Thorian Starwhisper AC: +10+4+4+18=36 hp: 6+1d4+10d5+38+380=478 stats: 16 10 12 18 14 8 Base 0 3 0 5 0 3 Race 5-12-10 6 5-10 Trade 0 0 0 3 0 0 Level 0 0 0 0 0 0 Items 21 19 21 32 19 32 Projection 21 19 21 32 19 32 Total 4 10 7 7 10 7 SEL BAR Race: Tom Conaboy Classes: Tom Conaboy Collective Player 1/High Savant RDM 8 Player Pick: Rian: Infrastructure Insanity: 1/reset: Modify a non-monster heading in the room to the party's advantage for 10 segments worth. Class Adjective: +3 ML. External bonus, so Twilighting still applies if you gain an SL early (Chr, Wis, Con, Dex) 8 &÷0.9 Background: +3 ML. Thorian Starwhisper Straightforward Psionicist Their family worked as leatherworkers, and they grew up shaping hides into tools and armor. A contest in their village revealed their knack for strategy and quick thinking. A sense of duty guides them to contribute positively to every community they join. HD: 3 HNCL:1 LVL: 1 CL: 1 ML: 8+3+3 #Att: melee dmg: Psi Frequencies: PSPs: Psi powers: You hold Str You hold(s) Chr You sustain(s) Wis One ally gain(s) SEL=5 Hold Life One group has/have an AT +18 source, +3 saves vs. Will You create(s) an illusion item of gp=(HD-1)*1000 (Cml DC=(CL/3)*10 to disbelieve) (PS: triple effect) One target gain(s) SEL=2 Displaced (x7) One ally may use Ethereal-Phlogiston Projection (copy Str→Con, Int→Chr; Wis→Dex) One target has/have a 60% Magma / Lava (Earth+Fire) shield (melee) One target gain(s) SEL=2 Inertial Barriered, SEL=9 Indestructible, SEL=5 Improved Free Action, SEL=2 Invisible, SEL=9 Insist One ally gain(s) SEL=5 Dusted, SEL=2 Displaced, SEL=2 Damped Restraint, SEL=6 Dense One group gain(s) SEL=9 Lady’s Smile, SEL=2 Levitated, SEL=4 Lucky One target each half segment choose(s) one that hasn't been chosen among SEL=5 Dusted, SEL=5 Mega Barbarian Int, SEL=5 Tenser’s Transformation, SEL=6 Planar Displaced One ally gain(s) SEL=1 Satiated, SEL=4 Super Barbarian Str, SEL=3 Sustain Blah, SEL=4 Super Barbarian Wis, SEL=4 Super Barbarian Chr One group gain(s) SEL=1 Armored, SEL=7 Ancillary Barbarian Wis, SEL=7 Ancillary Barbarian Int, SEL=7 Ancillary Barbarian Con, SEL=7 Ancillary Barbarian Chr One group gain(s) SEL=10 Extreme Barbarian Wis, SEL=1 Exceptional Wis, SEL=3 Extra Barbarian Int, SEL=10 Extreme Barbarian Dex, SEL=1 Exceptional Dex One ally gain(s) SEL=6 Group No Target One group become(s) SEL=4 Drained PF, SEL=4 Turned Inside Out, SEL=4 Extract, SEL=4 Vulnerable Magic, SEL=4 Feebleminded One target breath(s) EE=5 Acidic Cytoplasm [Angband] (dmg=max hp, Fort DC=35 for half) (RSW save) One group is forced into a state of SEL=5 Slain/Killed/Dead Rogue Abilities: Kits: Feats: Familiars: Progression:mMG SU 543 -- +32- -- Summons: GGL: Traps: Items: Guard of vambrace, Obsidian 688 +4 non- 1 -85 Can deal normal ranged dmg to hullp at a 1:1 ratio Hauberk, Pig Iron 368 +4 non- 1 -45 +4 weapon needed to hit you; 0,1/w: Magic Jar into armor. Slungshot, Bronze 2,896 177 G 1/1 4d12 20+/x2 Hits whole group, moves with group and splashes for 6s. Robe Gown: Equip: Pay 26 PSP(s) and 'Equipped creature gets +1 to hit/dmg and +9 AC/saves and 25 hp and has Double Strike'; CL 1; SL 1, 1690gp +2 Mace: Equip: Pay 68 Skill Point(s) and 'Equipped creature gets +3 to ihit/idmg and +1 iAC/isaves and 12ihp'; CL 11; SL 6, 9170gp gp: 10000-5*100+91678+23698+44000 kxp: 270 6/8 min/max