RiansCharacter080725

Raw adventure notes preserved from RiansCharacter080725. Times New Roman 12pt, tight spacing.

Thorian Starwhisper
AC: +10+4+4+18=36
hp: 6+1d4+10d5+38+380=478
stats:
 16 10 12 18 14  8 Base
  0  3  0  5  0  3  Race
  5-12-10  6  5-10 Trade
  0  0  0  3  0  0 Level
  0  0  0  0  0  0 Items
 21 19 21 32 19 32 Projection
 21 19 21 32 19 32 Total
  4 10  7  7 10  7 SEL BAR

Race: Tom Conaboy
Classes: Tom Conaboy Collective Player 1/High Savant RDM 8
Player Pick: Rian: Infrastructure Insanity: 1/reset: Modify a non-monster heading in the room to the party's advantage for 10 segments worth.
Class Adjective:  +3 ML. External bonus, so Twilighting still applies if you gain an SL early (Chr, Wis, Con, Dex) 8 &÷0.9
Background: +3 ML. Thorian Starwhisper Straightforward Psionicist Their family worked as leatherworkers, and they grew up shaping hides into tools and armor. A contest in their village revealed their knack for strategy and quick thinking. A sense of duty guides them to contribute positively to every community they join.
HD: 3
HNCL:1
LVL: 1
CL: 1
ML: 8+3+3
#Att:
melee dmg:
Psi Frequencies:
PSPs: 
Psi powers:
You hold Str
You hold(s) Chr
You sustain(s) Wis
One ally gain(s) SEL=5 Hold Life
One group has/have an AT +18 source, +3 saves vs. Will
You create(s) an illusion item of gp=(HD-1)*1000 (Cml DC=(CL/3)*10 to disbelieve) (PS: triple effect)
One target gain(s) SEL=2 Displaced (x7)
One ally may use Ethereal-Phlogiston Projection (copy Str→Con, Int→Chr; Wis→Dex)
One target has/have a 60% Magma / Lava (Earth+Fire) shield (melee)
One target gain(s) SEL=2 Inertial Barriered, SEL=9 Indestructible, SEL=5 Improved Free Action, SEL=2 Invisible, SEL=9 Insist
One ally gain(s) SEL=5 Dusted, SEL=2 Displaced, SEL=2 Damped Restraint, SEL=6 Dense
One group gain(s) SEL=9 Lady’s Smile, SEL=2 Levitated, SEL=4 Lucky
One target each half segment choose(s) one that hasn't been chosen among SEL=5 Dusted, SEL=5 Mega Barbarian Int, SEL=5 Tenser’s Transformation, SEL=6 Planar Displaced
One ally gain(s) SEL=1 Satiated, SEL=4 Super Barbarian Str, SEL=3 Sustain Blah, SEL=4 Super Barbarian Wis, SEL=4 Super Barbarian Chr
One group gain(s) SEL=1 Armored, SEL=7 Ancillary Barbarian Wis, SEL=7 Ancillary Barbarian Int, SEL=7 Ancillary Barbarian Con, SEL=7 Ancillary Barbarian Chr
One group gain(s) SEL=10 Extreme Barbarian Wis, SEL=1 Exceptional Wis, SEL=3 Extra Barbarian Int, SEL=10 Extreme Barbarian Dex, SEL=1 Exceptional Dex
One ally gain(s) SEL=6 Group No Target
One group become(s) SEL=4 Drained PF, SEL=4 Turned Inside Out, SEL=4 Extract, SEL=4 Vulnerable Magic, SEL=4 Feebleminded
One target breath(s) EE=5 Acidic Cytoplasm [Angband] (dmg=max hp, Fort DC=35 for half) (RSW save)
One group is forced into a state of SEL=5 Slain/Killed/Dead
Rogue Abilities:
Kits:
Feats:
Familiars:
Progression:mMG SU 543 -- +32- --
Summons: 
GGL: 
Traps:
Items:
Guard of vambrace, Obsidian 688 +4 non- 1 -85 Can deal normal ranged dmg to hullp at a 1:1 ratio
Hauberk, Pig Iron 368 +4 non- 1 -45 +4 weapon needed to hit you; 0,1/w: Magic Jar into armor.
Slungshot, Bronze 2,896 177 G 1/1 4d12 20+/x2 Hits whole group, moves with group and splashes for 6s.
Robe Gown: Equip: Pay 26 PSP(s) and 'Equipped creature gets +1 to hit/dmg and +9 AC/saves and 25 hp and has Double Strike'; CL 1; SL 1, 1690gp
+2 Mace: Equip: Pay 68 Skill Point(s) and 'Equipped creature gets +3 to ihit/idmg and +1 iAC/isaves and 12ihp'; CL 11; SL 6, 9170gp
gp: 10000-5*100+91678+23698+44000
kxp: 270 6/8 min/max