Random Player Picks
Random generated player-pick options.
Random Player Picks
| No. | CF=1 Random Player Picks | CF |
|---|---|---|
| 1 | The Max level rule for your character(s) is considered 1 higher. This stacks with similar abilities. | 1 |
| 2 | Free instance of ''Mirror Universe'' racial adjective: ?. | 1 |
| 3 | Pick a weapon of choice; your number of attacks with that weapon = (LVL+1)/2. | 1 |
| 4 | Free Wild Talent in [X21]. | 1 |
| 5 | Your defensive multiplier is [x4]. | 1 |
| 6 | Your CL for spells with damage dice is CL*CL. | 1 |
| 7 | You have a [x2] Special slot that can be used to carry a [x2] Special around with you. You use Find/Remove Specials to take it with you for an extra Z action. | 1 |
| 8 | Free Speciality Priest pick in Eldath (Peace, Pools, x3, NN, Yes, 1) Remove Fear; 3) Sleep; 5) Silence; 10) Breathe Water). | 1 |
| 9 | Weapons you wield always have +1 Crit range and +3 Crit multiplier. | 1 |
| 10 | Access to Secrets, Stoicism Spells. (double mat. comp. for V+Z) | 1 |
| 11 | Set your Wis to 25 | 1 |
| 12 | Kudi(s) you wield do x(Dex*HNCL) dmg. | 1 |
| 13 | You can kill followers without ''receiving a note'' or your ''ears burning''. Can always buy followers; even in combat. | 1 |
| 14 | You have a ''Quantum Signature'' which is treated as a body part with the following stats: LVLd30, 20+/Erase Quantum Signature, Reach=Sight and on a 1, your erase your quantum signature. | 1 |
| 15 | Free Brandon the Cockatiel familiar (1Z: Material Component a(n) Archetype or Offensive level: ability). | 1 |
| 16 | +1 Character slot for Wemic the Sly2 (doesn't cost a class slot) (mirrored set of XP) from Unclefilthy.com. | 1 |
| 17 | 2/reset: Submit a(n) Custom group class for the DM to determine XP value. | 1 |
| 18 | You can always purchase League of Legends equipment, even if above the tech level of the campaign. If no stores are available, can create the equipment yourself, but it still requires the same money, and it requires time (1 minute per 10 gp value). | 1 |
| 19 | Your followers slots can contain up to Just Enough subordinates. | 1 |
| 20 | Free Casting Progression Mini mini class (doesn't cost a class slot) (mirrored set of XP) from Unclefilthy.com. | 1 |
| 21 | Free Wild Talent in [Q-7]; can have psionic powers appear magical (and resisted using RR instead of PR). | 1 |
| 22 | Hang a ''!''(factorial) on your ranged dmg. | 1 |
| 23 | Your starting gp is overwritten to be Enough minus Con×1. | 1 |
| 24 | You can buy hirelings of any class you know at gp=kxp value of level of them (their max level = your HNCL). | 1 |
| 25 | 2/reset: Roll a random Cataclysm that affects a group. | 1 |
| 26 | Get a ''Level:'' ability in your class up to 6 levels early. | 1 |
| 27 | You double resist SEL=20 Atomized status. | 1 |
| 28 | Your offensive multiplier is [x4]. | 1 |
| 29 | Spells you cast are auto-heightened and any damaging variable, numeric effected are multiplied by LVL (including save DC's). | 1 |
| 30 | Mtg Protection from Black that applies to (pick one) you/spells/psi/innates/items/subordinates/etc. | 1 |
| 31 | Can choose a module before each session; the DM will add some things from it to the Collective. | 1 |
| 32 | Can pick "A" as the second component of Alignment for free. | 1 |
| 33 | You have a 5ft personal bubble of Standard Atomic Factor. Your local AtomF=10. Matter you touch cannot be broken unless you allow it. Reduce incoming damage by 10% and ignore hardness, DR, and cohesion. | 1 |
| 34 | You know the spell Summon Knuth Monster (SL=1): Roll 1d10. Summon a DL=1 Knuth Monster group that is x(die result)^^2. This spell cannot be modified in anyway. | 1 |
| 35 | 480 M actions, Spend a Class sheet 1/d: Pick a Wizard class of CF = 1+current campaign's. You know that class. | 1 |
| 36 | When choosing classes, whenever you choose ''Planar'' group, you get +50% to the number of class choices. | 1 |
| 37 | Ring of Immunity; Immunity to Acid, Lightning, Fire, Cold. | 1 |
| 38 | You may spend Warrior picks as Mount picks. | 1 |
| 39 | Can force the DM to finish writing an incomplete Magic Item (some of these are in [PC99] and [T99]). | 1 |
| 40 | CF=5+: +CL*2 to HNCL and ignore requirements of up to 1 [x2] class(es) (including HNCL), and all level 1 kxp charts are set to 0kxp. | 1 |
| 41 | 1V, while attacking, 1/r: Use a psi power. | 1 |
| 42 | Your sources of damage are Knockback branded ML*5 yards. Add +1d6 dmg per 10ft traveled. | 1 |
| 43 | 1Z: Use a rogue ability. | 1 |
| 44 | Ignore immunity to an EE=7 or less element. | 1 |
| 45 | You know all Monster group classes of current CF or less. | 1 |
| 46 | You may ''material component'' rogue abilities, by spending 1V action. | 1 |
| 47 | You have a +1 level flag in a Priest group class. | 1 |
| 48 | You can affect up to 5 groups. | 1 |
| 49 | The Min level rule for your character(s) is considered 1 higher. This doesn't stack with similar abilities. | 1 |
| 50 | You without regard for campaign rotation have access to your own player picks of current CF or less. | 1 |
| 51 | CF=6+: You may material component Psi powers that cannot normally be material componented (such as Psi powers that add to stats, actions, extra attacks, segments, summon slots, ect.). | 1 |
| 52 | The Empire Strikes Back: You get Supreme Leader Snoke's Light Saber (++ML/+LVL to hit/dmg, 10dmg, 15+/x1, 1bS: Redirect a(n) attack sequence back.) | 1 |
| 53 | Can throw any weapon as if shurikens with no penalty. (instant returning) | 1 |
| 54 | Free Saviorvivilist class (mirrored set of XP) from Unclefilthy.com. | 1 |
| 55 | You have a(n) yellow light-saber. It is 1d16/2d4, 20+ for x2.; it has +LVL*1/2 TH and +LVL*1/2 dmg. It has the sharpness flag with range 16-20, the range improves by 1 per 3 levels; Time Travel. | 1 |
| 56 | Gets to act three times per top of segment once per reset. | 1 |
| 57 | Can use a(n) Feat that is currently Banhammered or Pixelated (some of these items are in [Z133]). | 1 |
| 58 | 1Q, LVL+2/u: Summon a DL IV MTG Aetherborn Advisor with ''Aetherborn's you control have Deathtouch and Sacrifice this summon: +6 SL(s).'' | 1 |
| 59 | Your character can never be retired. Class=JCPCF3/Jay, Collective Player CF3 (legal if CF of class is equal or less than campaign CF). | 1 |
| 60 | Free (Only You Can Prevent Forest Fires: SL/d: Prevent all fire dmg (spreads) from an effect.) weapon gemlet. SL=1 | 1 |
| 61 | Always has access to knowledge from any previous omniverses you have visited before. | 1 |
| 62 | Can use Opposing actions even if Banhammered; B actions are C' (B is +2 B'/C' instead of +3 B/C) | 1 |
| 63 | Can use an XP overwrite on a Internet group class. | 1 |
| 64 | Free Maxulator class (doesn't cost a class slot)(mirrored set of XP) from Smileylich.com. | 1 |