed - Tyrant (SL=3): Counter an effect from a [B] that just occured last segment (it is undone)
The Band Perry - If I Die Young (SL=4): Sever one targets silver cord (even if they aren't projecting)
Mirari’s Wake (SL=5): Your subordinates get +1DL and whenever you gain SL’s back, you get +1SL.
Loop Quantum Gravity(SL=6): Raise or Lower the PF in the room by up to LVL.
My Name Is (SL=7): Change your truename.
Gibbering (SL=8): Fly at 12*CL" (A); Can have +3 spirits in a summon slot.
SUPPRESIVE PERSON (SL=9): You are immune from all of a target’s effects.
114950443 322 ---
126600443 322 ---
138250544 332 2--
149900544 332 2--
1511550554 433 22-
1613200554 433 22-
1714850655 443 322
1816500655 443 322
1918150665 544 332
2019800665 544 332
2121450766 554 433
2223100766 554 433
2324750776 655 443
2426400776 655 443
2528050877 665 544
2629700877 665 544
2731350887 766 554
2833000887 766 554
2934650988 776 655
3036300988 776 655
3137950998 877 665
3239600998 877 665
3341250A99 887 766
3442900A99 887 766
3544550AA9 988 776
3646200AA9 988 776

Random Classes #34

1X (Advanced) Doom Minion(MTG W) RDM
LevelSpellsRequisites: Dex 16
Alignment: any W
HD/level: 1d9
Weapon Prof.: 9+level/2
To Hit Table: & 3xFtr0
Saves: Cust
Reference: RDM
Groups: Concordant
Complexity: CF=1
KXP
10(none)
219.4(none)
338.8(none)
477.6(none)
5155.2(none)
6310.4(none)
7620.8(none)
81241.6(none)
92483.2(none)
103800(none)Gets Barbarian Str, Dex, or Con.
Level 1: Each level, pick one spell. That spell requires only ½ of a spell to cast. This isn't cumulative with school specialization.
Level 9: +1 size.
Level 21: Each level starting at 21st, pick one spell. That spell offers no saving throw (even with Scarab of Protection) and MR cannot be used against it, even irreducible MR.
Level 25: When all enemies disarm(s) a trap, Debuff: -300 AC to your group, (Wis 56+Dex save to reflect), effect spreads to adjacent foes if failed
Level 25: Miraculous Ascension: 12V, Spend 2 familiar(s), 3/artifical reset: An ally's group get(s) SEL=7 Invigorated for 12 minute(s)
Level 29: 5W, Spend 1 Con, NP/week: A random ally gets SEL=1 Sanctuary for 1 minute(s)
115700(none)
127600(none)
139500(none)
1411400(none)
1513300(none)
1615200(none)
1717100(none)
1819000(none)
1920900(none)
2022800(none)
2124700(none)
2226600(none)
2328500(none)
2430400(none)
2532300(none)
2634200(none)
2736100(none)
2838000(none)
2939900(none)
3041800(none)
3143700(none)
3245600(none)
3347500(none)
3449400(none)
3551300(none)
3653200(none)

Random Classes #35

Psi84 RDM
LevelPsionicsRequisites: Chr 15
Alignment: non-W
HD/level: 1d12
Weapon Prof.: 1+level/2
To Hit Table: 2xFtr0
Saves: Psi
Reference: RDM
Groups: Psionicist
Complexity: CF=1
KXPmMG SUV
102-- ---
2102-- ---
32022- ---
44032- ---
58032- ---
616032- ---
732033- ---
8640432 ---
91280432 ---
102000432 ---You duplicate the powers of up to LVL+1 Mini-classes (see [PC10]) at full XP.
Psionics in one frequency you know, using Psi1A progression. If you pick this twice, use Psi1 progression. If you pick this three times, use ArchPsi1 progression. If you pick this four times, use Beast Psionicist progression.
You get 1 Grand, 2 Major, and 5 Minor spheres. Your god may alter this amount.
Level 4: 1G, 3/day: Counter a spell as it is cast (Str 22+Con for tenth effect, HR or RR to resist to resist)
Level 25: When an enemy is/are counterspelled, Weaken(s) 2 enemies: -313 dmg (No save, CR to resist). Each failed save increases the penalty by 50%
Known Powers
Here We Go 'Round the Mulberry Bush (SL=N): Can only be cast 1/d. One group gets 4 SEL=N-2 positive status effects for the day.
Olivia Rodrigo - All I Want (SL=N): Summon a DL=N-1 NG dishonest human male with 1M: Light or Knock
Muffling Cloud (SL=2): Spell save or can’t use spells, psionics.
Come Together (SL=2): Combine 1 target creature into your group plus one additional creature per spellcaster lending its M action.
Righteous Might (Transmutation, SL=5): +1 size category, DR 10/evil or good.
Deflection (SL=5): 1bM or 1 OppM: Redirect target magical/psionic effect to another target.
Try (SL=8): 1bM: Lend an action.
Force Coaxing (SL=8): Communicate with other sith/force users. Range=Same Plane
Psi∞ Supers (SL=11): Random Timeport (one target, 1dCCL timelines in random direction, no save)
Force Shield (SL=11): +CCL*5 AC or Wall of Force CCL*100 ft.
113000442 ---
124000543 ---
135000543 ---
146000543 ---
157000553 2--
168000654 2--
179000654 2--
1810000654 2--
1911000664 3--
2012000765 3--
2113000765 3--
2214000765 3--
2315000775 4--
2416000876 42-
2517000876 42-
2618000876 42-
2719000886 52-
2820000987 53-
2921000987 53-
3022000987 53-
3123000997 63-
3224000A98 64-
3325000A98 64-
3426000A98 64-
3527000AA8 742
3628000BA9 752

Random Classes #36

Blue Abjurer(MTG W/B/R/G)1 RDM
LevelSpellsRequisites: Int 15
Alignment: TN
HD/level: 1d11
Weapon Prof.: 5+level/3
To Hit Table: 3xCTD0
Saves: War
Reference: RDM
Groups: Wizard
Complexity: CF=1
KXP123 456 789
102-- --- ---
28.22-- --- ---
316.422- --- ---
432.822- --- ---
565.6322 --- ---
6131.2322 --- ---
7262.4332 2-- ---
8524.8332 2-- ---
91049.6433 22- ---
101600433 22- ---+1 Kit per level
Specialized in Necromancy. Has Divination and Abjuration as opposite schools.
Level 12: If a monster randomly rolls to attack you, you can have your summons be attacked instead.
Level 18: +75 ranged dmg and +78 to hit to an ally's group
Known Spells:
Yankee Doodle (SL=N): Summon a DL=N-1 Pony mount.
Disturbed - You're Mine (SL=1): One target ally's healing spells are spell robed when targetting you
Shatter (SL=2): Destroy or turn off one magic item for CL turns (no save) (if turned off, you can drop the turned off effect).
Chromatic Armor (SL=3): Choose a school, sphere, or psionic frequency. Target is immune to that for 1t.
AEthermage's Touch (SL=4): Get a temporary extra Summon slot this segment, summon a DL=1d4 creature, it disappears at end of segment.
Blue Moon (SL=5): LVL*(2m4) technological damage, area (no save, TechR to resist)
Peer Pressure (SL=6): Charm a group.
Sword of Darkness (SL=7): Creates an animated 1d4,19+ sword with -1 level drain brand.
Chaos Cloud (SL=8): High Freq. Sample every round.
Anti-Magic (SL=9): All spells of SL=CL or lower in area cannot be (choose one): Cast or Maintained (x1 Special)
Rogue Abilities:
Level 1: Hide in Shadows (or) Move Silently (as per Thief2), Base -, Bonus -, Penalty -
Level 3: Lower Encumbrance | Zero Encumbrance | No Armor Penalty, Base 10, Bonus Str-13, Penalty Str-18
Level 5: Escape Bonds | Escape Binding | Escape Imprisonment or Time Stop, Base 15, Bonus Str-13, Penalty Str-15
Level 6: Invisibility | Improved Invisibility | Dust of Disappearance, Base 20, Bonus Int-12, Penalty Int-14
Level 9: Finger of Death | Slay Living | Power Word Kill, Base 0, Bonus Int-14, Penalty Int-17
Level 9: Finger of Death | Slay Living | Power Word Kill, Base 0, Bonus Int-14, Penalty Int-17
Level 10: Telekinesis (5 lb. per 1% made), Base 10, Bonus Int-13, Penalty Int-17
Level 15: Energy Control | Adaptation | Immune to Hostile Environments, Base 5, Bonus Con-9, Penalty Con-12
Level 18: Aura of Ill Omen (all in area at -1 on all rolls per 10% made for 1t), Base 0, Bonus Chr-9, Penalty Chr-18
112400443 322 ---
123200443 322 ---
134000544 332 2--
144800544 332 2--
155600554 433 22-
166400554 433 22-
177200655 443 322
188000655 443 322
198800665 544 332
209600665 544 332
2110400766 554 433
2211200766 554 433
2312000776 655 443
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2513600877 665 544
2614400877 665 544
2715200887 766 554
2816000887 766 554
2916800988 776 655
3017600988 776 655
3118400998 877 665
3219200998 877 665
3320000A99 887 766
3420800A99 887 766
3521600AA9 988 776
3622400AA9 988 776

Random Classes #37

The Best Keith3 RDM
LevelSpellsRequisites: Int 15, Wis 15, Class slots 2, Race slots 1
Alignment: CW
HD/level: & +‡1d10
Weapon Prof.: & 7+level/2
To Hit Table: 3xWiz
Saves: 3xMon
Reference: RDM
Groups: Archetype, Internet
Complexity: CF=1
Race Adjustments:
Str +0, Dex +0, Con +0, Int +0, Wis +7, Chr +0, Cml +0, AT 10, hp 5, TH -5, Div ÷1
KXP123 456 789
102-- --- ---
26.82-- --- ---
313.622- --- ---
427.222- --- ---
554.4322 --- ---
6108.8322 --- ---
7217.6332 2-- ---
8435.2332 2-- ---
9870.4433 22- ---
101400433 22- ---Can manipulate an object with TechF equal to your level or less.
See [Q8] for Psi8 rules and powers.
See [Q8] for Psi8 rules and powers.
Can cast Rogue spells and Psi7 powers, using these SL's: 2=Minor, 4=Major, 6=Grand, 8=Super.
Level 9: Extra Barbarian Con bonus; i.e. bonus is (Con-16)*5/2, round down.
Known Spells:
Selena Gomez - Good For You (SL=N): Your hands are SEL=1 Stopped branded. Your skin is made of an unusual material of SN=N. All equiped items drop and you can't equip items while this is running
Giant Growth (SL=1): Target gets +3 TH, dmg, AC, and saves this round.
Grand Daddy I.U. - Something New (SL=2): Get a put out of misery branded bite attack (1d10, 18+/x5)
Adaptation (SL=3): NaNR +CL*10%; Immune to Hostile Environment; Need not breathe
Gnome-Made Engine (SL=4): Summon a DL=IV Construct with “when summoned, create a DL=I Gnome hireling”.
* Twilight Touch (SL=5): Touch to Twilight (Psionic Blast save at -CL)
Prismatic Eye (SL=6): Creates mobile orb that shoots prismatic spray rays you roll TH with.
Sword of Darkness (SL=7): Creates an animated 1d4,19+ sword with -1 level drain brand.
Dual Nature (SL=8): Whenever you summon or create creatures, you get twice as many of them
Anti-Magic (SL=9): All spells of SL=CL or lower in area cannot be (choose one): Cast or Maintained (x1 Special)
112100443 322 ---
122800443 322 ---
133500544 332 2--
144200544 332 2--
154900554 433 22-
165600554 433 22-
176300655 443 322
187000655 443 322
197700665 544 332
208400665 544 332
219100766 554 433
229800766 554 433
2310500776 655 443
2411200776 655 443
2511900877 665 544
2612600877 665 544
2713300887 766 554
2814000887 766 554
2914700988 776 655
3015400988 776 655
3116100998 877 665
3216800998 877 665
3317500A99 887 766
3418200A99 887 766
3518900AA9 988 776
3619600AA9 988 776

Random Classes #38

Indigo Divine O-actor Slayer RDM
LevelSpellsRequisites: Cml 19
Alignment: any G
HD/level: & 1d7
Weapon Prof.: & 2+level/2
To Hit Table: always +0
Saves: 3xCTD0
Reference: RDM
Groups: Demigod
Complexity: CF=1
KXP123 456 789
102-- --- ---
221.42-- --- ---
342.822- --- ---
485.622- --- ---
5171.2322 --- ---
6342.4322 --- ---
7684.8332 2-- ---
81369.6332 2-- ---
92739.2433 22- ---
104200433 22- ---This class is all edition numbers. Because of this, you roll 1d30 to hit and saves (due to the 30th edition component). You get Overhit, a kit, and LVL feats too. You could try to shoehorn this class's abilities to the various Custom5/Custom6 type classes, but you're probably better off not trying.
Level 3: Vampiric Regeneration 50%.
Level 3: Vampiric Regeneration 50%.
Level 5: 1F: Restore the MF/PF/TF in a LVL*10' radius, or +1 to a factor for 1r (may run this multiple times).
Level 6: Whenever a group hear(s) their kind invoked or named, Drain 75 points of spell slots from an enemy's group (Sanity 33+Wis save to absorb)
Level 12: An ally's group gain(s) +27 ranged dmg each turn for 1 hour, stacking until the effect ends
Level 18: +LVL-13 lifep (life points) to your max hp total. (Each lifep is 1 ihp that requires a slay in between each one.)
Level 19: 10E, Spend 8 Wis: An ally's group gain(s) SEL=4 Floor No Target for 1 round(s)
Level 25: 7V, Spend 3 Int, 3/artifical reset: An ally gain(s) SEL=7 Avoid Fate for 5 round(s)
Level 360: Gain a Spectral Barrier that heals you for 468% of damage you deal while active, for CL segments
Known Spells:
The One on the Right is on the Left (SL=N): Summon an angel & devil of DL SL-1.
Paralyze (SL=1): Target is paralyzed (PP save)
Spiritual Energy (SL=2): +LVL Con
Ozzy Osborne - Bark at the Moon (SL=3): Mouth's P: All targets in a group are SEL=3 Paralyzed (Fort save)
Killswitch Engage: The End of Heartache (SL=4): Dispel a mental/emotional status effect.
Opalescent Glare (SL=5): Evil creatures save or die (if save made, fear).
You just gotta grab a beer and let it burn (SL=6): Create a potion of Alcohol and one group takes CLd12 fire dmg. (PropaneR to resist)
Grand Daddy I.U. - Kay Cee Is Nasty (SL=7): SEL=3 Minor Fucked Up to the room
Summon the Pack (SL=8): Open a M:tg booster and summon each creature in that pack. They count as Zombies in addition.
Sergei Prokofiev - Peter and the Wolf (SL=9): 1bM, in response to an ally being attacked: Attacker SEL=9 Imprisoned. Attacker may be released as your summon if an ally is attacked in future rd
116300443 322 ---
128400443 322 ---
1310500544 332 2--
1412600544 332 2--
1514700554 433 22-
1616800554 433 22-
1718900655 443 322
1821000655 443 322
1923100665 544 332
2025200665 544 332
2127300766 554 433
2229400766 554 433
2331500776 655 443
2433600776 655 443
2535700877 665 544
2637800877 665 544
2739900887 766 554
2842000887 766 554
2944100988 776 655
3046200988 776 655
3148300998 877 665
3250400998 877 665
3352500A99 887 766
3454600A99 887 766
3556700AA9 988 776
3658800AA9 988 776

Random Classes #39

Animal Keyboard Warrior2 RDM
LevelSpellsRequisites: Dex 15, Int 15, Cml 14, Class slots 2
Alignment: any G
HD/level: 1d11(no con bonus)
Weapon Prof.: 10+level/2
To Hit Table: 2xPsi
Saves: 2xWar
Reference: RDM
Groups: AlternateUniverse, Lost, Internet
Complexity: CF=1
KXP
10+1 lim ML
25.6+2 lim ML
311.2+3 lim ML
422.4+4 lim ML
544.8+5 lim ML
689.6+6 lim ML
7179.2+7 lim ML
8358.4+8 lim ML
9716.8+9 lim ML
101100+10 lim MLCan manipulate an object with TechF equal to your level or less.
Gets Ancillary Barbarian Str [bonus=(Str-24)*9/2], Mega Barbarian Dex [bonus=(Dex-20)*7/2], Ultra Barbarian Con [bonus=(Con-22)*4], however, the bonus from these stats cannot be greater than 13*S, where S is the S number. These bonus types can all be reduced to Barbarian bonus, if your stats suck, but you have to reduce all three at the same time.
Each Level: Gets one Rarer3 pick with DL=(LVL+3)/4. For monster type, the DM rolls 1d13+27 and consults the [M40] monster types, treating 28 as Weird (instead of Wurm).
Gets Chronomancy and Myth spells. Can cast "All Rogue" spells out of either progression.
Level 1: 1C, Spend 6 skill pt(s), NP/segment: While within 20 feet of you, an ally has SEL=1 Satiated for 3 segment(s)
111650+11 lim ML
122200+12 lim ML
132750+13 lim ML
143300+14 lim ML
153850+15 lim ML
164400+16 lim ML
174950+17 lim ML
185500+18 lim ML
196050+19 lim ML
206600+20 lim ML
217150+21 lim ML
227700+22 lim ML
238250+23 lim ML
248800+24 lim ML
259350+25 lim ML
269900+26 lim ML
2710450+27 lim ML
2811000+28 lim ML
2911550+29 lim ML
3012100+30 lim ML
3112650+31 lim ML
3213200+32 lim ML
3313750+33 lim ML
3414300+34 lim ML
3514850+35 lim ML
3615400+36 lim ML

Random Classes #40

Time Hermitologist2 RDM
LevelSpellsRequisites: Wis 15, Cml 16
Alignment: non-N
HD/level: 1d8
Weapon Prof.: 8+level/4
To Hit Table: & 3xWar
Saves: 2xCust
Reference: RDM
Groups: AlternateUniverse, Lost
Complexity: CF=1
KXP
10(none)
221.6(none)
343.2(none)
486.4(none)
5172.8(none)
6345.6(none)
7691.2(none)
81382.4(none)
92764.8(none)
104200(none)Has abilities (and spell/psi progressions) as per Guard, Smith, Abjurer, Sage, Cloistered Cleric, Healer, Bard1, Psi10, Psi23. You cannot "owe stat points" to qualify for this class.
Level 6: Pick another ability from I-VI above. If you pick an ability more than once, P action costs go to V, V costs go to 0 (zero action).
Level 29: Gain a Gravitic Carapace that deals 143% of melee attackers dmg of type Grave, for CL segments
Level 30: 8M: Counter up to 3 effects targeting allies (Wis or Dex 146+Wis save to delay 1 segment per effect)
116300(none)
128400(none)
1310500(none)
1412600(none)
1514700(none)
1616800(none)
1718900(none)
1821000(none)
1923100(none)
2025200(none)
2127300(none)
2229400(none)
2331500(none)
2433600(none)
2535700(none)
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2739900(none)
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2944100(none)
3046200(none)
3148300(none)
3250400(none)
3352500(none)
3454600(none)
3556700(none)
3658800(none)

Random Classes #41

Enchantment/Charm Cleric of the Future Slayer RDM
LevelSpellsRequisites: Str 18, Wis 18, Chr 17, Class slots 2
Alignment: JG (Overwrite to all other classes)
HD/level: & 1d6
Weapon Prof.: & 8+level
To Hit Table: & Rog
Saves: 3xWar
Reference: RDM
Groups: Priest, Futureshifted, Internet
Complexity: CF=1
KXP123 456 789
102-- --- ---
215.62-- --- ---
331.222- --- ---
462.422- --- ---
5124.8322 --- ---
6249.6322 --- ---
7499.2332 2-- ---
8998.4332 2-- ---
91996.8433 22- ---
103000433 22- ---Can manipulate an object with TechF equal to your level or less.
Specialization, Charm sphere
Level 2: Finesse: Use your dexterity bonus for damage instead of strength
Level 5: 2S, Spend 14 rogue pt(s), ML/hour: You is/are affected by SEL=2 Full Cover for 1 round(s)
Level 8: Lucky Brethren: You always summon the maximum number of creatures.
Level 8: Call of the Wild: Any animals or lycanthropes you summon have 50% more hit die than usual.
Level 9: Fabricator VIII. 1P: Create any magic item of XPV=(LVL-8)*900 or less. This item fades in 1 turn. You can build 1 item of this type per reset that is permanent, however.
Level 9: Berserker Grapple: Gain a Force Sheath that reflects spells targeting you back to the caster for 4 round(s)
Level 16: 6A, NP/natural reset: Silence a target mid-cast, preventing the ability (RSW 34+Con save to counter)
Level 29: Gain a Mirror Shell that reflects spells targeting you back to the caster for 1 minute(s)
Known Spells:
Three Days Grace – Pain (SL=N): Exchange a SEL=N mental negative status effect for a SEL=N physical negative status effect you are not immune to.
Snickering Squirrel (SL=1): Summon a DL=I Squirrel with 1bM: Add ++1 to a die roll.
Bullshit, I can’t hear you. Sound off like you got a pair! (SL=2): One target can’t cast spells this segment.
Adaptation (SL=3): NaNR +CL*10%; Immune to Hostile Environment; Need not breathe
Disturbed - Mine (SL=4): If an enemy enters your group, subordinates you control in that group may make 1 attack each against that enemy
Hatred* (SL=5): 1bM, pay N hp: Target gets +N to hit and dmg this segment.
Beacon of Immortality (SL=6): Double current hp (like a Tenser's, but a different source)
Glacial Chasm (SL=7): Sacrifice a terrain feature. Your summons can't attack and pay 20hp/r. Prevent dmg dealt to you.
Snow Cloud (SL=8): Prismatic Sphere as spell.
Darksteel Forge (SL=9): Your items are indestructible.
114500443 322 ---
126000443 322 ---
137500544 332 2--
149000544 332 2--
1510500554 433 22-
1612000554 433 22-
1713500655 443 322
1815000655 443 322
1916500665 544 332
2018000665 544 332
2119500766 554 433
2221000766 554 433
2322500776 655 443
2424000776 655 443
2525500877 665 544
2627000877 665 544
2728500887 766 554
2830000887 766 554
2931500988 776 655
3033000988 776 655
3134500998 877 665
3236000998 877 665
3337500A99 887 766
3439000A99 887 766
3540500AA9 988 776
3642000AA9 988 776

Random Classes #42

Black Lex Luthor3 RDM
LevelSpellsRequisites: Str 18, Int 18, Cml 17, Class slots 3, Race slots 1
Alignment: AS
HD/level: 1d9
Weapon Prof.: 7+level
To Hit Table: (none)
Saves: 3xWar
Reference: RDM
Groups: Concordant, Mirror, Archetype
Complexity: CF=1
Race Adjustments:
Str +1, Dex +0, Con +0, Int +7, Wis +0, Chr +0, Cml +9, AT 5, hp 13, TH 6, Div ÷1
KXP123 456 789
102-- --- ---
216.42-- --- ---
332.822- --- ---
465.622- --- ---
5131.2322 --- ---
6262.4322 --- ---
7524.8332 2-- ---
81049.6332 2-- ---
92099.2433 22- ---
103200433 22- ---Gets 100 Rogue points per level.
Level 1: Your area affects always only hit those you want them to.
Level 1: 1C, Spend 17 Chr, ML/segment: You is/are affected by SEL=1 The City’s Blessing for 1 segment(s)
Level 4: Speak with Undead at will.
Level 7: Speak with Dead 1/d.
Level 8: Do not suffer penalties for fighting in an unusual environment (underwater, zero gravity, whatever).
Level 19: Every time all creatures complete(s) a ritual, Each failed save by an enemy increases the severity of SEL=11 Deformed (Int 24+Chr save to negate)
Level 24: Iron Technique: 100 ally(ies) gain(s) +35 saves
Level 108: Every time a creature cast(s) a spell, While within 30 feet of you, your group is continually SEL=5 Capital S Skinned (Horror or Horror 192+Str save to counter) each turn
Known Spells:
Kanye West - Power (SL=N): Wishoid for an N-1 Sidekick spell.
No More Tears (SL=1): Cure CL*10 hp.
* Battle Arsenal (SL=2): All your weapons and armor get +1/+1. (Cannot material component or cast on others)
Franz Liszt - The Piano Sonata (SL=3): On segment 1, one item +1E action this segment. On segment 2, +1D action this segment. On segment 3, +1RA action this segment. Repeat this process on segments 4-6 and 7-9
Henchman Recruit (SL=4): Teleports in one Henchman of the same type as one you have. You must pay the gp cost of the Henchman immediately.
Pentation (SL=5): Your next spell has +6 targets.
Beacon of Immortality (SL=6): Double current hp (like a Tenser's, but a different source)
God Was Never on Your Side (SL=7): 1bM: Counter a Divine Intervention.
7 (SL=8): 1M: A group gets +CL C actions (no save)
Phase Space(SL=9): Pick a Power Factor. Raise or Lower it by up to LVL.
114800443 322 ---
126400443 322 ---
138000544 332 2--
149600544 332 2--
1511200554 433 22-
1612800554 433 22-
1714400655 443 322
1816000655 443 322
1917600665 544 332
2019200665 544 332
2120800766 554 433
2222400766 554 433
2324000776 655 443
2425600776 655 443
2527200877 665 544
2628800877 665 544
2730400887 766 554
2832000887 766 554
2933600988 776 655
3035200988 776 655
3136800998 877 665
3238400998 877 665
3340000A99 887 766
3441600A99 887 766
3543200AA9 988 776
3644800AA9 988 776

Random Classes #43

d6 Emulatoring Slayer RDM
LevelSpellsRequisites: Str 18, Dex 18
Alignment: non-E
HD/level: & 1d7
Weapon Prof.: & 10+level
To Hit Table: & 3xM-U0
Saves: 3xPsi
Reference: RDM
Groups: Custom, Joke
Complexity: CF=1
KXP
10(none)
219.4(none)
338.8(none)
477.6(none)
5155.2(none)
6310.4(none)
7620.8(none)
81241.6(none)
92483.2(none)
103800(none)Gets 70*LVL Rogue points.
Rogue abilities as per Thief0. If you pick this twice, use Dungeoneer (or any other -eer) instead. If you pick this three times, use TANB1 instead.
Exceptional Str and Con.
Exceptional Str and Con.
Level 1: +LVL AC.
Level 5: Miraculous Ascension: 2S, Spend 1 rogue pt(s), ML/hour: While within 20 feet of you, you has SEL=1 Blessed for 1 round(s)
Level 6: Whenever an enemy has/have a divine spell cast nearby, Drain 207% of rogue points from an enemy (Con 46+Con to delay 1 segment, HR or PR to resist)
Level 6: 1M, 1/d: +8 set Str for 1 turn.
Level 10: An ally's group gains +6IV action(s) for 2 round(s)
Level 14: Locate Object (LVL-13)*10%
Level 23: Gain a Iron Carapace that reduces all forced movement by half unless resisted with (No save, XR to resist), for CL hours
Rogue Abilities:
Level 1: Pass without Trace || Etherealness || Probability Travel, Base 0, Bonus Chr-15, Penalty Chr-21
Level 3: Lower Encumbrance | Zero Encumbrance | No Armor Penalty, Base 10, Bonus Str-13, Penalty Str-18
Level 4: Song of Vines (save at -1/5% made or Entangled), Base 10, Bonus Dex-14, Penalty Dex-19
Level 5: Missile Deflection | Missile Reflection | Spell Deflection | Volley (0: Immune to attack), Base 10, Bonus Dex-12, Penalty Dex-15
Level 6: Hold Breath | Hold Life, Base 15, Bonus Con-15, Penalty Con-17
Level 8: Uncontrolled Weather (1 mi r per 5% made), Base 0, Bonus Wis-16, Penalty Wis-20
Level 8: Meld into Shadows/Mirrors/Crowds || Disperse, Base 25, Bonus Str-9, Penalty Str-14
Level 8: Telepathy | Telepathic Projection, Base 15, Bonus Wis-10, Penalty Wis-12
Level 12: Speed (x2 move) | Speed (+1 V) | Speed (+1 P) | Speed (+1 M), Base 15, Bonus Dex-12, Penalty Dex-15
115700(none)
127600(none)
139500(none)
1411400(none)
1513300(none)
1615200(none)
1717100(none)
1819000(none)
1920900(none)
2022800(none)
2124700(none)
2226600(none)
2328500(none)
2430400(none)
2532300(none)
2634200(none)
2736100(none)
2838000(none)
2939900(none)
3041800(none)
3143700(none)
3245600(none)
3347500(none)
3449400(none)
3551300(none)
3653200(none)

Random Classes #44

Lord3 RDM
LevelSpellsRequisites: Str 16, Dex 16, Class slots 2
Alignment: JG (Overwrite to all other classes)
HD/level: & ++‡‡1d10
Weapon Prof.: & 5+level/2
To Hit Table: Mon
Saves: 2xMon
Reference: RDM
Groups: Lost, Demigod, Overt
Complexity: CF=1
KXP123 456 789
102-- --- ---
214.42-- --- ---
328.822- --- ---
457.622- --- ---
5115.2322 --- ---
6230.4322 --- ---
7460.8332 2-- ---
8921.6332 2-- ---
91843.2433 22- ---
102800433 22- ---You have +LVL instances of Tactical Movement (you may move to 1+LVL groups of targets with a single V action).
Level 1: Base AT is +5+LVL.
Level 4: You gain(s) +6 saves if below 50% hp, doubled if below 10%, tripled if below 5%, and multiplied by 5 if at or below 1%
Level 6: 2H: Silence a target mid-cast, preventing the ability (PPD 46+Int save for tenth effect)
Level 24: You gain(s) +28 max hp if below 50% hp, doubled if below 10%, tripled if below 5%, and multiplied by 5 if at or below 1%
Level 31: Gain a Reflective Aegis that reduces all forced movement by half unless resisted with (Horror 99+Wis for tenth effect, GR or NR to resist), for 1 day
Known Spells:
Three Days Grace – Pain (SL=N): Exchange a SEL=N mental negative status effect for a SEL=N physical negative status effect you are not immune to.
Five Finger Death Punch - Hard to See (SL=1): You are SEL=2 Blind and SEL=3 Cursed Berserking. You are affected by the DL system this segment (multiply your [Th, dmg, AC difference from 10, saves, and stats difference from 10] by the DL you are on)
*Curse* Shield (SL=2): Damaging shield (--1 to all die rolls per hit) of type *Curse*. You Resist *Curse* while running this.
Coalition Relic (SL=3): 1M+1Z: Gain +2SL’s.
Killswitch Engage: The End of Heartache (SL=4): Dispel a mental/emotional status effect.
Call of the Wild (SL=5): Summon any real-world animal (your choice), you get CL/DL of them (round up)
Hexation (SL=6): Your next spell has +7 targets.
Grand Daddy I.U. - Behind Bars (SL=7): One target Jailed then Violated
Old Stone (SL=8): +35 AC and saves.
Black Blade of Disaster (SL=9): Animated blade 2d12,18+ that cuts through magical barriers and disintegrates on a critical hit.
114200443 322 ---
125600443 322 ---
137000544 332 2--
148400544 332 2--
159800554 433 22-
1611200554 433 22-
1712600655 443 322
1814000655 443 322
1915400665 544 332
2016800665 544 332
2118200766 554 433
2219600766 554 433
2321000776 655 443
2422400776 655 443
2523800877 665 544
2625200877 665 544
2726600887 766 554
2828000887 766 554
2929400988 776 655
3030800988 776 655
3132200998 877 665
3233600998 877 665
3335000A99 887 766
3436400A99 887 766
3537800AA9 988 776
3639200AA9 988 776

Random Classes #45

Coherent Psi0(MTG W/R) Slayer RDM
LevelPsionicsRequisites: Str 16, Chr 16, Cml 16, Class slots 2
Alignment: non-S
HD/level: 1d12
Weapon Prof.: 10+level/5
To Hit Table: & 3xWiz
Saves: 2xWiz
Reference: RDM
Groups: Warrior, Psionicist, Internet
Complexity: CF=1
KXPmMG SUV
102-- ---
212.42-- ---
324.822- ---
449.632- ---
599.232- ---
6198.432- ---
7396.833- ---
8793.6432 ---
91587.2432 ---
102400432 ---Rogue abilities as per Thief0. If you pick this twice, use Dungeoneer (or any other -eer) instead. If you pick this three times, use TANB1 instead. If you pick this four times, get 200 rogue points per level and two Any Rogue picks per level.
Commands undead; does not turn.
Gets Barbarian Str. Uses Normal Con bonus for hit dice (this can't be overwritten).
Gets Barbarian Str. Uses Normal Con bonus for hit dice (this can't be overwritten).
Level 1:,2:,etc:.: The DM rolls a random class from the internet (he has a big directory of files). You get the some (or all) of the abilities of that class; you will at least get the effect of a "line of text" and the "level:" of your level; you will probably get more. You do not need to meet the requirements of the class.
Level 1: 1C, Spend 12 sl(s), NP/segment: An ally is/are affected by SEL=1 Satiated for 1 segment(s)
Level 2: Can make "finely balanced weapons" (see wielding multiple weapons) and "custom fitted armor" (-1 bulk) at x1.5 cost (it's only an additional x[+0.5] for unusual materials, so a x3 item becomes x3.5 for cost).
Level 12: Automatic proficiency in all weapons that the fighter has seen in operation (does not count as "free" slots, so 2 slots are still needed to single specialize, etc.).
Level 23: 4P, Spend 15 Str: While within 20 feet of you, your group has SEL=8 Mind Blank for 7 round(s)
Known Powers
Olivia Rodrigo - Brutal (SL=N): Psi1 Psionic Blast a group. Shift the d100 roll by +/-10*N
Kanye West - Can’t Tell Me Nothing (SL=N): Spend 1000*(N^2) gp: Planeshift to Layer N of the Seven Heavens past all barriers
Shatter (SL=2): Destroy or turn off one magic item for CL turns (no save) (if turned off, you can drop the turned off effect).
Robo- (SL=2): When cast, combine it with target host summon of yours. That summon gets +1 DL and replace "When summoned" on it with "On segment 10, if you created an item this round,".
Slipknot - If Rain is What You Want (SL=5): Contingent Revive (you are at half LVL until resurrection)
Mirari (SL=5): 1bM, lose a SL=5 spell in memorization: Fork
Formation Cloud (SL=8): Polymorph a Cloud into an equal SL one.
Empty Graves (SL=8): Can have +3 spirits in a summon slot; Your summons get +1 offensive DL, -1 defensive DL
Worldspine Wurm (SL=11): Worldspine Wurm (SL=11): Summon a DL XI Wurm with “When this is slain, Summon 3 DL V’s and rememorize this spell”.
Force Enrichment (SL=11): Choose one: +X hp, th, dmg, AC, or saves.
113600442 ---
124800543 ---
136000543 ---
147200543 ---
158400553 2--
169600654 2--
1710800654 2--
1812000654 2--
1913200664 3--
2014400765 3--
2115600765 3--
2216800765 3--
2318000775 4--
2419200876 42-
2520400876 42-
2621600876 42-
2722800886 52-
2824000987 53-
2925200987 53-
3026400987 53-
3127600997 63-
3228800A98 64-
3330000A98 64-
3431200A98 64-
3532400AA8 742
3633600BA9 752

Random Classes #46

Numbers Compoundering2 RDM
LevelSpellsRequisites: Int 18
Alignment: TE
HD/level: & +1d3
Weapon Prof.: & 9+level/2
To Hit Table: 3xWar
Saves: 3xWar
Reference: RDM
Groups: Custom, Mirror
Complexity: CF=1
KXP
10(none)
215.8(none)
331.6(none)
463.2(none)
5126.4(none)
6252.8(none)
7505.6(none)
81011.2(none)
92022.4(none)
103100(none)Gets Super Barbarian Chr bonus, which is +(Chr-18)*3.
Level 1: Within sight, all counterspells are automatically countered.
Level 1: 60F,1/d: Create a potion of <= LVL*100 XP value
Level 1: +1 martial arts maneuver per level.
Level 7: 4P, Spend 5 skill pt(s): You gain(s) SEL=5 Motivated for 1 round(s)
Level 18: Pick two Rakshasa5 Level 14-18, one Bringer5 Level 14-18, or one Vampire5 Level 14-18
Level 23: 4P, Spend 6 subordinate(s): When you takes damage, they gain SEL=9 Indestructible for 8 round(s)
Level 25: When a creature a blasphemous act is/are committed, Applies -338 saves to your group. This ability ignores CR if target is below 50% HP
114650(none)
126200(none)
137750(none)
149300(none)
1510850(none)
1612400(none)
1713950(none)
1815500(none)
1917050(none)
2018600(none)
2120150(none)
2221700(none)
2323250(none)
2424800(none)
2526350(none)
2627900(none)
2729450(none)
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2932550(none)
3034100(none)
3135650(none)
3237200(none)
3338750(none)
3440300(none)
3541850(none)
3643400(none)

Random Classes #47

Overt J-actor1JG RDM
LevelSpellsRequisites: Wis 14
Alignment: any
HD/level: & 1d4
Weapon Prof.: & 4+level/2
To Hit Table: M-U0
Saves: Pri
Reference: RDM
Groups: Concordant
Complexity: CF=1
KXP
10(none)
26(none)
312(none)
424(none)
548(none)
696(none)
7192(none)
8384(none)
9768(none)
101200(none)Gets Barbarian Int, Wis, or Chr.
Gets Ultra Barbarian Str, Dex, Con; bonus = +(stat-22)*4. Ultra Barbarian Str, Dex, and Con are applied to all of your classes.
Gets an X action.
+1 extra proficiency (weapon or non-weapon) per level.
Level 9: All of your spells that offer a saving throw now require 3 saving throws, if any are failed, the target is treated as having not saved.
111800(none)
122400(none)
133000(none)
143600(none)
154200(none)
164800(none)
175400(none)
186000(none)
196600(none)
207200(none)
217800(none)
228400(none)
239000(none)
249600(none)
2510200(none)
2610800(none)
2711400(none)
2812000(none)
2912600(none)
3013200(none)
3113800(none)
3214400(none)
3315000(none)
3415600(none)
3516200(none)
3616800(none)

Random Classes #48

Plant Spawn1JG RDM
LevelSpellsRequisites: Dex 19
Alignment: J any
HD/level: & ++1d5
Weapon Prof.: & 8+level
To Hit Table: 2xFtr0
Saves: 2xMon
Reference: RDM
Groups: Mirror
Complexity: CF=1
KXP
10(none)
214.8(none)
329.6(none)
459.2(none)
5118.4(none)
6236.8(none)
7473.6(none)
8947.2(none)
91894.4(none)
102900(none)Gets Super Barbarian Con, Wis, and Chr bonus, which is +(stat-18)*3.
Level 1: Lockdown all Instantaneous (I) actions within sight.
Level 1: Detect/Identify Anti-Radiation & Anti-Magic
Level 4: Detect Leeches and Eels 40' cont.
Level 5: You and your party have reduced number of encounters in the Plane of the UltraWhite. TF Beings are not attracted to you.
Level 9: When drinking from a magical pool, roll 2 results and pick the better.
Level 9: Any The Hidden level 9 ability
Level 20: Detect/Identify Godly & Anti-Spirit/Concordant (as per spells)
Level 30: Whenever you enter(s) or exit(s) stealth, Drain 1395 psi points from all enemies in 20 feet (No save, TechR to resist)
Level 36: +1 psionic frequency from the list of available choices.
114350(none)
125800(none)
137250(none)
148700(none)
1510150(none)
1611600(none)
1713050(none)
1814500(none)
1915950(none)
2017400(none)
2118850(none)
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2930450(none)
3031900(none)
3133350(none)
3234800(none)
3336250(none)
3437700(none)
3539150(none)
3640600(none)

Random Classes #49

Robot RDM
LevelSpellsRequisites: Int 17, Chr 17
Alignment: NG
HD/level: 1d8
Weapon Prof.: 9+level
To Hit Table: & Mon
Saves: 2xPri
Reference: RDM
Groups: Technology, Random
Complexity: CF=1
KXP
10(none)
211.2(none)
322.4(none)
444.8(none)
589.6(none)
6179.2(none)
7358.4(none)
8716.8(none)
91433.6(none)
102200(none)Can always purchase Demolitionist equipment (see below), even if above the tech level of the campaign. If no stores are available in the campaign, can create the equipment himself, but it still requires the same money, and it requires time (1 minute per 10 gp value).
Can have up to LVL/2 (round up) MTG magic items (see the Planeswalker Artificer class for list of MTG items). The maximum CC (Casting Cost, treat as SL) for each is (LVL+3)/4.
Gets Exceptional Dex and Chr.
Level 4: Seeker Arrow: 0, 1/d: An arrow you shoot can move around corners to strike a known enemy.
Level 5: Body equilibrium for 1 round per level, once per day.
Level 14: Any Rogue 14 ability; +10*LVL Rogue points (this may be taken multiple times)
Level 23: Every time a group provok(es) an attack of opportunity, Each failed save by an enemy's group increases the severity of SEL=16 Liquefied (Sanity 137+Int save for half effect)
Level 54: May use Psi8 supers as if they were 11th level spells.
113300(none)
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3529700(none)
3630800(none)

Random Classes #50

Master0 RDM
LevelSpellsRequisites: Dex 16
Alignment: AW
HD/level: & 1d9
Weapon Prof.: & 5+level/3
To Hit Table: 2xCust
Saves: 2xMon
Reference: RDM
Groups: Lost
Complexity: CF=1
KXP
10(none)
210(none)
320(none)
440(none)
580(none)
6160(none)
7320(none)
8640(none)
91280(none)
102000(none)Can have Exceptional Int, Wis, or Chr bonus.
Level 1: Gain a Force Cocoon that delays up to 50 dmg/hit for 4 segment(s). (Wis 15+Chr for quarter effect, IR or GR to resist)
Level 1: Immune to Turn Undead.
Level 8: 19 ally(ies) gain(s) +7 ranged dmg
Level 12: You and the floor at your feet can't be targetted (unless you wish it).
Level 27: Divine Will: Can throw off any one non-godly effect per day; the effect simply does not function on the hermit.
113000(none)
124000(none)
135000(none)
146000(none)
157000(none)
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3628000(none)

Random Classes #51

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Random Classes #52

Sovereign Theorist RDM
LevelSpellsRequisites: Str 17, Wis 16
Alignment: any
HD/level: 1d9
Weapon Prof.: 10+level/4
To Hit Table: 3xCust
Saves: CTD0
Reference: RDM
Groups: Demigod, Joke
Complexity: CF=1
KXP123 456 789
102-- --- ---
2192-- --- ---
33822- --- ---
47622- --- ---
5152322 --- ---
6304322 --- ---
7608332 2-- ---
81216332 2-- ---
92432433 22- ---
103700433 22- ---Can use Psi10 powers:
Gets Barbarian Str and Exceptional Con. Uses "Cavalier" line for number of attacks.
Level 1: Immune to Insanity, Ench/Charm, Wild Magic, Punomancy
Level 7: Immune Mirror (the unusual material). Ignore all types of "blahReflection" and the spell "Spell Reflection".
Level 9: Money: +1d10000 gp per reset.
Level 14: Whenever all allies succeed(s) on a Wisdom saving throw, Drain 210 spell slots per round from your group for 1 rounds (No save, NR to resist)
Level 17: When a group succeed(s) on a saving throw against magic, -302 saves to all nearby enemies (Fortitude 48+Chr to reflect, WR or RR to resist)
Level 30: Whenever an ally create(s) or destroy(s) a mental barrier, Drain 105 points of Str from an enemy's group (Chr or PPD 169+Str save to nullify)
Known Spells:
Summon Bird N (SL=N): Summon a DL=SL+1 Roc or (11-SL)^2 DL=SL Ravens.
The Wizard (SL=1): Summon a DL=LVL Nameless Wizard.
Angelic Shield (SL=2): All your summons get +1 rhp. You get 10 current hp. 0, sacrifice this effect: Unsummon (no save).
Ashnod's Altar (SL=3): 0, sacrifice a summon: Get back 2 SL in progression
Vanish into Memory (SL=4): Unsummon a creature. You gain 2*N-R SL's in your Psi11U/W progression, where N is it's DL and R is it's remaining rhp's.
Supersymmetry(SL=5): You and target share the same truename.
Establish Joinder (SL=6): Ignore project image, mirror image, inertial barrier, no target, etc.
Holy Word Battle (SL=7): Entire party (incl. summons and henchmen) get +1QS action this segment.
Force Absorption/Dissipation (SL=8): Absorb X dmg of any E factor element or eelement.
Everhome (SL=9): Your home plane is every plane; when this effect ends, your home plane = current plane
115550443 322 ---
127400443 322 ---
139250544 332 2--
1411100544 332 2--
1512950554 433 22-
1614800554 433 22-
1716650655 443 322
1818500655 443 322
1920350665 544 332
2022200665 544 332
2124050766 554 433
2225900766 554 433
2327750776 655 443
2429600776 655 443
2531450877 665 544
2633300877 665 544
2735150887 766 554
2837000887 766 554
2938850988 776 655
3040700988 776 655
3142550998 877 665
3244400998 877 665
3346250A99 887 766
3448100A99 887 766
3549950AA9 988 776
3651800AA9 988 776

Random Classes #53

Paragon S-actor Slayer RDM
LevelSpellsRequisites: Chr 17
Alignment: CN (Overwrite to all other classes)
HD/level: & 1d4
Weapon Prof.: & 5+level/4
To Hit Table: 2xPsi
Saves: 3xM-U0
Reference: RDM
Groups: Concordant
Complexity: CF=1
KXP
10(none)
217(none)
334(none)
468(none)
5136(none)
6272(none)
7544(none)
81088(none)
92176(none)
103300(none)Gets Barbarian Str, Dex, and Con.
Level 1: +1T action per round. This can be used for Brass Gnat spells, or technological items (i.e. convert 1T -> 1S only to be used on Tech items).
Level 1: +1T action per round. This can be used for Brass Gnat spells, or technological items (i.e. convert 1T -> 1S only to be used on Tech items).
Level 4: All of your spells that offer a saving throw now require 2 saving throws, if either is failed, the target is treated as having not saved.
Level 7: Speak with Dead 1/d.
Level 10: 2F: Cancel a unique or X/G action before it resolves (No save, NR to resist)
Level 16: +2 to hit and +56 AC to an ally
Level 21: When all enemies meditate(s) or enter(s) a trance state, Weaken(s) 1 enemies: -436 max hp (No save). Each failed save increases the penalty by 50%
Level 25: All of your spells that offer a saving throw now require 5 saving throws, if any are failed, the target is treated as having not saved.
114950(none)
126600(none)
138250(none)
149900(none)
1511550(none)
1613200(none)
1714850(none)
1816500(none)
1918150(none)
2019800(none)
2121450(none)
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2629700(none)
2731350(none)
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3036300(none)
3137950(none)
3239600(none)
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3442900(none)
3544550(none)
3646200(none)

Random Classes #54

Crapper on the Land0 RDM
LevelSpellsRequisites: Int 15
Alignment: C any (Overwrite to all other classes)
HD/level: 1d3
Weapon Prof.: 4+level/2
To Hit Table: Pri
Saves: CTD0
Reference: RDM
Groups: Joke
Complexity: CF=1
KXP
10+1 lim ML
26.2+2 lim ML
312.4+3 lim ML
424.8+4 lim ML
549.6+5 lim ML
699.2+6 lim ML
7198.4+7 lim ML
8396.8+8 lim ML
9793.6+9 lim ML
101200+10 lim MLExceptional Str and Con.
Exceptional Str and Con.
Exceptional Str and Con.
Exceptional Str and Con.
You can't have a mount.
Level 1: +1 to all saves
Level 3: Every time an ally create(s) or destroy(s) a mental barrier, All enemies within 20 feet are SEL=1 Enraged (No save)
Level 8: 1M: Friends
111800+11 lim ML
122400+12 lim ML
133000+13 lim ML
143600+14 lim ML
154200+15 lim ML
164800+16 lim ML
175400+17 lim ML
186000+18 lim ML
196600+19 lim ML
207200+20 lim ML
217800+21 lim ML
228400+22 lim ML
239000+23 lim ML
249600+24 lim ML
2510200+25 lim ML
2610800+26 lim ML
2711400+27 lim ML
2812000+28 lim ML
2912600+29 lim ML
3013200+30 lim ML
3113800+31 lim ML
3214400+32 lim ML
3315000+33 lim ML
3415600+34 lim ML
3516200+35 lim ML
3616800+36 lim ML

Random Classes #55

The Fourth Neutronium Gnatologist0 RDM
LevelPsionicsRequisites: Dex 17
Alignment: NE (Overwrite to all other classes)
HD/level: 1d11
Weapon Prof.: 10+level/3
To Hit Table: 2xWiz
Saves: M-U0
Reference: RDM
Groups: Technology
Complexity: CF=1
KXPmMG SUV
102-- ---
220.22-- ---
340.422- ---
480.832- ---
5161.632- ---
6323.232- ---
7646.433- ---
81292.8432 ---
92585.6432 ---
103900432 ---Can always purchase Musketeer/Cannoneer equipment (see below), even if above the tech level of the campaign. If no stores are available in the campaign, can create the equipment himself, but it still requires the same money, and it requires time (1 minute per 10 gp value).
May have 3+LVL "Revive slots" instead of the usual one "Summon slot". An animated xM (multiplier M) being uses up M*M Revive slots.
Gets Super Barbarian Wis bonus, which is +(Wis-18)*3.
Grand in Priest Necromancy and Healing spells.
Level 1: Immune to Vacuum. Need not breathe.
Level 11: 3Z, Spend 8 animal companion(s): While within 20 feet of you, your group has SEL=5 Tenser’s Transformation for 1 round(s)
Level 16: 2A, 3/natural reset: Disrupt a sustained or concentration-based effect (No save, CR or CR to resist)
Level 20: Iron Technique: Each time all enemies drop(s) an enemy to 0 hp, Attempt to dispel all effects on an enemy's group (No save, RR to resist) If resisted, target takes 2 Piercing damage
Level 27: Gain a Ethereal Prism that heals you for 73% of damage you deal while active, while concentrating
Known Powers
Five Finger Death Punch - Under and Over It (SL=N): You get credit for stories of one target of DL=N that you Legend Lored
Horse Kick Shield N (SL=N): Counters the first SL attacks (melee). Breaks an attacker’s bone for each attack countered.
Echoing Ruin (SL=2): Destroy all magic items of the same exact type (Disint. save each)
Disturbed - Mistress (SL=2): 1bM, when you would receive lethal dmg: You have a 50% chance to choose a new animal companion
Disturbed - 3 (SL=5): Three CG non-divine targets put on SEL=6 Death Row
Shut the Door(SL=5): 1bM: Target rolls all TH or saves as 2 die types smaller (no save).
Rammstein: Du Hast (SL=8): +1bM and create a gun with “1bM, grunts Nein!: Object”.
Befoul (SL=8): 100ft/lvl by 100ft/lvl by 10ft/lvl water becomes poisonous.
Your Barriers Afford you No Quarter (SL=11): Imprisonment/Freedom/Down a Hole/Get out of Down a Hole. (no save, GR to resist, x3 multiplier effect).
Force Echo (SL=11): Earthquake Range=X*CL ft.
115850442 ---
127800543 ---
139750543 ---
1411700543 ---
1513650553 2--
1615600654 2--
1717550654 2--
1819500654 2--
1921450664 3--
2023400765 3--
2125350765 3--
2227300765 3--
2329250775 4--
2431200876 42-
2533150876 42-
2635100876 42-
2737050886 52-
2839000987 53-
2940950987 53-
3042900987 53-
3144850997 63-
3246800A98 64-
3348750A98 64-
3450700A98 64-
3552650AA8 742
3654600BA9 752

Random Classes #56

Multi-Classed Loon on the Land1 RDM
LevelSpellsRequisites: Wis 17, Cml 18
Alignment: CW
HD/level: & 1d9
Weapon Prof.: & 2+level
To Hit Table: (none)
Saves: Rog
Reference: RDM
Groups: Technology, Joke
Complexity: CF=1
KXP
10(none)
218.2(none)
336.4(none)
472.8(none)
5145.6(none)
6291.2(none)
7582.4(none)
81164.8(none)
92329.6(none)
103500(none)Exceptional Str and Con.
You can't have a mount.
Level 1: Your Wall spell effects have xLVL area. 1M: Duplicate (make another) Wall effect.
Level 5: Periodic Table elements are considered Quasi for you.
Level 6: 2H: Reflect a hostile ability back to its source (BW or RSW 25+Chr save for tenth effect or to avoid reflection)
Level 7: 4P, Spend 4 Dex: An ally get(s) SEL=2 No Scent for 1 minute(s)
Level 18: 2attack(s): Counter and remove an ongoing effect from a target (RSW or Reflex 77+Wis save to absorb)
Level 22: 7H: Silence a target mid-cast, preventing the ability (Fortitude 51+Wis to absorb, PR or IR to resist)
Level 360: 122KE, Spend 2 Wis: When an ally falls, you gains SEL=9 Shapechanged for 17 minute(s)
115250(none)
127000(none)
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1715750(none)
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3242000(none)
3343750(none)
3445500(none)
3547250(none)
3649000(none)

Random Classes #57

Arch- Chaining Incantatrix(MTG U)5 RDM
LevelSpellsRequisites: Int 19
Alignment: NG
HD/level: & 1d10
Weapon Prof.: & 2+level/3
To Hit Table: CTD0
Saves: M-U0
Reference: RDM
Groups: Wizard
Complexity: CF=1
KXP123 456 789
102-- --- ---
222.62-- --- ---
345.222- --- ---
490.422- --- ---
5180.8322 --- ---
6361.6322 --- ---
7723.2332 2-- ---
81446.4332 2-- ---
92892.8433 22- ---
104400433 22- ---School robe (-1 SL) in Alteration
Level 1: Can make a spell storing amulet. It stores your level in spell levels. You can have only one of these amulets.
Level 1: Brutal Posture: Gain a Force Bubble that reflects spells targeting you back to the caster for 1 segment(s)
Level 2: Identify Object/Person's weight, home plane, home multiverse (quantum signature) by sight.
Level 9: When all allies is/are counterspelled, Weaken(s) 1 enemies: -126 saves (No save, XR or NR to resist). Each failed save increases the penalty by 50%
Level 13: May triple material component abjuration spells (costing a total of 1M+2V) for 4 effects of the same type (range 0 -> sight).
Level 17: Gain a Celestial Shell that reflects spells targeting you back to the caster for 4 round(s)
Level 24: 7X, ML/lifetime: Reflect a hostile ability back to its source (PPD 68+Wis save to negate or to avoid reflection)
Level 28: Each time a creature a blasphemous act is/are committed, Dispel all magical effects in a 20-ft radius (No save, WR or HR to resist)
Level 28: You surge(s) with +13 ranged dmg for a single action
Known Spells:
Disintegrate N (SL=N): Deals 10*N fire dmg to target. If target drops, Slain+no remains.
Eminem/Marshall Mathers/Slim Shady - Lose Yourself (SL=1): Sleep 1 group
Songs of Byzantine Flowers (SL=2): Create a [x1] PC Special of "Allys get +SL TH, dmg, AC, and saves for each other member in their group that shares their race".
Brass Gnat 3-11 (SL=3): When you take this power, pick Radiation, Magic, Psi, or Innate. 1bM or 1bT: Counter an effect of the type chosen. Picking this more than once gives you another pick.
Lich (SL=4): Cast a 1st level Lich spell. You go to 0 max and current hp for 1 turn.
Dust Cloud (SL=5): CLd8 wilting dmg/r.
The White Arcades (SL=6): Create a [x2] PC Special of "Good aligned allys get +[x1] to dmg each segment, max +[xSL]".
Pretty Paper (SL=7): Create a temporary Artificer24 artifact which lasts for CL rounds.
Social Contract (SL=8): One target Capital R Ruled and gains iAllyR 100%.
Unique Delay (SL=9): Lock down Targets next segment of actions (PP Save)
116600443 322 ---
128800443 322 ---
1311000544 332 2--
1413200544 332 2--
1515400554 433 22-
1617600554 433 22-
1719800655 443 322
1822000655 443 322
1924200665 544 332
2026400665 544 332
2128600766 554 433
2230800766 554 433
2333000776 655 443
2435200776 655 443
2537400877 665 544
2639600877 665 544
2741800887 766 554
2844000887 766 554
2946200988 776 655
3048400988 776 655
3150600998 877 665
3252800998 877 665
3355000A99 887 766
3457200A99 887 766
3559400AA9 988 776
3661600AA9 988 776

Random Classes #58

Arcane Armorer1JG RDM
LevelSpellsRequisites: Dex 16, Chr 15
Alignment: NS
HD/level: & 1e12
Weapon Prof.: & 5+level/2
To Hit Table: 2xMon
Saves: & 2xWiz
Reference: RDM
Groups: Joke, Overt
Complexity: CF=1
KXP
10(none)
214.4(none)
328.8(none)
457.6(none)
5115.2(none)
6230.4(none)
7460.8(none)
8921.6(none)
91843.2(none)
102800(none)Exceptional Str and Con.
Level 1:,2:,etc:.(every level): +1 to Str, Dex, or Con.
Level 17: Gain a Void Prism that reduces all forced movement by half unless resisted with (Will or Fortitude 102+Str save to nullify), for 1 segment
Level 648: Whenever all allies succeed(s) on a Wisdom saving throw, Drain 1296 psi points and inflict a penalty for 18 rounds (No save, PR or GR to resist)
114200(none)
125600(none)
137000(none)
148400(none)
159800(none)
1611200(none)
1712600(none)
1814000(none)
1915400(none)
2016800(none)
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3436400(none)
3537800(none)
3639200(none)

Random Classes #59

Divination Cleric0 RDM
LevelSpellsRequisites: Wis 16
Alignment: JN (Overwrite to all other classes)
HD/level: 1d6
Weapon Prof.: 2+level/5
To Hit Table: 3xRog
Saves: Ftr0
Reference: RDM
Groups: Futureshifted
Complexity: CF=1
KXP
10+1 lim ML
29.8+2 lim ML
319.6+3 lim ML
439.2+4 lim ML
578.4+5 lim ML
6156.8+6 lim ML
7313.6+7 lim ML
8627.2+8 lim ML
91254.4+9 lim ML
101900+10 lim MLThis class can never get a stat bonus to it's spell progression, a bonus to ML, an extra "0" (or "1") on the progression, or an overwrite to its spell progression.
Hold W actions. You can use a W as an S action, but you still can use only 1S+1V per segment.
1W: Give another party member +1RS action. This can be used in addition to 1S+1V per segment. (R actions are basically "Q actions the really old way.")
Level 8: 1bM, (LVL-3)/d: Target creature rolls a natural 1 on a saving throw against you this segment.
Level 28: Intercessor’s Veil: An ally gains +14JH action(s) for 1 minute(s)
Level 32: 16A, ML/natural reset: Cancel a unique or X/G action before it resolves (No save, NR or RR to resist)
112850+11 lim ML
123800+12 lim ML
134750+13 lim ML
145700+14 lim ML
156650+15 lim ML
167600+16 lim ML
178550+17 lim ML
189500+18 lim ML
1910450+19 lim ML
2011400+20 lim ML
2112350+21 lim ML
2213300+22 lim ML
2314250+23 lim ML
2415200+24 lim ML
2516150+25 lim ML
2617100+26 lim ML
2718050+27 lim ML
2819000+28 lim ML
2919950+29 lim ML
3020900+30 lim ML
3121850+31 lim ML
3222800+32 lim ML
3323750+33 lim ML
3424700+34 lim ML
3525650+35 lim ML
3626600+36 lim ML

Random Classes #60

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31#VALUE!#REF!
32#VALUE!#REF!
33#VALUE!#REF!
34#VALUE!#REF!
35#VALUE!#REF!
36#VALUE!#REF!

Random Classes #61

Change Sven5 RDM
LevelPsionicsRequisites: Dex 17, Cml 17, Class slots 3, Race slots 1
Alignment: LG
HD/level: & ‡1d6
Weapon Prof.: & 10+level/2
To Hit Table: 2xPsi
Saves: 3xCust
Reference: RDM
Groups: Mirror, Archetype, Internet
Complexity: CF=1
Race Adjustments:
Str +0, Dex +0, Con +0, Int +0, Wis +0, Chr +0, Cml +1, AT -7, hp 24, TH 10, Div ÷1
KXPmMG SUV
102-- ---
213.82-- ---
327.622- ---
455.232- ---
5110.432- ---
6220.832- ---
7441.633- ---
8883.2432 ---
91766.4432 ---
102700432 ---Grand in Love sphere.
May have 3+LVL "Revive slots" instead of the usual one "Summon slot". An animated xM (multiplier M) being uses up M*M Revive slots.
Can manipulate an object with TechF equal to your level or less.
See [Q8] for Psi8 rules and powers.
Level 1: Regeneration rate is (Con-12) per segment, troll-like.
Level 10: Your group gain(s) +8 ranged dmg if below 50% hp, doubled if below 10%, tripled if below 5%, and multiplied by 5 if at or below 1%
Level 11: Every time you bless(es) an area or object, An enemy's group is SEL=2 Cannot Move for 1 rounds (No save, PR or WR to resist)
Level 11: Every time you create(s) or destroy(s) a mental barrier, An enemy's group is afflicted with both Loop Incursed and Lost in the Abyss (No save, NR or GR to resist)
Level 20: 9G, ML/day: Counter a spell as it is cast (Spell or Int 105+Chr save for quarter effect to resist)
Known Powers
Selena Gomez - Good For You (SL=N): Your hands are SEL=1 Stopped branded. Your skin is made of an unusual material of SN=N. All equiped items drop and you can't equip items while this is running
Eminem/Marshall Mathers/Slim Shady - I Need a Doctor (SL=N): Summon a DL N Goodberry Golem
Burning Wish (SL=2): Convert a sorcery spell not on the list from MTG to D&D.
Energy Arc (SL=2): 1bM: In your group, weapon damage does not occur this half-segment and your next half-segment.
Adele - Someone Like You (SL=5): 1bM: SEL=8 Escape to a cloned/copied being
Righteous Might (Transmutation, SL=5): +1 size category, DR 10/evil or good.
1 (SL=8): 1M: A group gets +1 iTH with their next attack (no save)
Running Scared (SL=8): Automatically Turn all enemies in the room as undead.
Psi∞ Supers (SL=11): Flash Summon Super (summon a DL XIII monster, it attacks once now, then disappears)
I Know All, I See All (SL=11): +1OppF only for monster's side of combat.
114050442 ---
125400543 ---
136750543 ---
148100543 ---
159450553 2--
1610800654 2--
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1914850664 3--
2016200765 3--
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3131050997 63-
3232400A98 64-
3333750A98 64-
3435100A98 64-
3536450AA8 742
3637800BA9 752

Random Classes #62

Numbers Emissary3 RDM
LevelSpellsRequisites: Dex 15
Alignment: any E
HD/level: 1d11
Weapon Prof.: 4+level/5
To Hit Table: & 2xRog
Saves: (none)
Reference: RDM
Groups: Lost
Complexity: CF=1
KXP
10(none)
26.6(none)
313.2(none)
426.4(none)
552.8(none)
6105.6(none)
7211.2(none)
8422.4(none)
9844.8(none)
101300(none)Can weapon specialize, using the Ranger1 line.
Has "ability to take martial arts", but there is no free style built into this class.
You (as a character) get 1P+1M+1V as your base actions instead of 1S+1V.
Level 6: 2F, Surgically Experiment on yourself and another creature: Transfer your brain to the other creature. This is like a Magic Jar, but can't be dispelled, and is absolutely permanent. There is a (16-LVL)% chance the brain will be rejected by the host body, in this case, you lose 1 max hp per segment (non-curable) until another solution can be found (such as quickly doing this procedure again on another host).
Level 17: 3C, Spend 4 summon(s), NP/segment: Your group gain(s) SEL=4 Free Action for 1 round(s)
111950(none)
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Random Classes #63

String Doll RDM
LevelSpellsRequisites: Con 15, Int 15
Alignment: CN
HD/level: ‡1d12
Weapon Prof.: 6+level/3
To Hit Table: 2xCust
Saves: 3xCTD0
Reference: RDM
Groups: Technology, Joke
Complexity: CF=1
KXP
10(none)
26.8(none)
313.6(none)
427.2(none)
554.4(none)
6108.8(none)
7217.6(none)
8435.2(none)
9870.4(none)
101400(none)Enemies get --LVL on the natural die roll for saves against your effects, which means they cannot auto-make against your saves, even when you're level 1 (unless they have a ++ to saves).
Each Level: The DM rolls a random class from the internet (he has a big directory of files). You get the some (or all) of the abilities of that class; you will at least get the effect of a "line of text" and the "level:" of your level; you will probably get more. You do not need to meet the requirements of the class.
Level 12: Sharp-fanged Hook: Support characters gain +279 hp
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Random Classes #64

The Second Herp Grinchist RDM
LevelSpellsRequisites: Cml 15
Alignment: LG (Overwrite to all other classes)
HD/level: & ++++1d11
Weapon Prof.: & 9+level/2
To Hit Table: 2xPri
Saves: & Ftr0
Reference: RDM
Groups: Planar, Joke
Complexity: CF=1
KXP
10(none)
26.2(none)
312.4(none)
424.8(none)
549.6(none)
699.2(none)
7198.4(none)
8396.8(none)
9793.6(none)
101200(none)Exceptional Str and Con.
Exceptional Str and Con.
Your brain cannot be put on a plate.
Level 1: Football Padding: +3+LVL AC (may be combined with armor)
111800(none)
122400(none)
133000(none)
143600(none)
154200(none)
164800(none)
175400(none)
186000(none)
196600(none)
207200(none)
217800(none)
228400(none)
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249600(none)
2510200(none)
2610800(none)
2711400(none)
2812000(none)
2912600(none)
3013200(none)
3113800(none)
3214400(none)
3315000(none)
3415600(none)
3516200(none)
3616800(none)

Random Classes #65

Physical Rilmani5 RDM
LevelSpellsRequisites: Chr 17
Alignment: non-S (Overwrite to all other classes)
HD/level: 1d4
Weapon Prof.: 2+level/4
To Hit Table: 2xCTD0
Saves: 2xWiz
Reference: RDM
Groups: Planar
Complexity: CF=1
KXP123 456 789
102-- --- ---
221.22-- --- ---
342.422- --- ---
484.822- --- ---
5169.6322 --- ---
6339.2322 --- ---
7678.4332 2-- ---
81356.8332 2-- ---
92713.6433 22- ---
104100433 22- ---+LVL HNCL; this works when trying to qualify for x2 classes.
Gets Exceptional Con. Can weapon specialize, using the Non-Warrior line for number of attacks.
Level 3: Your unarmed attacks cause 1d6 stat damage (random stats, no save, aNR to resist)
Level 16: Each time an ally climb(s) or traverse(s) difficult terrain, Dispel all magical effects in a 20-ft radius (RSW 79+Int to absorb, XR or NR to resist)
Level 22: Whenever an enemy sense(s) their territory is/are threatened, Drain 616% of saving throws from an enemy's group. Each failed save (No save, XR or NR to resist) doubles the % drained
Level 26: You gain(s) +6 hp if below 50% hp, doubled if below 10%, tripled if below 5%, and multiplied by 5 if at or below 1%
Level 31: 10D, Spend 7 Dex: If healed, your group also gains SEL=1 Modified for 1 minute(s)
Known Spells:
Toby Keith/Willie Nelson - Beer For My Horses (SL=N): Wishoid for a Country Music Sampler spell of SL=N-1
Disturbed - This Moment (SL=1): 1bM+1bP, after an enemy attacks you: Do an attack sequence on that enemy. If you hit, enemy is SEL=1 Prone and Wounded (as the weapon ability)
Skyborne (SL=2): You fly and get +20’ movement and +2AC.
Disturbed - Stronger on Your Own (SL=3): You get +(CL+2)/2 Str as long as you control no subordinates
3 (SL=4): 1M: A group gets +CL AC (no save)
Slipknot - Dead Memories (SL=5): You share another PC's known spells and abilities as long as that PC is slain/dead
Disturbed - Open Your Eyes (SL=6): You and your allys have True Sight
Alan Jackson - Sissy's Song (SL=7): One target plane shifted to the Seven Heavens escorted by two angels
Disturbed - Living After Midnight (SL=8): Can only be cast 1/d. You get access to a Magic item store for 1 rd. You have +1 tac move and green Dancing Lights as spell. After the run, then your SEL=8 Gone
Monk (SL=9): Your saves for ½ (or partial effect) are instead for 0 for 1 turn.
116150443 322 ---
128200443 322 ---
1310250544 332 2--
1412300544 332 2--
1514350554 433 22-
1616400554 433 22-
1718450655 443 322
1820500655 443 322
1922550665 544 332
2024600665 544 332
2126650766 554 433
2228700766 554 433
2330750776 655 443
2432800776 655 443
2534850877 665 544
2636900877 665 544
2738950887 766 554
2841000887 766 554
2943050988 776 655
3045100988 776 655
3147150998 877 665
3249200998 877 665
3351250A99 887 766
3453300A99 887 766
3555350AA9 988 776
3657400AA9 988 776

Random Classes #66

Brain in a Psi33 RDM
LevelPsionicsRequisites: Str 15, Chr 15
Alignment: T any
HD/level: 1d8
Weapon Prof.: 5+level/2
To Hit Table: Psi
Saves: Rog
Reference: RDM
Groups: Psionicist, Futureshifted
Complexity: CF=1
KXPmMG SUV
102-- ---
252-- ---
31022- ---
42032- ---
54032- ---
68032- ---
716033- ---
8320432 ---
9640432 ---
101000432 ---1W: Give another party member +1RS action. This can be used in addition to 1S+1V per segment. (R actions are basically "Q actions the really old way.")
Level 17: When a group enter(s) or exit(s) stealth, -22 movement to all nearby enemies (Chr or Chr 13+Int save for half effect)
Known Powers
Disintegrate N (SL=N): Deals 10*N fire dmg to target. If target drops, Slain+no remains.
Disturbed - Deify (SL=N): Lower a target's multiplier by N (N saves to succeed)
Bind (SL=2): 1bM: Counter an item ability.
Kickback - Nothing's Going to Stand in our Way (SL=2): Dispel a barrier/shield/protection/wall effect.
CAUSE OVER LIFE (SL=5): Your effects are not dropped if you are dropped.
Teferi's Moat (SL=5): Specify a summon type. Creature of that type can't attack you unless they fly. You can't fly while running this.
Angelic Rocket (SL=8): Summon a DL=VIII Angel with “when summoned, destroy target creature, item, or effect”.
Disturbed - Who (SL=8): When your next clone stands up, it is assigned a random truename, a random memory core, and polymorph to a random divide by one race
Only Blood Ends Your Nightmares (SL=11): Each enemy sacrifices a subordinate (one group) or loses CCL*2 SL's.
Psi∞ Supers (SL=11): Flash Summon Super (summon a DL XIII monster, it attacks once now, then disappears)
111500442 ---
122000543 ---
132500543 ---
143000543 ---
153500553 2--
164000654 2--
174500654 2--
185000654 2--
195500664 3--
206000765 3--
216500765 3--
227000765 3--
237500775 4--
248000876 42-
258500876 42-
269000876 42-
279500886 52-
2810000987 53-
2910500987 53-
3011000987 53-
3111500997 63-
3212000A98 64-
3312500A98 64-
3413000A98 64-
3513500AA8 742
3614000BA9 752

Random Classes #67

Juvenator4 RDM
LevelSpellsRequisites: Con 17, Chr 17
Alignment: CG (Overwrite to all other classes)
HD/level: & 1d9
Weapon Prof.: & 8+level/4
To Hit Table: 2xCTD0
Saves: CTD0
Reference: RDM
Groups: Lost, Futureshifted
Complexity: CF=1
KXP
10+1 ML
224+2 ML
348+3 ML
496+4 ML
5192+5 ML
6384+6 ML
7768+7 ML
81536+8 ML
93072+9 ML
104700+10 ML1W: Give another party member +1RS action. This can be used in addition to 1S+1V per segment. (R actions are basically "Q actions the really old way.")
You (as a character) get 1P+1M+1V as your base actions instead of 1S+1V.
Hold W actions. You can use a W as an S action, but you still can use only 1S+1V per segment.
All dice in all spells is replaced by d30 (so Magic Missile is 1d30+1, wacky balls are always d30 regardless of SL, etc.)
Level 1: You may raise Luck with your ability score points from level.
Level 1: You may use (pick one): Mixed races, Race adjectives, Mixed classing (There are limits to which classes can be Mixed together, see the DM), or Class adjectives.
Level 1: 1F: Do a random [PC2] Monster Collective Psionics combat (c) power of SL=1dLVL. Any attempt to counter it will fork it instead.
Level 3: Gain a Elemental Bastion that grants immunity to the next status effect inflicted, for CL resets
Level 8: 1bM, (LVL-3)/d: Target creature rolls a natural 1 on a saving throw against you this segment.
Level 9: When you use(s) a magical item or scroll, -138 movement to an enemy (No save). Each failed save increases the penalty by 50%
Level 25: Gain a Obsidian Matrix that deflects ranged attacks unless the attacker passes (BW or Int 116+Wis save to reflect), for 1 reset
Level 31: 10D, Spend 1 animal companion(s): A random ally gets SEL=3 No Target for 1 minute(s)
117050+11 ML
129400+12 ML
1311750+13 ML
1414100+14 ML
1516450+15 ML
1618800+16 ML
1721150+17 ML
1823500+18 ML
1925850+19 ML
2028200+20 ML
2130550+21 ML
2232900+22 ML
2335250+23 ML
2437600+24 ML
2539950+25 ML
2642300+26 ML
2744650+27 ML
2847000+28 ML
2949350+29 ML
3051700+30 ML
3154050+31 ML
3256400+32 ML
3358750+33 ML
3461100+34 ML
3563450+35 ML
3665800+36 ML

Random Classes #68

Thirteen Letter Shaman2 RDM
LevelSpellsRequisites: Con 17, Wis 17, Chr 17, Class slots 2
Alignment: C any (Overwrite to all other classes)
HD/level: ‡1e10
Weapon Prof.: 10+level
To Hit Table: 2xPsi
Saves: 3xM-U0
Reference: RDM
Groups: Priest, Concordant, Internet
Complexity: CF=1
KXP123 456 789
102-- --- ---
214.22-- --- ---
328.422- --- ---
456.822- --- ---
5113.6322 --- ---
6227.2322 --- ---
7454.4332 2-- ---
8908.8332 2-- ---
91817.6433 22- ---
102800433 22- ---See [Q8] for Psi8 rules and powers.
Level 1: +1T action per round. This can be used for Brass Gnat spells, or technological items (i.e. convert 1T -> 1S only to be used on Tech items).
Level 1: "Caretaker ability": 1M, sacrifice a summon: Animate Dead a x0 or x1 dead creature the party has recently killed. This becomes your summon, and has the full stats and abilities it had in life. A being that is Beast of Xvim'd cannot be raised by
Level 6: Double the memorization of 1 SL (Wizard or Priest)
Level 8: 3X, NP/lifetime: Disrupt a sustained or concentration-based effect (Int or Con 39+Wis save to counter)
Level 10: Conduct M actions through psi link (range sight)
Level 11: Gain a Crystalline Husk that reduces all forced movement by half unless resisted with (Fortitude 23+Con save to reflect), for CL days
Level 22: Allies within 30 feet gain +30 melee dmg
Known Spells:
Olivia Rodrigo - All I Want (SL=N): Summon a DL=N-1 NG dishonest human male with 1M: Light or Knock
Wolf Mother - Joker and the Thief (SL=1): 1bM: Any Jester1 or Thief1 rogue ability of Level=CL and 100 rogue points that can only be used on the chosen ability.
Cyclonic Rift (SL=2): Banish a creature, item or effect that isn’t yours. If memorized at SL= 7, Banish all in one group that are not yours.
Disturbed - Warrior (SL=3): You get +2 Str, +1 attack/P, one free feat as long as you are holding a weapon
5 (SL=4): 1M: A group gets +LVL P actions (no save)
Disturbed - Inside the Fire (SL=5): Revive an ally who dropped this rd. You are SEL=5 Slain and revived with CL, HNCL, and LVL at 1/2 round down
Brass Gnat 6-1 (SL=6): 1M or 1T: Lower the CL on all effects by 2 in 30' radius (no save, can use ER). Picking this more than once increases the reduction by 2.
I Like You Just the Way you Are (SL=7): As you are (no resist).
Formation Cloud (SL=8): Polymorph a Cloud into an equal SL one.
Disturbed - Another Way to Die (SL=9): Roll a random PC Cataclysm on one target (doesn't have to be a PC)
114200443 322 ---
125600443 322 ---
137000544 332 2--
148400544 332 2--
159800554 433 22-
1611200554 433 22-
1712600655 443 322
1814000655 443 322
1915400665 544 332
2016800665 544 332
2118200766 554 433
2219600766 554 433
2321000776 655 443
2422400776 655 443
2523800877 665 544
2625200877 665 544
2726600887 766 554
2828000887 766 554
2929400988 776 655
3030800988 776 655
3132200998 877 665
3233600998 877 665
3335000A99 887 766
3436400A99 887 766
3537800AA9 988 776
3639200AA9 988 776

Random Classes #69

Mystic4 RDM
LevelSpellsRequisites: Dex 17, Int 17
Alignment: non-C
HD/level: & 1d8
Weapon Prof.: & 10+level/3
To Hit Table: Psi
Saves: 2xMon
Reference: RDM
Groups: AlternateUniverse, Lost
Complexity: CF=1
KXP
10(none)
224.8(none)
349.6(none)
499.2(none)
5198.4(none)
6396.8(none)
7793.6(none)
81587.2(none)
93174.4(none)
104800(none)Gets one Rogue pick every odd level. Gets 30*LVL Rogue points.
Has abilities (and spell/psi progressions) as per Guard, Smith, Abjurer, Sage, Cloistered Cleric, Healer, Bard1, Psi10, Psi23. You cannot "owe stat points" to qualify for this class.
Level 1: +½M Action
Level 1: 1M+1P: Contact Higher Plane, with 130% chance of insanity, not that you would notice. You can Twilight afterwards if you want to.
Level 1: 0, 1 attack: Destroy a magic item.
Level 13: Gain a Phantom Wreath that deflects ranged attacks unless the attacker passes (No save, PR to resist), until you die
Level 19: Gain a Frosted Skin that forces attackers to succeed on (No save) or deal half damage for 1 day
Level 26: Swordmaster’s Riposte: 8F: Disrupt a sustained or concentration-based effect (Dex 65+Dex for half effect, TechR or CR to resist)
Level 32: An ally's group surge(s) with +5 AC for a single action
117200(none)
129600(none)
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3462400(none)
3564800(none)
3667200(none)

Random Classes #70

Big Marinephobic0 RDM
LevelSpellsRequisites: Str 16, Cml 17, Class slots 2
Alignment: AS (Overwrite to all other classes)
HD/level: & +1d9
Weapon Prof.: & 8+level
To Hit Table: 2xRog
Saves: 3xRog
Reference: RDM
Groups: Warrior, Technology, Futureshifted
Complexity: CF=1
KXP
10(none)
213(none)
326(none)
452(none)
5104(none)
6208(none)
7416(none)
8832(none)
91664(none)
102500(none)Replaces all dice with d30's for Turn Undead (both the turning roll and the result), and for Omens.
Gets Super Barbarian Wis bonus, which is +(Wis-18)*3.
Level 1: Destruct I. ½P: Deal 50*LVL Anti-Astral dmg to one target (no save, IR to resist)
Level 1: Get 1 normal familiar, which must be a mount and a natural animal. You don't actually ride your familiar to get it's bonus; you ride your summoned mount (the ability above).
Level 4: Can cast Priest spells; gets Wisdom bonus.
Level 16: May use Psi8 grands as if they were 8th level spells.
Level 29: When all creatures is/are affected by wild magic, an enemy's group suffers -290 hp unless protected by GR
113750(none)
125000(none)
136250(none)
147500(none)
158750(none)
1610000(none)
1711250(none)
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2015000(none)
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3128750(none)
3230000(none)
3331250(none)
3432500(none)
3533750(none)
3635000(none)

Random Classes #71

Illusion Spammer4 RDM
LevelSpellsRequisites: Str 18, Con 17, Chr 17, Class slots 2
Alignment: LS
HD/level: ++++1e10
Weapon Prof.: 9+level/3
To Hit Table: Psi
Saves: 3xMon
Reference: RDM
Groups: Monster, Joke, Internet
Complexity: CF=1
KXP
10(none)
221.6(none)
343.2(none)
486.4(none)
5172.8(none)
6345.6(none)
7691.2(none)
81382.4(none)
92764.8(none)
104200(none)Can manipulate an object with TechF equal to your level or less.
See [Q8] for Psi8 rules and powers.
Level 1:,2:,etc:.: The DM rolls a random class from the internet (he has a big directory of files). You get the some (or all) of the abilities of that class; you will at least get the effect of a "line of text" and the "level:" of your level; you will probably get more. You do not need to meet the requirements of the class.
Level 1: 1M: Summon a DL=(LVL+2)/3 monster (type Pokemon). You gain the abilities that Pokemon type grants as long as you have that summon.
Level 5: Synchronous Sliver: Whenever an enemy joins your group, you get one attack of opportunity
Level 24: Each time an enemy take(s) psychic damage, Dispel all magical effects in a 20-ft radius (Horror 157+Int to counter, HR or TechR to resist)
Level 25: When you is/are not detected during an action, -163 to hit to all nearby enemies (Fortitude 30+Int save for tenth effect)
Level 25: Brutal Posture: Gain a volatile Spectral Aegis that explodes with Dust damage when struck, dealing 40% back to the attacker
Level 26: 8F: Intercept a summoning or planar effect (Con or Terror 141+Wis save to negate)
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3046200(none)
3148300(none)
3250400(none)
3352500(none)
3454600(none)
3556700(none)
3658800(none)

Random Classes #72

Robotite1 RDM
LevelSpellsRequisites: Dex 17, Con 16, Chr 29, Class slots 2
Alignment: TN
HD/level: +1d10
Weapon Prof.: 7+level/3
To Hit Table: 3xPri
Saves: CTD0
Reference: RDM
Groups: Monster, Overt, Maxi
Complexity: CF=1
KXP
10(none)
220.8(none)
341.6(none)
483.2(none)
5166.4(none)
6332.8(none)
7665.6(none)
81331.2(none)
92662.4(none)
104000(none)Caster Level for this class = LVL*3, not LVL.
++LVL damage with weapons (this adds +LVL base dice of damage)
You have 0 arms and 0 legs. Your bite attack is 1d12 dmg. You fly at (LVL+2)*3" (D).
++LVL damage with weapons (this adds +LVL base dice of damage)
Level 1: Flying LVL*3" (C) and Immune to Breath Weapons.
Level 1: CF=5: Dragon Cleave: As per the epic feat; if you use a melee attack and kill (put below 0 hp) a target, you gain +1 attack.
Level 3: ½M: Cure LVL hp.
Level 11: Gain a Warding Shroud that grants immunity to the next status effect inflicted, for 1 day
Level 26: 5F: Disrupt a sustained or concentration-based effect (Horror or Terror 167+Chr save to reflect)
Level 28: Each time a creature succeed(s) on a Wisdom saving throw, Dispel 6 random magical effect(s) on an enemy's group, and suppress all other effects for 4 round(s)
116000(none)
128000(none)
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1820000(none)
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3350000(none)
3452000(none)
3554000(none)
3656000(none)

Random Classes #73

Shaman3 RDM
LevelSpellsRequisites: Dex 15, Int 15, Class slots 2
Alignment: non-N
HD/level: & 1d10
Weapon Prof.: & 2+level/3
To Hit Table: 2xFtr0
Saves: 2xWar
Reference: RDM
Groups: Planar, Lost, Internet
Complexity: CF=1
KXP
10(none)
29.4(none)
318.8(none)
437.6(none)
575.2(none)
6150.4(none)
7300.8(none)
8601.6(none)
91203.2(none)
101900(none)Gets 50 Rogue points per level.
Level 1: Barbarian Con bonus; i.e. bonus is (Con-14)*2.
Level 4: 1M, (LVL-3)/d: Taunt a group (Will save)
Level 7: Unmaking Natural: 1 attack or ½M: Dispel Natural
Level 24: You gain(s) +54 melee dmg
112850(none)
123800(none)
134750(none)
145700(none)
156650(none)
167600(none)
178550(none)
189500(none)
1910450(none)
2011400(none)
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2213300(none)
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3020900(none)
3121850(none)
3222800(none)
3323750(none)
3424700(none)
3525650(none)
3626600(none)

Random Classes #74

Sun Doom Baron-daemon2 RDM
LevelSpellsRequisites: Chr 16
Alignment: non-C
HD/level: 1d6
Weapon Prof.: 5+level/3
To Hit Table: Pri
Saves: 3xWiz
Reference: RDM
Groups: Planar
Complexity: CF=1
KXP
10+1 lim ML
212.8+2 lim ML
325.6+3 lim ML
451.2+4 lim ML
5102.4+5 lim ML
6204.8+6 lim ML
7409.6+7 lim ML
8819.2+8 lim ML
91638.4+9 lim ML
102500+10 lim MLExceptional Str and Int bonus.
You get 4 Grand, 2 Major, and 0 Minor spheres. Your god may alter this amount.
Note that this class gets ++1 to hit.
Level 1: Immune to Sunstone and Midnight Sunstone (unusual materials)
Level 5: 1M+1P: Contact Higher Plane
Level 9: 1bM: "Phased out" this r, pass through obj, no affecting real things
Level 9: Capital S Slay is treated as (lower-case) slay for you
Level 13: Gain a Runic Cocoon that delays up to 332 dmg/hit for 5 round(s). (No save, IR or GR to resist)
Level 20: 9G, 3/day: Counter a spell as it is cast (Con or Sanity 111+Chr save to absorb to resist)
113750+11 lim ML
125000+12 lim ML
136250+13 lim ML
147500+14 lim ML
158750+15 lim ML
1610000+16 lim ML
1711250+17 lim ML
1812500+18 lim ML
1913750+19 lim ML
2015000+20 lim ML
2116250+21 lim ML
2217500+22 lim ML
2318750+23 lim ML
2420000+24 lim ML
2521250+25 lim ML
2622500+26 lim ML
2723750+27 lim ML
2825000+28 lim ML
2926250+29 lim ML
3027500+30 lim ML
3128750+31 lim ML
3230000+32 lim ML
3331250+33 lim ML
3432500+34 lim ML
3533750+35 lim ML
3635000+36 lim ML

Random Classes #75

Chirurgeonof Mammon5 RDM
LevelSpellsRequisites: Wis 14, Cml 15, Class slots 2
Alignment: CW
HD/level: 1d12
Weapon Prof.: 9+level
To Hit Table: 3xM-U0
Saves: War
Reference: RDM
Groups: Priest, Technology, Internet
Complexity: CF=1
KXP123 456 789
102-- --- ---
24.82-- --- ---
39.622- --- ---
419.222- --- ---
538.4322 --- ---
676.8322 --- ---
7153.6332 2-- ---
8307.2332 2-- ---
9614.4433 22- ---
101000433 22- ---Can manipulate an object with TechF equal to your level or less.
Can always purchase Musketeer/Cannoneer equipment (see below), even if above the tech level of the campaign. If no stores are available in the campaign, can create the equipment himself, but it still requires the same money, and it requires time (1 minute per 10 gp value).
Specialization, Time sphere
See [Q8] for rules and powers.
Level 8: Lawful Brethren: Lawful-aligned creatures summoned by you always have 50% more hit dice than usual.
Known Spells:
Blue Oyster Cult - Godzilla (SL=N): Summon a DL=N Unique Reptile that breathes E=N Nuclear Radiation (dmg=current rhps).
Cloaca (SL=1): One of your Bird summons acts as a rope trick.
Force Safeguard (SL=2): +CL*5 AC or Wall of Force CL*10 ft.
Plumes of Peace (SL=3): Target creature is Slowed (Reflex save) and prevent his next P action (Will save)
Orcish Oriflamme (SL=4): All your subordinates get +1 offensive DL.
I Walk the Line (SL=5): Charm target and change its alignment.
Army Teleport (SL=6): Teleports any number of (willing) beings within sight.
Infinity Elemental (SL=7): Summon a DL=VII red Elemental with +1idmg melee.
Gibbering (SL=8): Fly at 12*CL" (A); Can have +3 spirits in a summon slot.
Delusion (SL=9): 10% chance that a melee attack automatically hits a nearby target (roll per attack) [cont.]
111500443 322 ---
122000443 322 ---
132500544 332 2--
143000544 332 2--
153500554 433 22-
164000554 433 22-
174500655 443 322
185000655 443 322
195500665 544 332
206000665 544 332
216500766 554 433
227000766 554 433
237500776 655 443
248000776 655 443
258500877 665 544
269000877 665 544
279500887 766 554
2810000887 766 554
2910500988 776 655
3011000988 776 655
3111500998 877 665
3212000998 877 665
3312500A99 887 766
3413000A99 887 766
3513500AA9 988 776
3614000AA9 988 776

Random Classes #76

Big Game Theist RDM
LevelSpellsRequisites: Con 15, Wis 14
Alignment: non-A
HD/level: 1d8
Weapon Prof.: 9+level
To Hit Table: 2xRog
Saves: & 3xPri
Reference: RDM
Groups: Priest, Mirror
Complexity: CF=1
KXP123 456 789
102-- --- ---
2112-- --- ---
32222- --- ---
44422- --- ---
588322 --- ---
6176322 --- ---
7352332 2-- ---
8704332 2-- ---
91408433 22- ---
102200433 22- ---Sphere robe (-1 SL) in Protection
Level 30: 8M: Intercept a summoning or planar effect (No save)
Known Spells:
Summon Angband Monster N (SL=N): Summons an Angband Monster of DL N.
Sweet Revenge (SL=1): Shield vs. physical attacks (100% damage back; MR to resist)
Force of Darkness (SL=2): Dim light levels in surrounding area CL/10 ft.
Five Finger Death Punch - Brighter Side of Grey (SL=3): 1bM, as you are slain: Free Ghost racial adjective (-3 &+2 &-1 na 4 -3 &-2 10 &+18 &+4 &÷1 +2 wpn to hit; Can go ethereal (AC +10, cannot affect things physically); Touch ages 10d4 years (save)) and one ally gets a Plate with your brain, heart, and skin on it
Resurrection (SL=4): Resurrect someone who's been killed within the past CL s.
Maelstrom Archangel (SL=5): Summon a DL V flying Angel. When it deals melee damage to a Boss, Sub-boss, or NPC party, you may cast one spell as a 0 action.
Eminem/Marshall Mathers/Slim Shady - 8 Mile (SL=6): TWE with no summoning sickness
The Shadow Out of Time (SL=7): Swap minds with two targets.
Social Contract (SL=8): One target Capital R Ruled and gains iAllyR 100%.
Music for Airports (SL=9): Create a [x3] PC Special of "+1iidmg to all flying allys".
Rogue Abilities:
Level 1: Pick Pockets/Shoplifting | Palm | Present, Base 15, Bonus Dex-12, Penalty Dex-16
Level 1: Detect Noise | Clairaudience, Base 15, Bonus Wis-8, Penalty Wis-20
Level 1: Read Languages | Decipher Code, Base 10, Bonus Int-9, Penalty Int-14
Level 1: Hide in Shadows || Meld in Shadows/Mirrors, Base 5, Bonus Dex-11, Penalty Dex-16
Level 2: Deeppockets | Vanish | Rope Trick ||| I'm Gone (to my own Pocket Plane), Base 0, Bonus Int-8, Penalty Int-20
Level 3: Lower Encumbrance | Zero Encumbrance | No Armor Penalty, Base 10, Bonus Str-13, Penalty Str-18
Level 6: Balance (+1 per 20% made to Balance), Base 0, Bonus Wis-9, Penalty Wis-12
Level 10: Song of Laughter (all other creatures at -1 all rolls per 10% made), Base 10, Bonus Chr-3, Penalty Chr-5
113300443 322 ---
124400443 322 ---
135500544 332 2--
146600544 332 2--
157700554 433 22-
168800554 433 22-
179900655 443 322
1811000655 443 322
1912100665 544 332
2013200665 544 332
2114300766 554 433
2215400766 554 433
2316500776 655 443
2417600776 655 443
2518700877 665 544
2619800877 665 544
2720900887 766 554
2822000887 766 554
2923100988 776 655
3024200988 776 655
3125300998 877 665
3226400998 877 665
3327500A99 887 766
3428600A99 887 766
3529700AA9 988 776
3630800AA9 988 776

Random Classes #77

Protection Friend of the Realms RDM
LevelSpellsRequisites: Chr 28
Alignment: C any
HD/level: ++++1d8
Weapon Prof.: 8+level/2
To Hit Table: Psi
Saves: 2xMon
Reference: RDM
Groups: Concordant, Maxi
Complexity: CF=1
KXP123 456 789
102-- --- ---
2162-- --- ---
33222- --- ---
46422- --- ---
5128322 --- ---
6256322 --- ---
7512332 2-- ---
81024332 2-- ---
92048433 22- ---
103100433 22- ---Can manipulate an object with TechF equal to your level or less.
Level 13: Gain a Arcane Ward that reflects spells targeting you back to the caster for 1 round(s)
Level 17: 3C, Spend 3 Wis, 3/segment: You get(s) SEL=6 Dense for 6 minute(s)
Level 25: 9V, Spend 2 rogue pt(s), ML/artifical reset: When an ally's group takes damage, they gain SEL=2 Blurred for 1 minute(s)
Level 31: Every time you use(s) a disguise or false identity, All enemies within 20 feet are SEL=2 Panic (No save, CR or RR to resist)
Known Spells:
Five Finger Death Punch - I Apologize (SL=N): Wishoid for a Rock Music Sampler spell of SL=(N*2)/3
Vision of Heaven (SL=1): One evil target is dazed and -2 saves vs redemption.
Brain Freeze (SL=2): 1bM: Target loses 3SL’s. Storm (When you cast this spell, fork it for each spell cast before it this segment. You may choose new targets for the copies).
Oblivion Ring (SL=3): One item, creature or spell effect imprisoned for CL segments.
Ludwig van Beethoven - Fifth Symphony (SL=4): Change a symbol from an adjacent dungeon room on the map to a similar among the following five:( . ? ! ¿ ¡ )
Hearing Solar Winds (SL=5): Create a [x2] PC Special of "All turning results end as dusted".
Establish Joinder (SL=6): Ignore project image, mirror image, inertial barrier, no target, etc.
Iridescent Angel (SL=7): Summon a DL VII Angel, it is immune to magic, psi, innates, and radiation.
7 (SL=8): 1M: A group gets +CL C actions (no save)
Myojin of Life's Web (SL=9): Summon a DL IX Unique indestructible Myojin with "1M, This creature loses indestructible: Summon LVL worth of DL's of creatures" (same slot,+1slot)
114650443 322 ---
126200443 322 ---
137750544 332 2--
149300544 332 2--
1510850554 433 22-
1612400554 433 22-
1713950655 443 322
1815500655 443 322
1917050665 544 332
2018600665 544 332
2120150766 554 433
2221700766 554 433
2323250776 655 443
2424800776 655 443
2526350877 665 544
2627900877 665 544
2729450887 766 554
2831000887 766 554
2932550988 776 655
3034100988 776 655
3135650998 877 665
3237200998 877 665
3338750A99 887 766
3440300A99 887 766
3541850AA9 988 776
3643400AA9 988 776

Random Classes #78

The Last Concordant Cleric from Beyond RDM
LevelSpellsRequisites: Dex 18, Con 18, Wis 19, Class slots 2
Alignment: L any
HD/level: & 1d10
Weapon Prof.: & 9+level/2
To Hit Table: Ftr0
Saves: 3xPsi
Reference: RDM
Groups: Rogue, Technology, Futureshifted
Complexity: CF=1
KXP
10(none)
216.6(none)
333.2(none)
466.4(none)
5132.8(none)
6265.6(none)
7531.2(none)
81062.4(none)
92124.8(none)
103200(none)Uses the "Barbarian" line for number of attacks.
Gets "Any Rogue" picks at the following levels: 1, 3, 6, 10, 15, 21, 28, 36 (in addition to the normal 9, 18, 27, 36 picks).
Gets Exceptional Str, Dex, and Con.
Gets Exceptional Str, Dex, and Con.
Level 1: +(LVL+1)/2 Chr; Sustain Chr
Level 1: Rolls 1d100-40 for ability score, proficiency and skill checks.
Level 4: Immune to Harm and Causeall
Level 5: When a creature lose(s) concentration, your group suffers -119 hp unless protected by RR
Level 6: Whenever a creature succeed(s) on a saving throw against magic, Drain 219 resistances per round from an enemy for 1 rounds (No save)
Level 9: Gain a Celestial Aegis that heals you for 34% of damage you deal while active, for 1 round
Level 13: Destruct X. ½M: Halve the hp on up to (LVL-7)/3 targets (no save, IR to resist)
Level 16: May use Psi8 grands as if they were 8th level spells.
Level 22: An ally's group gains +23LA action(s) for 4 round(s)
Rogue Abilities:
Level 1: Vaulting || Passwall, Base 45, Bonus Dex-12, Penalty Dex-16
Level 1: Summon Animals, Base 0, Bonus Chr-9, Penalty Chr-12
Level 1: Unbutton/Untie (one item is de-equipped) |||| Power Word Strip (hits everything), Base 10, Bonus Wis-0, Penalty Wis-12
Level 4: Contortion | Elasticity | Become Liquid-Form, Base 10, Bonus Dex-10, Penalty Dex-14
Level 5: Mislead | Disappearance, Base 15, Bonus Int-12, Penalty Int-16
Level 6: Read Magic (Wizard/Priest) ||| Read Magic (Concordant), Base 15, Bonus Int-13, Penalty Int-15
Level 7: Suggestion | Domination | Eyebite, Base 10, Bonus Int-13, Penalty Int-14
Level 7: Suggestion | Domination | Eyebite, Base 10, Bonus Int-13, Penalty Int-14
Level 12: Dimensional Folding, Base 40, Bonus Int-7, Penalty Int-20
Level 12: Find the Path, Base 0, Bonus Wis-9, Penalty Wis-13
Level 18: Reverse Gravity | Adjust Gravity, Base 0, Bonus Dex-13, Penalty Dex-17
114800(none)
126400(none)
138000(none)
149600(none)
1511200(none)
1612800(none)
1714400(none)
1816000(none)
1917600(none)
2019200(none)
2120800(none)
2222400(none)
2324000(none)
2425600(none)
2527200(none)
2628800(none)
2730400(none)
2832000(none)
2933600(none)
3035200(none)
3136800(none)
3238400(none)
3340000(none)
3441600(none)
3543200(none)
3644800(none)

Random Classes #79

Un Benefactor from Beyond RDM
LevelSpellsRequisites: Str 15
Alignment: non-W
HD/level: 1d12
Weapon Prof.: 1+level/3
To Hit Table: 2xPri
Saves: 3xCTD0
Reference: RDM
Groups: Futureshifted
Complexity: CF=1
KXP
10(none)
212.2(none)
324.4(none)
448.8(none)
597.6(none)
6195.2(none)
7390.4(none)
8780.8(none)
91561.6(none)
102400(none)1W: Give another party member +1RS action. This can be used in addition to 1S+1V per segment. (R actions are basically "Q actions the really old way.")
Level 2: Allies within 30 feet gain +5 saves
Level 3: You may use Anti-Astral Projection; but in this case, you cannot use M actions. [ Str->Int, Dex->Wis, Con->Chr ]
Level 28: 14B, NP/turn: Disrupt a sustained or concentration-based effect (No save, CR or IR to resist)
113600(none)
124800(none)
136000(none)
147200(none)
158400(none)
169600(none)
1710800(none)
1812000(none)
1913200(none)
2014400(none)
2115600(none)
2216800(none)
2318000(none)
2419200(none)
2520400(none)
2621600(none)
2722800(none)
2824000(none)
2925200(none)
3026400(none)
3127600(none)
3228800(none)
3330000(none)
3431200(none)
3532400(none)
3633600(none)

Random Classes #80

Thought Living Insect(MTG U/B/R) Slayer RDM
LevelSpellsRequisites: Con 17
Alignment: TS
HD/level: 1e9
Weapon Prof.: 8+level/4
To Hit Table: 3xPri
Saves: 2xRog
Reference: RDM
Groups: Monster
Complexity: CF=1
KXP
10(none)
217(none)
334(none)
468(none)
5136(none)
6272(none)
7544(none)
81088(none)
92176(none)
103300(none)Gets Exceptional Con.
Gets Exceptional Con.
Gets a master monster pick per level
Gets Barbarian Con.
Level 1: All items that cost <;= LVL gp cost 0 gp for you. This means you can have "Enough" or "Plenty" of those items.
Level 2: 1M: Remove "summoning sickness" and/or "teleport sickness" from target.
Level 3: -1 to number of remaining M or borrowed M actions remaining this round: Copy a spell you cast this segment.
Level 5: Sassette Smurfling: +5 Chr; Sense Danger; 1M: Remove a "?" mark from the dungeon; 1bF, 1/d: Remove a Wandering Monster effect
Level 9: 14bM, 7bP, 21bV (can borrow into next round): Capital O Object or Capital I Insist
Level 14: Whenever a creature regenerate(s) or heals naturally, Drain 294 saving throws and inflict a penalty for 1 rounds (Fortitude 52+Dex save for quarter effect)
Level 648: Every time an enemy spend(s) or regain(s) psionic focus, An enemy's group is SEL=2 Plagued for 18 rounds (No save)
114950(none)
126600(none)
138250(none)
149900(none)
1511550(none)
1613200(none)
1714850(none)
1816500(none)
1918150(none)
2019800(none)
2121450(none)
2223100(none)
2324750(none)
2426400(none)
2528050(none)
2629700(none)
2731350(none)
2833000(none)
2934650(none)
3036300(none)
3137950(none)
3239600(none)
3341250(none)
3442900(none)
3544550(none)
3646200(none)

Random Classes #81

Turd RDM
LevelSpellsRequisites: Con 17
Alignment: NW
HD/level: & 1d10
Weapon Prof.: & 10+level/3
To Hit Table: 2xWiz
Saves: Pri
Reference: RDM
Groups: Monster, Joke
Complexity: CF=1
KXP
10+1 ML
216+2 ML
332+3 ML
464+4 ML
5128+5 ML
6256+6 ML
7512+7 ML
81024+8 ML
92048+9 ML
103100+10 MLGets Exceptional Con.
Level 1:,2:,etc:.: Get your LVL in Pokemon picks (see next page). Most Pokemon cost more than one pick. You have the abilities of the Pokemon types you pick. You may save picks to get a bigger Pokemon type later. Pokemon can be taken more than once, each "+" based ability gives only +1 more per additional Pokemon. Non-"+" based abilities may or may not stack; check with the DM.
Level 1: +1M action only for psionics.
Level 1: 1M: Summon a DL=(LVL+2)/3 monster (type Pokemon). You gain the abilities that Pokemon type grants as long as you have that summon.
Level 9: -1 to number of remaining M or borrowed M actions remaining this round: Copy a spell someone else cast.
Level 10: 2F: Counter a spell as it is cast (No save, CR or GR to resist to resist)
Level 18: Free instance of the "Pikachu, the Cutest Pokeman" Familiar. It's abilities are: +2P; +2V; +2M; +2 Opp; +2F; Sustain Actions; +level segments/r. It is a "vanilla" Pokemon and doesn't give any of the Pokemon pick powers on the next page.
Level 29: Gain a Runic Mantle that reflects spells targeting you back to the caster for 1 minute(s)
Level 30: Whenever a creature hear(s) their kind invoked or named, Drain 645 spell slots from all enemies in 20 feet (Fortitude 70+Con save to absorb)
114650+11 ML
126200+12 ML
137750+13 ML
149300+14 ML
1510850+15 ML
1612400+16 ML
1713950+17 ML
1815500+18 ML
1917050+19 ML
2018600+20 ML
2120150+21 ML
2221700+22 ML
2323250+23 ML
2424800+24 ML
2526350+25 ML
2627900+26 ML
2729450+27 ML
2831000+28 ML
2932550+29 ML
3034100+30 ML
3135650+31 ML
3237200+32 ML
3338750+33 ML
3440300+34 ML
3541850+35 ML
3643400+36 ML

Random Classes #82

Pinpoint Change Sven0 RDM
LevelSpellsRequisites: Int 17, Chr 17, Class slots 2, Race slots 1
Alignment: any N
HD/level: 1d9(no con bonus)
Weapon Prof.: 9+level/3
To Hit Table: always +0
Saves: 3xCust
Reference: RDM
Groups: Wizard, Archetype
Complexity: CF=1
Race Adjustments:
Str +0, Dex +0, Con +0, Int +9, Wis +0, Chr +0, Cml +0, AT 3, hp 9, TH 10, Div ÷1
KXP123 456 789
102-- --- ---
215.22-- --- ---
330.422- --- ---
460.822- --- ---
5121.6322 --- ---
6243.2322 --- ---
7486.4332 2-- ---
8972.8332 2-- ---
91945.6433 22- ---
103000433 22- ---Gets Wisdom bonus as bonus Wizard spells. This bonus is in addition to any Wisdom bonus for Priests.
Has none of the vulnerabilities of Vampires (You cannot be turned, can operate normally in daylight, etc.)
Specialized in LVL Schools with no opposite.
Level 1: Potion of Undead Control and Ring of Regeneration has double effect.
Level 1: +4 saves; not cumulative with any other cavalier, knight, or paladin bonus. A additional +4 saves vs. illusions.
Level 2: Whenever an enemy attack(s) with advantage, Drain 15 actions and inflict a penalty for 1 rounds (Str or Wis 17+Dex save to nullify)
Level 9: Fast-Write Scrolls: 1F, lose N SL=N spells in memorization: Write a SL=N permanent spell scroll
Level 15: Every time all creatures connect(s) to a psionic network, Each time your group fails a save, they suffer an additional instance of SEL=6 Immune (can't drop) Healing (No save, TechR to resist)
Level 20: An ally's group gain(s) +47 melee dmg each turn for 1 reset, stacking until the effect ends
Level 23: Every time a creature levitate(s) or move(s) an object with the mind, If an enemy's group is below half hit points, they are SEL=6 Enslaved (No save, WR or GR to resist)
Known Spells:
Summon Horse N (SL=N): Summon a DL=SL+1 Horse or (11-SL)^2 DL=SL Donkeys/Mules.
Skullclamp (SL=1): Your summons get +CL TH/dmg, -CL AC/saves/rhp
Invisibility (SL=2): Improved Invisibility.
Greater Mighty Wallop (Transmutation, SL=3): +LVL/4 size classes(max 5)
5 (SL=4): 1M: A group gets +LVL P actions (no save)
Force Electricity (SL=5): 4^CL force lightning dmg. May divide by 10,000 to make into untyped.
Kanye West - Monster (SL=6): Free Undead racial adjective while running
Planar Bubble (SL=7): Create native planar bubble around target.
Tended Garden (SL=8): Every segment you don't act, you may do the Summon Spirit "Level:" ability for 1N action. Can have +3 spirits in a summon slot.
Dexterity (SL=9): +12 Dex [cont.]
114500443 322 ---
126000443 322 ---
137500544 332 2--
149000544 332 2--
1510500554 433 22-
1612000554 433 22-
1713500655 443 322
1815000655 443 322
1916500665 544 332
2018000665 544 332
2119500766 554 433
2221000766 554 433
2322500776 655 443
2424000776 655 443
2525500877 665 544
2627000877 665 544
2728500887 766 554
2830000887 766 554
2931500988 776 655
3033000988 776 655
3134500998 877 665
3236000998 877 665
3337500A99 887 766
3439000A99 887 766
3540500AA9 988 776
3642000AA9 988 776

Random Classes #83

T- Frank RDM
LevelPsionicsRequisites: Dex 15, Wis 16, Class slots 3, Race slots 1
Alignment: CS
HD/level: & ‡1d12
Weapon Prof.: & 10+level/2
To Hit Table: 3xWiz
Saves: Ftr0
Reference: RDM
Groups: Custom, Concordant, Archetype
Complexity: CF=1
Race Adjustments:
Str +0, Dex +3, Con +0, Int +0, Wis +3, Chr +0, Cml +0, AT 10, hp 12, TH -2, Div ÷1
KXPmMG SUV
102-- ---
29.62-- ---
319.222- ---
438.432- ---
576.832- ---
6153.632- ---
7307.233- ---
8614.4432 ---
91228.8432 ---
101900432 ---Gets 80 Rogue points per level.
Pick an "e" factor >=3. You may change "e" during a reset. You duplicate up to LVL classes each at 1/2 total XP. Your duplicated level must be equal to or less than "e". This class cannot duplicate classes from the Custom, Concordant, or Monster groups.
This class exactly duplicates another class you have, which includes the name, XP table, etc. This class may be of different level than the duplicated class (it can be higher level).
Psionics in one frequency you know, using Psi1A progression. If you pick this twice, use Psi1 progression. If you pick this three times, use ArchPsi1 progression.
Level 1: Can use "2 for 1" ability score trading.
Level 1: 1M, 1/t: Magic Jar (Magic Jar save); you may keep the new body permanently if you like
Level 4: Pick two Soldier5 Level 1-3, one Mercenary5 Level 1-3, or one Psi(-5) minor
Level 16: Each time a group take(s) radiant or necrotic damage, Remove all beneficial effects from an enemy's group (Fortitude 106+Con to absorb, TechR or HR to resist)
Known Powers
Disturbed - The Animal (SL=N): You gain a free Lycanthrope status racial adjective of divisor = N/10 while this is running
Dr. Dre - Nuthin’ But a G Thang (SL=N): Summon up to CL/3 (max 2) different unique DL=N-1 named humans from among: Snoop Dogg (Pimp1), Dr. Dre (Charm Crafter)
Sweet Leaf (SL=2): Create 1 permanent Drug Sphere drug.
Mr Crowley (SL=2): Summon a DL=LVL Occultist.
Wight Cloud (SL=5): CL^2 Level Drain.
Windreaver (SL=5): Summon a DL V Elemental, it flies, can interpose, if it doesn't attack it gets +10 rhp, and it can blink.
Disturbed - Awaken (SL=8): SEL=9 Imprisonment and Trap the Soul a target that slayed/destroyed you this rd
Octation (SL=8): Your next spell has +9 targets.
Shangri-La Spell (SL=11): You know your way to Shangri-La and can navigate people to it.
As You Are Cloud (SL=11): As You Are/s.
112850442 ---
123800543 ---
134750543 ---
145700543 ---
156650553 2--
167600654 2--
178550654 2--
189500654 2--
1910450664 3--
2011400765 3--
2112350765 3--
2213300765 3--
2314250775 4--
2415200876 42-
2516150876 42-
2617100876 42-
2718050886 52-
2819000987 53-
2919950987 53-
3020900987 53-
3121850997 63-
3222800A98 64-
3323750A98 64-
3424700A98 64-
3525650AA8 742
3626600BA9 752

Random Classes #84

War Animal Inquisition(MTG W/U/B)5 RDM
LevelSpellsRequisites: Dex 15, Wis 14
Alignment: LN
HD/level: & 1d9
Weapon Prof.: & 7+level
To Hit Table: 3xCTD0
Saves: & 2xPri
Reference: RDM
Groups: Priest, Joke
Complexity: CF=1
KXP123 456 789
102-- --- ---
26.42-- --- ---
312.822- --- ---
425.622- --- ---
551.2322 --- ---
6102.4322 --- ---
7204.8332 2-- ---
8409.6332 2-- ---
9819.2433 22- ---
101300433 22- ---Exceptional Str and Con.
Level 2: Flying LVL*3".
Known Spells:
Live-Action Puppet (SL=N): Summon CL DL=N Animated Hand Puppets.
Cloaca (SL=1): One of your Bird summons acts as a rope trick.
Circle of Protection (SL=2): When cast, name a school/sphere/psi freq. Lose 1 spell slot: Immune to 1 effect of that school/sphere/psi freq.
Demand (Supply/Demand) (SL=3): Wishoid for a SL 2 Psi11U/W spell
Stars of Arvandor (SL=4): Create CL stars. Release upto 3/r. Touch attack for 1d8.
Johann Sebastian Bach - The Well-Tempered Clavier (SL=5): One target takes chromatic effect of all the colors
Peer Pressure (SL=6): Charm a group.
Titanic Ultimatum (SL=7): You and your subordinates get +50th/+50dmg, +1IP action, overhit, and vampiric regen this rd.
Breath Weapon Cloud (SL=8): E or EE= 8 Breath Weapon.
Ice Assassin (Illusion, SL=9): Perfectly duplicate any creature out of ice. Has all race/class abilities and memories of duplicated creature.
111950443 322 ---
122600443 322 ---
133250544 332 2--
143900544 332 2--
154550554 433 22-
165200554 433 22-
175850655 443 322
186500655 443 322
197150665 544 332
207800665 544 332
218450766 554 433
229100766 554 433
239750776 655 443
2410400776 655 443
2511050877 665 544
2611700877 665 544
2712350887 766 554
2813000887 766 554
2913650988 776 655
3014300988 776 655
3114950998 877 665
3215600998 877 665
3316250A99 887 766
3416900A99 887 766
3517550AA9 988 776
3618200AA9 988 776

Random Classes #85

Un Countdown from Beyond5 RDM
LevelSpellsRequisites: Con 17, Int 18
Alignment: non-N
HD/level: & 1e8
Weapon Prof.: & 10+level/2
To Hit Table: 3xFtr0
Saves: 3xRog
Reference: RDM
Groups: Lost, Futureshifted
Complexity: CF=1
KXP
10+1 lim ML
215+2 lim ML
330+3 lim ML
460+4 lim ML
5120+5 lim ML
6240+6 lim ML
7480+7 lim ML
8960+8 lim ML
91920+9 lim ML
102900+10 lim MLEach Level: Rolls a random class from the unfinished classes (section [PC99]. You get on "line of text", all level colons of that exact level (even non-pickable), and the difference in spell progression from the previous level to this one.
Priest Spells: Get 3 Grand, 2 Major, 1 Minor spheres.
Can have Exceptional Int, Wis, or Chr bonus.
Specialized and School Robed (-1 SL) in Paleontology (Dinosaurs).
Level 1: Displaced (+2 AC, first attack misses)
Level 1:,2:,etc:. (every level): +1 Grand sphere.
Level 1:,2:,etc:. (every level): +1 school of specialization (no opposite)
Level 5: Repair V. 1M: Add a charge to an item.
Level 9: Repair IX. 1M: Remove a Special (-100+25*LVL%) (-100% per multiplier beyond x1).
Level 9: Destruct IX. 1P: Defile the MF/PF/TF/PsiF/TechF in area, Tempus Chaos, cause other forms of discontinuities/tears
Level 10: Anomalous Envelope: Whenever you become(s) invisible, Drain 10 actions from all enemies in 20 feet (Str 43+Str save to absorb)
Level 72: An ally gains +43LX action(s) for 8 round(s)
114350+11 lim ML
125800+12 lim ML
137250+13 lim ML
148700+14 lim ML
1510150+15 lim ML
1611600+16 lim ML
1713050+17 lim ML
1814500+18 lim ML
1915950+19 lim ML
2017400+20 lim ML
2118850+21 lim ML
2220300+22 lim ML
2321750+23 lim ML
2423200+24 lim ML
2524650+25 lim ML
2626100+26 lim ML
2727550+27 lim ML
2829000+28 lim ML
2930450+29 lim ML
3031900+30 lim ML
3133350+31 lim ML
3234800+32 lim ML
3336250+33 lim ML
3437700+34 lim ML
3539150+35 lim ML
3640600+36 lim ML

Random Classes #86

Divination Order0 RDM
LevelSpellsRequisites: Int 16, Wis 16
Alignment: CN
HD/level: 1d9
Weapon Prof.: 10+level/3
To Hit Table: & 2xM-U0
Saves: 3xPsi
Reference: RDM
Groups: Priest, Futureshifted
Complexity: CF=1
KXP123 456 789
102-- --- ---
222.42-- --- ---
344.822- --- ---
489.622- --- ---
5179.2322 --- ---
6358.4322 --- ---
7716.8332 2-- ---
81433.6332 2-- ---
92867.2433 22- ---
104400433 22- ---Sphere robe (-1 SL) in Summoning
Gets free material componenting, and can do double material componenting (x3 effect in one category or x2 in two categories) if 1V is spent.
Rolls 1d30 to hit and for saves. Automatically hits (succeeds) on a natural 29-30. Automatically misses on a 1.
Level 13: 3W, Spend 9 sl(s), NP/week: When an ally falls, an ally gains SEL=3 Euphoria for 5 round(s)
Level 15: Timeless Body: Immune to aging. No longer ages naturally. Still dies at length of lifespan.
Level 27: Faintfooted Jab: Gain a Twilight Cocoon that delays up to 1040 dmg/hit for 4 round(s). (PPD 43+Wis to absorb, XR or RR to resist)
Level 27: Every time all enemies provok(es) an attack of opportunity, Your group is afflicted with both Diseased and Unaware (No save, MR to resist)
Level 32: 4A, NP/natural reset: Counter up to 3 effects targeting allies (No save, XR or XR to resist per effect)
Known Spells:
Metallica - And Justice for All (SL=N): 1bM, Spend 100*N gold pieces: Auto-parry N^2 attacks and pick pockets/reverse pick pockets for each attack parried.
Eminem/Marshall Mathers/Slim Shady - Lose Yourself (SL=1): Sleep 1 group
Little Jack Horner (SL=2): One target -1 size, grouped into a group of (x1), and aligned to LG
Disturbed - Prayer (SL=3): You have +1 GGL pick as long as you suffer from a negative status effect
Master Warcraft (SL=4): 1bM: A group of monsters changes their mind who they attack (you decide who, but it must be one of their enemies).
Grand Daddy I.U. - Girl in the Mall (SL=5): Access to a general/magic store and one random SEL=3 or less positive status effect
The Rolling Stones - Gimmie Shelter (SL=6): Immune to SEL=8 Raped and SEL=5 Slain
God Was Never on Your Side (SL=7): 1bM: Counter a Divine Intervention.
Disturbed - Warning Sign (SL=8): One group is Dominated (Mentally). If this is dispelled, the groups brains are destroyed
Moss (SL=9): Each summon slot of yours may engage two groups of enemies instead of one.
116600443 322 ---
128800443 322 ---
1311000544 332 2--
1413200544 332 2--
1515400554 433 22-
1617600554 433 22-
1719800655 443 322
1822000655 443 322
1924200665 544 332
2026400665 544 332
2128600766 554 433
2230800766 554 433
2333000776 655 443
2435200776 655 443
2537400877 665 544
2639600877 665 544
2741800887 766 554
2844000887 766 554
2946200988 776 655
3048400988 776 655
3150600998 877 665
3252800998 877 665
3355000A99 887 766
3457200A99 887 766
3559400AA9 988 776
3661600AA9 988 776

Random Classes #87

Enchantment/Charm Enchanter(MTG W/R/G) RDM
LevelSpellsRequisites: Int 15, Cml 15
Alignment: JE (Overwrite to all other classes)
HD/level: 1d9
Weapon Prof.: 8+level
To Hit Table: 3xMon
Saves: 2xWiz
Reference: RDM
Groups: Wizard, Internet
Complexity: CF=1
KXP123 456 789
102-- --- ---
27.22-- --- ---
314.422- --- ---
428.822- --- ---
557.6322 --- ---
6115.2322 --- ---
7230.4332 2-- ---
8460.8332 2-- ---
9921.6433 22- ---
101400433 22- ---See [Q8] for Psi8 rules and powers.
Level 1: Barbarian Con bonus; i.e. bonus is (Con-14)*2.
Level 25: 1M, 1/t: Time Travel any distance (can cross one natural temporal barrier).
Known Spells:
Little Miss Muffet (SL=N): Summon a DL=N-1 spider insect and one target gets SEL=2 Fear.
Eminem - Berzerk (SL=1): Create a permanent spell scroll of SEL=1 Berserk.
Just Desserts (SL=2): 1bM: 31.4 dmg of type pie to a target.
Disturbed - Stronger on Your Own (SL=3): You get +(CL+2)/2 Str as long as you control no subordinates
Gaea’s Blessing (SL=4): Reconstruct up to three effects which were dispelled/twisted within the last turn
Olivia Rodrigo - Deja Vu (SL=5): Two targets (that aren't you) of the same gender share class abilities
It’s Time to Kick Ass and Chew Bubble Gum… and I’m All Outta Gum (SL=6): 1bM: x6 melee/ranged dmg this segment.
One with Nature (SL=7): For every 10 points of damage you deal in unarmed combat, add 1 SL to your memorization
Ulamog’s Crusher (SL=8): Summon a DL VIII Eldrazi with "When this creature attacks, defending creature sacrifices 2 items/effects and This creature attacks every rd if able.”
Eminem/Marshall Mathers/Slim Shady - The Way I Am (SL=9): +1bM and 1bM: Shapechange
112100443 322 ---
122800443 322 ---
133500544 332 2--
144200544 332 2--
154900554 433 22-
165600554 433 22-
176300655 443 322
187000655 443 322
197700665 544 332
208400665 544 332
219100766 554 433
229800766 554 433
2310500776 655 443
2411200776 655 443
2511900877 665 544
2612600877 665 544
2713300887 766 554
2814000887 766 554
2914700988 776 655
3015400988 776 655
3116100998 877 665
3216800998 877 665
3317500A99 887 766
3418200A99 887 766
3518900AA9 988 776
3619600AA9 988 776

Random Classes #88

Cyber ( . Y . ).edu RDM
LevelSpellsRequisites: Chr 17
Alignment: L any
HD/level: & 1d6
Weapon Prof.: & 4+level/2
To Hit Table: & CTD0
Saves: Psi
Reference: RDM
Groups: Internet
Complexity: CF=1
KXP
10+1 lim ML
214.2+2 lim ML
328.4+3 lim ML
456.8+4 lim ML
5113.6+5 lim ML
6227.2+6 lim ML
7454.4+7 lim ML
8908.8+8 lim ML
91817.6+9 lim ML
102800+10 lim MLSee [Q8] for Psi8 rules and powers.
Level 1:,2:,etc:.: The DM rolls a random class from the internet (he has a big directory of files). You get the some (or all) of the abilities of that class; you will at least get the effect of a "line of text" and the "level:" of your level; you will probably get more. You do not need to meet the requirements of the class.
Level 1: Barbarian Con bonus; i.e. bonus is (Con-14)*2.
Level 1: +2 Con per level. This bonus cannot be used to qualify for the Troll0 class itself, and you can't 2 for 1 trade it away.
Level 3: Gain a Elemental Tangle that deals 9% of melee attackers dmg of type Aexus, until you die
Level 4: 1G, 3/day: Silence a target mid-cast, preventing the ability (No save, RR or GR to resist)
Level 15: 7D, Spend 2 psp(s): After rolling a natural 20, your group gains SEL=1 Sanctuary for 5 round(s)
Level 18: An Ally gain(s) +48 max hp
Level 18: Aetheric Channel: You gain(s) +88 melee dmg if below 50% hp, doubled if below 10%, tripled if below 5%, and multiplied by 5 if at or below 1%
114200+11 lim ML
125600+12 lim ML
137000+13 lim ML
148400+14 lim ML
159800+15 lim ML
1611200+16 lim ML
1712600+17 lim ML
1814000+18 lim ML
1915400+19 lim ML
2016800+20 lim ML
2118200+21 lim ML
2219600+22 lim ML
2321000+23 lim ML
2422400+24 lim ML
2523800+25 lim ML
2625200+26 lim ML
2726600+27 lim ML
2828000+28 lim ML
2929400+29 lim ML
3030800+30 lim ML
3132200+31 lim ML
3233600+32 lim ML
3335000+33 lim ML
3436400+34 lim ML
3537800+35 lim ML
3639200+36 lim ML

Random Classes #89

Anti- T- Rick of The Joy of Painting2 RDM
LevelSpellsRequisites: Str 28, Dex 14, Con 14, Class slots 3, Race slots 1
Alignment: non-N
HD/level: +1d7
Weapon Prof.: 8+level
To Hit Table: 2xCTD0
Saves: 3xMon
Reference: RDM
Groups: Archetype, Overt, Maxi
Complexity: CF=1
Race Adjustments:
Str +0, Dex +2, Con +2, Int +0, Wis +0, Chr +0, Cml +0, AT 5, hp 5, TH -1, Div ÷1
KXP123 456 789
102-- --- ---
282-- --- ---
31622- --- ---
43222- --- ---
564322 --- ---
6128322 --- ---
7256332 2-- ---
8512332 2-- ---
91024433 22- ---
101600433 22- ---Automatically make Dex checks and Reflex saves.
Caster Level for this class = LVL*3, not LVL.
Gets Barbarian Str, Exceptional Dex, and Barbarian Con.
Can cast Wizard spells or Psi19 powers. For this class, Psi19 uses the following SL's: Minor=1, Major=3, Grand=6, Super=9.
Level 1: Can "Barbarian Smash" artifacts and items (destroy for XP).
Level 2: 1M: Shut off target familiar or specialty priest power
Known Spells:
Murder of Crows N (SL=N): Flock of carnivorous crows attack one target (material component for two), target takes SL^4 dmg and Capital S skinned, Flock flys off afterwards.
Midnight Black (SL=1): Paralyzed 1d4+1 r (no save); save or slain) {1 creature}
Wild Crocodile (SL=2): Summon a DL=II Crocodile with “when summoned, know direction & distance to an object or person (if they are touching the ground)”.
Mana Leak (SL=3): 1bM or 1 OppM: Counter target magical/psionic effect unless its user devotes another 3 spell/psionic slots to it.
Gaea’s Touch (SL=4): +1QM only for Pixie Queen spells
Suicidal Tendencies - Institutionalized (SL=5): One group sent to another room and can't return to this room (no save if group is young)
The Mercy Seat (SL=6): Target is put on Death Row (Jailed and next segment Slain).
Butane’s a Bastard Gas (SL=7): Room fills with Butane(-CL Unholy Con stat dmg).
Reverse the Sands (SL=8): Switch current hp totals with someone (no save)
Searing Wind (SL=9): 1bM: Target is dealt 100 dmg.
112400443 322 ---
123200443 322 ---
134000544 332 2--
144800544 332 2--
155600554 433 22-
166400554 433 22-
177200655 443 322
188000655 443 322
198800665 544 332
209600665 544 332
2110400766 554 433
2211200766 554 433
2312000776 655 443
2412800776 655 443
2513600877 665 544
2614400877 665 544
2715200887 766 554
2816000887 766 554
2916800988 776 655
3017600988 776 655
3118400998 877 665
3219200998 877 665
3320000A99 887 766
3420800A99 887 766
3521600AA9 988 776
3622400AA9 988 776

Random Classes #90

Lolcat1 RDM
LevelSpellsRequisites: Dex 17
Alignment: CG
HD/level: & 1d12
Weapon Prof.: & 6+level/5
To Hit Table: 2xFtr0
Saves: & Mon
Reference: RDM
Groups: Planar, Joke
Complexity: CF=1
KXP
10+1 lim ML
217.2+2 lim ML
334.4+3 lim ML
468.8+4 lim ML
5137.6+5 lim ML
6275.2+6 lim ML
7550.4+7 lim ML
81100.8+8 lim ML
92201.6+9 lim ML
103400+10 lim MLExceptional Str and Con.
Gets Exceptional Wis.
Exceptional Str and Con.
Level 1: +1 Hobby or Occupation prof/level
Level 1:,2:,etc:.(every level): Choose one Sage knowledge in one of these areas:
Level 1: Sports Lore: 1M: Area effect, Int check, if made have Boredom (as if failed a Morale check), if missed have Admiration (treat as Fascination)
Level 28: +110 hp and +41 saves to you
Level 756: When your group takes damage, they gain +2987 max hp, plus +1 for every 10 damage taken (rounded up)
115100+11 lim ML
126800+12 lim ML
138500+13 lim ML
1410200+14 lim ML
1511900+15 lim ML
1613600+16 lim ML
1715300+17 lim ML
1817000+18 lim ML
1918700+19 lim ML
2020400+20 lim ML
2122100+21 lim ML
2223800+22 lim ML
2325500+23 lim ML
2427200+24 lim ML
2528900+25 lim ML
2630600+26 lim ML
2732300+27 lim ML
2834000+28 lim ML
2935700+29 lim ML
3037400+30 lim ML
3139100+31 lim ML
3240800+32 lim ML
3342500+33 lim ML
3444200+34 lim ML
3545900+35 lim ML
3647600+36 lim ML

Random Classes #91

Unique-71 RDM
LevelSpellsRequisites: Con 17, Int 17
Alignment: NW
HD/level: +1d6
Weapon Prof.: 4+level
To Hit Table: Cust
Saves: & (none)
Reference: RDM
Groups: Monster, AlternateUniverse
Complexity: CF=1
KXP
10(none)
212.6(none)
325.2(none)
450.4(none)
5100.8(none)
6201.6(none)
7403.2(none)
8806.4(none)
91612.8(none)
102500(none)Has a Personality score of 0 vs. intelligent items.
Gets Psi60 powers, see [Q60]. Gets Str or Wis bonus to the progression.
Gets a master monster pick per level
Gets Barbarian Con.
Level 1: Can operate and be offensive at up to -10-LVL^2 hp.
Level 2: Whenever an ally a blasphemous act is/are committed, Drain 34% of psi points from an enemy. Each failed save (No save) doubles the % drained
Level 5: Firewake Sliver: Free Action; Immune to Summoning Sickness; 0, sacrifice a summon: +LVL AC/saves/TH/dmg for 1 r
Level 9: Fabricator VIII. 1P: Create any magic item of XPV=(LVL-8)*900 or less. This item fades in 1 turn. You can build 1 item of this type per reset that is permanent, however.
Level 19: Every time all creatures complete(s) a ritual, Each failed save by an enemy increases the severity of SEL=11 Deformed (Int 24+Chr save to negate)
113750(none)
125000(none)
136250(none)
147500(none)
158750(none)
1610000(none)
1711250(none)
1812500(none)
1913750(none)
2015000(none)
2116250(none)
2217500(none)
2318750(none)
2420000(none)
2521250(none)
2622500(none)
2723750(none)
2825000(none)
2926250(none)
3027500(none)
3128750(none)
3230000(none)
3331250(none)
3432500(none)
3533750(none)
3635000(none)

Random Classes #92

1X (Advanced) Bad Precedent Smurf on the Land3 RDM
LevelSpellsRequisites: Str 15, Con 15, Wis 14, Class slots 2
Alignment: any S (Overwrite to all other classes)
HD/level: & +1d6
Weapon Prof.: & 8+level
To Hit Table: 2xPri
Saves: 3xWiz
Reference: RDM
Groups: Monster, Technology, Joke
Complexity: CF=1
KXP
10+1 ML
25.2+2 ML
310.4+3 ML
420.8+4 ML
541.6+5 ML
683.2+6 ML
7166.4+7 ML
8332.8+8 ML
9665.6+9 ML
101000+10 MLKnows Proto-Lich spells as if they were a normal Priest sphere.
You can't have a mount.
Level 1: Barbarian Con bonus; i.e. bonus is (Con-14)*2.
Level 2: Health Food: 1V, display your food: Nausea (area; PPD save)
111500+11 ML
122000+12 ML
132500+13 ML
143000+14 ML
153500+15 ML
164000+16 ML
174500+17 ML
185000+18 ML
195500+19 ML
206000+20 ML
216500+21 ML
227000+22 ML
237500+23 ML
248000+24 ML
258500+25 ML
269000+26 ML
279500+27 ML
2810000+28 ML
2910500+29 ML
3011000+30 ML
3111500+31 ML
3212000+32 ML
3312500+33 ML
3413000+34 ML
3513500+35 ML
3614000+36 ML

Random Classes #93

Time Conspiracy Lolcat1JG RDM
LevelSpellsRequisites: Int 16, Wis 16
Alignment: AE
HD/level: 1d11
Weapon Prof.: 10+level/3
To Hit Table: Ftr0
Saves: Pri
Reference: RDM
Groups: Mirror, Joke
Complexity: CF=1
KXP
10(none)
215.8(none)
331.6(none)
463.2(none)
5126.4(none)
6252.8(none)
7505.6(none)
81011.2(none)
92022.4(none)
103100(none)Exceptional Str and Con.
Level 1: 1P, 1/t: Refill the Smurfberry pool, to a max of 10*LVL Smurfberries. Smurfberries are eaten like Goodberries; each Smurfberry cures 2 hp, or gives a new saving throw against an effect. If the effect had no previous save, use RSW; the target number = 10+CL of the effect.
Level 3: Gain a Crystalline Nimbus that grants immunity to the next status effect inflicted, for 1 reset
Level 15: Gain a Void Bastion that grants immunity to the next status effect inflicted, for 1 segment
Level 15: Gain a Sanctified Bloom that forces attackers to succeed on (Fortitude or Dex 45+Con save to negate) or deal half damage for CL rounds
Level 31: Gain a Spectral Wrap that reflects spells targeting you back to the caster for 5 round(s)
114650(none)
126200(none)
137750(none)
149300(none)
1510850(none)
1612400(none)
1713950(none)
1815500(none)
1917050(none)
2018600(none)
2120150(none)
2221700(none)
2323250(none)
2424800(none)
2526350(none)
2627900(none)
2729450(none)
2831000(none)
2932550(none)
3034100(none)
3135650(none)
3237200(none)
3338750(none)
3440300(none)
3541850(none)
3643400(none)

Random Classes #94

BearCF21JG RDM
LevelPsionicsRequisites: Str 18, Con 18, Class slots 2, Race slots 1
Alignment: non-G (Overwrite to all other classes)
HD/level: & 1d12
Weapon Prof.: & 9+level/4
To Hit Table: 3xMon
Saves: Pri
Reference: RDM
Groups: Archetype, Internet
Complexity: CF=1
Race Adjustments:
Str +7, Dex +0, Con +7, Int +0, Wis +0, Chr +0, Cml +0, AT 5, hp 6, TH -5, Div ÷1
KXPmMG SUV
102-- ---
218.62-- ---
337.222- ---
474.432- ---
5148.832- ---
6297.632- ---
7595.233- ---
81190.4432 ---
92380.8432 ---
103600432 ---Gets 50 Rogue points per level.
Level 1: +1 Technological proficiency slot per level (see [P8.8]).
Level 1: Troll-like regeneration 3 hp/s.
Level 1: +1 Technological proficiency slot per level (see [P8.8]).
Level 1: Barbarian Con bonus; i.e. bonus is (Con-14)*2.
Level 1: Your area affects always only hit those you want them to.
Level 17: Gain a Blood Cocoon that delays up to 833 dmg/hit for 4 round(s). (No save)
Level 18: Super Barbarian Con bonus; i.e. bonus is (Con-18)*3.
Level 25: Gain a Empathic Cocoon that delays up to 400 dmg/hit for 5 round(s). (No save, XR to resist)
Level 29: 5W, Spend 10 summon(s), ML/week: If healed, an ally also gains SEL=1 Satiated for 1 minute(s)
Known Powers
Disturbed - The Eye of the Storm (SL=N): The next Disturbed spell you cast of SL=N-1 is forked
Olivia Rodrigo - Brutal (SL=N): Psi1 Psionic Blast a group. Shift the d100 roll by +/-10*N
Multiplication (SL=2): Your next spell has +3 targets.
Lamb of God - Laid to Rest (SL=2): Put out of Misery.
Djinn of Wishes (SL=5): Summon a DL V flying Djinn with 1M, 3/d: Limited Wish.
Grand Daddy I.U. - I Kick Ass (SL=5): 1bM,1bP: Counter a spell/attack sequence and do an attack sequence to source
Skarrg Goliath (SL=8): Skarrg Goliath (SL=8): Summon a DL VIII Beast with overhit. You may choose to sacrifice this spell slot instead to give a creature +90 Th/dmg this segment.
Grand Daddy I.U. - Mass Destruction (SL=8): Earthquake the room plus put out of misery (no resist)
Psi∞ Supers (SL=11): Sporacle (random SEL 8 status effect, one target, no save)
Step out of It Cloud (SL=11): Step out of manifesting any Grand or less Cloud.
115400442 ---
127200543 ---
139000543 ---
1410800543 ---
1512600553 2--
1614400654 2--
1716200654 2--
1818000654 2--
1919800664 3--
2021600765 3--
2123400765 3--
2225200765 3--
2327000775 4--
2428800876 42-
2530600876 42-
2632400876 42-
2734200886 52-
2836000987 53-
2937800987 53-
3039600987 53-
3141400997 63-
3243200A98 64-
3345000A98 64-
3446800A98 64-
3548600AA8 742
3650400BA9 752

Random Classes #95

Lord1JG RDM
LevelSpellsRequisites: Str 14, Cml 27
Alignment: LN
HD/level: 1d6
Weapon Prof.: 3+level
To Hit Table: 3xM-U0
Saves: 2xFtr0
Reference: RDM
Groups: Warrior, Maxi
Complexity: CF=1
KXP
10(none)
24.4(none)
38.8(none)
417.6(none)
535.2(none)
670.4(none)
7140.8(none)
8281.6(none)
9563.2(none)
10900(none)Gets Barbarian Con.
You may trade in 4 picks here to make a school "Robed" (-1 SL). This does not stack with other Robe effects you may have for that school.
1F, during reset: Refill your portion of the goodberry pool.
Level 1: Free Riding (land-based) proficiency (1 slot).
111350(none)
121800(none)
132250(none)
142700(none)
153150(none)
163600(none)
174050(none)
184500(none)
194950(none)
205400(none)
215850(none)
226300(none)
236750(none)
247200(none)
257650(none)
268100(none)
278550(none)
289000(none)
299450(none)
309900(none)
3110350(none)
3210800(none)
3311250(none)
3411700(none)
3512150(none)
3612600(none)

Random Classes #96

Exponential O-actor0 RDM
LevelPsionicsRequisites: Str 18, Con 18, Int 18, Class slots 2
Alignment: NW
HD/level: 1e9
Weapon Prof.: 9+level
To Hit Table: 2xPsi
Saves: M-U0
Reference: RDM
Groups: Monster, Demigod, Random
Complexity: CF=1
KXPmMG SUV
102-- ---
2222-- ---
34422- ---
48832- ---
517632- ---
635232- ---
770433- ---
81408432 ---
92816432 ---
104300432 ---Gets a master monster pick per level
Gets Extra-Barbarian Con.
Gets Barbarian Con.
Gets Extra-Barbarian Con.
Level 1: Can operate at negative hit points. <i>{Knight of the Griffin}</i>
Level 1: Base movement rate is (14+level)"
Level 4: You may convert 2G -> 1 of any action type you have or specifically need to use an ability.
Level 7: Psionic Sliver: 1M: Target takes 20*LVL mental dmg (no save), you take 30+LVL*3 mental dmg (no save)
Level 16: When an ally takes damage, they gain +57 ranged dmg, plus +1 for every 10 damage taken (rounded up)
Level 23: 10P, Spend 4 rogue pt(s): While within 20 feet of you, an ally's group has SEL=3 Non-Detection for 6 round(s)
Level 28: Each time you identify(ies) a spell or magical effect, Dispel all magical effects in a 20-ft radius (No save)
Known Powers
Olivia Rodrigo - Brutal (SL=N): Psi1 Psionic Blast a group. Shift the d100 roll by +/-10*N
Little Miss Muffet (SL=N): Summon a DL=N-1 spider insect and one target gets SEL=2 Fear.
Disturbed - No More (SL=2): -100% gp and you no longer have to pay your hirelings for as long as this is running
Thing in the Ice (SL=2): Summon a DLII horror with defender. After 4 spells, it becomes DLIV Kraken Horror without defender and banish a group.
Hunding Gjornersen (SL=5): Summon a DL V Human Warrior, he is good at attacking single groups with lots of monsters in it.
CAUSE OVER LIFE (SL=5): Your effects are not dropped if you are dropped.
Invincible Hymn (SL=8): Set your hp= sum of the individual spells in memorization*10.
5 (SL=8): 1M: A group gets +LVL M actions (no save)
Force of Shadow (SL=11): Dim light levels in surrounding area CCL/10 miles.
Psi∞ Supers (SL=11): Flash Summon Super (summon a DL XIII monster, it attacks once now, then disappears)
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Random Classes #97

Loyalist(+-71)1JG RDM
LevelSpellsRequisites: Chr 18
Alignment: any
HD/level: & ‡1d10
Weapon Prof.: & 3+level/5
To Hit Table: 3xMon
Saves: 3xCust
Reference: RDM
Groups: Mirror
Complexity: CF=1
KXP
10(none)
221.4(none)
342.8(none)
485.6(none)
5171.2(none)
6342.4(none)
7684.8(none)
81369.6(none)
92739.2(none)
104200(none)Specialized in Magical Pools, no opposite.
Level 1: May convert 1V -> 1uncV, 1P -> 1uncP, 1M -> 1uncM, and 1F -> 1uncF. The "unc" prefix is for "Unconscious actions"; these actions can be used even if you're unconscious, stunned, unaware, paralyzed, etc. (but not dead, annihilated, incursed, truename erased, or worse such as pixelated or loop incursed). You may use 1 Unconscious action as your action for the segment, instead of your normal 1S for the segment. You may use Unconscious actions while conscious.
Level 1: May convert 1V -> 1uncV, 1P -> 1uncP, 1M -> 1uncM, and 1F -> 1uncF. The "unc" prefix is for "Unconscious actions"; these actions can be used even if you're unconscious, stunned, unaware, paralyzed, etc. (but not dead, annihilated, incursed, truename erased, or worse such as pixelated or loop incursed). You may use 1 Unconscious action as your action for the segment, instead of your normal 1S for the segment. You may use Unconscious actions while conscious.
Level 5: Any Bounty Hunter1 level 6 ability
Level 5: Clairnasience & Tongues
Level 10: Whenever all allies create(s) or destroy(s) a mental barrier, Drain 495 saving throws from all enemies in 20 feet (No save, NR to resist)
Level 11: 2Z, Spend 5 summon(s): An ally gain(s) 40 stackable instance(s) of SEL=1 Modified lasting 4 round(s)
Level 14: 6M: Counter an action, but suffer x2 effect on failure (No save)
Level 18: Aetheric Channel: You gain(s) +88 melee dmg if below 50% hp, doubled if below 10%, tripled if below 5%, and multiplied by 5 if at or below 1%
Level 28: Allies within 30 feet gain +20 melee dmg
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Random Classes #98

Cascade Weaponer of Chaos2 RDM
LevelSpellsRequisites: Dex 18
Alignment: non-L
HD/level: +1d4
Weapon Prof.: 9+level
To Hit Table: 3xM-U0
Saves: Wiz
Reference: RDM
Groups: Overt
Complexity: CF=1
KXP
10(none)
213.6(none)
327.2(none)
454.4(none)
5108.8(none)
6217.6(none)
7435.2(none)
8870.4(none)
91740.8(none)
102700(none)See [Q1200L] for rules and powers.
Level 1: Gain "Thieves' Cant" language.
Level 1: Flying LVL*3" (C) and Immune to Breath Weapons.
Level 1: Immune to Creation sphere, Sphere of Creation.
Level 1: Immune to Creation sphere, Sphere of Creation.
Level 1: Your summons and created monsters explode for DL^3 dmg (to one target) when they are killed.
Level 1: Your summons and created monsters explode for DL^3 dmg (to one target) when they are killed.
Level 3: Gain a Elemental Bastion that grants immunity to the next status effect inflicted, for CL resets
Level 27: 10Z, Spend 3 rogue pt(s): A random ally gets SEL=8 Massive Barbarian Stat for 1 minute(s)
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Random Classes #99

Blue Statistician2 RDM
LevelSpellsRequisites: Con 15, Chr 16, Cml 16, Class slots 2
Alignment: non-S
HD/level: & 1d10
Weapon Prof.: & 9+level/2
To Hit Table: & (none)
Saves: CTD0
Reference: RDM
Groups: Psionicist, Custom, Monster
Complexity: CF=1
KXP123 456 789
102-- --- ---
28.82-- --- ---
317.622- --- ---
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570.4322 --- ---
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101700433 22- ---Gets 80 Rogue points per level.
Level 1: Astral Perception and Astral Projection.
Level 7: Machamp: Damaging shield (10*CL dmg per melee or missile attack on you); 1M: Telekinesis 80' (regardless of size, no save)
Level 23: Gain a volatile Vital Nimbus that explodes with Steam damage when struck, dealing 115% back to the attacker
Known Spells:
Wilhelm Richard Wagner - Ride of the Valkyries (SL=N): Summon CL DL=N-1 angel Valkyrie1Gs. You may use any of them as a mount
Disturbed - Criminal (SL=1): One target can't regenerate and the next time they are dropped, they are put out of misery
Burning Wish (SL=2): Convert a sorcery spell not on the list from MTG to D&D.
Cunning Wish (SL=3): Convert an instant spell not on the list from MTG to D&D.
Kanye West - Good Life (SL=4): Can only be cast 1/reset. +100% gp and Truename visible while this is running
Dragon Breath(SL=5): 1S: Breathe an E=1 1d8xLVL/2 dmg element.
Dark Offering (SL=6): Slay a creature (PPD save), you gain it's hp to current hp
Twisted Reflection (SL=7): 0, sacrifice a summon: Counterspell
Skarrg Goliath (SL=8): Skarrg Goliath (SL=8): Summon a DL VIII Beast with overhit. You may choose to sacrifice this spell slot instead to give a creature +90 Th/dmg this segment.
Dexterity (SL=9): +12 Dex [cont.]
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Random Classes #100

Luck Priest4 RDM
LevelSpellsRequisites: Str 19, Dex 19
Alignment: non-N
HD/level: ++++1d8
Weapon Prof.: 8+level/4
To Hit Table: Psi
Saves: & (none)
Reference: RDM
Groups: Demigod, Overt
Complexity: CF=1
KXP123 456 789
102-- --- ---
217.42-- --- ---
334.822- --- ---
469.622- --- ---
5139.2322 --- ---
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103400433 22- ---You may melee things that aren't in your group (you have 10*LVL' reach).
Level 1: Divine Intervention is automatic, but still can be done only once per day.
Level 1: 0, 1/r: Ignore someone else's immunity to Chaos for this segment.
Level 2: For any N, you may cast Monster Summoning (N) as three SL=(N-2) spells in the Animal sphere. For example, you may cast Monster Summoning V as three 3rd level spells. Note you get Monster Summoning, not Animal Summoning.
Level 8: 3X, 3/lifetime: Intercept a summoning or planar effect (No save)
Level 11: 3Z, Spend 16 Int: An ally gain(s) 48 stackable instance(s) of SEL=8 Gone lasting 4 round(s)
Level 13: You may pass through a T'kan Energy Barrier, if it is from your home Multiverse.
Level 19: Every time all enemies hear(s) their kind invoked or named, All enemies within 20 feet are SEL=4 Turned Inside Out (No save, IR to resist)
Level 21: 4S, Spend 1 Int, ML/hour: If healed, your group also gains SEL=2 Full Cover for 7 round(s)
Level 27: Your Plate has 1 IQEε (script-IQE) action. It also has this ability now: 1ε: Scoop up a group of brains or souls off the floor.
Known Spells:
Wilhelm Richard Wagner - Ride of the Valkyries (SL=N): Summon CL DL=N-1 angel Valkyrie1Gs. You may use any of them as a mount
Five Finger Death Punch - The Pride (SL=1): Fear aura and DR=Str bonus if you are C aligned and not at max hp
Battle Shield (SL=2): Damaging shield (50% back) of type Metal. You resist weapon special effects while running this.
Foal Play (SL=3): Target gets polymorphed into a Horse (Fort save). If save missed target gains the mentality of a donkey (Will save).
Hazerider Drake (SL=4): Summon a DL IV Drake, it is immune to area effect damaging spells/psi.
Nirvana: Smells like Teen Spirit (SL=5): |AC| 20, No target, blink wounding, ER 5*CL%.
Mind's Desire (SL=6): You can cast 1d6 spells of SL=1d6 next segment as 1M
Hunt (SL=7): If your subordinates are in your group, they get +1 DL.
Good to be Bad (SL=8): Group charmed and alignment changed to CE.
Vault of the Archangel (SL=9): 1bM, Pay 4 SL's: Your Subordinates are slay branded and have vampiric regen.
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