Random Races

Random generated Collective races.

Random Races

#{Random} CF=1 Generated RacesStrDexConIntWisChrCmlAThpTHDiv.SystemSizeMoveRef.CF
1Seprevoi+0-0+2-1-2-2-2+1+3-2÷1eitherS9''RDM1
2Saiyan-2-1-0-2-1-2+0-1+6-2÷1eitherL15''RDM1
3Drow, Starfinder-1-2+0-2-1-2-0-2+6-0÷1multiS9''RDM1
4Entu Symbiote+1+1-2-1+2+1-1-2+2-0÷1eitherS9''RDM1
5Kish-1+1+2-0+1-0+0+2+3-0÷1singleM12''RDM1
6Urog+2-1+1+1-2-0-1+2+4-1÷1multiL15''RDM1
7Gem, Bismuth+2+1-1+0-1-1+0-1+2-0÷1eitherL15''RDM1
8Phentomite-0-1+0-1+0-0+2-0+5-0÷1dualM12''RDM1
9Scyphozoan+1+1+0-0-2+1+1-2+6+2÷1dualL15''RDM1
10Nantuko-0+1-0+1+0+1-2-0+2+2÷1eitherL15''RDM1
11Izalguun+0-2-2+2+1+2+1-1+6+0÷1dualS9''RDM1
12Ryphorian-0-2-1-2+2-1+2-2+6-0÷1eitherM12''RDM1
13Nezumi+1+1+2-2-2+2-0+0+2-0÷1multiL15''RDM1
14Ryphorian+0-0+0+0+2+1+0+1+5+2÷1singleS9''RDM1
15Khizar-1-1-2+2-0-2+2+2+2-2÷1singleS9''RDM1
16Kobold, Starfinder-1+0-1+1+2-2+0+1+3-1÷1multiL15''RDM1
17Varculak+0+0+2+1-0-2+2-1+2-2÷1dualM12''RDM1
18Tryziarka+2+0-0+0-2-1+2-2+4-2÷1dualM12''RDM1
19Urog-2+1-0-0-2-2+0+2+5-0÷1dualL15''RDM1
20Tiefling, Starfinder+2+1+1+1+1-0-2-0+5-2÷1multiL15''RDM1
21Wrikreechee+0-0-0+1-1+2+2-2+6+1÷1multiS9''RDM1
22Necron+2+0+1+0+2-1-1-1+2+2÷1dualL15''RDM1
23Imago-1-1+0+0-1-0+1-0+3-1÷1dualM12''RDM1
24Tyranid+0+2+0+1+0-2+1+1+4-0÷1eitherS9''RDM1
25Metathran+1+1+2-1-2+2-0-1+4+1÷1singleS9''RDM1
26Gem, Pearl+1+2-1+1+2+2-0+1+2-0÷1multiL15''RDM1
27Sylph+0+0+0+0+1+1+0+0+2-2÷1multiM12''RDM1
28Entu Symbiote-1-1+0-2+1+1-0-1+6-1÷1multiL15''RDM1
29Moyishuu+1-0+1-0+0-1+0+2+2-0÷1singleL15''RDM1
30Trinir-1-2+0+0+2-1-1-2+6+0÷1dualS9''RDM1
31Gibbering Mouther, Rian-1-2-2+2-0+1+2+2+3-0÷1multiL15''RDM1
32Cephalume+2-0-1+2+0+1-2+0+2-0÷1singleS9''RDM1
33Kobold, Starfinder-1-0-0+0-0-0-0-0+5-0÷1eitherL15''RDM1
34Ramiyel-1+1-2-1-0+1+1+1+4+1÷1singleL15''RDM1
35Gnoll, Starfinder+0-1-2-0+2+2+0-0+5+2÷1singleM12''RDM1
36Carebear-1+0-2-2-1+0-0-0+5-1÷1dualM12''RDM1
37Human, Starfinder+2-0-0+2-0-2-0-1+3+0÷1multiS9''RDM1
38Grippli-2+0-2-0-0+0+2+0+4+0÷1multiS9''RDM1
39Namekian-1-1-0-1-2+1+0-1+6+2÷1dualS9''RDM1
40Undine+0+0-1-2-2+2+2-0+2+2÷1eitherM12''RDM1
41Dancing Potion Bottle-1+1+0+0+0+2-2+0+6+2÷1singleS9''RDM1
42Sarcesian-1-1+2+1+0-1+0-1+6+2÷1eitherS9''RDM1
43Half-Elf, Starfinder-0+0-0+2-0-2-1-0+6-0÷1multiM12''RDM1
44Necron+1-0+0-0+0+0+1+0+5+1÷1multiL15''RDM1
45Half-Elf, Starfinder-1+2-1+1+1-1+0-0+2+2÷1dualL15''RDM1
46Undine-2+0+1+0+1+2-1+1+3+0÷1multiS9''RDM1
47Kish-0-0-2-0-1-0+2+0+4-0÷1singleL15''RDM1
48Half-Orc, Starfinder+0+2-0-2+2+2-0+0+4-2÷1eitherL15''RDM1
49Gray Man+1-0+1+0+1-0-1+1+5+2÷1singleL15''RDM1
50Cenobite-0-2+2-1+2-0-0+0+2+0÷1dualM12''RDM1
51Imago-1-2+1-0+0-2+0-0+2-1÷1dualM12''RDM1
52Lashunta, Damaya-0+1-1-0-2+0-0+1+4+2÷1eitherM12''RDM1
53Hadrogaan, Luma-1-2+2+2-2-2-2-0+2+2÷1dualM12''RDM1
54Shobhad+2-2-0+0-1-1-1-0+2+0÷1multiS9''RDM1
55Gosclaw+1+1-1+1-0+1-2-2+5+1÷1singleS9''RDM1
56Bantrid-1-1-0-2+2+1+2+2+4-1÷1dualM12''RDM1
57Gnome, Feychild+2-1+0+2-1+0+0-2+5+1÷1singleS9''RDM1
58Gholam-1+0+0-1-1-2+2-2+2-2÷1dualL15''RDM1
59Shimreen+1+2+2+2+0+0-0-1+3+2÷1singleM12''RDM1
60Sengir-0-2+1-2+0+1-1+0+4-0÷1eitherL15''RDM1
61Amrantah+1-2+0-1+1-2+1-2+6+1÷1eitherL15''RDM1
62Bantrid+0+2+1-0+2+2-2-0+6+0÷1multiM12''RDM1
63Espraksa+0+1-1-0-0-1+2-1+3+0÷1dualS9''RDM1
64Bear (Uplifted)+1-0+0-1+0-1-1+2+2+1÷1dualL15''RDM1
65Ijtikri+1-0-1-2+1-1+1+0+4-1÷1singleS9''RDM1
66Ghoran+0+1+2-1+2-2-1-1+6-1÷1eitherM12''RDM1
67Android+0+0-1+2+0+0-0+1+3+0÷1multiM12''RDM1
68Shatori+2-1-1-1-0+2+1+0+6+0÷1dualL15''RDM1
69Namekian+0-0-0-0-0+1+1-2+5+0÷1dualL15''RDM1
70Borai-2+1-0+1+0-0+1-2+3-0÷1dualL15''RDM1
71Cephalume+0-2-1-0+2-2+0-0+6-0÷1multiS9''RDM1
72Human, Bystander+2+1-2+2+0+2-0+2+5+0÷1multiL15''RDM1
73Tyranid+2+0-2+1-0-1+1+0+4+2÷1eitherM12''RDM1
74Robot, XJ-2 Unit-1-1+1+1-2+1+2+1+6+1÷1singleL15''RDM1
75Khizar-2+1-0+2-0-1+0-1+6-2÷1dualL15''RDM1
76Brenneri-0+0+2+0+2+2-0-0+3-2÷1dualM12''RDM1
77Aetherborn+2-1-0+2+0+1+1-0+4+0÷1dualM12''RDM1
78Ifrit-2-2-1+1+1-0-1-1+2-2÷1eitherM12''RDM1
79Necron+0-1+1-2+0-0-2+2+4+2÷1multiS9''RDM1
80Ghibrani, Husk+2+1+2-0+0+2+2+0+3+1÷1dualS9''RDM1
81Svartalfar+0-2+1+2+1+2+1+2+4-2÷1dualS9''RDM1
82Draelik+1-1-2-2+0-2+0-1+5+1÷1singleL15''RDM1
83Khizar+2+2-0-0-2+1-2+1+2+0÷1multiS9''RDM1
84Woioko, Deepborn+2-2-1-1-1-2+2-0+3-1÷1dualL15''RDM1
85Samsaran+0-0-2-1-2-0+0+1+5+0÷1singleM12''RDM1
86Human, Pariah Gene+2+2-2+1+1-1-2+0+4+1÷1dualL15''RDM1
87Aven-2+0-0+2+2-1+0+0+6-2÷1dualL15''RDM1
88Aeldari/Eldar-2-0-2+0+0-0-0+2+2+1÷1multiS9''RDM1
89Elf, Starfinder-1-0+1-1+2-2-0+2+6+1÷1multiM12''RDM1
90Kish+2-0-2-2-1-2-1+1+4-0÷1dualM12''RDM1
91Loxodon+0+1+0+1-0+0+1+2+4-2÷1dualS9''RDM1
92Astrazoan+1-2+1-0-1-1-2-1+4+2÷1singleM12''RDM1
93Tyranid-1-1+1-1-2+2-1+2+6-0÷1multiL15''RDM1
94Kanabo-2-0+2+0-2+0-2+1+2-0÷1eitherS9''RDM1
95Metathran-2+2+1-1-2+0+2+0+4-1÷1eitherL15''RDM1
96Reptoid+0-1-2+0-0+2+0+0+2-1÷1multiM12''RDM1
97Gnoll, Starfinder+0+2-0-1-0-1+2-2+4+1÷1eitherS9''RDM1
98Formian-2+2-1+0+1-0-2-1+4-1÷1eitherL15''RDM1
99Vesk-1+1-0-0-0+1+2-2+4-0÷1singleL15''RDM1
100Bolida+0+2+2-0-2+1-1+2+3+2÷1dualM12''RDM1

Details

#RaceAbilities
1SeprevoiDeathtouch (Any nonzero amount of melee and/or ranged damage you deal to a target slays it (Fort Save to negate; DC =10+dmg dealt).)
+1 brain augmentation
+2 to saves vs poison
2SaiyanHorsemanship (Your attacks can't be interposed/parried by anyone without Horsemanship.)
1/d, 1 attack that deals fire dmg: Roll 2, keep 1 for attack
-2 saves vs necromancy
3Drow, StarfinderExceptional Chr bonus [Stat-12]
Levitation
2 for 1 of ability scores
4Entu SymbioteLifelink (Damage you deal causes you to be cured that much.)
MTG Protection from Spirits
+1 to chosen skill
5KishExceptional Int bonus [Stat-12]
Blindsight (emotion) 60ft
+2 to saves vs mind-affecting effects other than fear
6UrogExceptional Str bonus [Stat-12]
1V: Roll into a ball and +5 w/ total defence action
Blinded in bright light
7Gem, BismuthDefender (You cannot physically attack.)
+2 to saves vs illusion, paralysis, poison, polymorph, sleep, and stunning
+2 to Culture and Diplomacy checks
8PhentomitePoisonous N (Whenever you deal melee and/or ranged damage to a target, that target gets "Poisoned" xN. When N is 10, that target is slain. N = LVL/2, round down.)
4 for 5 trading
1V, Perception check: +2*Wis mod dmg to a construct
9ScyphozoanHexproof (No target from opponents' targeted effects.)
Immune to telepathy/possession
1M: Fatigue or Ghost sound
10NantukoExceptional Cml bonus [Stat-12]
Auto-proficient w/ nyfiber nets
+2 legs
11IzalguunExceptional Int bonus [Stat-12]
Know Psi29
Heavy weapon proficiency feat and if already have ignore penaltys for low str to wield that weapon
12RyphorianExceptional Dex bonus [Stat-12]
Upto 4 LFANs can work together
+1GGL pick in Asmodeus
13NezumiExceptional Wis bonus [Stat-12]
Immune to bleed, disease, death effects, poison, nonlethal damage, and sleep
+2 on saves vs mind-affecting and poison
14RyphorianShroud (No target from any effects (including your own).)
1S, 1/t: Fascinate aura 20ft (Will save)
Swim 30ft
15KhizarExceptional Str bonus [Stat-12]
Your attacks cannot be interposed/parried/etc.
0, 1+0.5*LVL per d: Increase light level 2 steps
16Kobold, StarfinderExceptional Wis bonus [Stat-12]
1S: Disguise self as specific individual always taking same form
Blindsense 30ft
17VarculakExceptional Con bonus [Stat-12]
Immune extreme depths
1V: Cause a broken item to function til next rd then unusuable for 1turn
18TryziarkaProvoke (Whenever you attack, you may force a target to interpose in front of your attacks even if that target has acted.)
Need to eat twice as much food
MTG Fear
19UrogExceptional Dex bonus [Stat-12]
-2 saves vs mind-effecting
1P, one attack that hits: Target is SEL=5 "Laced" (body stretched into a lacey string and wound through a solid object), no save
20Tiefling, StarfinderExceptional Wis bonus [Stat-12]
1V:Shapechange
1S, 1/t: Breathe fire (dmg=1d6+3/2*LVL, Reflex half, CF=5: dmg=current hp)
21WrikreecheeExceptional Dex bonus [Stat-12]
+2 to saves vs death effects, disease, fear effects, and poison
Construct traits
22NecronExceptional Cml bonus [Stat-12]
+2 to Culture, Acrobatics and Athletics skill checks.
+1 built-in cybernetic component w/TechL=LVL/2
23ImagoFear (Your attacks cannot be countered/interposed/parried/etc. except by constructs or evil enemies.)
1M: Detect magic or telepathic message
+1 cybernetic augmentation
24TyranidChangeling (You count as all racial subtypes.)
Phytokinesis (Tk for plants)
Resist suffocation
25MetathranExceptional Chr bonus [Stat-12]
Go w/out water for 3d + con hrs
1M, 1/d: flight
26Gem, PearlMelee N (Whenever you attack, you get +10*N to hit, melee and/or ranged dmg, AC, Saves, and hp this segment for each group attacked this combat. N = LVL/2, round down.)
You know MTG green spells
1M: psychokinetic hand or telepathic message
27SylphExceptional Str bonus [Stat-12]
Level 5: choose a sl=1 spell to cast at will
+2 to saves vs mind-affecting effects, paralysis, poison, sleep effects, and stunning
28Entu SymbioteIngest (Whenever you deal melee and/or ranged damage to a target, that target loses its top prepared effect.)
+2 to Stealth and Survival checks (+3 when underground)
+1 to AC and saves provided by cover
29MoyishuuIngest (Whenever you deal melee and/or ranged damage to a target, that target loses its top prepared effect.)
Ignore penaltys when charging
1rds worth of F action: Form or regrow upto 4 limbs (can't attack CF=3: can attack)
30TrinirExceptional Wis bonus [Stat-12]
2 for 1 of ability scores
-all limbs, +2 prehensile tentacles and several ambulatory tentacles
31Gibbering Mouther, RianExceptional Cml bonus [Stat-12]
You do not breathe
+2 to Medicine and Mysticism checks
32CephalumeExceptional Con bonus [Stat-12]
+1 Feat
1M: Daze or Telepathic message
33Kobold, StarfinderFirst Strike (You may use your P action for the round on segment 0.)
Resist cold
Acid, cold, electricity resistance 5
34RamiyelPoisonous N (Whenever you deal melee and/or ranged damage to a target, that target gets "Poisoned" xN. When N is 10, that target is slain. N = LVL/2, round down.)
Construct traits
+2 arms(can't attack CF=3: can attack)
35Gnoll, StarfinderExceptional Wis bonus [Stat-12]
Low-light vision
+4 to saves vs radiation
36CarebearFlying (You can fly with maneuverability A.)
Mouth's P: Breathe Spittle (EE=3, dmg=current AC, save ½)
1S: 1 group w/in 100ft gets -20 to Stealth checks, lost concealment, ignore invisibility for LVL rds
37Human, StarfinderVigilance (You get 1bP action for the round if you attacked. This action can't be used to physically attack.)
Can't smell
1M, 1/d: comprehend languages, share memory, or stabilize
38GrippliMelee N (Whenever you attack, you get +10*N to hit, melee and/or ranged dmg, AC, Saves, and hp this segment for each group attacked this combat. N = LVL/2, round down.)
+2 arms(can't attack CF=3: can attack)
MTG Infect
39NamekianExceptional Dex bonus [Stat-12]
Auto-proficient w/ nyfiber nets
+2 legs
40UndineExceptional Con bonus [Stat-12]
Immune fire/heat
Immune disease
41Dancing Potion BottleExceptional Int bonus [Stat-12]
Unflankable
Invisibility
42SarcesianMelee N (Whenever you attack, you get +10*N to hit, melee and/or ranged dmg, AC, Saves, and hp this segment for each group attacked this combat. N = LVL/2, round down.)
+2 arms(can't attack CF=3: can attack)
MTG Infect
43Half-Elf, StarfinderExceptional Con bonus [Stat-12]
+2 to saves vs death effects, negative levels, and Con checks for long-term stability
Water breathing
44NecronIndestructible (You are immune to Disintegrate and other effects that would destroy your body.)
1/d, 1 Resolve point: augury 100% success
Level 3: +1.5*lvl unarmed dmg
45Half-Elf, StarfinderProwess (Whenever you cast a nonsummon spell, you get +10 to hit, melee and or ranged dmg, AC, Saves, and hp until the end of the segment.)
Can go 1hr w/out breathing
1S, 1 touch attack: +4 to next skill check to identify/recall knowledge about touched creature
46UndineBushido N (Whenever you interpose or parry an attack, get +10*N to hit, melee and/or ranged dmg, AC, Saves, and hp. N = LVL/2, round down.)
+2 to one stat
Can manipulate an object with techf=lvl*2 or less
47KishMelee N (Whenever you attack, you get +10*N to hit, melee and/or ranged dmg, AC, Saves, and hp this segment for each group attacked this combat. N = LVL/2, round down.)
Whenever you reroll an attack, save, or skill check get +2 on reroll
+4 AC vs bullrush and trip
48Half-Orc, StarfinderExceptional Dex bonus [Stat-12]
Blindsense 30ft
1d3 acid unarmed
49Gray ManExceptional Cml bonus [Stat-12]
+4 saves vs crits
+2 to Mysticism checks
50CenobiteDefender (You cannot physically attack.)
+4 to saves vs radiation
Low-light vision
51ImagoExceptional Chr bonus [Stat-12]
0,1/s:Reroll a dice
+1 arm(can't attack CF=3: can attack)
52Lashunta, DamayaExceptional Chr bonus [Stat-12]
+2 to Culture, Acrobatics and Athletics skill checks.
+1 built-in cybernetic component w/TechL=LVL/2
53Hadrogaan, LumaFirst Strike (You may use your P action for the round on segment 0.)
Not allergic to sunlight, holy water, wood, and garlic
You get +10 th, dmg, ac, and saves for each mtg equipment you have equipped
54ShobhadExceptional Wis bonus [Stat-12]
Can be treated as a mount.
+1 Th w/weapons w/archaic or analog
55GosclawDefender (You cannot physically attack.)
1M, 1+1/absorbed missile per d: magic missile
1rds worth of F actions: Minor Alter self
56BantridExceptional Wis bonus [Stat-12]
1S, 1/t: Breathe fire (dmg=1d6+3/2*LVL, Reflex half, CF=5: dmg=current hp)
Can use life science instead of mysticism checks to identify creatures
57Gnome, FeychildExceptional Chr bonus [Stat-12]
Immune disease and poison
Pyrokinesis (Tk for fire)
58GholamExceptional Con bonus [Stat-12]
+1 tail
1S: Alter Self
59ShimreenBanding (Anyone with banding and up to one without in a group, can redirect melee and or ranged damage dealt to anybody in the group to anybody else in that group as a free action.)
+1 Tac Move
+2 to Culture, Acrobatics and Athletics skill checks.
60SengirExceptional Str bonus [Stat-12]
1S: Alter Self
+4 to Stealth checks
61AmrantahExceptional Con bonus [Stat-12]
Land movement 40ft
Your skin sparkles in the sun
62BantridExceptional Wis bonus [Stat-12]
x2 languages
Move through marshes and swamps at full speed
63EspraksaMyriad (Whenever you attack, for each ([B], [SB], etc) in the room, create a copy of it that is attacking that group. Unsummon these creatures at end of the segment. Legend rule applies to PCs and Unique beings.)
Can be turned
1M, 1/d: zone of truth
64Bear (Uplifted)Exceptional Int bonus [Stat-12]
MTG Vigilance
Vulnerable cold
65IjtikriExceptional Str bonus [Stat-12]
+LVL skill points
+2 to grapple and Athletics checks
66GhoranMenace (Your attacks can't be interposed/parried except by two or more enemies.)
1Z, 1/d, while total defence: 3*LVL dmg in 20ft rad (Reflex save)
Can always roll a skill check to recall knowledge untrained, and "take 20" to do so
67AndroidFlanking (Enemies without flanking that you attack get -10 to hit, melee and or ranged dmg, AC, Saves, and hp.)
1M: Summon a DL=LVL/2 Mr. Meeseeks for a simple request. Automatically unsummons when simple task is completed. Immune Slain and conscious at negative hp. Loses 10% Sanity/r and SEL=1 Pain while summoned this way
1M: Generate a High Frequency Sample (result kept in memory. New results overwrite old)
68ShatoriExceptional Str bonus [Stat-12]
Can hold breathe for 1 turn
You do not breathe
69NamekianExceptional Int bonus [Stat-12]
1d3 slashing unarmed
Vulnerable sleep
70BoraiExceptional Int bonus [Stat-12]
+4 to AC vs bull rush, reposition, or trip
Immune fire/heat
71CephalumeInfect (Your unarmed dmg per P action is vile dmg. You may divide it by 10 to deal it to a random stat instead. Roll a d6 to determine which stat it goes to.)
+2 to grapple and Athletics checks
Whenever a creature you have previously damaged in combat dies each round, put a +1/+1 counter on you
72Human, BystanderIntimidate (Your attacks cannot be countered/interposed/parried/etc. except by constructs or enemies that share a class or alignment with you.)
+10 movement
1Z, Con mod/d: 20% miss chance vs 1 attack
73TyranidBlah Landwalk (Pick a room type. Your attacks cannot be countered/interposed/parried/etc. if you are in a room that matches your landwalk type.)
+2 to CL checks vs SR
1/d on a natural 1: Reroll a d20 roll
74Robot, XJ-2 UnitSkulk (You can't be interposed/parried by creatures with greater offensive DL.)
+2 to saves vs illusion, paralysis, poison, polymorph, sleep, and stunning
+2 to Culture and Diplomacy checks
75KhizarExceptional Str bonus [Stat-12]
Ferocious charge
+4 to Athletics checks to climb/swim
76BrenneriExceptional Wis bonus [Stat-12]
Blindsense (vibration) 30ft
Half gem traits
77AetherbornExceptional Dex bonus [Stat-12]
4 for 5 trading
1V, Perception check: +2*Wis mod dmg to a construct
78IfritExceptional Int bonus [Stat-12]
+LVL/2 (round down) Mouths
1V, 1+LVL/5 per d, 1 ranged touch attack: Squirt blood so next ally attack at +2
79NecronExceptional Wis bonus [Stat-12]
+2 to Culture and Engineering checks
1V, take 10% current hp dmg: Regenerate
80Ghibrani, HuskExceptional Cml bonus [Stat-12]
You know MTG blue and white spells
4 for 5 trading
81SvartalfarExceptional Str bonus [Stat-12]
600F, 1/reset: Create a DL=0 Larva (max of 1)
Immune Clone Insanity
82DraelikExceptional Cml bonus [Stat-12]
Can use life science instead of mysticism checks to identify creatures
+2 to Mysticism and Physical Science checks
83KhizarExceptional Int bonus [Stat-12]
0, 1+0.5*LVL per d: Increase light level 2 steps
Ignore penaltys when charging
84Woioko, DeepbornHexproof (No target from opponents' targeted effects.)
Continuous freedom of movement
Continuous nondetection
85SamsaranExceptional Str bonus [Stat-12]
+10 to Stealth checks when standingstill
Immune water
86Human, Pariah GeneExceptional Wis bonus [Stat-12]
You don’t need to sleep, eat, or breathe
1V: Create a [x1] enemy trick -or- Plant Door
87AvenExceptional Wis bonus [Stat-12]
Choose one: +10ft speed and 1/d: x2 speed or all weapon dmg is electricity and staggered on crit or +1ac or double range darkvision or +5 reach.
+2 saves vs enchantment spells
88Aeldari/EldarExceptional Cml bonus [Stat-12]
Auto-proficient w/ nyfiber nets
+2 legs
89Elf, StarfinderExceptional Dex bonus [Stat-12]
+1 arm(can't attack CF=3: can attack)
Can’t use psionics
90KishFear (Your attacks cannot be countered/interposed/parried/etc. except by constructs or evil enemies.)
1V, 1/t: 20% miss chance for 1d4rds
Can craft a technological item in base 2hrs
91LoxodonExceptional Int bonus [Stat-12]
+2 to Bluff, Culture, and Diplomacy checks
Electricity resistance 5
92AstrazoanExceptional Cml bonus [Stat-12]
Natural weapons
Bite attack (fort of sickened, con-based)
93TyranidExceptional Str bonus [Stat-12]
+1 AC when wearing armor
1F, 1 attack: Roll dmg + LVL/2 dmg. Useful 1/creature
94KanaboDeathtouch (Any nonzero amount of melee and/or ranged damage you deal to a target slays it (Fort Save to negate; DC =10+dmg dealt).)
+2 AC vs trip or reposition
+4 to Acrobatics vs grapples by shedding skin
95MetathranFirst Strike (You may use your P action for the round on segment 0.)
+1 to AC and saves provided by cover
1/level: May undo one level's worth of feat/skill/class decisions and rechoose
96ReptoidMyriad (Whenever you attack, for each ([B], [SB], etc) in the room, create a copy of it that is attacking that group. Unsummon these creatures at end of the segment. Legend rule applies to PCs and Unique beings.)
You can't be backstabbed
Can add one other brain augmentation
97Gnoll, StarfinderInfect (Your unarmed dmg per P action is vile dmg. You may divide it by 10 to deal it to a random stat instead. Roll a d6 to determine which stat it goes to.)
Virtual run feat
Compress to 1/8 size when moving
98FormianBattle Cry (Whenever you attack, each other attacking creature gets +10 to hit, melee and/or ranged dmg until end of the segment.)
Allys w/in 10ft get +1 to saves vs fear
+2 to Stealth and Survival checks (+3 when underground)
99VeskIngest (Whenever you deal melee and/or ranged damage to a target, that target loses its top prepared effect.)
1/d, while ally is w/in 10ft: roll 2, keep 1 on attack roll or skill check.
+2 to Diplomacy and Perception checks
100BolidaHaste (You can attack and use abilities immediately after being summoned.)
No eyes
1S, 1/d: Will save or fascinated