Random Kits
Random generated kits.
Random Kits
| Randomly Generated CF=1 Kits | ||||
|---|---|---|---|---|
| You get 1 kit per 2nd edition class. You may purchase extra kits at 4 nonweapon proficiencies each, if you have fewer kits than your highest level number. You may have the same kit more than once, but the stat requirement increases. Req: Requisites. S=Str, D=Dex, K=Con, I=Int, W=Wis, C=Chr, M=Cml, H=HNCL (Highest level). These have a requirement of 9, unless two of the same letter appears, then it's 18. If you have the same kit twice, the requirements double. If you have the same kit three times, they triple, etc. Bonus Prof: All kits give one bonus proficiency, listed here. Some give more, these are listed under the "Effect" entry. | ||||
Details
| Name | Req(reduced by 0) | Effect | Bonus Prof(at +0 bonus) | Source | # |
| Barbarian, Berserker Strength | MD 11, KW 9, Alignment L* | +1 normal familiar (must not be a real-world animal) | Sculpting | RDM | 1 |
| Harbinger | M, KW 9, H | +5 NPC reactions; +LVL Con checks; -4 TH penalty | Computer Skill - Interfacing Computers | RDM | 2 |
| Chimeric Champion of Garl Glittergold | MDK 11, Cml 13 | Access to "All Wizard'' abilities. Access to [E44] Rogue magic item store. | Psycho-Social Skill - Understand | RDM | 3 |
| Monk, Halfling | M 13 | +5 NPC reactions; +LVL Con checks; -4 TH penalty | Concealment | RDM | 4 |
| Hedge wizard | MD 11 | +2 weapon proficiency(s); 1/s: Gain a LVL^2 gp weapon | Hypnosis | RDM | 5 |
| Monk, Decisive Strike | M, Cml 13 | Reduce level divisor for which spells you can cast with 1V only by 1. | Deep Diving | RDM | 6 |
| Messanger | MD 11 | CF=5: Double Resist local terrain; Resist Natural effects | Language, Lizard Man | RDM | 7 |
| High Mage | M | +3 item saves; +1 nonweapon prof. | Weight Training | RDM | 8 |
| Free Wizard | M, KW 9 | CF=5: Always have access to the store of generic items | Lycanthrope Lore | RDM | 9 |
| Halfling Burglar | MDKW 9, KW 9 | +45% money found in the dungeon (does affect sold weapons) | Language, Common | RDM | 10 |
| Solonor's Bowhunters | Str 12, D 16, Alignment L* | Axes use the ''Light X-Bow'' line for number of attacks. | Computer Technology | RDM | 11 |
| Vindicator | M 13, Cml 13, H | +1 Mount (like a Paladin's) | Language, Oriental Common | RDM | 12 |
| Wayfarer Guide | MDKW 9, KW 9 | +1 Talking action(s); 5 Language, Daemon slot(s); +3'' movement rate | Endurance | RDM | 13 |
| Rogue, Disruptive Attack | M, WIS 9, Alignment L* | +1/+3 AC/saves vs. missiles; x1.5 wpn slots, extra only for missile weapons | Glassblowing | RDM | 14 |
| Eldeen Ranger, Children of Winter | M 13 | Reduce level divisor for which spells you can cast with 1V only by 1. | Piloting - Increase Maneuver Rating | RDM | 15 |
| Sorcerer, Blood of Khyber | M, WIS 9, Alignment L* | Access to "All Wizard'' abilities. Access to [E44] Rogue magic item store. | Generic Skill - Theory of an SSD box - Weapons | RDM | 16 |
| Protector of the Faith | MD 11, Cml 13 | +1 Martial Arts style(s) | Warp Drive Technology | RDM | 17 |
| Tamer | MDK 11, KW 9 | +1 normal familiar (must not be a real-world animal) | Generic Skill - Operation of an SSD box - Control | RDM | 18 |
| Demon Master (Epic) | M, KW 9, H | Opponents get -LVL*4-10% blahR and -3 saves vs. your effects | Avians | RDM | 19 |
| Elven Battledancer | MDK 11, Cml 13 | 1M, LVL/hr: Armor, Detect Phase, or Detect Undead | Seamstress/Tailor | RDM | 20 |
| Soulknife, Kalashtar | MDK 11, KW 9 | Ki Shout: Mouth's P, (LVL+2)/2/t: Str becomes 18 w/ Barbarian bonus | Language, Satyr | RDM | 21 |
| Dandy | M, D 16 | Ability to use Martial Arts [P7] | Marksmanship - Modern Weapon | RDM | 22 |
| Urban Soul | MDKW 9 | +1 mount (it has LVL/2*15 hp) | Torture Resistance | RDM | 23 |
| Swashbuckler | Str 12 | 1 single weapon spec. (even non-war); Room/Board costs 5 gp | Drinking | RDM | 24 |
| Deathwalker | MD 11 | +1 normal familiar (must be some sort of mount) | Poison Resistance | RDM | 25 |
| Cartographer | M, KW 9 | Ability to use Martial Arts [P7] | Astrogation Skill - Risk Jumping | RDM | 26 |
| Diviner, Focus Caster | M 13 | +3 Wis; third your number of nonweapon proficiencies (round loss up) | Observation | RDM | 27 |
| Warlock, The | MD 11 | Reduce level divisor for which spells you can cast with 1V only by 1. | Environmental - Survival | RDM | 28 |
| Virtuoso | M | XTalking: +3 to any one subability score for X/2 rounds; 3 Heavy Lifting slot(s) | Space Science - Astrogation/Navigation | RDM | 29 |
| Halfling Burglar | Str 12 | CF=5: Double Resist local terrain; Resist Natural effects | Speed Casting | RDM | 30 |
| Ranger Variant | M 13 | +5 TH and x+2 dmg vs. Weird and Post-Apocalyptic / Cybernetic-kin | Subtle Casting | RDM | 31 |
| Trickster | M+D 43, KW 9 | Don't generate ''¿'' in cities | Bushes & Shrubs | RDM | 32 |
| Flagellant | MDKW 9, Cml 13, SN & 1 | Get a Wild Talent in Psi45 or Psi0, it doesn't cost a Mini class slot or XP | Language, Thieves' Cant (*) | RDM | 33 |
| Bladesinger | M, KW 9 | Legend Lore (other crystal spheres) 5*LVL%, (alternate primes) 5*LVL/2% | Robotics - Repairing Robots | RDM | 34 |
| Amazon Sorceress | M+D 43, K+W 36 | +2 TH and dmg with first attack on each enemy | Concealment | RDM | 35 |
| Naturalist | M, KW 9, H | +2 TH and dmg with first attack on each enemy | Reptiles | RDM | 36 |
| Emissary of Barachiel | Str 12, K+W 36 | See progression below; it is not channelling and there is a stat bonus. If you take this kit twice, it is channelling. | Lycanthrope Lore | RDM | 37 |
| Peasant Hero | MDK 11, KW 9 | +3/+2 TH/dmg with one weapon type(s); -5 dmg all other weapons; +LVL+1 Saves | Planetary Science - Meteorology | RDM | 38 |
| Fighter of Elements, The | MDK 11, Cml 13 | +2 TH; Considered 1/3 of a size class larger for weapons (e.g. M-> M/L) | Ground Vehicle Operation | RDM | 39 |
| Mind of the Cabal (Epic) | MD 11 | Always have access to the store of generic items (in non-combat time) | Astrogation Skill - Pilot Interstellar Jump | RDM | 40 |
| Divine Champion | MDK 11 | Gain a feat from 5th edition, even if your class isn't that edition | Robotics - Repairing Robots | RDM | 41 |
| Elf Wizard | MDKW 9 | nZ, (LVL+2)/2/rd: Construct a weapon of up toLVL*10 gp value (n=value/LVL) | Teasing | RDM | 42 |
| Vigilante | MDK 11, K+W 36, H | CF=5: Double Resist local terrain; Resist Natural effects | Cooking | RDM | 43 |
| Illusionist, Chain of Disbelief | M, K+W 36 | +1 Dragon Companion | Language, Overcommon | RDM | 44 |
| Battle Magus | MDK 11, KW 9 | Access to "All Rogue'' abilities. Access to [E45] Psionicist magic item store. | Confectioner | RDM | 45 |
| Abjurer, Spontaneous Dispelling | M 13 | Give and receive shelter (see Knight class); 1bF, (LVL+2)/2/hr: +/-(1+(LVL+2)/2)% to 1 roll | Blacksmithing | RDM | 46 |
| Sensei | M+D 43, WIS 9, SN & 1 | Any Rogue 4 pick, with 5*LVL/2 Rogue points for it | Bargaining | RDM | 47 |
| Implacable | M, Cml 13 | CF=4: Always have access to the store of armor | Insects | RDM | 48 |
| Caller of the Hunt | M | You MUST material component (spending 1F) when casting spells, but get x3 effect | Language, Lammasu | RDM | 49 |
| Mantis Shen | MDK 11 | +2 hp/Saves/dmg and opponents -3 TH in a 1 half sq. mile area | Lycanthropy Control | RDM | 50 |
| Silverhair Knight | M 13, WIS 9, SN & 1 | Always have access to the store of generic items (in non-combat time) | Hit Stuff Targetted | RDM | 51 |
| Torchbearer, The | M | +5 all weapon checks when outdoors; Open/Close Locks 15%*LVL | Space Science - Astrophysics | RDM | 52 |
| Mithraic Priest | Str 12 | Legend Lore (Chr-14)*15%; +1Research Point(s) (once per kit, the day after taking it) | Language, Manticore | RDM | 53 |
| Elven Forester | M, KW 9 | MaMR (Str+Cml-25)*15% | Life Sciences - Genetics | RDM | 54 |
| Ararchomancer | M+D 43, Cml 13 | CF=5: Double Resist local terrain; Resist Natural effects | Armor Optimization | RDM | 55 |
| Shinobi | MD 11, K+W 36 | x4 TH with Bows; 1F: Friends (aquatic only) | Locksmithing | RDM | 56 |
| Savage Bard | M+D 43, K+W 36 | +3 Wis; 3 Journalism slot(s); 1 Language, Beholder slot(s); 4 Journalism slot(s); | Fast-Talking | RDM | 57 |
| Amazon Sorceress | MD 11, Cml 13, SN & 1 | +3 TH at sea; -1 NPC reactions; 4 weapon slot(s) with land-based item | Language, Orc | RDM | 58 |
| Savage | Str 12, K+W 36 | +LVL/2 hp when Binding Wounds | Veterinary Healing | RDM | 59 |
| Warden | Str 12 | 1 day of V actions: Cure/Cause Light Wounds; 1/d, Level 10: Brew random potion | Arachnids | RDM | 60 |
| Ritual Priest | M 13, K+W 36 | Legend Lore 5*(LVL+2)/2%; Journalism 15*LVL/2%; Language, Beholder 15*LVL/2%; | Criminology | RDM | 61 |
| Cultist | M 13 | CF=2: Resist local terrain | Minting | RDM | 62 |
| Metaphysician | Str 12, D 16, SN & 1 | +1 mount (it has LVL/2*15 hp) | Robotics - Listing Functions | RDM | 63 |
| Shadow Thief of Amn | MDK 11, Cml 13 | You MUST material component (spending 1F) when casting spells, but get x3 effect | Piloting Skill - Evasion | RDM | 64 |
| Jobber | MDK 11, KW 9 | Detect Secret Doors 5*LVL% cont.; Backstab x5; 1Botany slot; 1 Intimidation slot | Personal Weapons Technology | RDM | 65 |
| Sacred Exorcist | MD 11, WIS 9 | -7 to an ability score requirement in a class (standard 7 stats only: no Luck, HNCL, etc.) | Accounting | RDM | 66 |
| Knight | M | 1 double weapon spec. (even non-war); +1/+4 magical protection (AC/saves) | Generic Skill - Theory of an SSD box - Power/Def. | RDM | 67 |
| Shadow Dancer | M, Cml 13 | Legend Lore (Chr-14)*15%; +1Research Point(s) (once per kit, the day after taking it) | Blacksmithing | RDM | 68 |
| Crusader | M | +2*(LVL+2)/2 PSPs in Psi7; +4 prof. slot(s) in a Psi-9 power per 2 level(s); -3 hp | Language, Ogre | RDM | 69 |
| Seeker of the Misty Isle | M 13 | Access to "All Monster'' abilities. Access to [E45] Psionicist magic item store. | Crustaceans & Mollusks | RDM | 70 |
| Mercenary | MD 11 | Barbarian Str, Cml, or Dex | Meditation | RDM | 71 |
| Plainsrider | M 13 | Legend Lore (Chr-14)*15%; +1Research Point(s) (once per kit, the day after taking it) | Survival | RDM | 72 |
| Harper Knight, The | MDKW 9, Cml 13 | CF=4: Double Resist local terrain | Avians | RDM | 73 |
| Blademaster | Str 12 | +10% XP in the class associated with this kit (not retroactive) | Perfumer | RDM | 74 |
| Religious Adept | M 13 | +5 NPC reactions; 1 Generic Skill - Theory of an SSD box - Generic slot(s); +20% gp when selling items | Rope Use | RDM | 75 |
| Ritual Priest | Str 12 | +1 normal familiar (must not be a real-world animal) | Generic Skill - Theory of an SSD box - Weapons | RDM | 76 |
| Hakima | MD 11, Cml 13, SN & 1 | +1 Martial Arts style(s) | Spicer | RDM | 77 |
| Psychomancer | M+D 43, Cml 13 | +1 Dragon Companion | Environmental - Making Tools/Weapons | RDM | 78 |
| Paladin | (none) | CF=5: Double Resist local terrain; Resist Natural effects | Balance | RDM | 79 |
| Gnome Illusionist | M+D 43, KW 9 | When charming or charmed by someone else, an action is not lost (act immediately) | Hypnosis | RDM | 80 |
| Bandit | MDK 11 | Level 9: Duplicate one Item's abilities at level = (your level)/12, round up | Diving | RDM | 81 |
| Explorer | MDK 11, KW 9 | Legend Lore 5*(LVL+2)/2%; Journalism 15*LVL/2%; Language, Beholder 15*LVL/2%; | Astrogation Skill - Risk Jumping | RDM | 82 |
| Star, The | MDKW 9, D 16 | Get a Wild Talent in Psi45 or Psi0, it doesn't cost a Mini class slot or XP | Agriculture | RDM | 83 |
| Arcane Crafter | MD 11, KW 9, Alignment L* | Always has shelter; local people won't feed you and hide you from authorities | Animal Training | RDM | 84 |
| Dwarven Sorcerer | MD 11, Cml 13, H | Immune Traps; Find/Remove Traps (Con-19)*15% | Communications Systems Technology | RDM | 85 |
| Stealer-In | MDK 11, K+W 36, H | Reduce level divisor for which spells you can cast with 1V only by 1. | Humanoid Lore | RDM | 86 |
| Mana Mage | M 13 | +5 AC; +2 NPC reactions; Acrobatic | Insanity Check | RDM | 87 |
| Abjurer, Spontaneous Dispelling | Str 12 | 1M, LVL/hr: Armor, Detect Phase, or Detect Undead | Riding, Air-based | RDM | 88 |
| Outcast Champion | MD 11 | Access to "All Rogue'' abilities. Access to [E45] Psionicist magic item store. | Tactics (small scale) | RDM | 89 |
| Warrior Priest | M 13, WIS 9 | Give and receive shelter (see Knight class); 1bF, (LVL+2)/2/hr: +/-(1+(LVL+2)/2)% to 1 roll | Language, Lammasu | RDM | 90 |
| Wind Dancer, The | Str 12, K+W 36 | Specialized in Wizard enchantment school, pick an opposite | Hasty Fix | RDM | 91 |
| Dwarven Chanter | MDK 11 | CF=5: Always have access to the store of generic items | Language, Neogi | RDM | 92 |
| Druid | Str 12, Cml 13 | +4 ranged; Can parry unarmed as if had a weapon | Minting | RDM | 93 |
| Warpriest | M+D 43, Cml 13, H | +1 hp in second round; +4 Saves in second round | Shipbuilding | RDM | 94 |
| Adventurer | Str 12 | +3 Str checks; +2 Cml checks; +4 Tightrope Walking proficiencie(s) | Gem Cutting | RDM | 95 |
| Barbarian, Horse Totem | MDK 11, KW 9 | 1M, LVL/hr: Armor, Detect Phase, or Detect Undead | Psionic Engineering | RDM | 96 |
| Messianic Avatar | Str 12, D 16, SN & 1 | +3 dmg; 0, -LVL/2 TH this segment: +LVL/2 dmg this segment | Martial Arts - Defensive Throwing | RDM | 97 |
| Shapeshifter | Str 12 | CF=2: Items < 1mp cost nothing for you | Bargaining | RDM | 98 |
| Paladin, Gnome | M, KW 9, H | +1 to #Att with one weapon in one hand (or double rate, whichever is lower) | Eavesdropping | RDM | 99 |
| Philosopher-Mage | Str 12, K+W 36 | +3 Wis; third your number of nonweapon proficiencies (round loss up) | No Noticeable Effect Casting | RDM | 100 |