Exceptional Stat Bonuses

When ability scores climb past “heroic” and into “someone should check on reality,” use these named bonus scales to keep modifiers consistent.

Named bonus tiers

Each row defines a named tier (Exc, Bar, etc.) and the bonus values that tier produces at common stat points.

Type a stat to highlight: best tier best bonus nearest column
# Tier Formula Stat 10 20 30 40 50 60 70 80 90 100
1Exc(Stat-12)-2+8+18+28+38+48+58+68+78+88
2Bar(Stat-14)*2-8+12+32+52+72+92+112+132+152+172
3Extra Bar(Stat-16)*5/2-15+10+35+60+85+110+135+160+185+210
4Super Bar(Stat-18)*3-24+6+36+66+96+126+156+186+216+246
5Mega Bar(Stat-20)*7/2-35+0+35+70+105+140+175+210+245+280
6Ultra Bar(Stat-22)*4-48-8+32+72+112+152+192+232+272+312
7Ancillary Bar(Stat-24)*9/2-63-18+27+72+117+162+207+252+297+342
8Massive Bar(Stat-26)*5-80-30+20+70+120+170+220+270+320+370
9Giga Bar(Stat-28)*11/2-99-44+11+66+121+176+231+286+341+396
10Extreme Bar(Stat-30)*6-120-60+0+60+120+180+240+300+360+420
11Tera Bar(Stat-32)*13/2-143-78-13+52+117+182+247+312+377+442
12Utmost Bar(Stat-34)*7-168-98-28+42+112+182+252+322+392+462
13Excessive Bar(Stat-36)*15/2-195-120-45+30+105+180+255+330+405+480
14Exorbitant Bar(Stat-38)*8-224-144-64+16+96+176+256+336+416+496
15Outlandish Bar(Stat-40)*17/2-255-170-85+0+85+170+255+340+425+510
16Ultimate Bar(Stat-42)*9-288-198-108-18+72+162+252+342+432+522
17Inordinate Bar(Stat-44)*19/2-323-228-133-38+57+152+247+342+437+532
18Uber Bar(Stat-46)*10-360-260-160-60+40+140+240+340+440+540
(beyond) ? (Stat - (N*2 - 10)) * (N/2 + 1)

How to use “Beyond Uber”

N is the named-rank index, where Exc = 1, Bar = 2, … Uber Bar = 18.
So the first “beyond” tier would be N = 19 (and keeps going upward as needed).
Compute the bonus using: (Stat - (N×2 - 10)) × (N/2 + 1).